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SabreTools/SabreTools.Library/External/CHDFile.cs

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using System;
using SabreTools.Library.Data;
#if MONO
using System.IO;
#else
using BinaryReader = System.IO.BinaryReader;
using SeekOrigin = System.IO.SeekOrigin;
using Stream = System.IO.Stream;
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#endif
namespace SabreTools.Library.External
{
/// <summary>
/// This is code adapted from chd.h and chd.cpp in MAME
/// </summary>
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/// <remrks>
/// ----------------------------------------------
/// Common CHD Header:
/// 0x00-0x07 - CHD signature
/// 0x08-0x0B - Header size
/// 0x0C-0x0F - CHD version
/// ----------------------------------------------
/// CHD v3 header layout:
/// 0x10-0x13 - Flags (1: Has parent SHA-1, 2: Disallow writes)
/// 0x14-0x17 - Compression
/// 0x18-0x1B - Hunk count
/// 0x1C-0x23 - Logical Bytes
/// 0x24-0x2C - Metadata Offset
/// ...
/// 0x4C-0x4F - Hunk Bytes
/// 0x50-0x63 - SHA-1
/// 0x64-0x77 - Parent SHA-1
/// 0x78-0x87 - Map
/// ----------------------------------------------
/// CHD v4 header layout:
/// 0x10-0x13 - Flags (1: Has parent SHA-1, 2: Disallow writes)
/// 0x14-0x17 - Compression
/// 0x18-0x1B - Hunk count
/// 0x1C-0x23 - Logical Bytes
/// 0x24-0x2C - Metadata Offset
/// ...
/// 0x2C-0x2F - Hunk Bytes
/// 0x30-0x43 - SHA-1
/// 0x44-0x57 - Parent SHA-1
/// 0x58-0x6b - Raw SHA-1
/// 0x6c-0x7b - Map
/// ----------------------------------------------
/// CHD v5 header layout:
/// 0x10-0x13 - Compression format 1
/// 0x14-0x17 - Compression format 2
/// 0x18-0x1B - Compression format 3
/// 0x1C-0x1F - Compression format 4
/// 0x20-0x27 - Logical Bytes
/// 0x28-0x2F - Map Offset
/// 0x30-0x37 - Metadata Offset
/// 0x38-0x3B - Hunk Bytes
/// 0x3C-0x3F - Unit Bytes
/// 0x40-0x53 - Raw SHA-1
/// 0x54-0x67 - SHA-1
/// 0x68-0x7b - Parent SHA-1
/// ----------------------------------------------
/// </remrks>
public class CHDFile : IDisposable
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{
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#region Private instance variables
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// Core parameters from the header
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private ulong m_signature; // signature
private uint m_headersize; // size of the header
private uint m_version; // version of the header
private ulong m_logicalbytes; // logical size of the raw CHD data in bytes
private ulong m_mapoffset; // offset of map
private ulong m_metaoffset; // offset to first metadata bit
private uint m_hunkbytes; // size of each raw hunk in bytes
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private ulong m_hunkcount; // number of hunks represented
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private uint m_unitbytes; // size of each unit in bytes
private ulong m_unitcount; // number of units represented
private CHDCodecType[] m_compression = new CHDCodecType[4]; // array of compression types used
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// map information
private uint m_mapentrybytes; // length of each entry in a map
// additional required vars
private BinaryReader m_br; // Binary reader representing the CHD stream
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#endregion
#region Constructors
/// <summary>
/// Create a new CHDFile from an input stream
/// </summary>
/// <param name="chdstream">Stream representing the CHD file</param>
public CHDFile(Stream chdstream)
{
m_br = new BinaryReader(chdstream);
}
/// <summary>
/// Dispose of the CHDFile
/// </summary>
public void Dispose()
{
m_br.Dispose();
}
#endregion
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#region Header Parsing
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/// <summary>
/// Validate the initial signature, version, and header size
/// </summary>
/// <returns>Unsigned int containing the version number, null if invalid</returns>
public uint? ValidateHeaderVersion()
{
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// Seek to the beginning to make sure we're reading the correct bytes
m_br.BaseStream.Seek(0, SeekOrigin.Begin);
// Read and verify the CHD signature
m_signature = m_br.ReadUInt64();
if (m_signature != Constants.CHDSignature)
{
// throw CHDERR_INVALID_FILE;
return null;
}
// Get the header size and version
m_headersize = m_br.ReadUInt32();
m_version = m_br.ReadUInt32();
// If we have an invalid combination of size and version
if ((m_version == 3 && m_headersize != Constants.CHD_V3_HEADER_SIZE)
|| (m_version == 4 && m_headersize != Constants.CHD_V4_HEADER_SIZE)
|| (m_version == 5 && m_headersize == Constants.CHD_V5_HEADER_SIZE)
|| (m_version < 3 || m_version > 5))
{
// throw CHDERR_UNSUPPORTED_VERSION;
return null;
}
return m_version;
}
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/// <summary>
/// Get the internal SHA-1 from the CHD
/// </summary>
/// <returns>SHA-1 as a byte array, null on error</returns>
public byte[] GetSHA1FromHeader()
{
// Validate the header by default just in case
uint? version = ValidateHeaderVersion();
// Now get the SHA-1 hash, if possible
byte[] sha1 = new byte[20];
// Now parse the rest of the header according to the version
switch (version)
{
case 3:
sha1 = ParseCHDv3Header();
break;
case 4:
sha1 = ParseCHDv4Header();
break;
case 5:
