Files
SabreTools/SabreTools.Library/DatItems/DatItem.cs

866 lines
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
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using SabreTools.Library.Data;
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using SabreTools.Library.DatFiles;
using SabreTools.Library.FileTypes;
using SabreTools.Library.Filtering;
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using SabreTools.Library.Tools;
using NaturalSort;
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using Newtonsoft.Json;
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namespace SabreTools.Library.DatItems
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{
/// <summary>
/// Base class for all items included in a set
/// </summary>
public abstract class DatItem : IEquatable<DatItem>, IComparable<DatItem>, ICloneable
{
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#region Fields
#region Standard item information
/// <summary>
/// Name of the item
/// </summary>
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[JsonProperty("name")]
public string Name { get; set; }
/// <summary>
/// Item type for outputting
/// </summary>
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[JsonIgnore]
public ItemType ItemType { get; set; }
/// <summary>
/// Duplicate type when compared to another item
/// </summary>
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[JsonIgnore]
public DupeType DupeType { get; set; }
#endregion
#region Machine information
/// <summary>
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/// Machine values
/// </summary>
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[JsonIgnore]
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public Machine Machine { get; set; } = new Machine();
#endregion
#region Software list information
/// <summary>
/// Original hardware part associated with the item
/// </summary>
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[JsonProperty("partname")]
public string PartName { get; set; }
/// <summary>
/// Original hardware interface associated with the item
/// </summary>
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[JsonProperty("partinterface")]
public string PartInterface { get; set; }
/// <summary>
/// Features provided to/by the item
/// </summary>
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[JsonProperty("features")]
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public List<KeyValuePair<string, string>> Features { get; set; }
/// <summary>
/// Original hardware part name within an item
/// </summary>
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[JsonProperty("areaname")]
public string AreaName { get; set; }
/// <summary>
/// Original hardware size within the part
/// </summary>
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[JsonProperty("areasize")]
public long? AreaSize { get; set; }
#endregion
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#region Metadata information
/// <summary>
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/// Source information
/// </summary>
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[JsonIgnore]
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public Source Source { get; set; } = new Source();
/// <summary>
/// Flag if item should be removed
/// </summary>
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[JsonIgnore]
public bool Remove { get; set; }
#endregion
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#region Static Values
/// <summary>
/// Fields unique to a DatItem
/// </summary>
public static readonly List<Field> DatItemFields = new List<Field>()
{
Field.Name,
Field.PartName,
Field.PartInterface,
Field.Features,
Field.AreaName,
Field.AreaSize,
Field.BiosDescription,
Field.Default,
Field.Language,
Field.Date,
Field.Bios,
Field.Size,
Field.Offset,
Field.Merge,
Field.Region,
Field.Index,
Field.Writable,
Field.Optional,
Field.Status,
Field.Inverted,
Field.CRC,
Field.MD5,
#if NET_FRAMEWORK
Field.RIPEMD160,
#endif
Field.SHA1,
Field.SHA256,
Field.SHA384,
Field.SHA512,
};
/// <summary>
/// Fields unique to a Machine
/// </summary>
public static readonly List<Field> MachineFields = new List<Field>()
{
Field.MachineName,
Field.Comment,
Field.Description,
Field.Year,
Field.Manufacturer,
Field.Publisher,
Field.RomOf,
Field.CloneOf,
Field.SampleOf,
Field.Supported,
Field.SourceFile,
Field.Runnable,
Field.Board,
Field.RebuildTo,
Field.Devices,
Field.SlotOptions,
Field.Infos,
Field.MachineType,
};
#endregion
#endregion
#region Instance Methods
#region Accessors
/// <summary>
/// Get the value of that field as a string, if possible
/// </summary>
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public virtual string GetField(Field field, List<Field> excludeFields)
{
// If the field is to be excluded, return empty string
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if (excludeFields.Contains(field))
return string.Empty;
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// Try to get the machine field first
