Files
SabreTools/SabreTools.Serialization/ClrMamePro.cs

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C#
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2023-07-27 22:27:12 -04:00
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using SabreTools.IO.Readers;
using SabreTools.Models.ClrMamePro;
namespace SabreTools.Serialization
{
/// <summary>
/// Serializer for ClrMamePro metadata files
/// </summary>
public class ClrMamePro
{
/// <summary>
/// Deserializes a ClrMamePro metadata file to the defined type
/// </summary>
/// <param name="path">Path to the file to deserialize</param>
/// <returns>Deserialized data on success, null on failure</returns>
public static MetadataFile? Deserialize(string path)
{
try
{
using var stream = PathProcessor.OpenStream(path);
return Deserialize(stream);
}
catch
{
// TODO: Handle logging the exception
return default;
}
}
/// <summary>
/// Deserializes a ClrMamePro metadata file in a stream to the defined type
/// </summary>
/// <param name="stream">Stream to deserialize</param>
/// <returns>Deserialized data on success, null on failure</returns>
public static MetadataFile? Deserialize(Stream? stream)
{
try
{
// If the stream is null
if (stream == null)
return default;
// Setup the reader and output
var reader = new ClrMameProReader(stream, Encoding.UTF8);
var dat = new MetadataFile();
// Loop through and parse out the values
string lastTopLevel = reader.TopLevel;
GameBase? game = null;
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var games = new List<GameBase>();
var releases = new List<Release>();
var biosSets = new List<BiosSet>();
var roms = new List<Rom>();
var disks = new List<Disk>();
var medias = new List<Media>();
var samples = new List<Sample>();
var archives = new List<Archive>();
var chips = new List<Chip>();
var dipSwitches = new List<DipSwitch>();
var additional = new List<string>();
var headerAdditional = new List<string>();
var gameAdditional = new List<string>();
var itemAdditional = new List<string>();
while (!reader.EndOfStream)
{
// If we have no next line
if (!reader.ReadNextLine())
break;
// Ignore certain row types
switch (reader.RowType)
{
case CmpRowType.None:
case CmpRowType.Comment:
continue;
case CmpRowType.EndTopLevel:
switch (lastTopLevel)
{
case "doscenter":
dat.ClrMamePro.ADDITIONAL_ELEMENTS = headerAdditional.ToArray();
headerAdditional.Clear();
break;
case "game":
case "machine":
case "resource":
case "set":
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game.Release = releases.ToArray();
game.BiosSet = biosSets.ToArray();
game.Rom = roms.ToArray();
game.Disk = disks.ToArray();
game.Media = medias.ToArray();
game.Sample = samples.ToArray();
game.Archive = archives.ToArray();
game.Chip = chips.ToArray();
game.DipSwitch = dipSwitches.ToArray();
game.ADDITIONAL_ELEMENTS = gameAdditional.ToArray();
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games.Add(game);
game = null;
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releases.Clear();
biosSets.Clear();
roms.Clear();
disks.Clear();
medias.Clear();
samples.Clear();
archives.Clear();
chips.Clear();
dipSwitches.Clear();
gameAdditional.Clear();
break;
default:
// No-op
break;
}
continue;
}
// If we're at the root
if (reader.RowType == CmpRowType.TopLevel)
{
lastTopLevel = reader.TopLevel;
switch (reader.TopLevel)
{
case "clrmamepro":
dat.ClrMamePro = new Models.ClrMamePro.ClrMamePro();
break;
case "game":
game = new Game();
break;
case "machine":
game = new Machine();
break;
case "resource":
game = new Resource();
break;
case "set":
game = new Set();
break;
default:
additional.Add(reader.CurrentLine);
break;
}
}
// If we're in the doscenter block
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else if (reader.TopLevel == "clrmamepro"
&& reader.RowType == CmpRowType.Standalone)
{
// Create the block if we haven't already
dat.ClrMamePro ??= new Models.ClrMamePro.ClrMamePro();
switch (reader.Standalone?.Key?.ToLowerInvariant())
{
case "name":
dat.ClrMamePro.Name = reader.Standalone?.Value;
break;
case "description":
dat.ClrMamePro.Description = reader.Standalone?.Value;
break;
case "rootdir":
dat.ClrMamePro.RootDir = reader.Standalone?.Value;
break;
case "category":
dat.ClrMamePro.Category = reader.Standalone?.Value;
break;
case "version":
dat.ClrMamePro.Version = reader.Standalone?.Value;
break;
case "date":
dat.ClrMamePro.Date = reader.Standalone?.Value;
break;
case "author":
dat.ClrMamePro.Author = reader.Standalone?.Value;
break;
case "homepage":
dat.ClrMamePro.Homepage = reader.Standalone?.Value;
break;
case "url":
dat.ClrMamePro.Url = reader.Standalone?.Value;
break;
case "comment":
dat.ClrMamePro.Comment = reader.Standalone?.Value;
break;
case "header":
dat.ClrMamePro.Header = reader.Standalone?.Value;
break;
case "type":
dat.ClrMamePro.Type = reader.Standalone?.Value;
break;
case "forcemerging":
dat.ClrMamePro.ForceMerging = reader.Standalone?.Value;
break;
case "forcezipping":
dat.ClrMamePro.ForceZipping = reader.Standalone?.Value;
break;
