mirror of
https://github.com/claunia/Claunia.Encoding.git
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278 lines
11 KiB
C#
278 lines
11 KiB
C#
//
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// ZX80.cs
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//
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// Author:
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// Natalia Portillo <claunia@claunia.com>
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//
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// Copyright © 2016-2021 Natalia Portillo
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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using System.Text;
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namespace Claunia.Encoding
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{
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/// <summary>Represents a ZX80 character encoding of Unicode characters.</summary>
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public class ZX80 : SingleByteEncodingWithRunes
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{
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/// <inheritdoc />
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public override string BodyName => "zx80";
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/// <inheritdoc />
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public override int CodePage => 0;
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/// <inheritdoc />
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public override string EncodingName => "Sinclair ZX80 character set";
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/// <inheritdoc />
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public override string HeaderName => "zx80";
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/// <inheritdoc />
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public override string WebName => "";
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/// <inheritdoc />
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public override int WindowsCodePage => 0;
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/// <inheritdoc />
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public override bool IsBrowserDisplay => false;
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/// <inheritdoc />
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public override bool IsBrowserSave => false;
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/// <inheritdoc />
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public override bool IsMailNewsDisplay => false;
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/// <inheritdoc />
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public override bool IsMailNewsSave => false;
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/// <inheritdoc />
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public override bool IsReadOnly => false;
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/// <inheritdoc />
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public override bool IsSingleByte => true;
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/// <summary>The ZX80 to Unicode character map.</summary>
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protected override Rune[] CharTable => new[]
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{
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// 0x00
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new Rune(0x0020), new Rune(0x0022), new Rune(0x258C), new Rune(0x2584), new Rune(0x2598), new Rune(0x259D),
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new Rune(0x2596), new Rune(0x2597),
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// 0x08
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new Rune(0x259E), new Rune(0x2592), new Rune(0x1FB8F), new Rune(0x1FB8E), new Rune(0x00A3),
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new Rune(0x0024), new Rune(0x003A), new Rune(0x003F),
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// 0x10
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new Rune(0x0028), new Rune(0x0029), new Rune(0x002D), new Rune(0x002B), new Rune(0x002A), new Rune(0x002F),
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new Rune(0x003D), new Rune(0x003E),
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// 0x18
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new Rune(0x003C), new Rune(0x003B), new Rune(0x002C), new Rune(0x002E), new Rune(0x0030), new Rune(0x0031),
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new Rune(0x0032), new Rune(0x0033),
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// 0x20
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new Rune(0x0034), new Rune(0x0035), new Rune(0x0036), new Rune(0x0037), new Rune(0x0038), new Rune(0x0039),
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new Rune(0x0041), new Rune(0x0042),
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// 0x28
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new Rune(0x0043), new Rune(0x0044), new Rune(0x0045), new Rune(0x0046), new Rune(0x0047), new Rune(0x0048),
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new Rune(0x0049), new Rune(0x004A),
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// 0x30
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new Rune(0x004B), new Rune(0x004C), new Rune(0x004D), new Rune(0x004E), new Rune(0x004F), new Rune(0x0050),
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new Rune(0x0051), new Rune(0x0052),
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// 0x38
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new Rune(0x0053), new Rune(0x0054), new Rune(0x0055), new Rune(0x0056), new Rune(0x0057), new Rune(0x0058),
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new Rune(0x0059), new Rune(0x005A),
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// 0x40
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new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000),
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new Rune(0x0000), new Rune(0x0000),
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// 0x48
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new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000),
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new Rune(0x0000), new Rune(0x0000),
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// 0x50
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new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000),
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new Rune(0x0000), new Rune(0x0000),
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// 0x58
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new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000),
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new Rune(0x0000), new Rune(0x0000),
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// 0x60
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new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000),
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new Rune(0x0000), new Rune(0x0000),
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// 0x68
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new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000),
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new Rune(0x0000), new Rune(0x0000),
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// 0x70
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new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0x000D), new Rune(0xFFFD),
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new Rune(0x000A), new Rune(0x0008),
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// 0x78
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new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000),
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new Rune(0x0000), new Rune(0x0000),
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// 0x80
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new Rune(0x2588), new Rune(0xFFFD), new Rune(0x2590), new Rune(0x2580), new Rune(0x2599), new Rune(0x259C),
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new Rune(0x259B), new Rune(0x259A),
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// 0x88
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new Rune(0x2592), new Rune(0x1FB90), new Rune(0x1FB91), new Rune(0x1FB92), new Rune(0xFFFD),
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new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD),
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// 0x90
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new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD),
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new Rune(0xFFFD), new Rune(0xFFFD),
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// 0x98
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new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD),
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new Rune(0xFFFD), new Rune(0xFFFD),
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// 0xA0
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new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD),
