/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : ListContentsCommand.cs
Version : 1.0.326
Author(s) : Natalia Portillo
Component : NatiBot
Revision : r326
Last change by : Natalia Portillo
Date : 2010/01/01
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
----------------------------------------------------------------------------
Copyright (C) 2008-2014 Claunia.com
****************************************************************************/
namespace bot.Commands
{
using bot;
using System;
using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
public class ListContentsCommand : Command
{
private InventoryManager Manager;
private OpenMetaverse.Inventory Inventory;
public ListContentsCommand(SecondLifeBot SecondLifeBot)
{
base.Name = "ls";
base.Description = bot.Localization.clResourceManager.getText("Commands.ListContents.Description") + " " + bot.Localization.clResourceManager.getText("Commands.ListContents.Usage");
}
public override string Execute(string[] args, UUID fromAgentID, bool something_else)
{
if (args.Length > 1)
return bot.Localization.clResourceManager.getText("Commands.ListContents.Usage");
bool longDisplay = false;
if (args.Length > 0 && args[0] == "-l")
longDisplay = true;
List contents;
Manager = Client.Inventory;
Inventory = Manager.Store;
// WARNING: Uses local copy of inventory contents, need to download them first.
if (Client.CurrentDirectory != null)
contents = Manager.FolderContents(Client.CurrentDirectory.UUID, Inventory.RootFolder.OwnerID, true, true, InventorySortOrder.SystemFoldersToTop | InventorySortOrder.FoldersByName | InventorySortOrder.ByName, 1000);
else
contents = Manager.FolderContents(Inventory.RootFolder.UUID, Inventory.RootFolder.OwnerID, true, true, InventorySortOrder.SystemFoldersToTop | InventorySortOrder.FoldersByName | InventorySortOrder.ByName, 1000);
string displayString = "";
string nl = "\n"; // New line character
// Pretty simple, just print out the contents.
if (contents != null)
{
foreach (InventoryBase b in contents)
{
if (longDisplay)
{
// Generate a nicely formatted description of the item.
// It kinda looks like the output of the unix ls.
// starts with 'd' if the inventory is a folder, '-' if not.
// 9 character permissions string
// UUID of object
// Name of object
if (b is InventoryFolder)
{
InventoryFolder folder = b as InventoryFolder;
displayString += "d--------- ";
displayString += " " + "";
displayString += " " + DateTime.MinValue.ToShortDateString() + " " + DateTime.MinValue.ToShortTimeString();
displayString += folder.UUID.ToString().ToUpperInvariant();
displayString += " " + folder.Name;
}
else if (b is InventoryItem)
{
InventoryItem item = b as InventoryItem;
string iteminvType;
switch (item.AssetType)
{
case AssetType.Animation:
iteminvType = "";
break;
case AssetType.Bodypart:
iteminvType = "";
break;
case AssetType.CallingCard:
iteminvType = "";
break;
case AssetType.Clothing:
iteminvType = "";
break;
case AssetType.Folder:
iteminvType = "";
break;
case AssetType.Gesture:
iteminvType = "";
break;
case AssetType.ImageJPEG:
iteminvType = "";
break;
case AssetType.ImageTGA:
iteminvType = "";
break;
case AssetType.Landmark:
iteminvType = "";
break;
case AssetType.LostAndFoundFolder:
iteminvType = "";
break;
case AssetType.LSLBytecode:
iteminvType = "";
break;
case AssetType.LSLText:
iteminvType = "";
break;
case AssetType.Notecard:
iteminvType = "";
break;
case AssetType.Object:
iteminvType = "";
break;
case AssetType.RootFolder:
iteminvType = "< / >";
break;
case AssetType.Simstate:
iteminvType = "";
break;
case AssetType.SnapshotFolder:
iteminvType = "";
break;
case AssetType.Sound:
iteminvType = "";
break;
case AssetType.SoundWAV:
iteminvType = "";
break;
case AssetType.Texture:
iteminvType = "";
break;
case AssetType.TextureTGA:
iteminvType = "";
break;
case AssetType.TrashFolder:
iteminvType = "";
break;
case AssetType.Unknown:
default:
iteminvType = "¿?>";
break;
}
displayString += "-";
displayString += PermMaskString(item.Permissions.OwnerMask);
displayString += PermMaskString(item.Permissions.GroupMask);
displayString += PermMaskString(item.Permissions.EveryoneMask);
displayString += " " + iteminvType;
displayString += " " + item.CreationDate.ToShortDateString() + " " + item.CreationDate.ToShortTimeString();
displayString += " " + item.UUID.ToString().ToUpperInvariant();
displayString += " " + item.Name;
}
}
else
{
displayString += b.Name;
}
displayString += nl;
}
return displayString;
}
else
{
return bot.Localization.clResourceManager.getText("Commands.ListContents.NotReady");
}
}
///
/// Returns a 3-character summary of the PermissionMask
/// CMT if the mask allows copy, mod and transfer
/// -MT if it disallows copy
/// --T if it only allows transfer
/// --- if it disallows everything
///
///
///
private static string PermMaskString(PermissionMask mask)
{
string str = "";
if (((uint)mask | (uint)PermissionMask.Copy) == (uint)PermissionMask.Copy)
str += "C";
else
str += "-";
if (((uint)mask | (uint)PermissionMask.Modify) == (uint)PermissionMask.Modify)
str += "M";
else
str += "-";
if (((uint)mask | (uint)PermissionMask.Transfer) == (uint)PermissionMask.Transfer)
str += "T";
else
str += "-";
return str;
}
}
}