case "forcepacking":
dat.ClrMamePro.ForcePacking = reader.Standalone?.Value;
break;
default:
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headerAdditional.Add(reader.CurrentLine);
break;
}
}
// If we're in a game, machine, resource, or set block
else if ((reader.TopLevel == "game"
|| reader.TopLevel == "machine"
|| reader.TopLevel == "resource"
|| reader.TopLevel == "set")
&& reader.RowType == CmpRowType.Standalone)
{
// Create the block if we haven't already
game ??= reader.TopLevel switch
{
"game" => new Game(),
"machine" => new Machine(),
"resource" => new Resource(),
"set" => new Set(),
_ => null,
};
switch (reader.Standalone?.Key?.ToLowerInvariant())
{
case "name":
game.Name = reader.Standalone?.Value;
break;
case "description":
game.Description = reader.Standalone?.Value;
break;
case "year":
game.Year = reader.Standalone?.Value;
break;
case "manufacturer":
game.Manufacturer = reader.Standalone?.Value;
break;
case "category":
game.Category = reader.Standalone?.Value;
break;
case "cloneof":
game.CloneOf = reader.Standalone?.Value;
break;
case "romof":
game.RomOf = reader.Standalone?.Value;
break;
case "sampleof":
game.SampleOf = reader.Standalone?.Value;
break;
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case "sample":
var sample = new Sample();
sample.Name = reader.Standalone?.Value;
sample.ADDITIONAL_ELEMENTS = Array.Empty<string>();
samples.Add(sample);
break;
default:
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gameAdditional.Add(reader.CurrentLine);
break;
}
}
// If we're in an item block
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else if ((reader.TopLevel == "game"
|| reader.TopLevel == "machine"
|| reader.TopLevel == "resource"
|| reader.TopLevel == "set")
&& reader.RowType == CmpRowType.Internal)
{
// Create the block
switch (reader.InternalName)
{
case "release":
var release = new Release();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "name":
release.Name = kvp.Value;
break;
case "region":
release.Region = kvp.Value;
break;
case "language":
release.Language = kvp.Value;
break;
case "date":
release.Date = kvp.Value;
break;
case "default":
release.Default = kvp.Value;
break;
default:
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itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the release to the list
release.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
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releases.Add(release);
itemAdditional.Clear();
break;
case "biosset":
var biosset = new BiosSet();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "name":
biosset.Name = kvp.Value;
break;
case "description":
biosset.Description = kvp.Value;
break;
case "default":
biosset.Default = kvp.Value;
break;
default:
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itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the biosset to the list
biosset.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
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biosSets.Add(biosset);
itemAdditional.Clear();
break;
case "rom":
var rom = new Rom();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "name":
rom.Name = kvp.Value;
break;
case "size":
rom.Size = kvp.Value;
break;
case "crc":
rom.CRC = kvp.Value;
break;
case "md5":
rom.MD5 = kvp.Value;
break;
case "sha1":
rom.SHA1 = kvp.Value;
break;
case "sha256":
rom.SHA256 = kvp.Value;
break;
case "sha384":
rom.SHA384 = kvp.Value;
break;
case "sha512":
rom.SHA512 = kvp.Value;
break;
case "spamsum":
rom.SpamSum = kvp.Value;
break;
case "xxh3_64":
rom.xxHash364 = kvp.Value;
break;
case "xxh3_128":
rom.xxHash3128 = kvp.Value;
break;
case "merge":
rom.Merge = kvp.Value;
break;
case "status":
rom.Status = kvp.Value;
break;
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case "region":
rom.Region = kvp.Value;
break;
case "flags":
rom.Flags = kvp.Value;
break;
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case "offs":
rom.Offs = kvp.Value;
break;
case "serial":
rom.Serial = kvp.Value;
break;
case "header":
rom.Header = kvp.Value;
break;
case "date":
rom.Date = kvp.Value;
break;
case "inverted":
rom.Inverted = kvp.Value;
break;
case "mia":
rom.MIA = kvp.Value;
break;
default:
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itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the rom to the list
rom.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
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roms.Add(rom);
itemAdditional.Clear();
break;
case "disk":
var disk = new Disk();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "name":
disk.Name = kvp.Value;
break;
case "md5":
disk.MD5 = kvp.Value;
break;
case "sha1":
disk.SHA1 = kvp.Value;
break;
case "merge":
disk.Merge = kvp.Value;
break;
case "status":
disk.Status = kvp.Value;
break;
case "flags":
disk.Flags = kvp.Value;
break;
default:
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itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the disk to the list
disk.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
