/*************************************************************************** The Disc Image Chef ---------------------------------------------------------------------------- Filename : EchoMasterCommand.cs Version : 1.0.326 Author(s) : Natalia Portillo Component : NatiBot Revision : r326 Last change by : Natalia Portillo Date : 2010/01/01 --[ License ] -------------------------------------------------------------- This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ---------------------------------------------------------------------------- Copyright (C) 2008-2014 Claunia.com ****************************************************************************/ namespace bot.Commands { using bot; using OpenMetaverse; using System; public class EchoMasterCommand : Command { public EchoMasterCommand(SecondLifeBot SecondLifeBot) { base.Name = "echoMaster"; base.Description = bot.Localization.clResourceManager.getText("Commands.EchoMaster.Description"); } public override string Execute(string[] args, UUID fromAgentID, bool fromSL) { if (!Active) { Active = true; Client.Self.ChatFromSimulator += Self_ChatFromSimulator; return bot.Localization.clResourceManager.getText("Commands.EchoMaster.On"); } else { Active = false; Client.Self.ChatFromSimulator -= Self_ChatFromSimulator; return bot.Localization.clResourceManager.getText("Commands.EchoMaster.Off"); } } void Self_ChatFromSimulator(object sender, ChatEventArgs e) { if (e.Message.Length > 0 && (Client.MasterKey == e.SourceID || (Client.MasterName == e.FromName /*&& !Client.AllowObjectMaster*/))) Client.Self.Chat(e.Message, 0, ChatType.Normal); } } }