* Claunia.Encoding.Tests/LisaRoman.cs:

Corrected classification of a character.

	* Claunia.Encoding/Pangrams.cs:
	  Added XML documentation.

	* Claunia.Encoding/ATASCII.cs:
	  Corrected XML documentation.
This commit is contained in:
2016-08-19 05:15:02 +01:00
parent 621d78a7d3
commit cc5c734be0
8 changed files with 1129 additions and 6 deletions

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@@ -0,0 +1,36 @@
//
// AtariST.cs
//
// Author:
// Natalia Portillo <claunia@claunia.com>
//
// Copyright (c) 2016 © Claunia.com
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
namespace Claunia.Encoding.Tests
{
public class AtariST
{
public AtariST()
{
}
}
}

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@@ -1,3 +1,7 @@
2016-08-19 Natalia Portillo <claunia@claunia.com>
* LisaRoman.cs: Corrected classification of a character.
2016-08-19 Natalia Portillo <claunia@claunia.com> 2016-08-19 Natalia Portillo <claunia@claunia.com>
* ATASCII.cs: Added ATASCII. * ATASCII.cs: Added ATASCII.

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@@ -54,10 +54,10 @@ namespace Claunia.Encoding.Tests
const string Portuguese = "áéíóúÉâêôãõÃÕçÇ"; const string Portuguese = "áéíóúÉâêôãõÃÕçÇ";
readonly byte[] PortugueseBytes = { 0x87, 0x8E, 0x92, 0x97, 0x9C, 0x83, 0x89, 0x90, 0x99, 0x8B, 0x9B, 0xCC, 0xCD, 0x8D, 0x82 }; readonly byte[] PortugueseBytes = { 0x87, 0x8E, 0x92, 0x97, 0x9C, 0x83, 0x89, 0x90, 0x99, 0x8B, 0x9B, 0xCC, 0xCD, 0x8D, 0x82 };
const string Typographic = "†°•¶®©™´¨ªº«»…–—“”‘’"; const string Typographic = "†°•¶®©™´¨ªº«»…–—“”‘’§";
readonly byte[] TypographicBytes = { 0xA0, 0xA1, 0xA5, 0xA6, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xBB, 0xBC, 0xC7, 0xC8, 0xC9, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5}; readonly byte[] TypographicBytes = { 0xA0, 0xA1, 0xA5, 0xA6, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xBB, 0xBC, 0xC7, 0xC8, 0xC9, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xA4};
const string Currency = "¢£§¥"; const string Currency = "¢£¥";
readonly byte[] CurrencyBytes = { 0xA2, 0xA3, 0xA4, 0xB4 }; readonly byte[] CurrencyBytes = { 0xA2, 0xA3, 0xB4 };
const string Mathematics = "≠∞±≤≥µ∂∑∏π∫Ω¬√ƒ≈∆÷◊"; const string Mathematics = "≠∞±≤≥µ∂∑∏π∫Ω¬√ƒ≈∆÷◊";
readonly byte[] MathematicsBytes = { 0xAD, 0xB0, 0xB1, 0xB2, 0xB3, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBD, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xD6, 0xD7 }; readonly byte[] MathematicsBytes = { 0xAD, 0xB0, 0xB1, 0xB2, 0xB3, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBD, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xD6, 0xD7 };

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@@ -468,8 +468,7 @@ namespace Claunia.Encoding
} }
/// <summary> /// <summary>
/// The Lisa to Unicode character map. /// The ATASCII to Unicode character map.
/// MacRoman is a superset of ATASCII.
/// </summary> /// </summary>
static readonly char[] ATASCIITable = { static readonly char[] ATASCIITable = {
// 0x00 // 0x00

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@@ -0,0 +1,36 @@
//
// AtariST.cs
//
// Author:
// Natalia Portillo <claunia@claunia.com>
//
// Copyright (c) 2016 © Claunia.com
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
namespace Claunia.Encoding
{
public class AtariST
{
public AtariST()
{
}
}
}

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@@ -0,0 +1,999 @@
//
// LisaRoman.cs
//
// Author:
// Natalia Portillo <claunia@claunia.com>
//
// Copyright (c) 2016 © Claunia.com
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
namespace Claunia.Encoding
{
/// <summary>
/// Represents an Apple Lisa character encoding of Unicode characters.
/// </summary>
public class LisaRoman : System.Text.Encoding
{
const string _bodyname = "lisa";
const int _codepage = 0;
const string _encodingname = "Apple Lisa";
const string _headername = "lisa";
const string _webname = "";
const int _windowsCodepage = 10000;
const bool browserDisplay = false;
const bool browserSave = false;
const bool mailNewsDisplay = false;
const bool mailNewsSave = false;
const bool readOnly = false;
const bool singleByte = true;
/// <summary>
/// Gets a value indicating whether the current encoding can be used by browser clients for displaying content.
/// </summary>
public bool IsBrowserDisplay {
get { return browserDisplay; }
}
/// <summary>
/// Gets a value indicating whether the current encoding can be used by browser clients for saving content.
/// </summary>
public bool IsBrowserSave {
get { return browserSave; }
}
/// <summary>
/// Gets a value indicating whether the current encoding can be used by mail and news clients for displaying content.
/// </summary>
public bool IsMailNewsDisplay {
get { return mailNewsDisplay; }
}
/// <summary>
/// Gets a value indicating whether the current encoding can be used by mail and news clients for saving content.
/// </summary>
public bool IsMailNewsSave {
get { return mailNewsSave; }
}
/// <summary>
/// Gets a value indicating whether the current encoding is read-only.
/// </summary>
/// <value>The is single byte.</value>
public bool IsReadOnly {
get { return readOnly; }
}
/// <summary>
/// Gets a value indicating whether the current encoding uses single-byte code points.
