Open sourced NatiBot
This commit is contained in:
338
SLBot/bot/GUI/controls/InventoryTree.cs
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338
SLBot/bot/GUI/controls/InventoryTree.cs
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/***************************************************************************
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The Disc Image Chef
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----------------------------------------------------------------------------
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Filename : InventoryTree.cs
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Version : 1.0.326
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Author(s) : Natalia Portillo
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Component : NatiBot
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Revision : r326
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Last change by : Natalia Portillo
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Date : 2010/01/01
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--[ License ] --------------------------------------------------------------
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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----------------------------------------------------------------------------
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Copyright (C) 2008-2014 Claunia.com
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Copyright (C) 2007-2009 openmetaverse.org
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****************************************************************************/
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// Copied from OpenMetaverse.GUI
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/*
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* Copyright (c) 2007-2009, openmetaverse.org
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* All rights reserved.
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*
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* - Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* - Neither the name of the openmetaverse.org nor the names
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* of its contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Windows.Forms;
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using OpenMetaverse;
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namespace bot.GUI
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{
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/// <summary>
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/// TreeView GUI component for browsing a client's inventory
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/// </summary>
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public class InventoryTree : TreeView
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{
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private GridClient _Client;
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private ContextMenu _ContextMenu;
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private UUID _SelectedItemID;
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/// <summary>
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/// Gets or sets the context menu associated with this control
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/// </summary>
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public ContextMenu Menu
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{
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get { return _ContextMenu; }
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set { _ContextMenu = value; }
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}
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/// <summary>
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/// Gets or sets the GridClient associated with this control
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/// </summary>
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public GridClient Client
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{
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get { return _Client; }
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set
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{
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if (value != null)
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InitializeClient(value);
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}
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}
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/// <summary>
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/// TreeView control for an unspecified client's inventory
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/// </summary>
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public InventoryTree()
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{
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AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(Program.CurrentDomain_UnhandledException);
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EventHandler clickHandler = new EventHandler(defaultMenuItem_Click);
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_ContextMenu = new ContextMenu();
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_ContextMenu.MenuItems.Add(bot.Localization.clResourceManager.getText("frmInventory.Menu.CopyID"), clickHandler);
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_ContextMenu.MenuItems.Add(bot.Localization.clResourceManager.getText("frmInventory.Menu.Delete"), clickHandler);
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_ContextMenu.MenuItems.Add("-");
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_ContextMenu.MenuItems.Add(bot.Localization.clResourceManager.getText("frmInventory.Menu.Attach"), clickHandler);
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_ContextMenu.MenuItems.Add(bot.Localization.clResourceManager.getText("frmInventory.Menu.Detach"), clickHandler);
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_ContextMenu.MenuItems.Add("-");
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_ContextMenu.MenuItems.Add(bot.Localization.clResourceManager.getText("frmInventory.Menu.EmptyTrash"), clickHandler);
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_ContextMenu.MenuItems.Add(bot.Localization.clResourceManager.getText("frmInventory.Menu.EmptyLF"), clickHandler);
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this.NodeMouseClick += new TreeNodeMouseClickEventHandler(InventoryTree_NodeMouseClick);
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this.BeforeExpand += new TreeViewCancelEventHandler(InventoryTree_BeforeExpand);
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}
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/// <summary>
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/// TreeView control for the specified client's inventory
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/// </summary>
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/// <param name="client"></param>
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public InventoryTree(GridClient client) : this()
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{
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AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(Program.CurrentDomain_UnhandledException);
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InitializeClient(client);
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}
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/// <summary>
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/// Thread-safe method for clearing the TreeView control
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/// </summary>
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public void ClearNodes()
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{
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if (this.InvokeRequired)
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this.BeginInvoke((MethodInvoker)delegate
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{
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ClearNodes();
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});
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else
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this.Nodes.Clear();
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}
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/// <summary>
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/// Thread-safe method for collapsing a TreeNode in the control
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/// </summary>
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/// <param name="node"></param>
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public void CollapseNode(TreeNode node)
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{
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if (this.InvokeRequired)
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this.BeginInvoke((MethodInvoker)delegate
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{
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CollapseNode(node);
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});
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else if (!node.IsExpanded)
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node.Collapse();
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}
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/// <summary>
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/// Thread-safe method for expanding a TreeNode in the control
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/// </summary>
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/// <param name="node"></param>
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public void ExpandNode(TreeNode node)
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{
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if (this.InvokeRequired)
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this.BeginInvoke((MethodInvoker)delegate
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{
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ExpandNode(node);
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});
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else if (!node.IsExpanded)
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node.Expand();
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}
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/// <summary>
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/// Thread-safe method for updating the contents of the specified folder UUID
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/// </summary>
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/// <param name="folderID"></param>
