Files
NatiBot/SLBot/bot/Commands/Download/SoundsCommand.cs
2014-09-04 04:26:22 +01:00

109 lines
4.4 KiB
C#

/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : SoundsCommand.cs
Version : 1.0.326
Author(s) : Natalia Portillo
Component : NatiBot
Revision : r326
Last change by : Natalia Portillo
Date : 2010/01/01
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2008-2014 Claunia.com
****************************************************************************/
namespace bot.Commands
{
using bot;
using System;
using System.IO;
using System.Threading;
using OpenMetaverse;
using OpenMetaverse.Assets;
using System.Collections.Generic;
public class SoundsCommand : Command
{
Dictionary<UUID, UUID> alreadyRequested = new Dictionary<UUID, UUID>();
bool enabled = false;
public SoundsCommand(SecondLifeBot SecondLifeBot)
{
base.Name = "sounds";
base.Description = bot.Localization.clResourceManager.getText("Commands.Sounds.Description") + " " + bot.Localization.clResourceManager.getText("Commands.Textures.Usage");
enabled = SecondLifeBot.Account.LoginDetails.BotConfig.GetSounds;
SecondLifeBot.Sound.SoundTrigger += new EventHandler<SoundTriggerEventArgs>(Sound_SoundTrigger);
}
public override string Execute(string[] args, UUID fromAgentID, bool fromSL)
{
if (args.Length != 1)
return bot.Localization.clResourceManager.getText("Commands.Sounds.Usage");
if (args[0].ToLower() == "on")
{
enabled = true;
return bot.Localization.clResourceManager.getText("Commands.Sounds.Enabled");
}
else if (args[0].ToLower() == "off")
{
enabled = false;
return bot.Localization.clResourceManager.getText("Commands.Sounds.Disabled");
}
else
{
return bot.Localization.clResourceManager.getText("Commands.Sounds.Usage");
}
}
void Sound_SoundTrigger(object sender, SoundTriggerEventArgs e)
{
if (enabled && base.Client.Account.LoginDetails.BotConfig.GetTextures)
{
#if DEBUG
bot.Console.WriteLine(this.Client, "GETTING SOUND: Gain: {0}, Object: {1}, Owner: {2}, Parent: {3}, Position: {4}, Region: {5}, ID: {6}",
e.Gain.ToString(), e.ObjectID.ToString(), e.OwnerID.ToString(), e.ParentID.ToString(),
e.Position.ToString(), e.RegionHandle.ToString(), e.SoundID.ToString());
#endif
if (!System.IO.File.Exists("./sounds/" + e.SoundID.ToString() + ".ogg"))
base.Client.Assets.RequestAsset(e.SoundID, AssetType.Sound, true, Assets_OnSoundReceived);
}
}
public void Assets_OnSoundReceived(AssetDownload transfer, Asset asset)
{
if (transfer.Success)
{
if (!System.IO.Directory.Exists("./sounds"))
System.IO.Directory.CreateDirectory("./sounds");
System.IO.File.WriteAllBytes("./sounds/" + asset.AssetID.ToString() + ".ogg", asset.AssetData);
bot.Console.WriteLine(bot.Localization.clResourceManager.getText("Commands.Sounds.Downloaded"), asset.AssetID.ToString(), asset.AssetData.Length);
}
else
{
bot.Console.WriteLine(bot.Localization.clResourceManager.getText("Commands.Sounds.Failed"), transfer.AssetID, transfer.Status);
}
}
}
}