/// </summary>
public bool IsSingleByte {
get { return singleByte; }
}
/// <summary>
/// Gets the code page identifier of the current Encoding.
/// </summary>
public int CodePage {
get { return _codepage; }
}
/// <summary>
/// Gets a name for the current encoding that can be used with mail agent body tags
/// </summary>
public string BodyName {
get { return _bodyname; }
}
/// <summary>
/// Gets a name for the current encoding that can be used with mail agent header tags
/// </summary>
public string HeaderName {
get { return _headername; }
}
/// <summary>
/// Ggets the name registered with the Internet Assigned Numbers Authority (IANA) for the current encoding.
/// </summary>
public override string WebName {
get { return _webname; }
}
/// <summary>
/// Gets the human-readable description of the current encoding.
/// </summary>
public string EncodingName {
get { return _encodingname; }
}
/// <summary>
/// Gets the Windows operating system code page that most closely corresponds to the current encoding.
/// </summary>
public int WindowsCodePage {
get { return _windowsCodepage; }
}
/// <summary>
/// Calculates the number of bytes produced by encoding the characters in the specified <see cref="string"/>.
/// </summary>
/// <returns>The number of bytes produced by encoding the specified characters.</returns>
/// <param name="s">The <see cref="string"/> containing the set of characters to encode.</param>
public override int GetByteCount(string s)
{
if(s == null)
throw new ArgumentNullException(nameof(s));
return s.Length;
}
/// <summary>
/// Calculates the number of bytes produced by encoding a set of characters from the specified character array.
/// </summary>
/// <returns>The number of bytes produced by encoding the specified characters.</returns>
/// <param name="chars">The character array containing the set of characters to encode.</param>
/// <param name="index">The index of the first character to encode.</param>
/// <param name="count">The number of characters to encode.</param>
public override int GetByteCount(char[] chars, int index, int count)
{
if(chars == null)
throw new ArgumentNullException(nameof(chars));
if(index < 0 || index >= chars.Length)
throw new ArgumentOutOfRangeException(nameof(index));
if(count < 0 || index + count > chars.Length)
throw new ArgumentOutOfRangeException(nameof(index));
return count;
}
/// <summary>
/// Calculates the number of bytes produced by encoding all the characters in the specified character array.
/// </summary>
/// <returns>The number of bytes produced by encoding all the characters in the specified character array.</returns>
/// <param name="chars">The character array containing the characters to encode.</param>
public override int GetByteCount(char[] chars)
{
if(chars == null)
throw new ArgumentNullException(nameof(chars));
return chars.Length;
}
/// <summary>
/// Encodes a set of characters from the specified <see cref="string"/> into the specified byte array.
/// </summary>
/// <returns>The actual number of bytes written into bytes.</returns>
/// <param name="s">The <see cref="string"/> containing the set of characters to encode.</param>
/// <param name="charIndex">The index of the first character to encode.</param>
/// <param name="charCount">The number of characters to encode.</param>
/// <param name="bytes">The byte array to contain the resulting sequence of bytes.</param>
/// <param name="byteIndex">The index at which to start writing the resulting sequence of bytes.</param>
public override int GetBytes(string s, int charIndex, int charCount, byte[] bytes, int byteIndex)
{
return GetBytes(s.ToCharArray(), charIndex, charCount, bytes, byteIndex);
}
/// <summary>
/// Encodes all the characters in the specified string into a sequence of bytes.
/// </summary>
/// <returns>A byte array containing the results of encoding the specified set of characters.</returns>
/// <param name="s">The string containing the characters to encode.</param>
public override byte[] GetBytes(string s)
{
if(s == null)
throw new ArgumentNullException(nameof(s));
return GetBytes(s.ToCharArray(), 0, s.Length);
}
/// <summary>
/// Encodes a set of characters from the specified character array into the specified byte array.
/// </summary>
/// <returns>The actual number of bytes written into bytes.</returns>
/// <param name="chars">The character array containing the set of characters to encode.</param>
/// <param name="charIndex">The index of the first character to encode.</param>
/// <param name="charCount">The number of characters to encode.</param>
/// <param name="bytes">The byte array to contain the resulting sequence of bytes.</param>
/// <param name="byteIndex">The index at which to start writing the resulting sequence of bytes.</param>
public override int GetBytes(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex)
{
if(chars == null)
throw new ArgumentNullException(nameof(chars));
if(bytes == null)
throw new ArgumentNullException(nameof(bytes));
if(charIndex < 0)
throw new ArgumentOutOfRangeException(nameof(charIndex));
if(charCount < 0)
throw new ArgumentOutOfRangeException(nameof(charCount));
if(byteIndex < 0)
throw new ArgumentOutOfRangeException(nameof(byteIndex));
if(charIndex >= chars.Length)
throw new ArgumentOutOfRangeException(nameof(charIndex));
if(charCount + charIndex > chars.Length)
throw new ArgumentOutOfRangeException(nameof(charCount));
if(byteIndex >= bytes.Length)
throw new ArgumentOutOfRangeException(nameof(byteIndex));
if(byteIndex + charCount > bytes.Length)
throw new ArgumentException(nameof(bytes));
byte[] temp = GetBytes(chars, charIndex, charCount);
for(int i = 0; i < temp.Length; i++)
bytes[i + byteIndex] = temp[i];
return charCount;
}
/// <summary>
/// Encodes a set of characters from the specified character array into a sequence of bytes.
