Open sourced NatiBot
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102
SLBot/bot/Chat.cs
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102
SLBot/bot/Chat.cs
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/***************************************************************************
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The Disc Image Chef
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----------------------------------------------------------------------------
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Filename : Chat.cs
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Version : 1.0.326
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Author(s) : Natalia Portillo
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Component : NatiBot
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Revision : r326
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Last change by : Natalia Portillo
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Date : 2010/01/01
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--[ License ] --------------------------------------------------------------
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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----------------------------------------------------------------------------
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Copyright (C) 2008-2014 Claunia.com
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****************************************************************************/
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namespace bot
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{
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using bot.GUI;
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using System;
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using System.Collections.Generic;
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using OpenMetaverse;
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public static class Chat
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{
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public struct structInstantMessage
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{
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public SecondLifeBot client;
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public InstantMessage message;
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public Simulator simulator;
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public DateTime timestamp;
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public bool isReceived;
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}
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public struct structGeneralChat
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{
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public SecondLifeBot client;
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public string message;
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public ChatAudibleLevel audible;
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public ChatType type;
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public ChatSourceType sourceType;
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public string fromName;
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public UUID id;
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public UUID ownerid;
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public Vector3 position;
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public DateTime timestamp;
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}
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public delegate void OnIMReceivedCallback(bot.Chat.structInstantMessage message);
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public delegate void OnChatReceivedCallback(bot.Chat.structGeneralChat chat);
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public static event OnIMReceivedCallback OnIMReceived;
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public static event OnChatReceivedCallback OnChatReceived;
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private static void BotForm_OnInputSend(SecondLifeBot client, InstantMessage im, Simulator simulator, DateTime timestamp)
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{
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structInstantMessage preBuffer = new structInstantMessage();
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preBuffer.client = client;
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preBuffer.message = im;
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preBuffer.simulator = simulator;
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preBuffer.timestamp = timestamp;
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preBuffer.isReceived = false;
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receivedIM(preBuffer);
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}
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public static void Initialize(frmChat mainForm)
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{
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mainForm.OnInputSend += new frmChat.InputSendCallback(bot.Chat.BotForm_OnInputSend);
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}
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public static void receivedIM(structInstantMessage preBuffer)
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{
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if (OnIMReceived != null)
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OnIMReceived(preBuffer);
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}
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public static void receivedChat(structGeneralChat preBuffer)
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{
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if (OnChatReceived != null)
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OnChatReceived(preBuffer);
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}
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}
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}
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