/*************************************************************************** The Disc Image Chef ---------------------------------------------------------------------------- Filename : LeaveGroupCommand.cs Version : 1.0.326 Author(s) : Natalia Portillo Component : NatiBot Revision : r326 Last change by : Natalia Portillo Date : 2010/01/01 --[ License ] -------------------------------------------------------------- This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ---------------------------------------------------------------------------- Copyright (C) 2008-2014 Claunia.com ****************************************************************************/ namespace bot.Commands { using bot; using OpenMetaverse; using System; using System.Collections.Generic; using System.Threading; public class LeaveGroupCommand : Command { ManualResetEvent GroupsEvent = new ManualResetEvent(false); Dictionary groups = new Dictionary(); private bool leftGroup; public LeaveGroupCommand(SecondLifeBot SecondLifeBot) { base.Name = "leavegroup"; base.Description = bot.Localization.clResourceManager.getText("Commands.LeaveGroup.Description") + " " + bot.Localization.clResourceManager.getText("Commands.LeaveGroup.Usage"); } public override string Execute(string[] args, UUID fromAgentID, bool fromSL) { if (args.Length < 1) return Description; string groupName = String.Empty; for (int i = 0; i < args.Length; i++) groupName += args[i] + " "; groupName = groupName.Trim(); UUID groupUUID = Client.GroupName2UUID(groupName); if (UUID.Zero != groupUUID) { Client.Groups.GroupLeaveReply += Groups_GroupLeft; Client.Groups.LeaveGroup(groupUUID); GroupsEvent.WaitOne(30000, false); Client.Groups.GroupLeaveReply -= Groups_GroupLeft; GroupsEvent.Reset(); Client.ReloadGroupsCache(); if (leftGroup) return String.Format(bot.Localization.clResourceManager.getText("Commands.LeaveGroup.Left"), Client.ToString(), groupName); return String.Format(bot.Localization.clResourceManager.getText("Commands.LeaveGroup.Failed"), Client.ToString(), groupName); } return String.Format(bot.Localization.clResourceManager.getText("Commands.LeaveGroup.NotInGroup"), Client.ToString(), groupName); } void Groups_GroupLeft(object sender, GroupOperationEventArgs e) { if (e.Success) bot.Console.WriteLine(bot.Localization.clResourceManager.getText("Commands.LeaveGroup.Left"), Client.ToString(), e.GroupID.ToString()); else bot.Console.WriteLine(bot.Localization.clResourceManager.getText("Commands.LeaveGroup.Failed"), Client.ToString(), e.GroupID.ToString()); leftGroup = e.Success; GroupsEvent.Set(); } } }