/// </summary>
/// <returns>A byte array containing the results of encoding the specified set of characters.</returns>
/// <param name="chars">The character array containing the set of characters to encode.</param>
/// <param name="index">The index of the first character to encode.</param>
/// <param name="count">The number of characters to encode.</param>
public override byte[] GetBytes(char[] chars, int index, int count)
{
if(chars == null)
throw new ArgumentNullException(nameof(chars));
if(index < 0)
throw new ArgumentOutOfRangeException(nameof(index));
if(count < 0)
throw new ArgumentOutOfRangeException(nameof(count));
if(count + index > chars.Length)
throw new ArgumentOutOfRangeException(nameof(count));
byte[] bytes = new byte[count];
for(int i = 0; i < count; i++)
bytes[i] = GetByte(chars[index + i]);
return bytes;
}
/// <summary>
/// Encodes all the characters in the specified character array into a sequence of bytes.
/// </summary>
/// <returns>A byte array containing the results of encoding the specified set of characters.</returns>
/// <param name="chars">The character array containing the characters to encode.</param>
public override byte[] GetBytes(char[] chars)
{
return GetBytes(chars, 0, chars.Length);
}
/// <summary>
/// Calculates the number of characters produced by decoding all the bytes in the specified byte array.
/// </summary>
/// <returns>The number of characters produced by decoding the specified sequence of bytes.</returns>
/// <param name="bytes">The byte array containing the sequence of bytes to decode.</param>
public override int GetCharCount(byte[] bytes)
{
return GetCharCount(bytes, 0, bytes.Length);
}
/// <summary>
/// Calculates the number of characters produced by decoding a sequence of bytes from the specified byte array.
/// </summary>
/// <returns>The number of characters produced by decoding the specified sequence of bytes.</returns>
/// <param name="bytes">The byte array containing the sequence of bytes to decode.</param>
/// <param name="index">The index of the first byte to decode.</param>
/// <param name="count">The number of bytes to decode.</param>
public override int GetCharCount(byte[] bytes, int index, int count)
{
if(bytes == null)
throw new ArgumentNullException(nameof(bytes));
if(index < 0)
throw new ArgumentOutOfRangeException(nameof(index));
if(count < 0)
throw new ArgumentOutOfRangeException(nameof(count));
if(count + index > bytes.Length)
throw new ArgumentOutOfRangeException(nameof(count));
return count;
}
/// <summary>
/// Decodes a sequence of bytes from the specified byte array into the specified character array.
/// </summary>
/// <returns>The actual number of characters written into chars.</returns>
/// <param name="bytes">The byte array containing the sequence of bytes to decode.</param>
/// <param name="byteIndex">The index of the first byte to decode.</param>
/// <param name="byteCount">The number of bytes to decode.</param>
/// <param name="chars">The character array to contain the resulting set of characters.</param>
/// <param name="charIndex">The index at which to start writing the resulting set of characters.</param>
public override int GetChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
{
if(bytes == null)
throw new ArgumentNullException(nameof(bytes));
if(chars == null)
throw new ArgumentNullException(nameof(chars));
if(byteIndex < 0)
throw new ArgumentOutOfRangeException(nameof(byteIndex));
if(byteCount < 0)
throw new ArgumentOutOfRangeException(nameof(byteCount));
if(charIndex < 0)
throw new ArgumentOutOfRangeException(nameof(charIndex));
if(byteIndex >= bytes.Length)
throw new ArgumentOutOfRangeException(nameof(byteIndex));
if(byteCount + byteIndex > bytes.Length)
throw new ArgumentOutOfRangeException(nameof(byteCount));
if(charIndex >= chars.Length)
throw new ArgumentOutOfRangeException(nameof(charIndex));
if(charIndex + byteCount > chars.Length)
throw new ArgumentException(nameof(chars));
char[] temp = GetChars(bytes, byteIndex, byteCount);
for(int i = 0; i < temp.Length; i++)
chars[i + charIndex] = temp[i];
return byteCount;
}
/// <summary>
/// Decodes all the bytes in the specified byte array into a set of characters.
/// </summary>
/// <returns>A character array containing the results of decoding the specified sequence of bytes.</returns>
/// <param name="bytes">The byte array containing the sequence of bytes to decode.</param>
public override char[] GetChars(byte[] bytes)
{
return GetChars(bytes, 0, bytes.Length);
}
/// <summary>
/// Decodes a sequence of bytes from the specified byte array into a set of characters.
/// </summary>
/// <returns>The chars.</returns>
/// <param name="bytes">The byte array containing the sequence of bytes to decode.</param>
/// <param name="index">The index of the first byte to decode.</param>
/// <param name="count">The number of bytes to decode.</param>
public override char[] GetChars(byte[] bytes, int index, int count)
{
if(bytes == null)
throw new ArgumentNullException(nameof(bytes));
if(index < 0)
throw new ArgumentOutOfRangeException(nameof(index));
if(count < 0)
throw new ArgumentOutOfRangeException(nameof(count));
if(count + index > bytes.Length)
throw new ArgumentOutOfRangeException(nameof(count));
char[] chars = new char[count];
for(int i = 0; i < count; i++)
chars[i] = GetChar(bytes[index + i]);
return chars;
}
/// <summary>
/// Calculates the maximum number of bytes produced by encoding the specified number of characters.
/// </summary>
/// <returns>The maximum number of bytes produced by encoding the specified number of characters.</returns>
/// <param name="charCount">The number of characters to encode.</param>
public override int GetMaxByteCount(int charCount)
{
if(charCount < 0)
throw new ArgumentOutOfRangeException(nameof(charCount));
return charCount;
}
/// <summary>
/// Calculates the maximum number of characters produced by decoding the specified number of bytes.
/// </summary>
/// <returns>The maximum number of characters produced by decoding the specified number of bytes.</returns>
/// <param name="byteCount">The number of bytes to decode.</param>
public override int GetMaxCharCount(int byteCount)
{
if(byteCount < 0)
throw new ArgumentOutOfRangeException(nameof(byteCount));
return byteCount;
}
/// <summary>
/// Returns a sequence of bytes that specifies the encoding used.
