Open sourced NatiBot
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140
SLBot/bot/Commands/Agent/BeamCommand.cs
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140
SLBot/bot/Commands/Agent/BeamCommand.cs
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/***************************************************************************
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The Disc Image Chef
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----------------------------------------------------------------------------
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Filename : BeamCommand.cs
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Version : 1.0.326
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Author(s) : Natalia Portillo
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Component : NatiBot
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Revision : r326
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Last change by : Natalia Portillo
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Date : 2010/01/01
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--[ License ] --------------------------------------------------------------
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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----------------------------------------------------------------------------
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Copyright (C) 2008-2014 Claunia.com
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****************************************************************************/
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namespace bot.Commands
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{
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using bot;
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using System;
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using OpenMetaverse;
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using System.Timers;
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public class BeamCommand : Command
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{
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private Timer b = new Timer();
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private bool doBeam;
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public BeamCommand(SecondLifeBot SecondLifeBot)
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{
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base.Name = "beam";
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base.Description = bot.Localization.clResourceManager.getText("Commands.Beam.Description") + " " + bot.Localization.clResourceManager.getText("Commands.Beam.Usage");
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b.Elapsed += new ElapsedEventHandler(b_Elapsed);
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}
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void b_Elapsed(object sender, ElapsedEventArgs e)
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{
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doBeam = false;
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b.Enabled = false;
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}
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public override string Execute(string[] args, UUID fromAgentID, bool fromSL)
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{
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UUID targetID = UUID.Zero;
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string avatarName = "";
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bool isGroupKey = false;
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Avatar foundAv = null;
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Primitive foundPrim;
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Vector3d targetPosition;
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doBeam = true;
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b.Interval = 5000;
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if (args.Length == 1)
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{
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if (!UUID.TryParse(args[0], out targetID))
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return bot.Localization.clResourceManager.getText("Commands.Beam.Usage");
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}
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else if (args.Length == 2)
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{
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avatarName = args[0] + " " + args[1];
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if (!Client.FindOneAvatar(avatarName, out targetID))
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return String.Format(bot.Localization.clResourceManager.getText("Commands.Beam.AvNotFound"), avatarName);
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}
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else
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{
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return bot.Localization.clResourceManager.getText("Commands.Beam.Usage");
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}
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if (targetID != UUID.Zero)
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{
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Client.key2Name(targetID, out avatarName, out isGroupKey);
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if (isGroupKey)
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return bot.Localization.clResourceManager.getText("Commands.Beam.CannotGroup");
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if (avatarName != "")
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{
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foundAv = Client.Network.CurrentSim.ObjectsAvatars.Find(
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delegate(Avatar avatar)
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{
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return (avatar.Name == avatarName);
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}
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);
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if (foundAv == null)
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return String.Format(bot.Localization.clResourceManager.getText("Commands.Beam.AvNotInSim"), avatarName);
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targetPosition = new Vector3d(foundAv.Position);
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}
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else
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{
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foundPrim = Client.Network.CurrentSim.ObjectsPrimitives.Find(
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delegate(Primitive prim)
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{
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return prim.ID == targetID;
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}
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);
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if (foundPrim == null)
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return String.Format(bot.Localization.clResourceManager.getText("Commands.Beam.ObjNotInSim"), targetID);
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targetPosition = new Vector3d(foundPrim.Position);
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}
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b.Enabled = true;
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while (doBeam)
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{
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Client.Self.BeamEffect(Client.Self.AgentID, targetID, targetPosition, new Color4(0, 0, 0, 255), 5000.0f,
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new UUID("aec29773-c421-364e-4f29-e3f633222188"));
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}
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if (avatarName == "")
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return String.Format(bot.Localization.clResourceManager.getText("Commands.Beam.BeamObj"), targetID);
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else
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return String.Format(bot.Localization.clResourceManager.getText("Commands.Beam.BeamAv"), avatarName);
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}
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else
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{
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return bot.Localization.clResourceManager.getText("Commands.Beam.Usage");
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}
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}
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}
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}
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