Files
NatiBot/SLBot/bot/Commands/Inventory/BackupCommand.cs
2014-09-04 04:26:22 +01:00

515 lines
21 KiB
C#

/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : BackupCommand.cs
Version : 1.0.326
Author(s) : Natalia Portillo
Component : NatiBot
Revision : r326
Last change by : Natalia Portillo
Date : 2010/01/01
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2008-2014 Claunia.com
****************************************************************************/
namespace bot.Commands
{
using bot;
using OpenMetaverse;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Text;
using System.Threading;
using OpenMetaverse.Assets;
public class BackupCommand : Command
{
private BackgroundWorker BackupWorker;
private List<QueuedDownloadInfo> CurrentDownloads = new List<QueuedDownloadInfo>(10);
private const int MAX_TRANSFERS = 10;
private Queue<QueuedDownloadInfo> PendingDownloads = new Queue<QueuedDownloadInfo>();
private BackgroundWorker QueueWorker;
private int TextItemErrors;
private int TextItemsFound;
private int TextItemsTransferred;
#region Properties
/// <summary>
/// true if either of the background threads is running
/// </summary>
private bool BackgroundBackupRunning
{
get { return InventoryWalkerRunning || QueueRunnerRunning; }
}
/// <summary>
/// true if the thread walking inventory is running
/// </summary>
private bool InventoryWalkerRunning
{
get { return BackupWorker != null; }
}
/// <summary>
/// true if the thread feeding the queue to the server is running
/// </summary>
private bool QueueRunnerRunning
{
get { return QueueWorker != null; }
}
/// <summary>
/// returns a string summarizing activity
/// </summary>
/// <returns></returns>
private string BackgroundBackupStatus
{
get
{
StringBuilder sbResult = new StringBuilder();
sbResult.AppendFormat(bot.Localization.clResourceManager.getText("Commands.Backup.Running"), Name, BoolToNot(BackgroundBackupRunning));
if (TextItemErrors != 0 || TextItemsFound != 0 || TextItemsTransferred != 0)
{
sbResult.AppendFormat(bot.Localization.clResourceManager.getText("Commands.Backup.Walker"),
Name, BoolToNot(InventoryWalkerRunning), TextItemsFound);
sbResult.AppendFormat(bot.Localization.clResourceManager.getText("Commands.Backup.Transfer"),
Name, BoolToNot(QueueRunnerRunning), TextItemsTransferred, TextItemErrors);
sbResult.AppendFormat(bot.Localization.clResourceManager.getText("Commands.Backup.Queue"),
Name, PendingDownloads.Count, CurrentDownloads.Count);
}
return sbResult.ToString();
}
}
#endregion Properties
public BackupCommand(SecondLifeBot SecondLifeBot)
{
base.Name = "backup";
base.Description = bot.Localization.clResourceManager.getText("Commands.Backup.Description") + " " + String.Format(bot.Localization.clResourceManager.getText("Commands.Backup.Usage"), Name);
}
public override string Execute(string[] args, UUID fromAgentID, bool fromSL)
{
Program.NBStats.AddStatData(String.Format("{0}: {1} backing up all inventory.", DateTime.Now.ToString(), Client));
StringBuilder sbResult = new StringBuilder();
if (args.Length == 1 && args[0] == "status")
{
return BackgroundBackupStatus;
}
else if (args.Length == 1 && args[0] == "abort")
{
if (!BackgroundBackupRunning)
return BackgroundBackupStatus;
BackupWorker.CancelAsync();
QueueWorker.CancelAsync();
Thread.Sleep(500);
// check status
return BackgroundBackupStatus;
}
else if (args.Length != 2)
{
return String.Format(bot.Localization.clResourceManager.getText("Commands.Backup.Usage"), Name);
}
else if (BackgroundBackupRunning)
{
return BackgroundBackupStatus;
}
QueueWorker = new BackgroundWorker();
QueueWorker.WorkerSupportsCancellation = true;
QueueWorker.DoWork += new DoWorkEventHandler(bwQueueRunner_DoWork);
QueueWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bwQueueRunner_RunWorkerCompleted);
QueueWorker.RunWorkerAsync();
BackupWorker = new BackgroundWorker();
BackupWorker.WorkerSupportsCancellation = true;
BackupWorker.DoWork += new DoWorkEventHandler(bwBackup_DoWork);
BackupWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bwBackup_RunWorkerCompleted);
BackupWorker.RunWorkerAsync(args);
return bot.Localization.clResourceManager.getText("Commands.Backup.Started");
}
void bwQueueRunner_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
QueueWorker = null;
bot.Console.WriteLine(BackgroundBackupStatus);
}
void bwQueueRunner_DoWork(object sender, DoWorkEventArgs e)
{
TextItemErrors = TextItemsTransferred = 0;
while (QueueWorker.CancellationPending == false)
{
// have any timed out?