/// </summary>
/// <returns>A byte array of length zero, as a preamble is not required.</returns>
public override byte[] GetPreamble()
{
return new byte[0];
}
/// <summary>
/// Decodes all the bytes in the specified byte array into a string.
/// </summary>
/// <returns>A string that contains the results of decoding the specified sequence of bytes.</returns>
/// <param name="bytes">The byte array containing the sequence of bytes to decode.</param>
public string GetString(byte[] bytes)
{
return GetString(bytes, 0, bytes.Length);
}
/// <summary>
/// Decodes a sequence of bytes from the specified byte array into a string.
/// </summary>
/// <returns>A string that contains the results of decoding the specified sequence of bytes.</returns>
/// <param name="bytes">The byte array containing the sequence of bytes to decode.</param>
/// <param name="index">The index of the first byte to decode.</param>
/// <param name="count">The number of bytes to decode.</param>
public override string GetString(byte[] bytes, int index, int count)
{
return new string(GetChars(bytes, index, count));
}
/// <summary>
/// The Lisa to Unicode character map.
/// MacRoman is a superset of LisaRoman.
/// </summary>
static readonly char[] LisaRomanTable = {
// 0x00
'\u0000','\u0001','\u0002','\u0003','\u0004','\u0005','\u0006','\u0007',
// 0x08
'\u0008','\u0009','\u000A','\u000B','\u000C','\u000D','\u000E','\u000F',
// 0x10
'\u0010','\u0011','\u0012','\u0013','\u0014','\u0015','\u0016','\u0017',
// 0x18
'\u0018','\u0019','\u001A','\u001B','\u001C','\u001D','\u001E','\u001F',
// 0x20
'\u0020','\u0021','\u0022','\u0023','\u0024','\u0025','\u0026','\u0027',
// 0x28
'\u0028','\u0029','\u002A','\u002B','\u002C','\u002D','\u002E','\u002F',
// 0x30
'\u0030','\u0031','\u0032','\u0033','\u0034','\u0035','\u0036','\u0037',
// 0x38
'\u0038','\u0039','\u003A','\u003B','\u003C','\u003D','\u003E','\u003F',
// 0x40
'\u0040','\u0041','\u0042','\u0043','\u0044','\u0045','\u0046','\u0047',
// 0x48
'\u0048','\u0049','\u004A','\u004B','\u004C','\u004D','\u004E','\u004F',
// 0x50
'\u0050','\u0051','\u0052','\u0053','\u0054','\u0055','\u0056','\u0057',
// 0x58
'\u0058','\u0059','\u005A','\u005B','\u005C','\u005D','\u005E','\u005F',
// 0x60
'\u0060','\u0061','\u0062','\u0063','\u0064','\u0065','\u0066','\u0067',
// 0x68
'\u0068','\u0069','\u006A','\u006B','\u006C','\u006D','\u006E','\u006F',
// 0x70
'\u0070','\u0071','\u0072','\u0073','\u0074','\u0075','\u0076','\u0077',
// 0x78
'\u0078','\u0079','\u007A','\u007B','\u007C','\u007D','\u007E','\u2588',
// 0x80
'\u00C4','\u00C5','\u00C7','\u00C9','\u00D1','\u00D6','\u00DC','\u00E1',
// 0x88
'\u00E0','\u00E2','\u00E4','\u00E3','\u00E5','\u00E7','\u00E9','\u00E8',
// 0x90
'\u00EA','\u00EB','\u00ED','\u00EC','\u00EE','\u00EF','\u00F1','\u00F3',
// 0x98
'\u00F2','\u00F4','\u00F6','\u00F5','\u00FA','\u00F9','\u00FB','\u00FC',
// 0xA0
'\u2020','\u00B0','\u00A2','\u00A3','\u00A7','\u2022','\u00B6','\u00DF',
// 0xA8
'\u00AE','\u00A9','\u2122','\u00B4','\u00A8','\u2260','\u00C6','\u00D8',
// 0xB0
'\u221E','\u00B1','\u2264','\u2265','\u00A5','\u00B5','\u2202','\u2211',
// 0xB8
'\u220F','\u03C0','\u222B','\u00AA','\u00BA','\u03A9','\u00E6','\u00F8',
// 0xC0
'\u00BF','\u00A1','\u00AC','\u221A','\u0192','\u2248','\u2206','\u00AB',
// 0xC8
'\u00BB','\u2026','\u00A0','\u00C0','\u00C3','\u00D5','\u0152','\u0153',
// 0xD0
'\u2013','\u2014','\u201C','\u201D','\u2018','\u2019','\u00F7','\u25CA',
// 0xD8
'\u00FF','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
// 0xE0
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
// 0xE8
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
// 0xF0
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
// 0xF8
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000'
};
/// <summary>
/// Converts a LisaRoman character to an Unicode character
/// </summary>
/// <returns>Unicode character.</returns>
/// <param name="character">LisaRoman character.</param>
static char GetChar(byte character)
{
return LisaRomanTable[character];
}
/// <summary>
/// Converts a Unicode character to an LisaRoman character
/// </summary>
/// <returns>LisaRoman character.</returns>
/// <param name="character">Unicode character.</param>
static byte GetByte(char character)
{
switch(character) {
case '\u0000':
return 0x00;
case '\u0001':
return 0x01;
case '\u0002':
return 0x02;
case '\u0003':
return 0x03;
case '\u0004':
return 0x04;
case '\u0005':
return 0x05;
case '\u0006':
return 0x06;
case '\u0007':
return 0x07;
case '\u0008':
return 0x08;
case '\u0009':
return 0x09;
case '\u000A':
return 0x0A;
case '\u000B':
return 0x0B;
case '\u000C':
return 0x0C;
case '\u000D':
return 0x0D;
