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SabreTools/SabreTools.DatItems/Slot.cs

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using System.Collections.Generic;
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using System.Xml.Serialization;
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using SabreTools.Core;
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using Newtonsoft.Json;
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namespace SabreTools.DatItems
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{
/// <summary>
/// Represents which Slot(s) is associated with a set
/// </summary>
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[JsonObject("slot"), XmlRoot("slot")]
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public class Slot : DatItem
{
#region Fields
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/// <summary>
/// Name of the item
/// </summary>
[JsonProperty("name")]
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[XmlElement("name")]
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public string Name { get; set; }
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/// <summary>
/// Slot options associated with the slot
/// </summary>
[JsonProperty("slotoptions", DefaultValueHandling = DefaultValueHandling.Ignore)]
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[XmlElement("slotoptions")]
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public List<SlotOption> SlotOptions { get; set; }
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[JsonIgnore]
public bool SlotOptionsSpecified { get { return SlotOptions != null && SlotOptions.Count > 0; } }
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#endregion
#region Accessors
/// <inheritdoc/>
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public override string GetName() => Name;
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/// <inheritdoc/>
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public override void SetName(string name) => Name = name;
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#endregion
#region Constructors
/// <summary>
/// Create a default, empty Slot object
/// </summary>
public Slot()
{
Name = string.Empty;
ItemType = ItemType.Slot;
}
#endregion
#region Cloning Methods
public override object Clone()
{
return new Slot()
{
ItemType = this.ItemType,
DupeType = this.DupeType,
Machine = this.Machine.Clone() as Machine,
Source = this.Source.Clone() as Source,
Remove = this.Remove,
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Name = this.Name,
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SlotOptions = this.SlotOptions,
};
}
#endregion
#region Comparision Methods
public override bool Equals(DatItem other)
{
// If we don't have a Slot, return false
if (ItemType != other.ItemType)
return false;
// Otherwise, treat it as a Slot
Slot newOther = other as Slot;
// If the Slot information matches
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bool match = (Name == newOther.Name);
if (!match)
return match;
// If the slot options match
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if (SlotOptionsSpecified)
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{
foreach (SlotOption slotOption in SlotOptions)
{
match &= newOther.SlotOptions.Contains(slotOption);
}
}
return match;
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}
#endregion
}
}