mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
376 lines
9.7 KiB
C#
376 lines
9.7 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using SabreTools.Helper;
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namespace SabreTools
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{
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/*
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Create new tool: Filter, with the following filters available
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Game name, Rom name, CRC, MD5, SHA-1 use asterisks as follows(case insensitive):
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-crc=*00 (means ends with "00")
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-crc=00* (means starts with "00")
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-crc=*00* (means contains "00")
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-crc=00 (means is "00")
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*/
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public class Filter
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{
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// Private instance variables
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private string _filename;
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private string _gamename;
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private string _romname;
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private string _romtype;
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private long _sgt;
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private long _slt;
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private long _seq;
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private string _crc;
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private string _md5;
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private string _sha1;
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private bool? _nodump;
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private Logger _logger;
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/// <summary>
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/// Create a Filter object
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/// </summary>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="gamename">Name of the game to match (can use asterisk-partials)</param>
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/// <param name="romname">Name of the rom to match (can use asterisk-partials)</param>
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/// <param name="romtype">Type of the rom to match</param>
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/// <param name="sgt">Find roms greater than or equal to this size</param>
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/// <param name="slt">Find roms less than or equal to this size</param>
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/// <param name="seq">Find roms equal to this size</param>
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/// <param name="crc">CRC of the rom to match (can use asterisk-partials)</param>
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/// <param name="md5">MD5 of the rom to match (can use asterisk-partials)</param>
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/// <param name="sha1">SHA-1 of the rom to match (can use asterisk-partials)</param>
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/// <param name="nodump">Select roms with nodump status as follows: null (match all), true (match Nodump only), false (exclude Nodump)</param>
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/// <param name="logger">Logging object for file and console output</param>
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public Filter(string filename, string gamename, string romname, string romtype, long sgt, long slt, long seq, string crc, string md5, string sha1, bool? nodump, Logger logger)
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{
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_filename = filename;
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_gamename = gamename;
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_romname = romname;
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_romtype = romtype;
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_sgt = sgt;
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_slt = slt;
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_seq = seq;
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_crc = crc;
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_md5 = md5;
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_sha1 = sha1;
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_nodump = nodump;
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_logger = logger;
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}
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/// <summary>
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/// Start help or use supplied parameters
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/// </summary>
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/// <param name="args">String array representing command line parameters</param>
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public static void Main(string[] args)
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{
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Console.Clear();
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// Credits take precidence over all
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if ((new List<string>(args)).Contains("--credits"))
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{
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Build.Credits();
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return;
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}
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Logger logger = new Logger(true, "filter.log");
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logger.Start();
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// First things first, take care of all of the arguments that this could have
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bool? nodump = null;
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string gamename = "", romname = "", romtype = "", crc = "", md5 = "", sha1= "";
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long sgt = -1, slt = -1, seq = -1;
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List<string> inputs = new List<string>();
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foreach (string arg in args)
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{
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switch (arg)
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{
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case "-h":
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case "-?":
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case "--help":
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Build.Help();
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logger.Close();
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return;
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case "-nd":
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case "--nodump":
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nodump = true;
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break;
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case "-nnd":
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case "--not-nodump":
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nodump = false;
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break;
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default:
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// Numerical inputs
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if (arg.StartsWith("-seq=") || arg.StartsWith("--equal="))
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{
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if (!Int64.TryParse(arg.Split('=')[1], out seq))
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{
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seq = -1;
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}
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}
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else if (arg.StartsWith("-sgt=") || arg.StartsWith("--greater="))
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{
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if (!Int64.TryParse(arg.Split('=')[1], out sgt))
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{
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sgt = -1;
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}
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}
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else if (arg.StartsWith("-slt=") || arg.StartsWith("--less="))
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{
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if (!Int64.TryParse(arg.Split('=')[1], out slt))
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{
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slt = -1;
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}
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}
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// String inputs
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else if (arg.StartsWith("-crc=") || arg.StartsWith("--crc="))
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{
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crc = arg.Split('=')[1];
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}
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else if (arg.StartsWith("-gn=") || arg.StartsWith("--game-name="))
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{
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gamename = arg.Split('=')[1];
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}
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else if (arg.StartsWith("-md5=") || arg.StartsWith("--md5="))
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{
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md5 = arg.Split('=')[1];
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}
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else if (arg.StartsWith("-rn=") || arg.StartsWith("--rom-name="))
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{
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romname = arg.Split('=')[1];
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}
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else if (arg.StartsWith("-rt=") || arg.StartsWith("--rom-type="))
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{
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romtype = arg.Split('=')[1];
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}
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else if (arg.StartsWith("-sha1=") || arg.StartsWith("--sha1="))
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{
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sha1 = arg.Split('=')[1];
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}
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else
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{
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inputs.Add(arg);
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}
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break;
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}
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}
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// If there's no inputs, show the help
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if (inputs.Count == 0)
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{
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Build.Help();
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logger.Close();
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return;
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}
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// Output the title
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Build.Start("Filter");
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// If any of the inputs are not valid, show the help
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foreach (string input in inputs)
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{
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if (!File.Exists(input) && !Directory.Exists(input))
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{
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logger.Error(input + " is not a valid input!");
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Console.WriteLine();