case '\u000E':
return 0x0E;
case '\u000F':
return 0x0F;
case '\u0010':
return 0x10;
case '\u0011':
return 0x11;
case '\u0012':
return 0x12;
case '\u0013':
return 0x13;
case '\u0014':
return 0x14;
case '\u0015':
return 0x15;
case '\u0016':
return 0x16;
case '\u0017':
return 0x17;
case '\u0018':
return 0x18;
case '\u0019':
return 0x19;
case '\u001A':
return 0x1A;
case '\u001B':
return 0x1B;
case '\u001C':
return 0x1C;
case '\u001D':
return 0x1D;
case '\u001E':
return 0x1E;
case '\u001F':
return 0x1F;
case '\u0020':
return 0x20;
case '\u0021':
return 0x21;
case '\u0022':
return 0x22;
case '\u0023':
return 0x23;
case '\u0024':
return 0x24;
case '\u0025':
return 0x25;
case '\u0026':
return 0x26;
case '\u0027':
return 0x27;
case '\u0028':
return 0x28;
case '\u0029':
return 0x29;
case '\u002A':
return 0x2A;
case '\u002B':
return 0x2B;
case '\u002C':
return 0x2C;
case '\u002D':
return 0x2D;
case '\u002E':
return 0x2E;
case '\u002F':
return 0x2F;
case '\u0030':
return 0x30;
case '\u0031':
return 0x31;
case '\u0032':
return 0x32;
case '\u0033':
return 0x33;
case '\u0034':
return 0x34;
case '\u0035':
return 0x35;
case '\u0036':
return 0x36;
case '\u0037':
return 0x37;
case '\u0038':
return 0x38;
case '\u0039':
return 0x39;
case '\u003A':
return 0x3A;
case '\u003B':
return 0x3B;
case '\u003C':
return 0x3C;
case '\u003D':
return 0x3D;
case '\u003E':
return 0x3E;
case '\u003F':
return 0x3F;
case '\u0040':
return 0x40;
case '\u0041':
return 0x41;
case '\u0042':
return 0x42;
case '\u0043':
return 0x43;
case '\u0044':
return 0x44;
case '\u0045':
return 0x45;
case '\u0046':
return 0x46;
case '\u0047':
return 0x47;
case '\u0048':
return 0x48;
case '\u0049':
return 0x49;
case '\u004A':
return 0x4A;
case '\u004B':
return 0x4B;
case '\u004C':
return 0x4C;
case '\u004D':
return 0x4D;
case '\u004E':
return 0x4E;
case '\u004F':
return 0x4F;
case '\u0050':
return 0x50;
case '\u0051':
return 0x51;
case '\u0052':
return 0x52;
case '\u0053':
return 0x53;
case '\u0054':
return 0x54;
case '\u0055':
return 0x55;
case '\u0056':
return 0x56;
case '\u0057':
return 0x57;
case '\u0058':
return 0x58;
case '\u0059':
return 0x59;
case '\u005A':
return 0x5A;
case '\u005B':
return 0x5B;
case '\u005C':
return 0x5C;
case '\u005D':
return 0x5D;
case '\u005E':
return 0x5E;
case '\u005F':
return 0x5F;
case '\u0060':
return 0x60;
case '\u0061':
return 0x61;
case '\u0062':
return 0x62;
case '\u0063':
return 0x63;
case '\u0064':
return 0x64;
case '\u0065':
return 0x65;
case '\u0066':
return 0x66;
case '\u0067':
return 0x67;
case '\u0068':
return 0x68;
case '\u0069':
return 0x69;
case '\u006A':
return 0x6A;
case '\u006B':
return 0x6B;
case '\u006C':
return 0x6C;
case '\u006D':
return 0x6D;
case '\u006E':
return 0x6E;
case '\u006F':
return 0x6F;
case '\u0070':
return 0x70;
case '\u0071':
return 0x71;
case '\u0072':
return 0x72;
case '\u0073':
return 0x73;
case '\u0074':
return 0x74;
case '\u0075':
return 0x75;
case '\u0076':
return 0x76;
case '\u0077':
return 0x77;
case '\u0078':
return 0x78;
case '\u0079':
return 0x79;
case '\u007A':
return 0x7A;
case '\u007B':
return 0x7B;
case '\u007C':
return 0x7C;
case '\u007D':
return 0x7D;
case '\u007E':
return 0x7E;
case '\u2588':
return 0x7F;
case '\u00C4':
return 0x80;
case '\u00C5':
return 0x81;
case '\u00C7':
return 0x82;
case '\u00C9':
return 0x83;
case '\u00D1':
return 0x84;
case '\u00D6':
return 0x85;
case '\u00DC':
return 0x86;
case '\u00E1':
return 0x87;
case '\u00E0':
return 0x88;
case '\u00E2':
return 0x89;
case '\u00E4':
return 0x8A;
case '\u00E3':
return 0x8B;
case '\u00E5':
return 0x8C;
case '\u00E7':
return 0x8D;
case '\u00E9':
return 0x8E;
case '\u00E8':
return 0x8F;
case '\u00EA':
return 0x90;
case '\u00EB':
return 0x91;
case '\u00ED':
return 0x92;
case '\u00EC':
return 0x93;
case '\u00EE':
return 0x94;
case '\u00EF':
return 0x95;
case '\u00F1':
return 0x96;
case '\u00F3':
return 0x97;
case '\u00F2':
return 0x98;
case '\u00F4':
return 0x99;
case '\u00F6':
return 0x9A;
case '\u00F5':
return 0x9B;
case '\u00FA':
return 0x9C;
case '\u00F9':
return 0x9D;
case '\u00FB':
return 0x9E;
case '\u00FC':
return 0x9F;
case '\u2020':
return 0xA0;
case '\u00B0':
return 0xA1;
case '\u00A2':
return 0xA2;
case '\u00A3':
return 0xA3;
case '\u00A7':
return 0xA4;
case '\u2022':
return 0xA5;
case '\u00B6':
return 0xA6;
case '\u00DF':
return 0xA7;
case '\u00AE':
return 0xA8;
case '\u00A9':
return 0xA9;
case '\u2122':
return 0xAA;
case '\u00B4':
return 0xAB;
case '\u00A8':
return 0xAC;
case '\u2260':
return 0xAD;
case '\u00C6':
return 0xAE;
case '\u00D8':
return 0xAF;
case '\u221E':
return 0xB0;
case '\u00B1':
return 0xB1;
case '\u2264':
return 0xB2;
case '\u2265':
return 0xB3;
case '\u00A5':