string fieldValue = Machine.GetField(field, excludeFields);
if (fieldValue != null)
return fieldValue;
switch (field)
{
case Field.Name:
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fieldValue = Name;
break;
case Field.PartName:
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fieldValue = PartName;
break;
case Field.PartInterface:
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fieldValue = PartInterface;
break;
case Field.Features:
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fieldValue = string.Join(";", (Features ?? new List<KeyValuePair<string, string>>()).Select(f => $"{f.Key}={f.Value}"));
break;
case Field.AreaName:
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fieldValue = AreaName;
break;
case Field.AreaSize:
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fieldValue = AreaSize?.ToString();
break;
case Field.NULL:
default:
return string.Empty;
}
// Make sure we don't return null
if (string.IsNullOrEmpty(fieldValue))
fieldValue = string.Empty;
return fieldValue;
}
#endregion
#region Constructors
/// <summary>
/// Create a specific type of DatItem to be used based on an ItemType
/// </summary>
/// <param name="itemType">Type of the DatItem to be created</param>
/// <returns>DatItem of the specific internal type that corresponds to the inputs</returns>
public static DatItem Create(ItemType itemType)
{
#if NET_FRAMEWORK
switch (itemType)
{
case ItemType.Archive:
return new Archive();
case ItemType.BiosSet:
return new BiosSet();
case ItemType.Blank:
return new Blank();
case ItemType.Disk:
return new Disk();
case ItemType.Release:
return new Release();
case ItemType.Rom:
return new Rom();
case ItemType.Sample:
return new Sample();
default:
return new Rom();
}
#else
return itemType switch
{
ItemType.Archive => new Archive(),
ItemType.BiosSet => new BiosSet(),
ItemType.Blank => new Blank(),
ItemType.Disk => new Disk(),
ItemType.Release => new Release(),
ItemType.Rom => new Rom(),
ItemType.Sample => new Sample(),
_ => new Rom(),
};
#endif
}
/// <summary>
/// Create a specific type of DatItem to be used based on a BaseFile
/// </summary>
/// <param name="baseFile">BaseFile containing information to be created</param>
/// <returns>DatItem of the specific internal type that corresponds to the inputs</returns>
public static DatItem Create(BaseFile baseFile)
{
switch (baseFile.Type)
{
case FileType.CHD:
return new Disk(baseFile);
case FileType.GZipArchive:
case FileType.LRZipArchive:
case FileType.LZ4Archive:
case FileType.None:
case FileType.RarArchive:
case FileType.SevenZipArchive:
case FileType.TapeArchive:
case FileType.XZArchive:
case FileType.ZipArchive:
case FileType.ZPAQArchive:
case FileType.ZstdArchive:
return new Rom(baseFile);
case FileType.Folder:
default:
return null;
}
}
#endregion
#region Cloning Methods
/// <summary>
/// Clone the DatItem
/// </summary>
/// <returns>Clone of the DatItem</returns>
public abstract object Clone();
/// <summary>
/// Copy all machine information over in one shot
/// </summary>
/// <param name="item">Existing item to copy information from</param>
public void CopyMachineInformation(DatItem item)
{
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Machine = (Machine)item.Machine.Clone();
}
/// <summary>
/// Copy all machine information over in one shot
/// </summary>
/// <param name="machine">Existing machine to copy information from</param>
public void CopyMachineInformation(Machine machine)
{
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Machine = (Machine)machine.Clone();
}
#endregion
#region Comparision Methods
public int CompareTo(DatItem other)
{
try
{
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if (Name == other.Name)
return Equals(other) ? 0 : 1;
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return string.Compare(Name, other.Name);
}
catch
{
return 1;
}
}
/// <summary>
/// Determine if an item is a duplicate using partial matching logic
/// </summary>
/// <param name="other">DatItem to use as a baseline</param>
/// <returns>True if the roms are duplicates, false otherwise</returns>
public abstract bool Equals(DatItem other);
/// <summary>
/// Return the duplicate status of two items
/// </summary>
/// <param name="lastItem">DatItem to check against</param>
/// <returns>The DupeType corresponding to the relationship between the two</returns>
public DupeType GetDuplicateStatus(DatItem lastItem)
{
DupeType output = 0x00;
// If we don't have a duplicate at all, return none
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if (!Equals(lastItem))
return output;
// If the duplicate is external already or should be, set it
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if (lastItem.DupeType.HasFlag(DupeType.External) || lastItem.Source.Index != Source.Index)
{
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if (lastItem.Machine.Name == Machine.Name && lastItem.Name == Name)
output = DupeType.External | DupeType.All;
else
output = DupeType.External | DupeType.Hash;
}
// Otherwise, it's considered an internal dupe
else
{
