Standardize the case of file names and how they are referenced in
ROMVault2.csproj so its possible to compile on a case sensitive filesystem (ie mono on linux)
This commit is contained in:
167
ROMVault2/FrmSetDir.cs
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167
ROMVault2/FrmSetDir.cs
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/******************************************************
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* ROMVault2 is written by Gordon J. *
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* Contact gordon@romvault.com *
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* Copyright 2014 *
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******************************************************/
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using System;
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using System.Drawing;
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using System.Windows.Forms;
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using ROMVault2.Properties;
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using ROMVault2.Utils;
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namespace ROMVault2
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{
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public partial class FrmSetDir : Form
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{
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private string _datLocation;
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private readonly Color _cMagenta = Color.FromArgb(255, 214, 255);
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private readonly Color _cGreen = Color.FromArgb(214, 255, 214);
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private readonly Color _cYellow = Color.FromArgb(255, 255, 214);
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public FrmSetDir()
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{
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InitializeComponent();
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}
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public void SetLocation(string dLocation)
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{
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_datLocation = dLocation;
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txtDATLocation.Text = _datLocation;
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txtROMLocation.Text = DBHelper.GetRealPath(_datLocation);
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UpdateGrid();
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}
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private void UpdateGrid()
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{
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DataGridGames.Rows.Clear();
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foreach (DirMap t in Settings.DirPathMap)
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{
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DataGridGames.Rows.Add();
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int row = DataGridGames.Rows.Count - 1;
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string key = t.DirKey;
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DataGridGames.Rows[row].Cells["CDAT"].Value = t.DirKey;
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DataGridGames.Rows[row].Cells["CROM"].Value = t.DirPath;
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if (key == "ToSort")
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{
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DataGridGames.Rows[row].Cells["CDAT"].Style.BackColor = _cMagenta;
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DataGridGames.Rows[row].Cells["CROM"].Style.BackColor = _cMagenta;
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}
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else if (key == _datLocation)
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{
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DataGridGames.Rows[row].Cells["CDAT"].Style.BackColor = _cGreen;
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DataGridGames.Rows[row].Cells["CROM"].Style.BackColor = _cGreen;
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}
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else if (key.Length >= _datLocation.Length)
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{
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if (key.Substring(0, _datLocation.Length) == _datLocation)
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{
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DataGridGames.Rows[row].Cells["CDAT"].Style.BackColor = _cYellow;
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DataGridGames.Rows[row].Cells["CROM"].Style.BackColor = _cYellow;
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}
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}
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}
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for (int j = 0; j < DataGridGames.Rows.Count; j++)
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{
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DataGridGames.Rows[j].Selected = false;
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}
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}
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private void BtnSetRomLocationClick(object sender, EventArgs e)
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{
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FolderBrowserDialog browse = new FolderBrowserDialog
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{
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ShowNewFolderButton = true,
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Description = Resources.FrmSetDir_BtnSetRomLocationClick_Please_select_a_folder_for_This_Rom_Set,
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RootFolder = Environment.SpecialFolder.DesktopDirectory,
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SelectedPath = DBHelper.GetRealPath(_datLocation)
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};
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if (browse.ShowDialog() == DialogResult.OK)
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{
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for (int i = 0; i < Settings.DirPathMap.Count; i++)
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{
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if (Settings.DirPathMap[i].DirKey == _datLocation)
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{
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Settings.DirPathMap.RemoveAt(i);
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i--;
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}
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}
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string relPath = RelativePath.MakeRelative(AppDomain.CurrentDomain.BaseDirectory, browse.SelectedPath);
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Settings.DirPathMap.Add(new DirMap(_datLocation, relPath));
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Settings.DirPathMap.Sort();
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SetLocation(_datLocation);
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Settings.WriteConfig();
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//db.CheckNamesToLong();
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}
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}
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private void BtnDeleteSelectedClick(object sender, EventArgs e)
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{
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for (int j = 0; j < DataGridGames.SelectedRows.Count; j++)
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{
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string datLocation = DataGridGames.SelectedRows[j].Cells["CDAT"].Value.ToString();
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if (datLocation == "ToSort" || datLocation == "RomVault")
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{
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ReportError.Show(Resources.FrmSetDir_BtnDeleteSelectedClick_You_cannot_delete_the + datLocation + Resources.FrmSetDir_BtnDeleteSelectedClick_Directory_Settings,
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Resources.FrmSetDir_BtnDeleteSelectedClick_RomVault_Rom_Location);
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}
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else
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{
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for (int i = 0; i < Settings.DirPathMap.Count; i++)
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{
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if (Settings.DirPathMap[i].DirKey == datLocation)
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{
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Settings.DirPathMap.RemoveAt(i);
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i--;
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}
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}
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}
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}
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Settings.WriteConfig();
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UpdateGrid();
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//db.CheckNamesToLong();
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}
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private void BtnCloseClick(object sender, EventArgs e)
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{
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//db.CheckNamesToLong();
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Close();
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}
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private void DataGridGamesDoubleClick(object sender, EventArgs e)
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{
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if (DataGridGames.SelectedRows.Count <= 0) return;
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grpBoxAddNew.Text = Resources.FrmSetDir_DataGridGamesDoubleClick_Edit_Existing_Directory_Mapping;
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SetLocation(DataGridGames.SelectedRows[0].Cells["CDAT"].Value.ToString());
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}
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private void FrmSetDirActivated(object sender, EventArgs e)
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{
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for (int j = 0; j < DataGridGames.Rows.Count; j++)
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{
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DataGridGames.Rows[j].Selected = false;
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}
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}
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private void BtnResetAllClick(object sender, EventArgs e)
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{
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Settings.ResetDirectories();
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Settings.WriteConfig();
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UpdateGrid();
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}
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}
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}
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