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SabreTools/SabreTools.Library/Dats/DatItem.cs

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using System;
using System.Collections.Generic;
using System.Linq;
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using SabreTools.Library.Data;
using SabreTools.Library.Tools;
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#if MONO
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using System.IO;
#else
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using Alphaleonis.Win32.Filesystem;
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#endif
using NaturalSort;
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namespace SabreTools.Library.Dats
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{
public abstract class DatItem : IEquatable<DatItem>, IComparable<DatItem>, ICloneable
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{
#region Protected instance variables
// Standard item information
protected string _name;
private string _merge;
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protected ItemType _itemType;
protected DupeType _dupeType;
// Machine information
protected Machine _machine;
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// Software list information
protected bool? _supported;
protected string _publisher;
protected List<Tuple<string, string>> _infos;
protected string _partName;
protected string _partInterface;
protected List<Tuple<string, string>> _features;
protected string _areaName;
protected long? _areaSize;
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// Source metadata information
protected int _systemId;
protected string _systemName;
protected int _sourceId;
protected string _sourceName;
#endregion
#region Publicly facing variables
// Standard item information
public string Name
{
get { return _name; }
set { _name = value; }
}
public string MergeTag
{
get { return _merge; }
set { _merge = value; }
}
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public ItemType Type
{
get { return _itemType; }
set { _itemType = value; }
}
public DupeType Dupe
{
get { return _dupeType; }
set { _dupeType = value; }
}
// Machine information
public Machine Machine
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{
get { return _machine; }
set { _machine = value; }
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}
// Software list information
public bool? Supported
{
get { return _supported; }
set { _supported = value; }
}
public string Publisher
{
get { return _publisher; }
set { _publisher = value; }
}
public List<Tuple<string, string>> Infos
{
get { return _infos; }
set { _infos = value; }
}
public string PartName
{
get { return _partName; }
set { _partName = value; }
}
public string PartInterface
{
get { return _partInterface; }
set { _partInterface = value; }
}
public List<Tuple<string, string>> Features
{
get { return _features; }
set { _features = value; }
}
public string AreaName
{
get { return _areaName; }
set { _areaName = value; }
}
public long? AreaSize
{
get { return _areaSize; }
set { _areaSize = value; }
}
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// Source metadata information
public int SystemID
{
get { return _systemId; }
set { _systemId = value; }
}
public string System
{
get { return _systemName; }
set { _systemName = value; }
}
public int SourceID
{
get { return _sourceId; }
set { _sourceId = value; }
}
public string Source
{
get { return _sourceName; }
set { _sourceName = value; }
}
#endregion
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#region Instance Methods
#region Cloning Methods
public object Clone()
{
switch (_itemType)
{
case ItemType.Archive:
return ((Archive)this).Clone();
case ItemType.BiosSet:
return ((BiosSet)this).Clone();
case ItemType.Disk:
return ((Disk)this).Clone();
case ItemType.Release:
return ((Release)this).Clone();
case ItemType.Rom:
return ((Rom)this).Clone();
case ItemType.Sample:
return ((Sample)this).Clone();
}
return null;
}
#endregion
#region Comparision Methods
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public int CompareTo(DatItem other)
{
int ret = 0;
try
{
if (_name == other.Name)
{
ret = (this.Equals(other) ? 0 : 1);
}
ret = String.Compare(_name, other.Name);
}
catch
{
ret = 1;
}
return ret;
}
/// <summary>
/// Determine if an item is a duplicate using partial matching logic
/// </summary>