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if (lastItem.Machine.Name == Machine.Name && lastItem.Name == Name)
output = DupeType.Internal | DupeType.All;
else
output = DupeType.Internal | DupeType.Hash;
}
return output;
}
#endregion
#region Filtering
/// <summary>
/// Check to see if a DatItem passes the filter
/// </summary>
/// <param name="filter">Filter to check against</param>
/// <returns>True if the item passed the filter, false otherwise</returns>
public virtual bool PassesFilter(Filter filter)
{
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// Filter on machine fields
if (!Machine.PassesFilter(filter))
return false;
// Filter on item type
if (filter.ItemTypes.MatchesPositiveSet(ItemType.ToString()) == false)
return false;
if (filter.ItemTypes.MatchesNegativeSet(ItemType.ToString()) == true)
return false;
// Filter on item name
if (filter.ItemName.MatchesPositiveSet(Name) == false)
return false;
if (filter.ItemName.MatchesNegativeSet(Name) == true)
return false;
// Filter on part name
if (filter.PartName.MatchesPositiveSet(PartName) == false)
return false;
if (filter.PartName.MatchesNegativeSet(PartName) == true)
return false;
// Filter on part interface
if (filter.PartInterface.MatchesPositiveSet(PartInterface) == false)
return false;
if (filter.PartInterface.MatchesNegativeSet(PartInterface) == true)
return false;
// Filter on area name
if (filter.AreaName.MatchesPositiveSet(AreaName) == false)
return false;
if (filter.AreaName.MatchesNegativeSet(AreaName) == true)
return false;
// Filter on area size
if (filter.AreaSize.MatchesNeutral(null, AreaSize) == false)
return false;
else if (filter.AreaSize.MatchesPositive(null, AreaSize) == false)
return false;
else if (filter.AreaSize.MatchesNegative(null, AreaSize) == false)
return false;
return true;
}
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/// <summary>
/// Remove fields from the DatItem
/// </summary>
/// <param name="fields">List of Fields to remove</param>
public virtual void RemoveFields(List<Field> fields)
{
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// Remove machine fields
Machine.RemoveFields(fields);
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if (fields.Contains(Field.Name))
Name = null;
if (fields.Contains(Field.PartName))
PartName = null;
if (fields.Contains(Field.PartInterface))
PartInterface = null;
if (fields.Contains(Field.Features))
Features = null;
if (fields.Contains(Field.AreaName))
AreaName = null;
if (fields.Contains(Field.AreaSize))
AreaSize = null;
}
#endregion
#region Sorting and Merging
/// <summary>
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/// Get the dictionary key that should be used for a given item and bucketing type
/// </summary>
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/// <param name="bucketedBy">BucketedBy enum representing what key to get</param>
/// <param name="lower">True if the key should be lowercased (default), false otherwise</param>
/// <param name="norename">True if games should only be compared on game and file name, false if system and source are counted</param>
/// <returns>String representing the key to be used for the DatItem</returns>
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public virtual string GetKey(BucketedBy bucketedBy, bool lower = true, bool norename = true)
{
// Set the output key as the default blank string
string key = string.Empty;
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// Now determine what the key should be based on the bucketedBy value
switch (bucketedBy)
{
case BucketedBy.CRC:
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key = Constants.CRCZero;
break;
case BucketedBy.Game:
key = (norename ? string.Empty
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: Source.Index.ToString().PadLeft(10, '0')
+ "-")
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+ (string.IsNullOrWhiteSpace(Machine.Name)
? "Default"
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: Machine.Name);
if (lower)
key = key.ToLowerInvariant();
if (key == null)
key = "null";
key = WebUtility.HtmlEncode(key);
break;
case BucketedBy.MD5:
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key = Constants.MD5Zero;
break;
#if NET_FRAMEWORK
case BucketedBy.RIPEMD160:
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key = Constants.RIPEMD160Zero;
break;
#endif
case BucketedBy.SHA1:
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key = Constants.SHA1Zero;
break;
case BucketedBy.SHA256:
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key = Constants.SHA256Zero;
break;
case BucketedBy.SHA384:
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key = Constants.SHA384Zero;
break;
case BucketedBy.SHA512:
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key = Constants.SHA512Zero;
break;
}
// Double and triple check the key for corner cases
if (key == null)
key = string.Empty;
return key;
}
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/// <summary>
/// Replace fields from another item
/// </summary>
