Open sourced NatiBot
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100
SLBot/bot/Commands/Parcel/SearchBuildableCommand.cs
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100
SLBot/bot/Commands/Parcel/SearchBuildableCommand.cs
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/***************************************************************************
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The Disc Image Chef
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----------------------------------------------------------------------------
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Filename : SearchBuildableCommand.cs
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Version : 1.0.326
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Author(s) : Natalia Portillo
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Component : NatiBot
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Revision : r326
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Last change by : Natalia Portillo
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Date : 2010/01/01
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--[ License ] --------------------------------------------------------------
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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----------------------------------------------------------------------------
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Copyright (C) 2008-2014 Claunia.com
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****************************************************************************/
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/*
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namespace bot.Commands
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{
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using bot;
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using OpenMetaverse;
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using System;
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using System.Threading;
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using System.Collections.Generic;
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internal class SearchBuildableCommand : Command
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{
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private AutoResetEvent ParcelsDownloaded = new AutoResetEvent(false);
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private int ParcelCount = 0;
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public SearchBuildableCommand(SecondLifeBot SecondLifeBot)
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{
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base.Name = "searchbuildable";
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base.Description = bot.Localization.clResourceManager.getText("Commands.SearchBuildable.Description") + " " + bot.Localization.clResourceManager.getText("Commands.SearchBuildable.Usage");
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SecondLifeBot.Network.Disconnected += new EventHandler<DisconnectedEventArgs> Network_OnDisconnected;
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}
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public override string Execute(string[] args, UUID fromAgentID, bool fromSL)
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{
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String result = "";
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ParcelManager.SimParcelsDownloaded del = delegate(Simulator simulator, InternalDictionary<int, Parcel> simParcels, int[,] parcelMap)
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{
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ParcelCount = simParcels.Count;
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simParcels.ForEach(delegate(Parcel parcel)
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{
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if(parcel.Flags == ParcelFlags.CreateObjects)
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{
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base.Client.sendIRCMessage(String.Format(
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bot.Localization.clResourceManager.getText("Commands.SearchBuildable.Found"),
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parcel.Name,
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simulator.Name
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));
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}
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});
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ParcelsDownloaded.Set();
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};
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ParcelsDownloaded.Reset();
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Client.Parcels.OnSimParcelsDownloaded += del;
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Client.Parcels.RequestAllSimParcels(Client.Network.CurrentSim);
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if (ParcelsDownloaded.WaitOne(20000, false) && Client.Network.Connected)
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result = bot.Localization.clResourceManager.getText("Commands.SearchBuildable.Ready");
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else
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result = bot.Localization.clResourceManager.getText("Commands.SearchBuildable.Failed");
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Client.Parcels.OnSimParcelsDownloaded -= del;
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return result;
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}
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void Network_OnDisconnected(NetworkManager.DisconnectType reason, string message)
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{
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ParcelsDownloaded.Set();
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}
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}
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}
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*/
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