mirror of
https://github.com/claunia/Claunia.Encoding.git
synced 2025-12-16 19:24:43 +00:00
Fix naming of classes.
This commit is contained in:
16
.idea/.idea.Claunia.Encoding/.idea/csv-plugin.xml
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16
.idea/.idea.Claunia.Encoding/.idea/csv-plugin.xml
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@@ -1,16 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="CsvFileAttributes">
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<option name="attributeMap">
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<map>
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<entry key="/Claunia.Encoding/Gem.cs">
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<value>
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<Attribute>
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<option name="separator" value="," />
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</Attribute>
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</value>
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</entry>
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</map>
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</option>
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</component>
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</project>
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@@ -5,7 +5,7 @@
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<RootNamespace>Claunia.Encoding.Tests</RootNamespace>
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<RootNamespace>Claunia.Encoding.Tests</RootNamespace>
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<AssemblyName>Claunia.Encoding.Tests</AssemblyName>
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<AssemblyName>Claunia.Encoding.Tests</AssemblyName>
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<TargetFrameworks>netcoreapp3.1;net5.0</TargetFrameworks>
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<TargetFrameworks>netcoreapp3.1;net5.0</TargetFrameworks>
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<ReleaseVersion>1.9</ReleaseVersion>
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<ReleaseVersion>1.9.1</ReleaseVersion>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Claunia.Encoding\Claunia.Encoding.csproj">
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<ProjectReference Include="..\Claunia.Encoding\Claunia.Encoding.csproj">
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@@ -29,7 +29,7 @@ using System.Text;
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namespace Claunia.Encoding
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namespace Claunia.Encoding
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{
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{
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/// <summary>Represents an ATARI Standard Code for Information Interchange character encoding of Unicode characters.</summary>
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/// <summary>Represents an ATARI Standard Code for Information Interchange character encoding of Unicode characters.</summary>
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public class Atascii : SingleByteEncodingWithRunes
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public class ATASCII : SingleByteEncodingWithRunes
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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public override string BodyName => "atascii";
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public override string BodyName => "atascii";
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@@ -29,7 +29,7 @@ using System.Text;
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namespace Claunia.Encoding
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namespace Claunia.Encoding
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{
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{
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/// <summary>Represents an Apple IIc character encoding of Unicode characters.</summary>
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/// <summary>Represents an Apple IIc character encoding of Unicode characters.</summary>
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public sealed class Apple2C : SingleByteEncodingWithRunes
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public sealed class Apple2c : SingleByteEncodingWithRunes
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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public override string BodyName => "apple2c";
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public override string BodyName => "apple2c";
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@@ -27,7 +27,7 @@
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namespace Claunia.Encoding
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namespace Claunia.Encoding
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{
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{
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/// <summary>Represents an Apple IIe character encoding of Unicode characters.</summary>
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/// <summary>Represents an Apple IIe character encoding of Unicode characters.</summary>
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public class Apple2E : SingleByteEncoding
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public class Apple2e : SingleByteEncoding
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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public override string BodyName => "apple2e";
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public override string BodyName => "apple2e";
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@@ -29,7 +29,7 @@ using System.Text;
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namespace Claunia.Encoding
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namespace Claunia.Encoding
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{
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{
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/// <summary>Represents an Apple IIgs character encoding of Unicode characters.</summary>
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/// <summary>Represents an Apple IIgs character encoding of Unicode characters.</summary>
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public class Apple2Gs : SingleByteEncodingWithRunes
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public class Apple2gs : SingleByteEncodingWithRunes
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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public override string BodyName => "apple2gs";
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public override string BodyName => "apple2gs";
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@@ -29,7 +29,7 @@ using System.Text;
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namespace Claunia.Encoding
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namespace Claunia.Encoding
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{
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{
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/// <summary>Represents an Atari ST character encoding of Unicode characters.</summary>