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public void UpdateFolder(UUID folderID)
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{
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if (this.InvokeRequired)
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this.BeginInvoke((MethodInvoker)delegate
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{
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UpdateFolder(folderID);
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});
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else
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{
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TreeNode node = null;
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TreeNodeCollection children;
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if (folderID != Client.Inventory.Store.RootFolder.UUID)
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{
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TreeNode[] found = Nodes.Find(folderID.ToString(), true);
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if (found.Length > 0)
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{
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node = found[0];
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children = node.Nodes;
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}
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else
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{
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Logger.Log("Received update for unknown TreeView node " + folderID, Helpers.LogLevel.Warning);
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return;
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}
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}
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else
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children = this.Nodes;
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children.Clear();
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List<InventoryBase> contents = Client.Inventory.Store.GetContents(folderID);
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if (contents.Count == 0)
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{
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TreeNode add = children.Add(null, bot.Localization.clResourceManager.getText("Controls.InventoryList.Empty"));
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add.ForeColor = Color.FromKnownColor(KnownColor.GrayText);
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}
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else
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{
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foreach (InventoryBase inv in contents)
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{
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string key = inv.UUID.ToString();
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children.Add(key, inv.Name);
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if (inv is InventoryFolder)
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{
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children[key].Nodes.Add(null, bot.Localization.clResourceManager.getText("Controls.Loading")).ForeColor = Color.FromKnownColor(KnownColor.GrayText);
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}
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}
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}
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}
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}
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private void InitializeClient(GridClient client)
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{
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_Client = client;
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_Client.Inventory.FolderUpdated += Inventory_OnFolderUpdated;
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_Client.Network.LoginProgress += Network_OnLogin;
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if (Client.Inventory.Store != null)
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UpdateFolder(Client.Inventory.Store.RootFolder.UUID);
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}
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private void defaultMenuItem_Click(object sender, EventArgs e)
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{
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MenuItem menuItem = (MenuItem)sender;
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InventoryItem item = (InventoryItem)Client.Inventory.Store[_SelectedItemID];
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int MenuIndex;
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if (menuItem.Text == bot.Localization.clResourceManager.getText("frmInventory.Menu.CopyID"))
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MenuIndex = 1;
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else if (menuItem.Text == bot.Localization.clResourceManager.getText("frmInventory.Menu.Delete"))
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MenuIndex = 2;
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else if (menuItem.Text == bot.Localization.clResourceManager.getText("frmInventory.Menu.Attach"))
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MenuIndex = 3;
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else if (menuItem.Text == bot.Localization.clResourceManager.getText("frmInventory.Menu.Detach"))
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MenuIndex = 4;
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else if (menuItem.Text == bot.Localization.clResourceManager.getText("frmInventory.Menu.EmptyTrash"))
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MenuIndex = 5;
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else if (menuItem.Text == bot.Localization.clResourceManager.getText("frmInventory.Menu.EmptyLF"))
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MenuIndex = 6;
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else
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return;
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switch (MenuIndex)
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{
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case 1:
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{
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Clipboard.SetText(item.AssetUUID.ToString());
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break;
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}
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case 2:
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{
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if (item.InventoryType == InventoryType.Folder)
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_Client.Inventory.RemoveFolder(item.UUID);
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else
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_Client.Inventory.RemoveItem(item.UUID);
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break;
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}
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case 3:
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{
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_Client.Appearance.Attach(item, AttachmentPoint.Default);
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break;
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}
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case 4:
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{
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_Client.Appearance.Detach(item);
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break;
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}
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case 5:
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{
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_Client.Inventory.EmptyTrash();
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break;
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}
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case 6:
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{
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_Client.Inventory.EmptyLostAndFound();
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break;
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}
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}
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}
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void Network_OnLogin(object sender, LoginProgressEventArgs e)
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{
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/* if (e.Status == LoginStatus.Success)
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{
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if (Client.Inventory.Store != null)
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UpdateFolder(Client.Inventory.Store.RootFolder.UUID);
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}*/
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}
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private void Inventory_OnFolderUpdated(object sender, FolderUpdatedEventArgs e)
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{
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UpdateFolder(e.FolderID);
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}
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void InventoryTree_NodeMouseClick(object sender, TreeNodeMouseClickEventArgs e)
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{
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if (e.Button == MouseButtons.Right)
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{
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_SelectedItemID = new UUID(e.Node.Name);
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_ContextMenu.Show(this, e.Location);
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}
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}
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private void InventoryTree_BeforeExpand(object sender, TreeViewCancelEventArgs e)
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{
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InventoryFolder folder = (InventoryFolder)Client.Inventory.Store[new UUID(e.Node.Name)];
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Client.Inventory.RequestFolderContents(folder.UUID, _Client.Self.AgentID, true, true, InventorySortOrder.ByDate | InventorySortOrder.FoldersByName);
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}
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}
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}
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