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SabreTools/SabreTools.DatItems/Part.cs

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
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using System.Xml.Serialization;
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using SabreTools.Core;
using SabreTools.Core.Tools;
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using SabreTools.Filtering;
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using Newtonsoft.Json;
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namespace SabreTools.DatItems
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{
/// <summary>
/// SoftwareList part information
/// </summary>
/// <remarks>One Part can contain multiple PartFeature, DataArea, DiskArea, and DipSwitch items</remarks>
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[JsonObject("part"), XmlRoot("part")]
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public class Part : DatItem
{
#region Fields
[JsonProperty("name")]
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[XmlElement("name")]
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public string Name { get; set; }
[JsonProperty("interface")]
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[XmlElement("interface")]
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public string Interface { get; set; }
[JsonProperty("features", DefaultValueHandling = DefaultValueHandling.Ignore)]
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[XmlElement("features")]
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public List<PartFeature> Features { get; set; }
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[JsonIgnore]
public bool FeaturesSpecified { get { return Features != null && Features.Count > 0; } }
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#endregion
#region Accessors
/// <summary>
/// Gets the name to use for a DatItem
/// </summary>
/// <returns>Name if available, null otherwise</returns>
public override string GetName()
{
return Name;
}
/// <summary>
/// Set fields with given values
/// </summary>
/// <param name="mappings">Mappings dictionary</param>
public override void SetFields(Dictionary<Field, string> mappings)
{
// Set base fields
base.SetFields(mappings);
// Handle Part-specific fields
if (mappings.Keys.Contains(Field.DatItem_Part_Name))
Name = mappings[Field.DatItem_Part_Name];
if (mappings.Keys.Contains(Field.DatItem_Part_Interface))
Interface = mappings[Field.DatItem_Part_Interface];
// Handle Feature-specific fields
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if (FeaturesSpecified)
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{
foreach (PartFeature partFeature in Features)
{
partFeature.SetFields(mappings);
}
}
}
#endregion
#region Constructors
/// <summary>
/// Create a default, empty Part object
/// </summary>
public Part()
{
Name = string.Empty;
ItemType = ItemType.Part;
}
#endregion
#region Cloning Methods
public override object Clone()
{
return new Part()
{
ItemType = this.ItemType,
DupeType = this.DupeType,
Machine = this.Machine.Clone() as Machine,
Source = this.Source.Clone() as Source,
Remove = this.Remove,
Name = this.Name,
Interface = this.Interface,
Features = this.Features,
};
}
#endregion
#region Comparision Methods
public override bool Equals(DatItem other)
{
// If we don't have a Part, return false
if (ItemType != other.ItemType)
return false;
// Otherwise, treat it as a Part
Part newOther = other as Part;
// If the Part information matches
bool match = (Name == newOther.Name
&& Interface == newOther.Interface);
if (!match)
return match;
// If the features match
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if (FeaturesSpecified)
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{
foreach (PartFeature partFeature in Features)
{
match &= newOther.Features.Contains(partFeature);
}
}
return match;
}
#endregion
#region Filtering
/// <summary>
/// Clean a DatItem according to the cleaner
/// </summary>
/// <param name="cleaner">Cleaner to implement</param>
public override void Clean(Cleaner cleaner)
{
// Clean common items first
base.Clean(cleaner);
// If we're stripping unicode characters, strip item name
if (cleaner?.RemoveUnicode == true)
Name = RemoveUnicodeCharacters(Name);
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// If we are in NTFS trim mode, trim the game name
if (cleaner?.Trim == true)
{
// Windows max name length is 260
int usableLength = 260 - Machine.Name.Length - (cleaner.Root?.Length ?? 0);
if (Name.Length > usableLength)
{
string ext = Path.GetExtension(Name);
Name = Name.Substring(0, usableLength - ext.Length);
Name += ext;
}
}
}
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/// <summary>
/// Check to see if a DatItem passes the filter
/// </summary>
/// <param name="filter">Filter to check against</param>
/// <param name="sub">True if this is a subitem, false otherwise</param>
/// <returns>True if the item passed the filter, false otherwise</returns>
public override bool PassesFilter(Filter filter, bool sub = false)
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{
// Check common fields first
if (!base.PassesFilter(filter, sub))
return false;
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// Filter on part name
if (!filter.PassStringFilter(filter.DatItem_Part_Name, Name))
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return false;
// Filter on part interface
if (!filter.PassStringFilter(filter.DatItem_Part_Interface, Interface))
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return false;
// Filter on features
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if (FeaturesSpecified)
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{
foreach (PartFeature partFeature in Features)
{
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if (!partFeature.PassesFilter(filter, true))
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return false;
}
}
return true;
}
/// <summary>
/// Remove fields from the DatItem
/// </summary>
/// <param name="fields">List of Fields to remove</param>
public override void RemoveFields(List<Field> fields)
{
// Remove common fields first
base.RemoveFields(fields);
// Remove the fields
if (fields.Contains(Field.DatItem_Part_Name))
Name = null;
if (fields.Contains(Field.DatItem_Part_Interface))
Interface = null;
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if (FeaturesSpecified)
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{
foreach (PartFeature partFeature in Features)
{
partFeature.RemoveFields(fields);
}
}
}
/// <summary>
/// Set internal names to match One Rom Per Game (ORPG) logic
/// </summary>
public override void SetOneRomPerGame()
{
string[] splitname = Name.Split('.');
Machine.Name += $"/{string.Join(".", splitname.Take(splitname.Length > 1 ? splitname.Length - 1 : 1))}";
Name = Path.GetFileName(Name);
}
#endregion
#region Sorting and Merging
/// <summary>
/// Replace fields from another item
/// </summary>
/// <param name="item">DatItem to pull new information from</param>
/// <param name="fields">List of Fields representing what should be updated</param>
public override void ReplaceFields(DatItem item, List<Field> fields)
{
// Replace common fields first
base.ReplaceFields(item, fields);
// If we don't have a Part to replace from, ignore specific fields
if (item.ItemType != ItemType.Part)
return;
// Cast for easier access
Part newItem = item as Part;
// Replace the fields
if (fields.Contains(Field.DatItem_Part_Name))
Name = newItem.Name;
if (fields.Contains(Field.DatItem_Part_Interface))
Interface = newItem.Interface;
// DatItem_Part_Feature_* doesn't make sense here
// since not every part feature under the other item
// can replace every part feature under this item
}
#endregion
}
}