if (CurrentDownloads.Count > 0)
{
lock (CurrentDownloads)
{
foreach (QueuedDownloadInfo qdi in CurrentDownloads)
{
if ((qdi.WhenRequested + TimeSpan.FromSeconds(60)) < DateTime.Now)
{
bot.Console.WriteLine(bot.Localization.clResourceManager.getText("Commands.Backup.Timeout"), Name, qdi.AssetID.ToString());
// submit request again
if (qdi.Type == AssetType.Notecard || qdi.Type == AssetType.LSLText || qdi.Type == AssetType.Texture)
{
if (qdi.Type == AssetType.Texture)
{
Client.Assets.RequestImage(qdi.AssetID, Assets_OnImageReceived);
}
else
{
Client.Assets.RequestInventoryAsset(
qdi.AssetID, qdi.ItemID, qdi.TaskID, qdi.OwnerID, qdi.Type, true, Assets_OnAssetReceived);
}
}
else
{
Client.Assets.RequestAsset(qdi.AssetID, qdi.Type, true, Assets_OnAssetReceived);
}
qdi.WhenRequested = DateTime.Now;
qdi.IsRequested = true;
}
}
}
}
if (PendingDownloads.Count != 0)
{
// room in the server queue?
if (CurrentDownloads.Count < MAX_TRANSFERS)
{
// yes
QueuedDownloadInfo qdi = PendingDownloads.Dequeue();
qdi.WhenRequested = DateTime.Now;
qdi.IsRequested = true;
if (qdi.Type == AssetType.Notecard || qdi.Type == AssetType.LSLText || qdi.Type == AssetType.Texture)
{
if (qdi.Type == AssetType.Texture)
{
Client.Assets.RequestImage(qdi.AssetID, Assets_OnImageReceived);
}
else
{
Client.Assets.RequestInventoryAsset(
qdi.AssetID, qdi.ItemID, qdi.TaskID, qdi.OwnerID, qdi.Type, true, Assets_OnAssetReceived);
}
}
else
{
Client.Assets.RequestAsset(qdi.AssetID, qdi.Type, true, Assets_OnAssetReceived);
}
lock (CurrentDownloads)
CurrentDownloads.Add(qdi);
}
}
if (CurrentDownloads.Count == 0 && PendingDownloads.Count == 0 && BackupWorker == null)
{
bot.Console.WriteLine(bot.Localization.clResourceManager.getText("Commands.Backup.AllDone"), Name);
return;
}
Thread.Sleep(100);
}
}
void bwBackup_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
bot.Console.WriteLine(bot.Localization.clResourceManager.getText("Commands.Backup.WalkingDone"), Name);
BackupWorker = null;
}
private void bwBackup_DoWork(object sender, DoWorkEventArgs e)
{
string[] args;
TextItemsFound = 0;
args = (string[])e.Argument;
lock (CurrentDownloads)
CurrentDownloads.Clear();
// FIXME:
//Client.Inventory.RequestFolderContents(Client.Inventory.Store.RootFolder.UUID, Client.Self.AgentID,
// true, true, false, InventorySortOrder.ByName);
DirectoryInfo di = new DirectoryInfo(args[1]);
// recurse on the root folder into the entire inventory
BackupFolder(Client.Inventory.Store.RootNode, di.FullName);
}
/// <summary>
/// BackupFolder - recurse through the inventory nodes sending scripts and notecards to the transfer queue
/// </summary>
/// <param name="folder">The current leaf in the inventory tree</param>
/// <param name="sPathSoFar">path so far, in the form @"c:\here" -- this needs to be "clean" for the current filesystem</param>
private void BackupFolder(InventoryNode folder, string sPathSoFar)
{
StringBuilder sbRequests = new StringBuilder();
