Files
NatiBot/SLBot/bot/GUI/frmScriptDialog.cs
2014-09-04 04:26:22 +01:00

243 lines
8.6 KiB
C#

/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : frmScriptDialog.cs
Version : 1.0.326
Author(s) : Natalia Portillo
Component : NatiBot
Revision : r326
Last change by : Natalia Portillo
Date : 2010/01/01
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2008-2014 Claunia.com
****************************************************************************/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using OpenMetaverse;
namespace bot.GUI
{
public partial class frmScriptDialog : Form
{
private SecondLifeBot _client;
private ScriptDialogEventArgs _eventArgs;
private Point mouse_offset;
public frmScriptDialog(SecondLifeBot client, ScriptDialogEventArgs eventArgs)
{
AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(Program.CurrentDomain_UnhandledException);
InitializeComponent();
this.BackgroundImage = bot.Localization.clResourceManager.getWindow("frmScriptDialog");
this._client = client;
this._eventArgs = eventArgs;
}
private void frmScriptDialog_Load(object sender, EventArgs e)
{
this.Text = String.Format(bot.Localization.clResourceManager.getText("frmScriptDialog.Text"), _eventArgs.ObjectName);
lblObject.Text = String.Format(bot.Localization.clResourceManager.getText("frmScriptDialog.lblObject"), _eventArgs.ObjectName);
txtObject.Text = _eventArgs.ObjectID.ToString();
lblOwner.Text = String.Format(bot.Localization.clResourceManager.getText("frmScriptDialog.lblOwner"), _eventArgs.FirstName, _eventArgs.LastName);
lblMessage.Text = _eventArgs.Message;
PrepareButtons();
this.Focus();
}
private void PrepareButtons()
{
for (int i = 1; i <= _eventArgs.ButtonLabels.Count; i++)
{
switch (i)
{
case 1:
{
btn1.Text = _eventArgs.ButtonLabels[i - 1];
btn1.Visible = true;
break;
}
case 2:
{
btn2.Text = _eventArgs.ButtonLabels[i - 1];
btn2.Visible = true;
break;
}
case 3:
{
btn3.Text = _eventArgs.ButtonLabels[i - 1];
btn3.Visible = true;
break;
}
case 4:
{
btn4.Text = _eventArgs.ButtonLabels[i - 1];
btn4.Visible = true;
break;
}
case 5:
{
btn5.Text = _eventArgs.ButtonLabels[i - 1];
btn5.Visible = true;
break;
}
case 6:
{
btn6.Text = _eventArgs.ButtonLabels[i - 1];
btn6.Visible = true;
break;
}
case 7:
{
btn7.Text = _eventArgs.ButtonLabels[i - 1];
btn7.Visible = true;
break;
}
case 8:
{
btn8.Text = _eventArgs.ButtonLabels[i - 1];
btn8.Visible = true;
break;
}
case 9:
{
btn9.Text = _eventArgs.ButtonLabels[i - 1];
btn9.Visible = true;
break;
}
case 10:
{
btn10.Text = _eventArgs.ButtonLabels[i - 1];
btn10.Visible = true;
break;
}
case 11:
{
btn11.Text = _eventArgs.ButtonLabels[i - 1];
btn11.Visible = true;
break;
}
case 12:
{
btn12.Text = _eventArgs.ButtonLabels[i - 1];
btn12.Visible = true;
break;
}
}
}
}
private void btn1_Click(object sender, EventArgs e)
{
this._client.Self.Chat(btn1.Text, _eventArgs.Channel, ChatType.Normal);
this.Dispose();
}
private void btn2_Click(object sender, EventArgs e)
{
this._client.Self.Chat(btn2.Text, _eventArgs.Channel, ChatType.Normal);
this.Dispose();
}
private void btn3_Click(object sender, EventArgs e)
{
this._client.Self.Chat(btn3.Text, _eventArgs.Channel, ChatType.Normal);
this.Dispose();
}
private void btn4_Click(object sender, EventArgs e)
{
this._client.Self.Chat(btn4.Text, _eventArgs.Channel, ChatType.Normal);
this.Dispose();
}
private void btn5_Click(object sender, EventArgs e)
{
this._client.Self.Chat(btn5.Text, _eventArgs.Channel, ChatType.Normal);
this.Dispose();
}
private void btn6_Click(object sender, EventArgs e)
{
this._client.Self.Chat(btn6.Text, _eventArgs.Channel, ChatType.Normal);
this.Dispose();
}
private void btn7_Click(object sender, EventArgs e)
{
this._client.Self.Chat(btn7.Text, _eventArgs.Channel, ChatType.Normal);
this.Dispose();
}
private void btn8_Click(object sender, EventArgs e)
{
this._client.Self.Chat(btn8.Text, _eventArgs.Channel, ChatType.Normal);
this.Dispose();
}
private void btn9_Click(object sender, EventArgs e)
{
this._client.Self.Chat(btn9.Text, _eventArgs.Channel, ChatType.Normal);
this.Dispose();
}
private void btn10_Click(object sender, EventArgs e)
{
this._client.Self.Chat(btn10.Text, _eventArgs.Channel, ChatType.Normal);
this.Dispose();
}
private void btn11_Click(object sender, EventArgs e)
{
this._client.Self.Chat(btn11.Text, _eventArgs.Channel, ChatType.Normal);
this.Dispose();
}
private void btn12_Click(object sender, EventArgs e)
{
this._client.Self.Chat(btn12.Text, _eventArgs.Channel, ChatType.Normal);
this.Dispose();
}
void frmScriptDialog_MouseMove(object sender, System.Windows.Forms.MouseEventArgs e)
{
if (e.Button == System.Windows.Forms.MouseButtons.Left)
{
Point mousePos = Control.MousePosition;
mousePos.Offset(mouse_offset.X, mouse_offset.Y);
this.Location = mousePos; //move the form to the desired location
}
}
void frmScriptDialog_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)
{
mouse_offset = new Point(-e.X, -e.Y);
}
}
}