Files
NatiBot/SLBot/bot/Commands/Groups/ActivateRoleCommand.cs
2014-09-04 04:26:22 +01:00

127 lines
5.0 KiB
C#

/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : ActivateRoleCommand.cs
Version : 1.0.326
Author(s) : Natalia Portillo
Component : NatiBot
Revision : r326
Last change by : Natalia Portillo
Date : 2010/01/01
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2008-2014 Claunia.com
****************************************************************************/
using System;
using System.Collections.Generic;
using System.Threading;
using OpenMetaverse;
using OpenMetaverse.Packets;
using System.Text;
namespace bot.Commands
{
public class ActivateRoleCommand : Command
{
private ManualResetEvent GroupsEvent = new ManualResetEvent(false);
private string GroupName;
private UUID GroupUUID;
private UUID RoleUUID;
private UUID GroupRequestID;
private Dictionary<UUID, GroupRole> GroupRoles;
public ActivateRoleCommand(SecondLifeBot secondLifeBot)
{
Name = "activaterole";
Description = bot.Localization.clResourceManager.getText("Commands.ActivateRole.Description") + " " + bot.Localization.clResourceManager.getText("Commands.ActivateRole.Usage");
}
public override string Execute(string[] args, UUID fromAgentID, bool fromSL)
{
bool isGroupKey = false;
if (args.Length > 2 || args.Length < 1)
return bot.Localization.clResourceManager.getText("Commands.ActivateRole.Usage");
if (args.Length == 2)
{
if (!UUID.TryParse(args[1], out GroupUUID))
return bot.Localization.clResourceManager.getText("Commands.GroupEject.ExpectedGroupID");
}
else
{
if (Client.Self.ActiveGroup == UUID.Zero)
return bot.Localization.clResourceManager.getText("Commands.GroupEject.NoGroupActive");
GroupUUID = Client.Self.ActiveGroup;
}
if (!UUID.TryParse(args[0], out RoleUUID))
return bot.Localization.clResourceManager.getText("Commands.AddToRole.ExpectedRoleID");
if (!Client.key2Name(GroupUUID, out GroupName, out isGroupKey))
return bot.Localization.clResourceManager.getText("Commands.GroupEject.GroupNotFound");
if (!isGroupKey)
return bot.Localization.clResourceManager.getText("Commands.GroupEject.AvatarID");
Client.ReloadGroupsCache();
if (Client.GroupsCache == null)
return bot.Localization.clResourceManager.getText("Commands.Groups.CacheFailed");
if (Client.GroupsCache.Count == 0)
return bot.Localization.clResourceManager.getText("Commands.Groups.NoGroups");
if (!Client.GroupsCache.ContainsKey(GroupUUID))
return String.Format(bot.Localization.clResourceManager.getText("Commands.AddToRole.NotMemberSelf"), GroupName);
Client.Groups.GroupRoleDataReply += Groups_GroupRoles;
GroupRequestID = Client.Groups.RequestGroupRoles(GroupUUID);
if (!GroupsEvent.WaitOne(30000, false))
{
GroupsEvent.Reset();
Client.Groups.GroupRoleDataReply -= Groups_GroupRoles;
return bot.Localization.clResourceManager.getText("Commands.GroupInvite.CannotRoles");
}
else
{
GroupsEvent.Reset();
Client.Groups.GroupRoleDataReply -= Groups_GroupRoles;
}
GroupRole chosenRole;
if (!GroupRoles.TryGetValue(RoleUUID, out chosenRole))
return bot.Localization.clResourceManager.getText("Commands.GroupInvite.NotRole");
Client.Groups.ActivateTitle(GroupUUID, RoleUUID);
return String.Format(bot.Localization.clResourceManager.getText("Commands.ActivateRole.Activating"), chosenRole.Name, GroupName);
}
private void Groups_GroupRoles(object sender, GroupRolesDataReplyEventArgs e)
{
if (e.RequestID == GroupRequestID)
{
GroupRoles = e.Roles;
GroupsEvent.Set();
}
}
}
}