2020-09-02 22:38:00 -07:00
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Xml.Serialization;
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2020-12-08 13:23:59 -08:00
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using SabreTools.Core;
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using SabreTools.Core.Tools;
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using Newtonsoft.Json;
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2020-12-08 15:15:41 -08:00
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namespace SabreTools.DatItems
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{
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/// <summary>
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/// Represents one ListXML confsetting or dipvalue
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/// </summary>
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[JsonObject("setting"), XmlRoot("setting")]
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public class Setting : DatItem
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{
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#region Fields
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/// <summary>
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/// Setting name
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/// </summary>
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[JsonProperty("name")]
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[XmlElement("name")]
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public string Name { get; set; }
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/// <summary>
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/// Setting value
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/// </summary>
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[JsonProperty("value", DefaultValueHandling = DefaultValueHandling.Ignore)]
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[XmlElement("value")]
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public string Value { get; set; }
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/// <summary>
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/// Determines if the setting is default or not
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/// </summary>
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[JsonProperty("default", DefaultValueHandling = DefaultValueHandling.Ignore)]
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[XmlElement("default")]
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public bool? Default { get; set; }
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[JsonIgnore]
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public bool DefaultSpecified { get { return Default != null; } }
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/// <summary>
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/// List of conditions on the setting
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/// </summary>
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[JsonProperty("conditions", DefaultValueHandling = DefaultValueHandling.Ignore)]
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[XmlElement("conditions")]
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public List<Condition> Conditions { get; set; }
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[JsonIgnore]
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public bool ConditionsSpecified { get { return Conditions != null && Conditions.Count > 0; } }
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#endregion
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#region Accessors
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/// <inheritdoc/>
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public override string GetName()
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{
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return Name;
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}
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/// <inheritdoc/>
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public override void SetName(string name)
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{
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Name = name;
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}
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/// <inheritdoc/>
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public override void SetFields(
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Dictionary<DatItemField, string> datItemMappings,
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Dictionary<MachineField, string> machineMappings)
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{
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// Set base fields
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base.SetFields(datItemMappings, machineMappings);
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// Handle Setting-specific fields
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if (datItemMappings.Keys.Contains(DatItemField.Setting_Name))
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Name = datItemMappings[DatItemField.Setting_Name];
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if (datItemMappings.Keys.Contains(DatItemField.Setting_Value))
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Value = datItemMappings[DatItemField.Setting_Value];
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if (datItemMappings.Keys.Contains(DatItemField.Setting_Default))
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Default = datItemMappings[DatItemField.Setting_Default].AsYesNo();
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if (ConditionsSpecified)
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{
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foreach (Condition condition in Conditions)
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{
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condition.SetFields(datItemMappings, machineMappings, true);
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}
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}
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}
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#endregion
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#region Constructors
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/// <summary>
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/// Create a default, empty Setting object
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/// </summary>
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public Setting()
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{
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Name = string.Empty;
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ItemType = ItemType.Setting;
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}
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#endregion
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#region Cloning Methods
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public override object Clone()
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{
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return new Setting()
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{
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ItemType = this.ItemType,
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DupeType = this.DupeType,
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Machine = this.Machine.Clone() as Machine,
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Source = this.Source.Clone() as Source,
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Remove = this.Remove,
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Name = this.Name,
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Value = this.Value,
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Default = this.Default,
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Conditions = this.Conditions,
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};
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}
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#endregion
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#region Comparision Methods
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public override bool Equals(DatItem other)
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{
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// If we don't have a Setting, return false
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if (ItemType != other.ItemType)
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return false;
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// Otherwise, treat it as a Setting
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Setting newOther = other as Setting;
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// If the Setting information matches
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bool match = (Name == newOther.Name
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&& Value == newOther.Value
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&& Default == newOther.Default);
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if (!match)
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return match;
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// If the conditions match
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if (ConditionsSpecified)
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{
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foreach (Condition condition in Conditions)
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{
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match &= newOther.Conditions.Contains(condition);
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}
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}
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return match;
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}
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#endregion
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#region Filtering
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/// <inheritdoc/>
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public override void RemoveFields(
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List<DatItemField> datItemFields,
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List<MachineField> machineFields)
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{
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// Remove common fields first
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base.RemoveFields(datItemFields, machineFields);
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// Remove the fields
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if (datItemFields.Contains(DatItemField.Setting_Name))
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Name = null;
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if (datItemFields.Contains(DatItemField.Setting_Value))
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Value = null;
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if (datItemFields.Contains(DatItemField.Setting_Default))
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Default = null;
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if (ConditionsSpecified)
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{
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foreach (Condition condition in Conditions)
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{
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condition.RemoveFields(datItemFields, machineFields, true);
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}
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}
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}
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/// <summary>
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/// Set internal names to match One Rom Per Game (ORPG) logic
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/// </summary>
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public override void SetOneRomPerGame()
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{
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string[] splitname = Name.Split('.');
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Machine.Name += $"/{string.Join(".", splitname.Take(splitname.Length > 1 ? splitname.Length - 1 : 1))}";
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Name = Path.GetFileName(Name);
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}
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#endregion
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#region Sorting and Merging
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/// <inheritdoc/>
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public override void ReplaceFields(
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DatItem item,
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List<DatItemField> datItemFields,
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List<MachineField> machineFields)
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{
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// Replace common fields first
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base.ReplaceFields(item, datItemFields, machineFields);
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// If we don't have a Setting to replace from, ignore specific fields
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if (item.ItemType != ItemType.Setting)
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return;
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// Cast for easier access
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Setting newItem = item as Setting;
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// Replace the fields
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if (datItemFields.Contains(DatItemField.Setting_Name))
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Name = newItem.Name;
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if (datItemFields.Contains(DatItemField.Setting_Value))
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Value = newItem.Value;
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if (datItemFields.Contains(DatItemField.Setting_Default))
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Default = newItem.Default;
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// DatItem_Condition_* doesn't make sense here
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// since not every condition under the other item
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// can replace every condition under this item
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}
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#endregion
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}
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}
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