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/// <param name="other">DatItem to use as a baseline</param>
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/// <returns>True if the roms are duplicates, false otherwise</returns>
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public abstract bool Equals(DatItem other);
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/// <summary>
/// Return the duplicate status of two items
/// </summary>
/// <param name="lastItem">DatItem to check against</param>
/// <returns>The DupeType corresponding to the relationship between the two</returns>
public DupeType GetDuplicateStatus(DatItem lastItem)
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{
DupeType output = 0x00;
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// If we don't have a duplicate at all, return none
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if (!this.Equals(lastItem))
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{
return output;
}
// If the duplicate is external already or should be, set it
if ((lastItem.Dupe & DupeType.External) != 0 || lastItem.SystemID != this.SystemID || lastItem.SourceID != this.SourceID)
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{
if (lastItem.Machine.Name == this.Machine.Name && lastItem.Name == this.Name)
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{
output = DupeType.External | DupeType.All;
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}
else
{
output = DupeType.External | DupeType.Hash;
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}
}
// Otherwise, it's considered an internal dupe
else
{
if (lastItem.Machine.Name == this.Machine.Name && lastItem.Name == this.Name)
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{
output = DupeType.Internal | DupeType.All;
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}
else
{
output = DupeType.Internal | DupeType.Hash;
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}
}
return output;
}
#endregion
#region Sorting and Merging
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/// <summary>
/// Check if a DAT contains the given rom
/// </summary>
/// <param name="datdata">Dat to match against</param>
/// <param name="sorted">True if the DAT is already sorted accordingly, false otherwise (default)</param>
/// <returns>True if it contains the rom, false otherwise</returns>
public bool HasDuplicates(DatFile datdata, bool sorted = false)
{
// Check for an empty rom list first
if (datdata.Count == 0)
{
return false;
}
// We want to get the proper key for the DatItem
string key = SortAndGetKey(datdata, sorted);
// If the key doesn't exist, return the empty list
if (!datdata.ContainsKey(key))
{
return false;
}
// Try to find duplicates
List<DatItem> roms = datdata[key];
foreach (DatItem rom in roms)
{
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if (this.Equals(rom))
{
return true;
}
}
return false;
}
/// <summary>
/// List all duplicates found in a DAT based on a rom
/// </summary>
/// <param name="datdata">Dat to match against</param>
/// <param name="remove">True to remove matched roms from the input, false otherwise (default)</param>
/// <returns>List of matched DatItem objects</returns>
public List<DatItem> GetDuplicates(DatFile datdata, bool remove = false)
{
List<DatItem> output = new List<DatItem>();
// Check for an empty rom list first
if (datdata.Count == 0)
{
return output;
}
// We want to get the proper key for the DatItem
string key = SortAndGetKey(datdata);
// If the key doesn't exist, return the empty list
if (!datdata.ContainsKey(key))
{
return output;
}
// Try to find duplicates
List<DatItem> roms = datdata[key];
List<DatItem> left = new List<DatItem>();
foreach (DatItem rom in roms)
{
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if (this.Equals(rom))
{
output.Add(rom);
}
else
{
left.Add(rom);
}
}
// If we're in removal mode, replace the list with the new one
if (remove)
{
datdata[key] = left;
}
return output;
}
/// <summary>
/// Sort the input DAT and get the key to be used by the item
/// </summary>
/// <param name="datdata">Dat to match against</param>
/// <param name="sorted">True if the DAT is already sorted accordingly, false otherwise (default)</param>
/// <returns>Key to try to use</returns>
private string SortAndGetKey(DatFile datdata, bool sorted = false)
{
string key = null;
// If we're not already sorted, take care of it
if (!sorted)
{
// If all items are supposed to have a SHA-512, we sort by that
