/*************************************************************************** The Disc Image Chef ---------------------------------------------------------------------------- Filename : InventoryCommand.cs Version : 1.0.326 Author(s) : Natalia Portillo Component : NatiBot Revision : r326 Last change by : Natalia Portillo Date : 2010/01/01 --[ License ] -------------------------------------------------------------- This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ---------------------------------------------------------------------------- Copyright (C) 2008-2014 Claunia.com ****************************************************************************/ namespace bot.Commands { using bot; using OpenMetaverse; using System; using System.Text; using System.Collections.Generic; public class InventoryCommand : Command { private Inventory Inventory; private InventoryManager Manager; public InventoryCommand(SecondLifeBot SecondLifeBot) { base.Name = "i"; base.Description = bot.Localization.clResourceManager.getText("Commands.Inventory.Description"); } public override string Execute(string[] args, UUID fromAgentID, bool fromSL) { Manager = Client.Inventory; Inventory = Manager.Store; StringBuilder result = new StringBuilder(); InventoryFolder rootFolder = Inventory.RootFolder; PrintFolder(rootFolder, result, 0); return result.ToString(); } void PrintFolder(InventoryFolder f, StringBuilder result, int indent) { List contents = Manager.FolderContents(f.UUID, Client.Self.AgentID, true, true, InventorySortOrder.ByName, 3000); if (contents != null) { foreach (InventoryBase i in contents) { result.AppendFormat("{0}{1} ({2})\n", new String(' ', indent * 2), i.Name, i.UUID); if (i is InventoryFolder) { InventoryFolder folder = (InventoryFolder)i; PrintFolder(folder, result, indent + 1); } } } } } }