return 0xB4;
case '\u00B5':
return 0xB5;
case '\u2202':
return 0xB6;
case '\u2211':
return 0xB7;
case '\u220F':
return 0xB8;
case '\u03C0':
return 0xB9;
case '\u222B':
return 0xBA;
case '\u00AA':
return 0xBB;
case '\u00BA':
return 0xBC;
case '\u03A9':
return 0xBD;
case '\u00E6':
return 0xBE;
case '\u00F8':
return 0xBF;
case '\u00BF':
return 0xC0;
case '\u00A1':
return 0xC1;
case '\u00AC':
return 0xC2;
case '\u221A':
return 0xC3;
case '\u0192':
return 0xC4;
case '\u2248':
return 0xC5;
case '\u2206':
return 0xC6;
case '\u00AB':
return 0xC7;
case '\u00BB':
return 0xC8;
case '\u2026':
return 0xC9;
case '\u00A0':
return 0xCA;
case '\u00C0':
return 0xCB;
case '\u00C3':
return 0xCC;
case '\u00D5':
return 0xCD;
case '\u0152':
return 0xCE;
case '\u0153':
return 0xCF;
case '\u2013':
return 0xD0;
case '\u2014':
return 0xD1;
case '\u201C':
return 0xD2;
case '\u201D':
return 0xD3;
case '\u2018':
return 0xD4;
case '\u2019':
return 0xD5;
case '\u00F7':
return 0xD6;
case '\u25CA':
return 0xD7;
case '\u00FF':
return 0xD8;
default:
// Fallback to '?'
return 0x3F;
}
}
}
}

View File

@@ -1,3 +1,9 @@
2016-08-19 Natalia Portillo <claunia@claunia.com>
* Pangrams.cs: Added XML documentation.
* ATASCII.cs: Corrected XML documentation.
2016-08-19 Natalia Portillo <claunia@claunia.com> 2016-08-19 Natalia Portillo <claunia@claunia.com>
* ATASCII.cs: Added control codes that have a corresponding * ATASCII.cs: Added control codes that have a corresponding

View File

@@ -28,48 +28,91 @@ namespace Claunia.Encoding
{ {
public static class Pangrams public static class Pangrams
{ {
/// <summary>A pangram that contains all (or most) Arabic characters.</summary>
public const string Arabic = "صِف خَلقَ خَودِ كَمِثلِ الشَمسِ إِذ بَزَغَت — يَحظى الضَجيعُ بِها نَجلاءَ مِعطارِ"; public const string Arabic = "صِف خَلقَ خَودِ كَمِثلِ الشَمسِ إِذ بَزَغَت — يَحظى الضَجيعُ بِها نَجلاءَ مِعطارِ";
/// <summary>A pangram that contains all (or most) Azeri characters.</summary>
public const string Azeri = "Zəfər, jaketini də papağını da götür, bu axşam hava çox soyuq olacaq."; public const string Azeri = "Zəfər, jaketini də papağını da götür, bu axşam hava çox soyuq olacaq.";
/// <summary>A pangram that contains all (or most) Basque characters.</summary>
public const string Basque = "Vaudeville itxurako filmean, yogi ñaño bat jipoitzen dute Quebec-en, whiski truk"; public const string Basque = "Vaudeville itxurako filmean, yogi ñaño bat jipoitzen dute Quebec-en, whiski truk";
/// <summary>A pangram that contains all (or most) Breton characters.</summary>
public const string Breton = "Yeched mat Jakez ! Skarzhit ar gwerennoù-mañ, kavet e vo gwin betek fin ho puhez."; public const string Breton = "Yeched mat Jakez ! Skarzhit ar gwerennoù-mañ, kavet e vo gwin betek fin ho puhez.";
/// <summary>A pangram that contains all (or most) Bulgarian characters.</summary>
public const string Bulgarian = "Хълцащ змей плюе шофьор стигнал чуждия бивак."; public const string Bulgarian = "Хълцащ змей плюе шофьор стигнал чуждия бивак.";
/// <summary>A pangram that contains all (or most) Catalan characters.</summary>
public const string Catalan = "«Dóna amor que seràs feliç!». Això, il·lús company geniüt, ja és un lluït rètol blavís donze kWh."; public const string Catalan = "«Dóna amor que seràs feliç!». Això, il·lús company geniüt, ja és un lluït rètol blavís donze kWh.";
/// <summary>A pangram that contains Traditional Chinese characters.</summary>
public const string ChineseTraditional = "視野無限廣,窗外有藍天"; public const string ChineseTraditional = "視野無限廣,窗外有藍天";
/// <summary>A pangram that contains Simplified Chinese characters.</summary>
public const string ChineseSimplified = "Innovation in China 中国智造,慧及全球"; public const string ChineseSimplified = "Innovation in China 中国智造,慧及全球";
/// <summary>A pangram that contains all (or most) Croatian characters.</summary>
public const string Croatian = "Gojazni đačić s biciklom drži hmelj i finu vatu u džepu nošnje."; public const string Croatian = "Gojazni đačić s biciklom drži hmelj i finu vatu u džepu nošnje.";
/// <summary>A pangram that contains all (or most) Czech characters.</summary>
public const string Czech = "Nechť již hříšné saxofony ďáblů rozezvučí síň úděsnými tóny waltzu, tanga a quickstepu."; public const string Czech = "Nechť již hříšné saxofony ďáblů rozezvučí síň úděsnými tóny waltzu, tanga a quickstepu.";
/// <summary>A pangram that contains all (or most) Danish characters.</summary>
public const string Danish = "Quizdeltagerne spiste jordbær med fløde, mens cirkusklovnen Walther spillede på xylofon."; public const string Danish = "Quizdeltagerne spiste jordbær med fløde, mens cirkusklovnen Walther spillede på xylofon.";
