192 lines
6.1 KiB
C#
192 lines
6.1 KiB
C#
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/***************************************************************************
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The Disc Image Chef
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----------------------------------------------------------------------------
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Filename : NBAttachmentPoint.cs
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Version : 1.0.326
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Author(s) : Natalia Portillo
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Component : NatiBot
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Revision : r326
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Last change by : Natalia Portillo
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Date : 2010/01/01
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--[ License ] --------------------------------------------------------------
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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----------------------------------------------------------------------------
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Copyright (C) 2008-2014 Claunia.com
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****************************************************************************/
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using System;
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namespace bot
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{
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/// <summary>
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/// Attachment points for objects on avatar bodies
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/// </summary>
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/// <remarks>
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/// Both InventoryObject and InventoryAttachment types can be attached
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///</remarks>
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public enum NBAttachmentPoint : byte
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{
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/// <summary>Right hand if object was not previously attached</summary>
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Default = 0,
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/// <summary>Chest</summary>
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Chest = 1,
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/// <summary>Skull</summary>
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Skull,
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/// <summary>Left shoulder</summary>
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LeftShoulder,
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/// <summary>Right shoulder</summary>
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RightShoulder,
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/// <summary>Left hand</summary>
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LeftHand,
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/// <summary>Right hand</summary>
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RightHand,
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/// <summary>Left foot</summary>
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LeftFoot,
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/// <summary>Right foot</summary>
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RightFoot,
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/// <summary>Spine</summary>
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Spine,
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/// <summary>Pelvis</summary>
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Pelvis,
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/// <summary>Mouth</summary>
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Mouth,
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/// <summary>Chin</summary>
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Chin,
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/// <summary>Left ear</summary>
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LeftEar,
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/// <summary>Right ear</summary>
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RightEar,
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/// <summary>Left eyeball</summary>
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LeftEyeball,
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/// <summary>Right eyeball</summary>
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RightEyeball,
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/// <summary>Nose</summary>
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Nose,
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/// <summary>Right upper arm</summary>
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RightUpperArm,
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/// <summary>Right forearm</summary>
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RightForearm,
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/// <summary>Left upper arm</summary>
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LeftUpperArm,
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/// <summary>Left forearm</summary>
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LeftForearm,
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/// <summary>Right hip</summary>
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RightHip,
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/// <summary>Right upper leg</summary>
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RightUpperLeg,
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/// <summary>Right lower leg</summary>
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RightLowerLeg,
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/// <summary>Left hip</summary>
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LeftHip,
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/// <summary>Left upper leg</summary>
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LeftUpperLeg,
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/// <summary>Left lower leg</summary>
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LeftLowerLeg,
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/// <summary>Stomach</summary>
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Stomach,
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/// <summary>Left pectoral</summary>
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LeftPec,
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/// <summary>Right pectoral</summary>
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RightPec,
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/// <summary>HUD Center position 2</summary>
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HUDCenter2,
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/// <summary>HUD Top-right</summary>
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HUDTopRight,
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/// <summary>HUD Top</summary>
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HUDTop,
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/// <summary>HUD Top-left</summary>
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HUDTopLeft,
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/// <summary>HUD Center</summary>
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HUDCenter,
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/// <summary>HUD Bottom-left</summary>
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HUDBottomLeft,
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/// <summary>HUD Bottom</summary>
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HUDBottom,
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/// <summary>HUD Bottom-right</summary>
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HUDBottomRight,
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// Emerald viewer extra attachment points
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/// <summary>Chest 2</summary>
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Chest2 = 39,
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/// <summary>Skull 2</summary>
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Skull2,
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/// <summary>Left shoulder 2</summary>
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LeftShoulder2,
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/// <summary>Right shoulder 2</summary>
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RightShoulder2,
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/// <summary>Left hand 2</summary>
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LeftHand2,
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/// <summary>Right hand 2</summary>
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RightHand2,
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/// <summary>Left foot 2</summary>
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LeftFoot2,
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/// <summary>Right foot 2</summary>
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RightFoot2,
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/// <summary>Spine 2</summary>
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Spine2,
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/// <summary>Pelvis 2</summary>
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Pelvis2,
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/// <summary>Mouth 2</summary>
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Mouth2,
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/// <summary>Chin 2</summary>
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Chin2,
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/// <summary>Left ear 2</summary>
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LeftEar2,
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/// <summary>Right ear 2</summary>
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RightEar2,
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/// <summary>Left eyeball 2</summary>
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LeftEyeball2,
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/// <summary>Right eyeball 2</summary>
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RightEyeball2,
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/// <summary>Nose 2</summary>
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Nose2,
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/// <summary>Right upper arm 2</summary>
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RightUpperArm2,
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/// <summary>Right forearm 2</summary>
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RightForearm2,
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/// <summary>Left upper arm 2</summary>
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LeftUpperArm2,
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/// <summary>Left forearm 2</summary>
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LeftForearm2,
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/// <summary>Right hip 2</summary>
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RightHip2,
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/// <summary>Right upper leg 2</summary>
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RightUpperLeg2,
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/// <summary>Right lower leg 2</summary>
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RightLowerLeg2,
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/// <summary>Left hip 2</summary>
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LeftHip2,
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/// <summary>Left upper leg 2</summary>
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LeftUpperLeg2,
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/// <summary>Left lower leg 2</summary>
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LeftLowerLeg2,
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/// <summary>Stomach 2</summary>
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Stomach2,
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/// <summary>Left pectoral 2</summary>
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LeftPec2,
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/// <summary>Right pectoral 2</summary>
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RightPec2,
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/// <summary>Left Knee</summary>
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LeftKnee,
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/// <summary>Right Knee</summary>
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RightKnee,
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/// <summary>Bridge</summary>
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Bridge = 128
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}
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}
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