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new Rune(0xFFFD), new Rune(0xFFFD),
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// 0xA8
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new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD),
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new Rune(0xFFFD), new Rune(0xFFFD),
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// 0xB0
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new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD),
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new Rune(0xFFFD), new Rune(0xFFFD),
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// 0xB8
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new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD), new Rune(0xFFFD),
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new Rune(0xFFFD), new Rune(0xFFFD),
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// 0xC0
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new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000),
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new Rune(0x0000), new Rune(0x0000),
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// 0xC8
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new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000),
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new Rune(0x0000), new Rune(0x0000),
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// 0xD0
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new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0x0000), new Rune(0xFFFF), new Rune(0xFFFF),
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new Rune(0xFFFF), new Rune(0xFFFF),
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// 0xD8
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new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF),
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new Rune(0xFFFF), new Rune(0xFFFF),
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// 0xE0
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new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF),
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new Rune(0xFFFF), new Rune(0xFFFF),
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// 0xE8
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new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF),
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new Rune(0xFFFF), new Rune(0xFFFF),
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// 0xF0
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new Rune(0xFFFF), new Rune(0x0000), new Rune(0x0000), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0x0000),
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new Rune(0xFFFF), new Rune(0xFFFF),
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// 0xF8
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new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF), new Rune(0xFFFF),
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new Rune(0xFFFF), new Rune(0x0000)
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};
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/// <summary>Converts a Unicode character to an ZX80 character</summary>
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/// <returns>ZX80 character.</returns>
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/// <param name="character">Unicode character.</param>
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private protected override byte GetByte(Rune character) => character.Value switch
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{
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0x0020 => 0x00,
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0x0022 => 0x01,
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0x258C => 0x02,
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0x2584 => 0x03,
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0x2598 => 0x04,
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0x259D => 0x05,
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0x2596 => 0x06,
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0x2597 => 0x07,
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0x259E => 0x08,
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0x2592 => 0x09,
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0x1FB8F => 0x0A,
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0x1FB8E => 0x0B,
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0x00A3 => 0x0C,
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0x0024 => 0x0D,
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0x003A => 0x0E,
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0x003F => 0x0F,
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0x0028 => 0x10,
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0x0029 => 0x11,
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0x002D => 0x12,
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0x002B => 0x13,
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0x002A => 0x14,
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0x002F => 0x15,
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0x003D => 0x16,
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0x003E => 0x17,
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0x003C => 0x18,
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0x003B => 0x19,
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0x002C => 0x1A,
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0x002E => 0x1B,
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0x0030 => 0x1C,
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0x0031 => 0x1D,
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0x0032 => 0x1E,
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0x0033 => 0x1F,
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0x0034 => 0x20,
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0x0035 => 0x21,
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0x0036 => 0x22,
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0x0037 => 0x23,
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0x0038 => 0x24,
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0x0039 => 0x25,
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0x0041 => 0x26,
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0x0042 => 0x27,
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0x0043 => 0x28,
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0x0044 => 0x29,
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0x0045 => 0x2A,
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0x0046 => 0x2B,
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0x0047 => 0x2C,
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0x0048 => 0x2D,
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0x0049 => 0x2E,
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0x004A => 0x2F,
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0x004B => 0x30,
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0x004C => 0x31,
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0x004D => 0x32,
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0x004E => 0x33,
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0x004F => 0x34,
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0x0050 => 0x35,
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0x0051 => 0x36,
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0x0052 => 0x37,
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0x0053 => 0x38,
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0x0054 => 0x39,
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0x0055 => 0x3A,
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0x0056 => 0x3B,
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0x0057 => 0x3C,
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0x0058 => 0x3D,
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0x0059 => 0x3E,
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0x005A => 0x3F,
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0x000D => 0x74,
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0x000A => 0x76,
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0x0008 => 0x77,
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0x2588 => 0x80,
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0x2590 => 0x82,
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0x2580 => 0x83,
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0x259F => 0x84,
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0x2599 => 0x85,
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0x259C => 0x86,
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0x259B => 0x87,
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0x259A => 0x88,
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0x1FB90 => 0x89,
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0x1FB91 => 0x8A,
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0x1FB92 => 0x8B,
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_ => 0x0F
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};
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}
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} |