/// <summary>A pangram that contains all (or most) Dutch characters.</summary>
public const string Dutch = "Pas wijze lynx bezag vroom het fikse aquaduct."; public const string Dutch = "Pas wijze lynx bezag vroom het fikse aquaduct.";
/// <summary>A pangram that contains all (or most) English characters.</summary>
public const string English = "The quick brown fox jumps over the lazy dog."; public const string English = "The quick brown fox jumps over the lazy dog.";
/// <summary>A pangram that contains all (or most) Esperanto characters.</summary>
public const string Esperanto = "Eble ĉiu kvazaŭ-deca fuŝĥoraĵo ĝojigos homtipon."; public const string Esperanto = "Eble ĉiu kvazaŭ-deca fuŝĥoraĵo ĝojigos homtipon.";
/// <summary>A pangram that contains all (or most) Estonian characters.</summary>
public const string Estonian = "Põdur Zagrebi tšellomängija-följetonist Ciqo külmetas kehvas garaažis."; public const string Estonian = "Põdur Zagrebi tšellomängija-följetonist Ciqo külmetas kehvas garaažis.";
/// <summary>A pangram that contains all (or most) Finnish characters.</summary>
public const string Finnish = "Fahrenheit ja Celsius yrjösivät Åsan backgammon-peliin, Volkswagenissa, daiquirin ja ZX81:n yhteisvaikutuksesta."; public const string Finnish = "Fahrenheit ja Celsius yrjösivät Åsan backgammon-peliin, Volkswagenissa, daiquirin ja ZX81:n yhteisvaikutuksesta.";
/// <summary>A pangram that contains all (or most) French characters.</summary>
public const string French = "Le cœur déçu mais l'âme plutôt naïve, Louÿs rêva de crapaüter en canoë au delà des îles, près du mälströn où brûlent les novæ."; public const string French = "Le cœur déçu mais l'âme plutôt naïve, Louÿs rêva de crapaüter en canoë au delà des îles, près du mälströn où brûlent les novæ.";
/// <summary>A pangram that contains all (or most) Galician characters.</summary>
public const string Galician = "Necesitamos unha tipografía chuliña de cor kiwi, que lle zorregue unha labazada visual á xente."; public const string Galician = "Necesitamos unha tipografía chuliña de cor kiwi, que lle zorregue unha labazada visual á xente.";
/// <summary>A pangram that contains all (or most) German characters.</summary>
public const string German = "Falsches Üben von Xylophonmusik quält jeden größeren Zwerg."; public const string German = "Falsches Üben von Xylophonmusik quält jeden größeren Zwerg.";
/// <summary>A pangram that contains all (or most) Greek characters.</summary>
public const string Greek = "Ταχίστη αλώπηξ βαφής ψημένη γη, δρασκελίζει υπέρ νωθρού κυνός Takhístè alôpèx vaphês psèménè gè, draskelízei ypér nòthroý kynós."; public const string Greek = "Ταχίστη αλώπηξ βαφής ψημένη γη, δρασκελίζει υπέρ νωθρού κυνός Takhístè alôpèx vaphês psèménè gè, draskelízei ypér nòthroý kynós.";
/// <summary>A pangram that contains all (or most) Hebrew characters.</summary>
public const string Hebrew = "לכן חכו לי נאם יהוה ליום קומי לעד, כי משפטי לאסף גוים לקבצי ממלכות, לשפך עליהם זעמי כל חרון אפי, כי באש קנאתי תאכל כל הארץ"; public const string Hebrew = "לכן חכו לי נאם יהוה ליום קומי לעד, כי משפטי לאסף גוים לקבצי ממלכות, לשפך עליהם זעמי כל חרון אפי, כי באש קנאתי תאכל כל הארץ";
/// <summary>A pangram that contains all (or most) Hungarian characters.</summary>
public const string Hungarian = "Jó foxim és don Quijote húszwattos lámpánál ülve egy pár bűvös cipőt készít."; public const string Hungarian = "Jó foxim és don Quijote húszwattos lámpánál ülve egy pár bűvös cipőt készít.";
/// <summary>A pangram that contains all (or most) Icelandic characters.</summary>
public const string Icelandic = "Kæmi ný öxi hér, ykist þjófum nú bæði víl og ádrepa."; public const string Icelandic = "Kæmi ný öxi hér, ykist þjófum nú bæði víl og ádrepa.";
/// <summary>A pangram that contains all (or most) Irish Gaelic characters.</summary>
public const string Irish = "Ċuaiġ bé ṁórṡáċ le dlúṫspád fíorḟinn trí hata mo ḋea-ṗorcáin ḃig"; public const string Irish = "Ċuaiġ bé ṁórṡáċ le dlúṫspád fíorḟinn trí hata mo ḋea-ṗorcáin ḃig";
/// <summary>A pangram that contains all (or most) Japanese kanas.</summary>
public const string Japanese = "いろはにほへと ちりぬるを わかよたれそ つねならむ うゐのおくやま けふこえて あさきゆめみし ゑひもせす(ん)"; public const string Japanese = "いろはにほへと ちりぬるを わかよたれそ つねならむ うゐのおくやま けふこえて あさきゆめみし ゑひもせす(ん)";
/// <summary><see cref="Japanese"/> using Kanjis</summary>
public const string JapaneseKanji = "色は匂へど 散りぬるを 我が世誰ぞ 常ならむ 有為の奥山 今日越えて 浅き夢見じ 酔ひもせず(ん)"; public const string JapaneseKanji = "色は匂へど 散りぬるを 我が世誰ぞ 常ならむ 有為の奥山 今日越えて 浅き夢見じ 酔ひもせず(ん)";
/// <summary>A pangram that contains all (or most) Korean characters.</summary>