if (datdata.RomCount + datdata.DiskCount - datdata.NodumpCount == datdata.SHA512Count
&& ((_itemType == ItemType.Rom && !String.IsNullOrEmpty(((Rom)this).SHA512))
|| (_itemType == ItemType.Disk && !String.IsNullOrEmpty(((Disk)this).SHA512))))
{
datdata.BucketBy(SortedBy.SHA512, false /* mergeroms */);
}
// If all items are supposed to have a SHA-384, we sort by that
else if (datdata.RomCount + datdata.DiskCount - datdata.NodumpCount == datdata.SHA384Count
&& ((_itemType == ItemType.Rom && !String.IsNullOrEmpty(((Rom)this).SHA384))
|| (_itemType == ItemType.Disk && !String.IsNullOrEmpty(((Disk)this).SHA384))))
{
datdata.BucketBy(SortedBy.SHA384, false /* mergeroms */);
}
// If all items are supposed to have a SHA-256, we sort by that
else if (datdata.RomCount + datdata.DiskCount - datdata.NodumpCount == datdata.SHA256Count
&& ((_itemType == ItemType.Rom && !String.IsNullOrEmpty(((Rom)this).SHA256))
|| (_itemType == ItemType.Disk && !String.IsNullOrEmpty(((Disk)this).SHA256))))
{
if (_itemType == ItemType.Rom)
{
key = ((Rom)this).SHA256;
datdata.BucketBy(SortedBy.SHA256, false /* mergeroms */);
}
else
{
key = ((Disk)this).SHA256;
datdata.BucketBy(SortedBy.SHA256, false /* mergeroms */);
}
}
// If all items are supposed to have a SHA-1, we sort by that
else if (datdata.RomCount + datdata.DiskCount - datdata.NodumpCount == datdata.SHA1Count
&& ((_itemType == ItemType.Rom && !String.IsNullOrEmpty(((Rom)this).SHA1))
|| (_itemType == ItemType.Disk && !String.IsNullOrEmpty(((Disk)this).SHA1))))
{
if (_itemType == ItemType.Rom)
{
key = ((Rom)this).SHA1;
datdata.BucketBy(SortedBy.SHA1, false /* mergeroms */);
}
else
{
key = ((Disk)this).SHA1;
datdata.BucketBy(SortedBy.SHA1, false /* mergeroms */);
}
}
// If all items are supposed to have an MD5, we sort by that
else if (datdata.RomCount + datdata.DiskCount - datdata.NodumpCount == datdata.MD5Count
&& ((_itemType == ItemType.Rom && !String.IsNullOrEmpty(((Rom)this).MD5))
|| (_itemType == ItemType.Disk && !String.IsNullOrEmpty(((Disk)this).MD5))))
{
if (_itemType == ItemType.Rom)
{
key = ((Rom)this).MD5;
datdata.BucketBy(SortedBy.MD5, false /* mergeroms */);
}
else
{
key = ((Disk)this).MD5;
datdata.BucketBy(SortedBy.MD5, false /* mergeroms */);
}
}
}
// Now that we have the sorted type, we get the proper key
switch (datdata.SortedBy)
{
case SortedBy.SHA512:
if (_itemType == ItemType.Rom)
{
key = ((Rom)this).SHA512;
}
else if (_itemType == ItemType.Disk)
{
key = ((Disk)this).SHA512;
}
break;
case SortedBy.SHA384:
if (_itemType == ItemType.Rom)
{
key = ((Rom)this).SHA384;
}
else if (_itemType == ItemType.Disk)
{
key = ((Disk)this).SHA384;
}
break;
case SortedBy.SHA256:
if (_itemType == ItemType.Rom)
{
key = ((Rom)this).SHA256;
}
else if (_itemType == ItemType.Disk)
{
key = ((Disk)this).SHA256;
}
break;
case SortedBy.SHA1:
if (_itemType == ItemType.Rom)
{
key = ((Rom)this).SHA1;
}
else if (_itemType == ItemType.Disk)
{
key = ((Disk)this).SHA1;
}
break;
case SortedBy.MD5:
if (_itemType == ItemType.Rom)
{
key = ((Rom)this).MD5;
}
else if (_itemType == ItemType.Disk)
{
key = ((Disk)this).MD5;
}
break;
case SortedBy.CRC:
if (_itemType == ItemType.Rom)
{
key = ((Rom)this).CRC;
}
break;
case SortedBy.Game:
key = this.Machine.Name;
break;
case SortedBy.Size:
if (_itemType == ItemType.Rom)
{
key = ((Rom)this).Size.ToString();
}
break;
}
// If we got here and the key is still null...
if (key == null)
{
// If we've gotten here and we have a Disk, sort by MD5
if (_itemType == ItemType.Disk)
{
key = ((Disk)this).MD5;
datdata.BucketBy(SortedBy.MD5, false /* mergeroms */);
}
// If we've gotten here and we have a Rom, sort by CRC
else if (_itemType == ItemType.Rom)
{
key = ((Rom)this).CRC;
datdata.BucketBy(SortedBy.CRC, false /* mergeroms */);
}
// Otherwise, we use -1 as the key
else
{
key = "-1";
datdata.BucketBy(SortedBy.Size, false /* mergeroms */);
}
}
return key;
}
#endregion
#endregion // Instance Methods
#region Static Methods
#region Sorting and Merging
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/// <summary>
/// Merge an arbitrary set of ROMs based on the supplied information
/// </summary>
/// <param name="infiles">List of File objects representing the roms to be merged</param>
/// <returns>A List of RomData objects representing the merged roms</returns>
public static List<DatItem> Merge(List<DatItem> infiles)
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{
