Files
NatiBot/SLBot/bot/Commands/Grid/GridLayerCommand.cs
2014-09-04 04:26:22 +01:00

62 lines
2.3 KiB
C#

/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : GridLayerCommand.cs
Version : 1.0.326
Author(s) : Natalia Portillo
Component : NatiBot
Revision : r326
Last change by : Natalia Portillo
Date : 2010/01/01
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2008-2014 Claunia.com
****************************************************************************/
namespace bot.Commands
{
using bot;
using OpenMetaverse;
using System;
public class GridLayerCommand : Command
{
public GridLayerCommand(SecondLifeBot SecondLifeBot)
{
base.Name = "gridlayer";
base.Description = bot.Localization.clResourceManager.getText("Commands.GridLayer.Description");
SecondLifeBot.Grid.GridLayer += Grid_GridLayer;
}
public override string Execute(string[] args, UUID fromAgentID, bool fromSL)
{
base.Client.Grid.RequestMapLayer(GridLayerType.Objects);
return bot.Localization.clResourceManager.getText("Commands.GridLayer.Ready");
}
void Grid_GridLayer(object sender, GridLayerEventArgs e)
{
bot.Console.WriteLine(String.Format(bot.Localization.clResourceManager.getText("Commands.GridLayer.Layer"),
e.Layer.ImageID.ToString(), e.Layer.Bottom, e.Layer.Left, e.Layer.Top, e.Layer.Right));
}
}
}