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Build.Help();
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return;
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}
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}
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// Create new Filter objects for each input
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Filter filter;
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bool success = true;
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foreach (string input in inputs)
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{
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string newinput = Path.GetFullPath(input.Replace("\"", ""));
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if (File.Exists(newinput))
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{
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filter = new Filter(newinput, gamename, romname, romtype, sgt, slt, seq, crc, md5, sha1, nodump, logger);
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success &= filter.Process();
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}
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if (Directory.Exists(newinput))
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{
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foreach (string file in Directory.EnumerateFiles(newinput, "*", SearchOption.AllDirectories))
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{
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filter = new Filter(file, gamename, romname, romtype, sgt, slt, seq, crc, md5, sha1, nodump, logger);
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success &= filter.Process();
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}
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}
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}
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// If we failed, show the help
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if (!success)
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{
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Console.WriteLine();
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Build.Help();
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}
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logger.Close();
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}
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/// <summary>
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/// Process an individual DAT with the given information
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/// </summary>
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/// <returns>True if the DAT was output, false otherwise</returns>
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public bool Process()
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{
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_logger.User("Processing file: '" + _filename + "'");
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// Populated the DAT information
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DatData datdata = new DatData();
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datdata = RomManipulation.Parse(_filename, 0, 0, datdata, _logger);
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// Now loop through and create a new Rom dictionary using filtered values
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Dictionary<string, List<RomData>> dict = new Dictionary<string, List<RomData>>();
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List<string> keys = datdata.Roms.Keys.ToList();
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foreach (string key in keys)
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{
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List<RomData> roms = datdata.Roms[key];
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foreach (RomData rom in roms)
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{
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// Filter on game name
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if (_gamename != "")
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{
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if (!(_gamename.StartsWith("*") && _gamename.EndsWith("*") && rom.Game.Contains(_gamename.Replace("*", ""))))
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{
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continue;
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}
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else if (!(_gamename.StartsWith("*") && rom.Game.EndsWith(_gamename.Replace("*", ""))))
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{
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continue;
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}
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else if (!(_gamename.EndsWith("*") && rom.Game.StartsWith(_gamename.Replace("*", ""))))
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{
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continue;
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}
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}
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// Filter on rom name
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if (_romname != "")
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{
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if (!(_romname.StartsWith("*") && _romname.EndsWith("*") && rom.Game.Contains(_romname.Replace("*", ""))))
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{
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continue;
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}
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else if (!(_romname.StartsWith("*") && rom.Game.EndsWith(_romname.Replace("*", ""))))
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{
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continue;
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}
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else if (!(_romname.EndsWith("*") && rom.Game.StartsWith(_romname.Replace("*", ""))))
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{
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continue;
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}
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}
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// Filter on rom type
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if (_romtype != "" && rom.Type != _romtype)
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{
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continue;
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}
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// Filter on rom size
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if (_seq != -1 && rom.Size != _seq)
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{
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continue;
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}
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else
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{
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if (_sgt != -1 && rom.Size < _sgt)
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{
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continue;
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}
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if (_slt != -1 && rom.Size > _slt)
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{
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continue;
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}
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}
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// Filter on crc
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if (_crc != "")
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{
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if (!(_crc.StartsWith("*") && _crc.EndsWith("*") && rom.Game.Contains(_crc.Replace("*", ""))))
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{
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continue;
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}
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else if (!(_crc.StartsWith("*") && rom.Game.EndsWith(_crc.Replace("*", ""))))
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{
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continue;
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}
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else if (!(_crc.EndsWith("*") && rom.Game.StartsWith(_crc.Replace("*", ""))))
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{
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continue;
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}
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}
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// Filter on md5
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if (_md5 != "")
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{
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if (!(_md5.StartsWith("*") && _md5.EndsWith("*") && rom.Game.Contains(_md5.Replace("*", ""))))
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{
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continue;
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}
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else if (!(_md5.StartsWith("*") && rom.Game.EndsWith(_md5.Replace("*", ""))))
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{
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continue;
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}
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else if (!(_md5.EndsWith("*") && rom.Game.StartsWith(_md5.Replace("*", ""))))
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{
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continue;
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}
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}
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// Filter on sha1
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if (_sha1 != "")
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{
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if (!(_sha1.StartsWith("*") && _sha1.EndsWith("*") && rom.Game.Contains(_sha1.Replace("*", ""))))
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{
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continue;
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}
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else if (!(_sha1.StartsWith("*") && rom.Game.EndsWith(_sha1.Replace("*", ""))))
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{
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continue;
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}
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else if (!(_sha1.EndsWith("*") && rom.Game.StartsWith(_sha1.Replace("*", ""))))
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{
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continue;
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}
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}
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// If it made it this far, add the rom to the output dictionary
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if (dict.ContainsKey(key))
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{
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dict[key].Add(rom);
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}
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else
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{
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List<RomData> temp = new List<RomData>();
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temp.Add(rom);
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dict.Add(key, temp);
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}
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}
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// Now clean up by removing the old list
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datdata.Roms[key] = null;
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}
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// Get the correct output values
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datdata.Name += " (Filtered)";
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datdata.Description += " (Filtered)";
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datdata.Roms = dict;
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|
|
|
|||
|
|
// Now write the file out and return
|
|||
|
|
return Output.WriteDatfile(datdata, Path.GetDirectoryName(_filename), _logger);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|