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/// <summary>Represents an Atari ST character encoding of Unicode characters.</summary>
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public class AtariSt : SingleByteEncodingWithRunes
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public class AtariST : SingleByteEncodingWithRunes
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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public override string BodyName => "atarist";
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public override string BodyName => "atarist";
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@@ -8,7 +8,7 @@
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<AssemblyName>Claunia.Encoding</AssemblyName>
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<AssemblyName>Claunia.Encoding</AssemblyName>
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<PackOnBuild>true</PackOnBuild>
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<PackOnBuild>true</PackOnBuild>
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<PackageId>Claunia.Encoding</PackageId>
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<PackageId>Claunia.Encoding</PackageId>
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<PackageVersion>1.9</PackageVersion>
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<PackageVersion>1.9.1</PackageVersion>
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<Authors>Natalia Portillo</Authors>
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<Authors>Natalia Portillo</Authors>
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<Owners>Natalia Portillo</Owners>
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<Owners>Natalia Portillo</Owners>
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<PackageProjectUrl>https://github.com/claunia/Claunia.Encoding</PackageProjectUrl>
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<PackageProjectUrl>https://github.com/claunia/Claunia.Encoding</PackageProjectUrl>
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@@ -16,10 +16,10 @@
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<Title>Claunia.Encoding</Title>
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<Title>Claunia.Encoding</Title>
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<Description>Library to provide codepage conversion to and from archaic and old computer systems and Unicode.</Description>
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<Description>Library to provide codepage conversion to and from archaic and old computer systems and Unicode.</Description>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<ReleaseVersion>1.9</ReleaseVersion>
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<ReleaseVersion>1.9.1</ReleaseVersion>
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<PackageReleaseNotes>Updated all codepages to include symbols defined as of Unicode 13.0</PackageReleaseNotes>
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<PackageReleaseNotes>Updated all codepages to include symbols defined as of Unicode 13.0</PackageReleaseNotes>
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<TargetFrameworks>netcoreapp3.1;net5.0</TargetFrameworks>
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<TargetFrameworks>netcoreapp3.1;net5.0</TargetFrameworks>
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<VersionPrefix>1.9</VersionPrefix>
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<VersionPrefix>1.9.1</VersionPrefix>
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<Company>Claunia.com</Company>
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<Company>Claunia.com</Company>
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<Copyright>© 2016-2021 Natalia Portillo</Copyright>
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<Copyright>© 2016-2021 Natalia Portillo</Copyright>
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<PackageProjectUrl>https://www.github.com/claunia/Claunia.Encoding</PackageProjectUrl>
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<PackageProjectUrl>https://www.github.com/claunia/Claunia.Encoding</PackageProjectUrl>
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@@ -37,17 +37,17 @@ namespace Claunia.Encoding
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/// <summary>Static instance for the LisaRoman encoding</summary>
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/// <summary>Static instance for the LisaRoman encoding</summary>
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public static System.Text.Encoding LisaEncoding = new LisaRoman();
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public static System.Text.Encoding LisaEncoding = new LisaRoman();
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/// <summary>Static instance for the ATASCII encoding</summary>
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/// <summary>Static instance for the ATASCII encoding</summary>
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public static System.Text.Encoding AtariEncoding = new Atascii();
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public static System.Text.Encoding AtariEncoding = new ATASCII();
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/// <summary>Static instance for the Atari ST encoding</summary>
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/// <summary>Static instance for the Atari ST encoding</summary>
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public static System.Text.Encoding AtariStEncoding = new AtariSt();
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public static System.Text.Encoding AtariStEncoding = new AtariST();
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/// <summary>Static instance for the PETSCII encoding</summary>
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/// <summary>Static instance for the PETSCII encoding</summary>
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public static System.Text.Encoding PetEncoding = new Petscii();
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public static System.Text.Encoding PetEncoding = new PETSCII();
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/// <summary>Static instance for the DEC Radix-50 encoding</summary>
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/// <summary>Static instance for the DEC Radix-50 encoding</summary>
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public static System.Text.Encoding Radix50Encoding = new Radix50();
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public static System.Text.Encoding Radix50Encoding = new Radix50();
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/// <summary>Static instance for the GEM encoding</summary>
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/// <summary>Static instance for the GEM encoding</summary>
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public static System.Text.Encoding GemEncoding = new Gem();
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public static System.Text.Encoding GemEncoding = new GEM();
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/// <summary>Static instance for the GEM encoding</summary>
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/// <summary>Static instance for the GEM encoding</summary>
