Files
NatiBot/SLBot/bot/Commands/Avatars/ImportOutfitCommand.cs
2014-09-04 04:26:22 +01:00

130 lines
4.7 KiB
C#

/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : ImportOutfitCommand.cs
Version : 1.0.326
Author(s) : Natalia Portillo
Component : NatiBot
Revision : r326
Last change by : Natalia Portillo
Date : 2010/01/01
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2008-2014 Claunia.com
****************************************************************************/
/*namespace bot.Commands
{
using bot;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenMetaverse.StructuredData;
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
public class ImportOutfitCommand : Command
{
private Vector3 currentPosition;
private Primitive currentPrim;
private List<uint> linkQueue;
private AutoResetEvent primDone = new AutoResetEvent(false);
private List<Primitive> primsCreated;
private uint rootLocalID;
private ImporterState state = ImporterState.Idle;
private uint SerialNum = 2;
private enum ImporterState
{
RezzingParent,
RezzingChildren,
Linking,
Idle
}
private class Linkset
{
public List<Primitive> Children;
public Primitive RootPrim;
public Linkset()
{
this.Children = new List<Primitive>();
this.RootPrim = new Primitive();
}
public Linkset(Primitive rootPrim)
{
this.Children = new List<Primitive>();
this.RootPrim = rootPrim;
}
}
public ImportOutfitCommand(SecondLifeBot SecondLifeBot)
{
base.Name = "importoutfit";
base.Description = bot.Localization.clResourceManager.getText("Commands.ImportOutfit.Description") + " " + bot.Localization.clResourceManager.getText("Commands.ImportOutfit.Usage");
}
public override string Execute(string[] args, UUID fromAgentID, bool fromSL)
{
/* if (args.Length != 1)
{
return "Uso: importoutfit apariencia.xml";
}
string path = args[0];
string str2;
try
{
str2 = File.ReadAllText(path);
}
catch (Exception exception)
{
return exception.Message;
}
if (str2.Length == 0)
return "El archivo exportado está dañado.";
AvatarAppearancePacket packet= (AvatarAppearancePacket)AvatarAppearancePacket.FromLLSD(LLSDParser.DeserializeXml(str2));
AgentSetAppearancePacket packet2 = new AgentSetAppearancePacket();
packet2.AgentData.AgentID = base.Client.Self.AgentID;
packet2.AgentData.SessionID = base.Client.Self.SessionID;
packet2.AgentData.SerialNum = this.SerialNum++;
packet2.AgentData.Size = new Vector3(2f, 2f, 2f);
packet2.WearableData = new AgentSetAppearancePacket.WearableDataBlock[0];
packet2.VisualParam = new AgentSetAppearancePacket.VisualParamBlock[packet.VisualParam.Length];
for (int j = 0; j < packet.VisualParam.Length; j++)
{
packet2.VisualParam[j] = new AgentSetAppearancePacket.VisualParamBlock();
packet2.VisualParam[j].ParamValue = packet.VisualParam[j].ParamValue;
}
packet2.ObjectData.TextureEntry = packet.ObjectData.TextureEntry;
base.Client.Appearance.AddAttachments(new List<InventoryBase>(), true);
base.Client.Network.SendPacket(packet2);
return ("Importado" + args[0]);*/
/* return bot.Localization.clResourceManager.getText("Exception");
}
}
}
*/