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disks.Add(disk);
itemAdditional.Clear();
break;
case "media":
var media = new Media();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "name":
media.Name = kvp.Value;
break;
case "md5":
media.MD5 = kvp.Value;
break;
case "sha1":
media.SHA1 = kvp.Value;
break;
case "sha256":
media.SHA256 = kvp.Value;
break;
case "spamsum":
media.SpamSum = kvp.Value;
break;
default:
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itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the media to the list
media.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
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medias.Add(media);
itemAdditional.Clear();
break;
case "sample":
var sample = new Sample();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "name":
sample.Name = kvp.Value;
break;
default:
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itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the sample to the list
sample.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
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samples.Add(sample);
itemAdditional.Clear();
break;
case "archive":
var archive = new Archive();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "name":
archive.Name = kvp.Value;
break;
default:
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itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the archive to the list
archive.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
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archives.Add(archive);
itemAdditional.Clear();
break;
case "chip":
var chip = new Chip();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "type":
chip.Type = kvp.Value;
break;
case "name":
chip.Name = kvp.Value;
break;
case "flags":
chip.Flags = kvp.Value;
break;
case "clock":
chip.Clock = kvp.Value;
break;
default:
itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the chip to the list
chip.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
chips.Add(chip);
itemAdditional.Clear();
break;
case "video":
var video = new Video();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "screen":
video.Screen = kvp.Value;
break;
case "orientation":
video.Orientation = kvp.Value;
break;
case "x":
video.X = kvp.Value;
break;
case "y":
video.Y = kvp.Value;
break;
case "aspectx":
video.AspectX = kvp.Value;
break;
case "aspecty":
video.AspectY = kvp.Value;
break;
case "freq":
video.Freq = kvp.Value;
break;
default:
itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the video to the game
video.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
game.Video = video;
itemAdditional.Clear();
break;
case "sound":
var sound = new Sound();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "channels":
sound.Channels = kvp.Value;
break;
default:
itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the sound to the game
sound.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
game.Sound = sound;
itemAdditional.Clear();
break;
case "input":
var input = new Input();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "players":
input.Players = kvp.Value;
break;
case "control":
input.Control = kvp.Value;
break;
case "buttons":
input.Buttons = kvp.Value;
break;
case "coins":
input.Coins = kvp.Value;
break;
case "tilt":
input.Tilt = kvp.Value;
break;
case "service":
input.Service = kvp.Value;
break;
default:
itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the input to the game
input.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
game.Input = input;
itemAdditional.Clear();
break;
case "dipswitch":
var dipswitch = new DipSwitch();
var entries = new List<string>();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "name":
dipswitch.Name = kvp.Value;
break;
case "entry":
entries.Add(kvp.Value);
break;
case "default":
dipswitch.Default = kvp.Value;
break;
default:
itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the dipswitch to the list
dipswitch.Entry = entries.ToArray();
dipswitch.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
dipSwitches.Add(dipswitch);
itemAdditional.Clear();
break;
case "driver":
var driver = new Driver();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "status":
driver.Status = kvp.Value;
break;
case "color":
driver.Color = kvp.Value;
break;
case "sound":
driver.Sound = kvp.Value;
break;
case "palettesize":
driver.PaletteSize = kvp.Value;
break;
case "blit":
driver.Blit = kvp.Value;
break;
default:
itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the driver to the game
driver.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
game.Driver = driver;
itemAdditional.Clear();
break;
default:
gameAdditional.Add(reader.CurrentLine);
continue;
}
}
else
{
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additional.Add(reader.CurrentLine);
}
}
// Add extra pieces and return
dat.Game = games.ToArray();
dat.ADDITIONAL_ELEMENTS = additional.ToArray();
return dat;
}
catch
{
// TODO: Handle logging the exception
return default;
}
}
}
}