Files
NatiBot/SLBot/bot/Commands/Avatars/AttachmentsUUID.cs
2014-09-04 04:26:22 +01:00

102 lines
4.0 KiB
C#

/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : AttachmentsUUIDCommand.cs
Version : 1.0.326
Author(s) : Natalia Portillo
Component : NatiBot
Revision : r326
Last change by : Natalia Portillo
Date : 2010/01/01
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2008-2014 Claunia.com
****************************************************************************/
namespace bot.Commands
{
using bot;
using OpenMetaverse;
using OpenMetaverse.Utilities;
using System;
using System.Text;
using System.Collections.Generic;
public class AttachmentsUUIDCommand : Command
{
public AttachmentsUUIDCommand(SecondLifeBot SecondLifeBot)
{
base.Client = SecondLifeBot;
base.Name = "attachmentsuuid";
base.Description = bot.Localization.clResourceManager.getText("Commands.AttachmentsUUID.Description") + " " + bot.Localization.clResourceManager.getText("Commands.AttachmentsUUID.Usage");
}
public override string Execute(string[] args, UUID fromAgentID, bool fromSL)
{
StringBuilder builder = new StringBuilder();
if (args.Length < 1)
{
return bot.Localization.clResourceManager.getText("Commands.AttachmentsUUID.Usage");
}
List<Avatar> avatars = Client.Network.Simulators[0].ObjectsAvatars.FindAll(
delegate(Avatar av)
{
return av.ID == (UUID)args[0];
}
);
List<Primitive> attachments = Client.Network.CurrentSim.ObjectsPrimitives.FindAll(
delegate(Primitive prim)
{
return prim.ParentID == avatars[0].LocalID;
}
);
for (int i = 0; i < attachments.Count; i++)
{
Primitive prim = attachments[i];
AttachmentPoint point = StateToAttachmentPoint(prim.PrimData.State);
// TODO: Fetch properties for the objects with missing property sets so we can show names
//Logger.Log(String.Format("[Attachment @ {0}] LocalID: {1} UUID: {2} Offset: {3}",
// point, prim.LocalID, prim.ID, prim.Position), Helpers.LogLevel.Info, Client);
builder.AppendFormat(bot.Localization.clResourceManager.getText("Commands.Attachments.Attachment"),
point, prim.LocalID, prim.ID, prim.Position);
builder.AppendLine();
}
builder.AppendLine(String.Format(bot.Localization.clResourceManager.getText("Commands.Attachments.Found"), attachments.Count));
return builder.ToString();
}
public static AttachmentPoint StateToAttachmentPoint(uint state)
{
const uint ATTACHMENT_MASK = 0xF0;
uint fixedState = (((byte)state & ATTACHMENT_MASK) >> 4) | (((byte)state & ~ATTACHMENT_MASK) << 4);
return (AttachmentPoint)fixedState;
}
}
}