public const string Korean = "키스의 고유조건은 입술끼리 만나야 하고 특별한 기술은 필요치 않다"; public const string Korean = "키스의 고유조건은 입술끼리 만나야 하고 특별한 기술은 필요치 않다";
/// <summary>A pangram that contains all (or most) Latvian characters.</summary>
public const string Latvian = "Četri psihi faķīri vēlu vakarā zāģēja guļbūvei durvis, fonā šņācot mežam."; public const string Latvian = "Četri psihi faķīri vēlu vakarā zāģēja guļbūvei durvis, fonā šņācot mežam.";
/// <summary>A pangram that contains all (or most) Lithuanian characters.</summary>
public const string Lithuanian = "Įlinkdama fechtuotojo špaga sublykčiojusi pragręžė apvalų arbūzą"; public const string Lithuanian = "Įlinkdama fechtuotojo špaga sublykčiojusi pragręžė apvalų arbūzą";
/// <summary>A pangram that contains all (or most) Macedonian characters.</summary>
public const string Macedonian = "Ѕидарски пејзаж: шугав билмез со чудење џвака ќофте и кељ на туѓ цех."; public const string Macedonian = "Ѕидарски пејзаж: шугав билмез со чудење џвака ќофте и кељ на туѓ цех.";
/// <summary>A pangram that contains all (or most) Norwegian characters.</summary>
public const string Norwegian = "Jeg begynte å fortære en sandwich mens jeg kjørte taxi på vei til quiz"; public const string Norwegian = "Jeg begynte å fortære en sandwich mens jeg kjørte taxi på vei til quiz";
/// <summary>A pangram that contains all (or most) Polish characters.</summary>
public const string Polish = "Jeżu klątw, spłódź Finom część gry hańb!"; public const string Polish = "Jeżu klątw, spłódź Finom część gry hańb!";
/// <summary>A pangram that contains all (or most) Portuguese characters.</summary>
public const string Portuguese = "À noite, vovô Kowalsky vê o ímã cair no pé do pingüim queixoso e vovó põe açúcar no chá de tâmaras do jabuti feliz."; public const string Portuguese = "À noite, vovô Kowalsky vê o ímã cair no pé do pingüim queixoso e vovó põe açúcar no chá de tâmaras do jabuti feliz.";
/// <summary>A pangram that contains all (or most) Romanian characters.</summary>
public const string Romanian = "Înjurând pițigăiat, zoofobul comandă vexat whisky și tequila."; public const string Romanian = "Înjurând pițigăiat, zoofobul comandă vexat whisky și tequila.";
/// <summary>A pangram that contains all (or most) Russian characters.</summary>
public const string Russian = "Широкая электрификация южных губерний даст мощный толчок подъёму сельского хозяйства."; public const string Russian = "Широкая электрификация южных губерний даст мощный толчок подъёму сельского хозяйства.";
/// <summary>A pangram that contains all (or most) Scottish Gaelic characters.</summary>
public const string Scottish = "Mus dfhàg Cèit-Ùna ròp Ì le ob."; public const string Scottish = "Mus dfhàg Cèit-Ùna ròp Ì le ob.";
/// <summary>A pangram that contains all (or most) Serbian characters.</summary>
public const string Serbian = "Gojazni đačić s biciklom drži hmelj i finu vatu u džepu nošnje."; public const string Serbian = "Gojazni đačić s biciklom drži hmelj i finu vatu u džepu nošnje.";
/// <summary>A pangram that contains all (or most) Slovak characters.</summary>
public const string Slovak = "Kŕdeľ šťastných ďatľov učí pri ústí Váhu mĺkveho koňa obhrýzať kôru a žrať čerstvé mäso."; public const string Slovak = "Kŕdeľ šťastných ďatľov učí pri ústí Váhu mĺkveho koňa obhrýzať kôru a žrať čerstvé mäso.";
/// <summary>A pangram that contains all (or most) Slovenian characters.</summary>
public const string Slovenian = "Besni dirkač iz formule žuga cehu poštarjev."; public const string Slovenian = "Besni dirkač iz formule žuga cehu poštarjev.";
/// <summary>A pangram that contains all (or most) Spanish characters.</summary>
public const string Spanish = "El veloz murciélago hindú comía feliz cardillo y kiwi. La cigüeña tocaba el saxofón detrás del palenque de paja."; public const string Spanish = "El veloz murciélago hindú comía feliz cardillo y kiwi. La cigüeña tocaba el saxofón detrás del palenque de paja.";
/// <summary>A pangram that contains all (or most) Swedish characters.</summary>
public const string Swedish = "Flygande bäckasiner söka hwila på mjuka tuvor."; public const string Swedish = "Flygande bäckasiner söka hwila på mjuka tuvor.";
/// <summary>A pangram that contains all (or most) Turkish characters.</summary>
public const string Turkish = "Pijamalı hasta yağız şoföre çabucak güvendi."; public const string Turkish = "Pijamalı hasta yağız şoföre çabucak güvendi.";
/// <summary>A pangram that contains all (or most) Welsh characters.</summary>
public const string Welsh = "Parciais fy jac codi baw hud llawn dŵr ger tŷ Mabon."; public const string Welsh = "Parciais fy jac codi baw hud llawn dŵr ger tŷ Mabon.";
} }
} }