/// <param name="item">DatItem to pull new information from</param>
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/// <param name="fields">List of Fields representing what should be updated</param>
public virtual void ReplaceFields(DatItem item, List<Field> fields)
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{
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if (fields.Contains(Field.Name))
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Name = item.Name;
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if (fields.Contains(Field.PartName))
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PartName = item.PartName;
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if (fields.Contains(Field.PartInterface))
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PartInterface = item.PartInterface;
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if (fields.Contains(Field.Features))
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Features = item.Features;
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if (fields.Contains(Field.AreaName))
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AreaName = item.AreaName;
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if (fields.Contains(Field.AreaSize))
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AreaSize = item.AreaSize;
}
#endregion
#endregion // Instance Methods
#region Static Methods
#region Sorting and Merging
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/// <summary>
/// Determine if two hashes are equal for the purposes of merging
/// </summary>
/// <param name="firstHash">First hash to compare</param>
/// <param name="secondHash">Second hash to compare</param>
/// <returns>True if either is empty OR the hashes exactly match, false otherwise</returns>
public static bool ConditionalHashEquals(byte[] firstHash, byte[] secondHash)
{
// If either hash is empty, we say they're equal for merging
if (firstHash.IsNullOrEmpty() || secondHash.IsNullOrEmpty())
return true;
// If they're different sizes, they can't match
if (firstHash.Length != secondHash.Length)
return false;
// Otherwise, they need to match exactly
return Enumerable.SequenceEqual(firstHash, secondHash);
}
/// <summary>
/// Merge an arbitrary set of ROMs based on the supplied information
/// </summary>
/// <param name="infiles">List of File objects representing the roms to be merged</param>
/// <returns>A List of DatItem objects representing the merged roms</returns>
public static List<DatItem> Merge(List<DatItem> infiles)
{
// Check for null or blank roms first
if (infiles == null || infiles.Count == 0)
return new List<DatItem>();
// Create output list
List<DatItem> outfiles = new List<DatItem>();
// Then deduplicate them by checking to see if data matches previous saved roms
int nodumpCount = 0;
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for (int f = 0; f < infiles.Count; f++)
{
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DatItem file = infiles[f];
// If we don't have a Rom or a Disk, we skip checking for duplicates
if (file.ItemType != ItemType.Rom && file.ItemType != ItemType.Disk)
continue;
// If it's a nodump, add and skip
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if (file.ItemType == ItemType.Rom && (file as Rom).ItemStatus == ItemStatus.Nodump)
{
outfiles.Add(file);
nodumpCount++;
continue;
}
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else if (file.ItemType == ItemType.Disk && (file as Disk).ItemStatus == ItemStatus.Nodump)
{
outfiles.Add(file);
nodumpCount++;
continue;
}
// If it's the first non-nodump rom in the list, don't touch it
else if (outfiles.Count == 0 || outfiles.Count == nodumpCount)
{
outfiles.Add(file);
continue;
}
// Check if the rom is a duplicate
DupeType dupetype = 0x00;
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DatItem saveditem = new Blank();
int pos = -1;
for (int i = 0; i < outfiles.Count; i++)
{
DatItem lastrom = outfiles[i];
// Get the duplicate status
dupetype = file.GetDuplicateStatus(lastrom);
// If it's a duplicate, skip adding it to the output but add any missing information
if (dupetype != 0x00)
{
saveditem = lastrom;
pos = i;
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// Disks and Roms have more information to fill
if (file.ItemType == ItemType.Disk)
(saveditem as Disk).FillMissingInformation(file as Disk);
else if (file.ItemType == ItemType.Rom)
(saveditem as Rom).FillMissingInformation(file as Rom);
saveditem.DupeType = dupetype;
// If the current system has a lower ID than the previous, set the system accordingly
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if (file.Source.Index < saveditem.Source.Index)
{
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saveditem.Source = file.Source.Clone() as Source;
saveditem.CopyMachineInformation(file);
saveditem.Name = file.Name;
}
// If the current machine is a child of the new machine, use the new machine instead
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if (saveditem.Machine.CloneOf == file.Machine.Name || saveditem.Machine.RomOf == file.Machine.Name)