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public static System.Text.Encoding GeosEncoding = new Geos();
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public static System.Text.Encoding GeosEncoding = new GEOS();
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/// <summary>Gets a value indicating whether the current encoding can be used by browser clients for displaying content.</summary>
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/// <summary>Gets a value indicating whether the current encoding can be used by browser clients for displaying content.</summary>
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public abstract override bool IsBrowserDisplay { get; }
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public abstract override bool IsBrowserDisplay { get; }
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@@ -29,7 +29,7 @@ using System.Text;
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namespace Claunia.Encoding
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namespace Claunia.Encoding
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{
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{
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/// <summary>Represents a GEM character encoding of Unicode characters.</summary>
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/// <summary>Represents a GEM character encoding of Unicode characters.</summary>
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public class Gem : SingleByteEncodingWithRunes
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public class GEM : SingleByteEncodingWithRunes
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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public override string BodyName => "gem";
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public override string BodyName => "gem";
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@@ -27,7 +27,7 @@
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namespace Claunia.Encoding
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namespace Claunia.Encoding
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{
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{
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/// <summary>Represents an GEOS character encoding of Unicode characters.</summary>
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/// <summary>Represents an GEOS character encoding of Unicode characters.</summary>
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public class Geos : SingleByteEncoding
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public class GEOS : SingleByteEncoding
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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public override string BodyName => "geos";
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public override string BodyName => "geos";
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@@ -32,7 +32,7 @@ namespace Claunia.Encoding
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/// Represents an Commodore PET Standard Code for Information Interchange (aka CBM ASCII) character encoding of
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/// Represents an Commodore PET Standard Code for Information Interchange (aka CBM ASCII) character encoding of
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/// Unicode characters.
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/// Unicode characters.
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/// </summary>
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/// </summary>
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public class Petscii : SingleByteEncodingWithRunes
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public class PETSCII : SingleByteEncodingWithRunes
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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public override string BodyName => "petscii";
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public override string BodyName => "petscii";
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@@ -29,7 +29,7 @@ using System.Text;
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namespace Claunia.Encoding
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namespace Claunia.Encoding
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{
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{
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/// <summary>Represents a ZX80 character encoding of Unicode characters.</summary>
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/// <summary>Represents a ZX80 character encoding of Unicode characters.</summary>
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public class Zx80 : SingleByteEncodingWithRunes
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public class ZX80 : SingleByteEncodingWithRunes
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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public override string BodyName => "zx80";
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public override string BodyName => "zx80";
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@@ -29,7 +29,7 @@ using System.Text;
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namespace Claunia.Encoding
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namespace Claunia.Encoding
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{
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{
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/// <summary>Represents a ZX81 character encoding of Unicode characters.</summary>
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/// <summary>Represents a ZX81 character encoding of Unicode characters.</summary>
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public class Zx81 : SingleByteEncodingWithRunes
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public class ZX81 : SingleByteEncodingWithRunes
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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public override string BodyName => "zx81";
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public override string BodyName => "zx81";
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@@ -27,7 +27,7 @@
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namespace Claunia.Encoding
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namespace Claunia.Encoding
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{
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{
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/// <summary>Represents an ZX Spectrum character encoding of Unicode characters.</summary>
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/// <summary>Represents an ZX Spectrum character encoding of Unicode characters.</summary>
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public class ZxSpectrum : SingleByteEncoding
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public class ZXSpectrum : SingleByteEncoding
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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public override string BodyName => "spectrum";
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public override string BodyName => "spectrum";
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