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using System.Collections.Generic ;
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using SabreTools.Help ;
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using SabreTools.IO ;
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using SabreTools.Library.IO ;
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namespace SabreTools.Features
{
internal class Restore : BaseFeature
{
public const string Value = "Restore" ;
public Restore ( )
{
Name = Value ;
Flags = new List < string > ( ) { "-re" , "--restore" } ;
Description = "Restore header to file based on SHA-1" ;
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_featureType = ParameterType . Flag ;
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LongDescription = @ "This will make use of stored copier headers and reapply them to files if they match the included hash. More than one header can be applied to a file, so they will be output to new files, suffixed with .newX, where X is a number. No input files are altered in the process. Only uncompressed files will be processed.
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The following systems have headers that this program can work with :
- Atari 7800
- Atari Lynx
- Commodore PSID Music
- NEC PC - Engine / TurboGrafx 16
- Nintendo Famicom / Nintendo Entertainment System
- Nintendo Famicom Disk System
- Nintendo Super Famicom / Super Nintendo Entertainment System
- Nintendo Super Famicom / Super Nintendo Entertainment System SPC ";
Features = new Dictionary < string , Feature > ( ) ;
AddFeature ( OutputDirStringInput ) ;
}
public override void ProcessFeatures ( Dictionary < string , Feature > features )
{
base . ProcessFeatures ( features ) ;
// Get only files from the inputs
List < ParentablePath > files = DirectoryExtensions . GetFilesOnly ( Inputs ) ;
foreach ( ParentablePath file in files )
{
Transform . RestoreHeader ( file . CurrentPath , OutputDir ) ;
}
}
}
}