{
saveditem.CopyMachineInformation(file);
saveditem.Name = file.Name;
}
break;
}
}
// If no duplicate is found, add it to the list
if (dupetype == 0x00)
{
outfiles.Add(file);
}
// Otherwise, if a new rom information is found, add that
else
{
outfiles.RemoveAt(pos);
outfiles.Insert(pos, saveditem);
}
}
// Then return the result
return outfiles;
}
/// <summary>
/// Resolve name duplicates in an arbitrary set of ROMs based on the supplied information
/// </summary>
/// <param name="infiles">List of File objects representing the roms to be merged</param>
/// <returns>A List of DatItem objects representing the renamed roms</returns>
public static List<DatItem> ResolveNames(List<DatItem> infiles)
{
// Create the output list
List<DatItem> output = new List<DatItem>();
// First we want to make sure the list is in alphabetical order
Sort(ref infiles, true);
// Now we want to loop through and check names
DatItem lastItem = null;
string lastrenamed = null;
int lastid = 0;
for (int i = 0; i < infiles.Count; i++)
{
DatItem datItem = infiles[i];
// If we have the first item, we automatically add it
if (lastItem == null)
{
output.Add(datItem);
lastItem = datItem;
continue;
}
// If the current item exactly matches the last item, then we don't add it
if (datItem.GetDuplicateStatus(lastItem).HasFlag(DupeType.All))
{
Globals.Logger.Verbose($"Exact duplicate found for '{datItem.Name}'");
continue;
}
// If the current name matches the previous name, rename the current item
else if (datItem.Name == lastItem.Name)
{
Globals.Logger.Verbose($"Name duplicate found for '{datItem.Name}'");
if (datItem.ItemType == ItemType.Disk || datItem.ItemType == ItemType.Rom)
{
datItem.Name += GetDuplicateSuffix(datItem);
#if NET_FRAMEWORK
lastrenamed = lastrenamed ?? datItem.Name;
#else
lastrenamed ??= datItem.Name;
#endif
}
// If we have a conflict with the last renamed item, do the right thing
if (datItem.Name == lastrenamed)
{
lastrenamed = datItem.Name;
datItem.Name += (lastid == 0 ? string.Empty : "_" + lastid);
lastid++;
}
// If we have no conflict, then we want to reset the lastrenamed and id
else
{
lastrenamed = null;
lastid = 0;
}
output.Add(datItem);
}
// Otherwise, we say that we have a valid named file
else
{
output.Add(datItem);
lastItem = datItem;
lastrenamed = null;
lastid = 0;
}
}
// One last sort to make sure this is ordered
Sort(ref output, true);
return output;
}
/// <summary>
/// Get duplicate suffix based on the item type
/// </summary>
private static string GetDuplicateSuffix(DatItem datItem)
{
if (datItem.ItemType == ItemType.Disk)
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return (datItem as Disk).GetDuplicateSuffix();
else if (datItem.ItemType == ItemType.Rom)
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return (datItem as Rom).GetDuplicateSuffix();
return "_1";
}
/// <summary>
/// Sort a list of File objects by SystemID, SourceID, Game, and Name (in order)
/// </summary>
/// <param name="roms">List of File objects representing the roms to be sorted</param>
/// <param name="norename">True if files are not renamed, false otherwise</param>
/// <returns>True if it sorted correctly, false otherwise</returns>
public static bool Sort(ref List<DatItem> roms, bool norename)
{
roms.Sort(delegate (DatItem x, DatItem y)
{
try
{
NaturalComparer nc = new NaturalComparer();
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if (x.Source.Index == y.Source.Index)
{
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if (x.Machine.Name == y.Machine.Name)
{
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// Special case for comparing a Disk or Rom to another item type
if ((x.ItemType == ItemType.Disk || x.ItemType == ItemType.Rom) ^ (y.ItemType == ItemType.Disk || y.ItemType == ItemType.Rom))
{
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if (x.ItemType == ItemType.Disk || x.ItemType == ItemType.Rom)
return -1;
else
return 1;
}
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// Otherwise, we compare names naturally
else
{
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if (Path.GetDirectoryName(Sanitizer.RemovePathUnsafeCharacters(x.Name)) == Path.GetDirectoryName(Sanitizer.RemovePathUnsafeCharacters(y.Name)))
return nc.Compare(Path.GetFileName(Sanitizer.RemovePathUnsafeCharacters(x.Name)), Path.GetFileName(Sanitizer.RemovePathUnsafeCharacters(y.Name)));
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return nc.Compare(Path.GetDirectoryName(Sanitizer.RemovePathUnsafeCharacters(x.Name)), Path.GetDirectoryName(Sanitizer.RemovePathUnsafeCharacters(y.Name)));
}
}
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return nc.Compare(x.Machine.Name, y.Machine.Name);
}
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return (norename ? nc.Compare(x.Machine.Name, y.Machine.Name) : x.Source.Index - y.Source.Index);
}
catch (Exception)
{
// Absorb the error
return 0;
}
});
return true;
}
#endregion
#endregion // Static Methods
}
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}