// FIXME:
//Client.Inventory.RequestFolderContents(folder.Data.UUID, Client.Self.AgentID, true, true, false,
// InventorySortOrder.ByName);
// first scan this folder for text
foreach (InventoryNode iNode in folder.Nodes.Values)
{
if (BackupWorker.CancellationPending)
return;
if (iNode.Data is OpenMetaverse.InventoryItem)
{
InventoryItem ii = iNode.Data as InventoryItem;
string sExtension;
string sPath;
switch (ii.AssetType)
{
case AssetType.Animation:
sExtension = ".animatn";
break;
case AssetType.Bodypart:
sExtension = ".bodypart";
break;
case AssetType.CallingCard:
continue; // They really don't exist. Are not backable.
case AssetType.Clothing:
sExtension = ".clothing";
break;
case AssetType.Folder:
continue;
case AssetType.Gesture:
sExtension = ".gesture";
break;
case AssetType.ImageJPEG:
sExtension = ".jpg";
break;
case AssetType.ImageTGA:
sExtension = ".tga";
break;
case AssetType.Landmark:
sExtension = ".landmark";
break;
case AssetType.LostAndFoundFolder:
continue;
case AssetType.LSLBytecode:
sExtension = ".lso";
break;
case AssetType.LSLText:
if ((ii.Permissions.OwnerMask & PermissionMask.Copy) == PermissionMask.None || (ii.Permissions.OwnerMask & PermissionMask.Modify) == PermissionMask.None)
{
continue; // Nocopy scripts are not readable (SecondLife Jira VWR-5238). Nomod scripts will never be.
}
else
{
sExtension = ".lsl";
break;
}
case AssetType.Notecard:
if ((ii.Permissions.OwnerMask & PermissionMask.Copy) == PermissionMask.None)
{
continue; // Nocopy notecards are not readable (SecondLife Jira VWR-5238)
}
else
{
sExtension = ".notecard";
break;
}
case AssetType.Object:
/*sExtension=".object";
break;*/
continue; // They cannot be copied from the inventory, they must be rezzed
case AssetType.RootFolder:
continue;
case AssetType.Simstate:
sExtension = ".simstate";
break;
case AssetType.SnapshotFolder:
continue;
case AssetType.Sound:
sExtension = ".ogg";
break;
case AssetType.SoundWAV:
sExtension = ".wav";
break;
case AssetType.Texture:
sExtension = ".jp2";
break;
case AssetType.TextureTGA:
sExtension = ".tga";
break;
case AssetType.TrashFolder:
continue;
case AssetType.Unknown:
default:
sExtension = ".unk";
break;
}
// make the output file
sPath = sPathSoFar + @"\" + MakeValid(ii.Name.Trim()) + sExtension;
// create the new qdi
QueuedDownloadInfo qdi = new QueuedDownloadInfo(sPath, ii.AssetUUID, iNode.Data.UUID, UUID.Zero,
Client.Self.AgentID, ii.AssetType);
// add it to the queue
lock (PendingDownloads)
{
TextItemsFound++;
PendingDownloads.Enqueue(qdi);
}
}
}
// now run any subfolders
foreach (InventoryNode i in folder.Nodes.Values)
{
if (BackupWorker.CancellationPending)
return;
else if (i.Data is OpenMetaverse.InventoryFolder)
BackupFolder(i, sPathSoFar + @"\" + MakeValid(i.Data.Name.Trim()));
}
}
private string MakeValid(string path)
{
string FinalName;
//FinalName = path.Replace(" ", "_"); // This is not needed for exporting the inventory