sha1 = ParseCHDv5Header();
break;
case null:
default:
// throw CHDERR_INVALID_FILE;
return null;
}
return sha1;
}
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/// <summary>
/// Parse a CHD v3 header
/// </summary>
/// <returns>The extracted SHA-1 on success, null otherwise</returns>
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private byte[] ParseCHDv3Header()
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{
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// Seek to after the signature to make sure we're reading the correct bytes
m_br.BaseStream.Seek(8, SeekOrigin.Begin);
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// Set the blank SHA-1 hash
byte[] sha1 = new byte[20];
// Set offsets and defaults
m_mapoffset = 120;
m_mapentrybytes = 16;
// Read the CHD flags
uint flags = m_br.ReadUInt32();
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// Determine compression
switch (m_br.ReadUInt32())
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{
case 0: m_compression[0] = CHDCodecType.CHD_CODEC_NONE; break;
case 1: m_compression[0] = CHDCodecType.CHD_CODEC_ZLIB; break;
case 2: m_compression[0] = CHDCodecType.CHD_CODEC_ZLIB; break;
case 3: m_compression[0] = CHDCodecType.CHD_CODEC_AVHUFF; break;
default: /* throw CHDERR_UNKNOWN_COMPRESSION; */ return null;
}
m_compression[1] = m_compression[2] = m_compression[3] = CHDCodecType.CHD_CODEC_NONE;
m_hunkcount = m_br.ReadUInt32();
m_logicalbytes = m_br.ReadUInt64();
m_metaoffset = m_br.ReadUInt64();
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m_br.BaseStream.Seek(76, SeekOrigin.Begin);
m_hunkbytes = m_br.ReadUInt32();
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m_br.BaseStream.Seek(Constants.CHDv3SHA1Offset, SeekOrigin.Begin);
sha1 = m_br.ReadBytes(20);
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// guess at the units based on snooping the metadata
// m_unitbytes = guess_unitbytes();
m_unitcount = (m_logicalbytes + m_unitbytes - 1) / m_unitbytes;
return sha1;
}
/// <summary>
/// Parse a CHD v4 header
/// </summary>
/// <returns>The extracted SHA-1 on success, null otherwise</returns>
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private byte[] ParseCHDv4Header()
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{
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// Seek to after the signature to make sure we're reading the correct bytes
m_br.BaseStream.Seek(8, SeekOrigin.Begin);
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// Set the blank SHA-1 hash
byte[] sha1 = new byte[20];
// Set offsets and defaults
m_mapoffset = 108;
m_mapentrybytes = 16;
// Read the CHD flags
uint flags = m_br.ReadUInt32();
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// Determine compression
switch (m_br.ReadUInt32())
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{
case 0: m_compression[0] = CHDCodecType.CHD_CODEC_NONE; break;
case 1: m_compression[0] = CHDCodecType.CHD_CODEC_ZLIB; break;
case 2: m_compression[0] = CHDCodecType.CHD_CODEC_ZLIB; break;
case 3: m_compression[0] = CHDCodecType.CHD_CODEC_AVHUFF; break;
default: /* throw CHDERR_UNKNOWN_COMPRESSION; */ return null;
}
m_compression[1] = m_compression[2] = m_compression[3] = CHDCodecType.CHD_CODEC_NONE;
m_hunkcount = m_br.ReadUInt32();
m_logicalbytes = m_br.ReadUInt64();
m_metaoffset = m_br.ReadUInt64();
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m_br.BaseStream.Seek(44, SeekOrigin.Begin);
m_hunkbytes = m_br.ReadUInt32();
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m_br.BaseStream.Seek(Constants.CHDv4SHA1Offset, SeekOrigin.Begin);
sha1 = m_br.ReadBytes(20);
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// guess at the units based on snooping the metadata
// m_unitbytes = guess_unitbytes();
m_unitcount = (m_logicalbytes + m_unitbytes - 1) / m_unitbytes;
return sha1;
}
/// <summary>
/// Parse a CHD v5 header
/// </summary>
/// <returns>The extracted SHA-1 on success, null otherwise</returns>
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private byte[] ParseCHDv5Header()
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{
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// Seek to after the signature to make sure we're reading the correct bytes
m_br.BaseStream.Seek(8, SeekOrigin.Begin);
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// Set the blank SHA-1 hash
byte[] sha1 = new byte[20];
// Determine compression
m_compression[0] = (CHDCodecType)m_br.ReadUInt32();
m_compression[1] = (CHDCodecType)m_br.ReadUInt32();
m_compression[2] = (CHDCodecType)m_br.ReadUInt32();
m_compression[3] = (CHDCodecType)m_br.ReadUInt32();
m_logicalbytes = m_br.ReadUInt64();
m_mapoffset = m_br.ReadUInt64();
m_metaoffset = m_br.ReadUInt64();
m_hunkbytes = m_br.ReadUInt32();
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m_hunkcount = (m_logicalbytes + m_hunkbytes - 1) / m_hunkbytes;
m_unitbytes = m_br.ReadUInt32();
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m_unitcount = (m_logicalbytes + m_unitbytes - 1) / m_unitbytes;
// m_allow_writes = !compressed();
// determine properties of map entries
// m_mapentrybytes = compressed() ? 12 : 4;
m_br.BaseStream.Seek(Constants.CHDv5SHA1Offset, SeekOrigin.Begin);
sha1 = m_br.ReadBytes(20);
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return sha1;
}
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#endregion
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}
}