Open sourced NatiBot
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90
SLBot/bot/Commands/Agent/WearCommand.cs
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90
SLBot/bot/Commands/Agent/WearCommand.cs
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/***************************************************************************
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The Disc Image Chef
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----------------------------------------------------------------------------
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Filename : WearCommand.cs
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Version : 1.0.326
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Author(s) : Natalia Portillo
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Component : NatiBot
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Revision : r326
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Last change by : Natalia Portillo
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Date : 2010/01/01
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--[ License ] --------------------------------------------------------------
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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----------------------------------------------------------------------------
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Copyright (C) 2008-2014 Claunia.com
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****************************************************************************/
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namespace bot.Commands
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{
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using bot;
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using OpenMetaverse;
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using System;
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using System.Collections.Generic;
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public class WearCommand : Command
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{
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public WearCommand(SecondLifeBot SecondLifeBot)
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{
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base.Client = SecondLifeBot;
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base.Name = "wear";
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base.Description = bot.Localization.clResourceManager.getText("Commands.Wear.Description") + " " + bot.Localization.clResourceManager.getText("Commands.Wear.Usage");
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}
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public override string Execute(string[] args, UUID fromAgentID, bool fromSL)
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{
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if (args.Length < 1)
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return bot.Localization.clResourceManager.getText("Commands.Wear.Usage");
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string target = String.Empty;
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bool bake = true;
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for (int ct = 0; ct < args.Length; ct++)
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{
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target += args[ct] + " ";
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}
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target = target.TrimEnd();
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UUID folder = Client.Inventory.FindObjectByPath(Client.Inventory.Store.RootFolder.UUID, Client.Self.AgentID, target, 20 * 1000);
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if (folder == UUID.Zero)
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{
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return "Outfit path " + target + " not found";
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}
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List<InventoryBase> contents = Client.Inventory.FolderContents(folder, Client.Self.AgentID, true, true, InventorySortOrder.ByName, 20 * 1000);
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List<InventoryItem> items = new List<InventoryItem>();
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if (contents == null)
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{
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return "Failed to get contents of " + target;
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}
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foreach (InventoryBase item in contents)
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{
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if (item is InventoryItem)
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items.Add((InventoryItem)item);
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}
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Client.Appearance.ReplaceOutfit(items);
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return "Starting to change outfit to " + target;
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}
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}
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}
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