FinalName = path.Replace(":", ";");
FinalName = FinalName.Replace("*", "+");
FinalName = FinalName.Replace("|", "I");
FinalName = FinalName.Replace("\\", "[");
FinalName = FinalName.Replace("/", "]");
FinalName = FinalName.Replace("?", "¿");
FinalName = FinalName.Replace(">", "}");
FinalName = FinalName.Replace("<", "{");
FinalName = FinalName.Replace("\"", "'");
FinalName = FinalName.Replace("\n", " ");
return FinalName;
}
private void Assets_OnAssetReceived(AssetDownload asset, Asset blah)
{
lock (CurrentDownloads)
{
// see if we have this in our transfer list
QueuedDownloadInfo r = CurrentDownloads.Find(delegate(QueuedDownloadInfo q)
{
return q.AssetID == asset.AssetID;
});
if (r != null && r.AssetID == asset.AssetID)
{
if (asset.Success)
{
// create the directory to put this in
Directory.CreateDirectory(Path.GetDirectoryName(r.FileName));
// write out the file
File.WriteAllBytes(r.FileName, asset.AssetData);
bot.Console.WriteLine(bot.Localization.clResourceManager.getText("Commands.Backup.Wrote"), Name, r.FileName);
TextItemsTransferred++;
}
else
{
TextItemErrors++;
bot.Console.WriteLine(bot.Localization.clResourceManager.getText("Commands.Backup.Failed"), Name, r.FileName,
r.AssetID.ToString(), asset.Status.ToString());
}
// remove the entry
CurrentDownloads.Remove(r);
}
}
}
/// <summary>
/// returns blank or "not" if false
/// </summary>
/// <param name="b"></param>
/// <returns></returns>
private static string BoolToNot(bool b)
{
return b ? String.Empty : bot.Localization.clResourceManager.getText("Commands.Backup.Not");
}
private void Assets_OnImageReceived(TextureRequestState state, AssetTexture asset)
{
lock (CurrentDownloads)
{
// see if we have this in our transfer list
QueuedDownloadInfo r = CurrentDownloads.Find(delegate(QueuedDownloadInfo q)
{
return q.AssetID == asset.AssetID;
});
if (r != null && r.AssetID == asset.AssetID)
{
if (asset != null/* && asset.Decode()*/)
{
// create the directory to put this in
Directory.CreateDirectory(Path.GetDirectoryName(r.FileName));
// write out the file
File.WriteAllBytes(r.FileName, asset.AssetData);
bot.Console.WriteLine(bot.Localization.clResourceManager.getText("Commands.Backup.Wrote"), Name, r.FileName);
// This, even being a desiderable feature, timeouts the bot and it gets ejected from SL.
/*File.WriteAllBytes(r.FileName.Substring(0, r.FileName.Length - 4) + ".tga", asset.Image.ExportTGA());
bot.Console.WriteLine("Wrote " + r.FileName.Substring(0, r.FileName.Length - 4) + ".tga");
Logger.DebugLog(Name + " Wrote: " + r.FileName.Substring(0, r.FileName.Length - 4) + ".tga", Client);*/
TextItemsTransferred++;
}
else
{
TextItemErrors++;
bot.Console.WriteLine(bot.Localization.clResourceManager.getText("Commands.Backup.Failed"), Name, r.FileName,
r.AssetID.ToString(), bot.Localization.clResourceManager.getText("Commands.Backup.Unknown"));
}
// remove the entry
CurrentDownloads.Remove(r);
}
}
}
}
}