// Check for null or blank roms first
if (infiles == null || infiles.Count == 0)
{
return new List<DatItem>();
}
// Create output list
List<DatItem> outfiles = new List<DatItem>();
// Then deduplicate them by checking to see if data matches previous saved roms
foreach (DatItem file in infiles)
{
// If it's a nodump, add and skip
if (file.Type == ItemType.Rom && ((Rom)file).ItemStatus == ItemStatus.Nodump)
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{
outfiles.Add(file);
continue;
}
else if (file.Type == ItemType.Disk && ((Disk)file).ItemStatus == ItemStatus.Nodump)
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{
outfiles.Add(file);
continue;
}
// If it's the first rom in the list, don't touch it
if (outfiles.Count != 0)
{
// Check if the rom is a duplicate
DupeType dupetype = 0x00;
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DatItem saveditem = new Rom();
int pos = -1;
for (int i = 0; i < outfiles.Count; i++)
{
DatItem lastrom = outfiles[i];
// Get the duplicate status
dupetype = file.GetDuplicateStatus(lastrom);
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// If it's a duplicate, skip adding it to the output but add any missing information
if (dupetype != 0x00)
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{
// If we don't have a rom or disk, then just skip adding
if (file.Type != ItemType.Rom && file.Type != ItemType.Disk)
{
continue;
}
saveditem = lastrom;
pos = i;
// Roms have more infomration to save
if (file.Type == ItemType.Rom)
{
((Rom)saveditem).Size = ((Rom)saveditem).Size;
((Rom)saveditem).CRC = (String.IsNullOrEmpty(((Rom)saveditem).CRC) && !String.IsNullOrEmpty(((Rom)file).CRC)
? ((Rom)file).CRC
: ((Rom)saveditem).CRC);
((Rom)saveditem).MD5 = (String.IsNullOrEmpty(((Rom)saveditem).MD5) && !String.IsNullOrEmpty(((Rom)file).MD5)
? ((Rom)file).MD5
: ((Rom)saveditem).MD5);
((Rom)saveditem).SHA1 = (String.IsNullOrEmpty(((Rom)saveditem).SHA1) && !String.IsNullOrEmpty(((Rom)file).SHA1)
? ((Rom)file).SHA1
: ((Rom)saveditem).SHA1);
}
else
{
((Disk)saveditem).MD5 = (String.IsNullOrEmpty(((Disk)saveditem).MD5) && !String.IsNullOrEmpty(((Disk)file).MD5)
? ((Disk)file).MD5
: ((Disk)saveditem).MD5);
((Disk)saveditem).SHA1 = (String.IsNullOrEmpty(((Disk)saveditem).SHA1) && !String.IsNullOrEmpty(((Disk)file).SHA1)
? ((Disk)file).SHA1
: ((Disk)saveditem).SHA1);
}
saveditem.Dupe = dupetype;
// If the current system has a lower ID than the previous, set the system accordingly
if (file.SystemID < saveditem.SystemID)
{
saveditem.SystemID = file.SystemID;
saveditem.System = file.System;
saveditem.Machine = file.Machine;
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saveditem.Name = file.Name;
}
// If the current source has a lower ID than the previous, set the source accordingly
if (file.SourceID < saveditem.SourceID)
{
saveditem.SourceID = file.SourceID;
saveditem.Source = file.Source;
saveditem.Machine = file.Machine;
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saveditem.Name = file.Name;
}
break;
}
}
// If no duplicate is found, add it to the list
if (dupetype == 0x00)
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{
outfiles.Add(file);
}
// Otherwise, if a new rom information is found, add that
else
{
outfiles.RemoveAt(pos);
outfiles.Insert(pos, saveditem);
}
}
else
{
outfiles.Add(file);
}
}
// Then return the result
return outfiles;
}
/// <summary>
/// Resolve name duplicates in an arbitrary set of ROMs based on the supplied information
/// </summary>
/// <param name="infiles">List of File objects representing the roms to be merged</param>
/// <returns>A List of RomData objects representing the renamed roms</returns>
public static List<DatItem> ResolveNames(List<DatItem> infiles)
{
// Create the output list
List<DatItem> output = new List<DatItem>();
// First we want to make sure the list is in alphabetical order
Sort(ref infiles, true);
// Now we want to loop through and check names
DatItem lastItem = null;
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string lastrenamed = null;
int lastid = 0;
for (int i = 0; i < infiles.Count; i++)
{
DatItem datItem = infiles[i];
// If we have the first item, we automatically add it
if (lastItem == null)
{
output.Add(datItem);
lastItem = datItem;
continue;
}
// If the current item exactly matches the last item, then we don't add it
if ((datItem.GetDuplicateStatus(lastItem) & DupeType.All) != 0)
{
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Globals.Logger.Verbose("Exact duplicate found for '{0}'", datItem.Name);
continue;
}
// If the current name matches the previous name, rename the current item
else if (datItem.Name == lastItem.Name)
{
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Globals.Logger.Verbose("Name duplicate found for '{0}'", datItem.Name);
if (datItem.Type == ItemType.Disk)
{
Disk disk = (Disk)datItem;
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disk.Name += "_" + (!String.IsNullOrEmpty(disk.MD5)
? disk.MD5
: !String.IsNullOrEmpty(disk.SHA1)
? disk.SHA1
: "1");
datItem = disk;
lastrenamed = lastrenamed ?? datItem.Name;
}
else if (datItem.Type == ItemType.Rom)
{
Rom rom = (Rom)datItem;
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rom.Name += "_" + (!String.IsNullOrEmpty(rom.CRC)
? rom.CRC
: !String.IsNullOrEmpty(rom.MD5)
? rom.MD5
: !String.IsNullOrEmpty(rom.SHA1)
? rom.SHA1
: "1");
datItem = rom;
lastrenamed = lastrenamed ?? datItem.Name;
}
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// If we have a conflict with the last renamed item, do the right thing
if (datItem.Name == lastrenamed)
{
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lastrenamed = datItem.Name;
datItem.Name += (lastid == 0 ? "" : "_" + lastid);
lastid++;
}
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// If we have no conflict, then we want to reset the lastrenamed and id
else
{
lastrenamed = null;
lastid = 0;
}
output.Add(datItem);
}
// Otherwise, we say that we have a valid named file
else
{
output.Add(datItem);
lastItem = datItem;
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lastrenamed = null;
lastid = 0;
}
}
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// One last sort to make sure this is ordered
Sort(ref output, true);
return output;
}
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/// <summary>
/// Sort a list of File objects by SystemID, SourceID, Game, and Name (in order)
/// </summary>
/// <param name="roms">List of File objects representing the roms to be sorted</param>
/// <param name="norename">True if files are not renamed, false otherwise</param>
/// <returns>True if it sorted correctly, false otherwise</returns>
public static bool Sort(ref List<DatItem> roms, bool norename)
{
roms.Sort(delegate (DatItem x, DatItem y)
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{
try
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{
NaturalComparer nc = new NaturalComparer();
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if (x.SystemID == y.SystemID)
{
if (x.SourceID == y.SourceID)
{
if (x.Machine != null && y.Machine != null && x.Machine.Name == y.Machine.Name)
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{
if ((x.Type == ItemType.Rom || x.Type == ItemType.Disk) && (y.Type == ItemType.Rom || y.Type == ItemType.Disk))
{
if (Path.GetDirectoryName(Style.RemovePathUnsafeCharacters(x.Name)) == Path.GetDirectoryName(Style.RemovePathUnsafeCharacters(y.Name)))
{
return nc.Compare(Path.GetFileName(Style.RemovePathUnsafeCharacters(x.Name)), Path.GetFileName(Style.RemovePathUnsafeCharacters(y.Name)));
}
return nc.Compare(Path.GetDirectoryName(Style.RemovePathUnsafeCharacters(x.Name)), Path.GetDirectoryName(Style.RemovePathUnsafeCharacters(y.Name)));
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}
else if ((x.Type == ItemType.Rom || x.Type == ItemType.Disk) && (y.Type != ItemType.Rom && y.Type != ItemType.Disk))
{
return -1;
}
else if ((x.Type != ItemType.Rom && x.Type != ItemType.Disk) && (y.Type == ItemType.Rom || y.Type == ItemType.Disk))
{
return 1;
}
else
{
if (Path.GetDirectoryName(x.Name) == Path.GetDirectoryName(y.Name))
{
return nc.Compare(Path.GetFileName(x.Name), Path.GetFileName(y.Name));
}
return nc.Compare(Path.GetDirectoryName(x.Name), Path.GetDirectoryName(y.Name));
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}
}
return nc.Compare(x.Machine.Name, y.Machine.Name);
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}
return (norename ? nc.Compare(x.Machine.Name, y.Machine.Name) : x.SourceID - y.SourceID);
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}
return (norename ? nc.Compare(x.Machine.Name, y.Machine.Name) : x.SystemID - y.SystemID);
}
catch (Exception)
{
// Absorb the error
return 0;
}
});
return true;
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}
#endregion
#endregion // Static Methods
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}
}