Files
SabreTools/SabreTools.Library/DatFiles/SabreDat.cs

1092 lines
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Xml;
using SabreTools.Library.Data;
using SabreTools.Library.DatItems;
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using SabreTools.Library.IO;
using SabreTools.Library.Tools;
namespace SabreTools.Library.DatFiles
{
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/// <summary>
/// Represents parsing and writing of an SabreDat XML DAT
/// </summary>
internal class SabreDat : DatFile
{
/// <summary>
/// Constructor designed for casting a base DatFile
/// </summary>
/// <param name="datFile">Parent DatFile to copy from</param>
public SabreDat(DatFile datFile)
: base(datFile)
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{
}
/// <summary>
/// Parse an SabreDat XML DAT and return all found directories and files within
/// </summary>
/// <param name="filename">Name of the file to be parsed</param>
/// <param name="indexId">Index ID for the DAT</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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protected override void ParseFile(string filename, int indexId, bool keep)
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{
// Prepare all internal variables
bool empty = true;
string key;
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List<string> parent = new List<string>();
XmlReader xtr = filename.GetXmlTextReader();
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// If we got a null reader, just return
if (xtr == null)
return;
// Otherwise, read the file to the end
try
{
xtr.MoveToContent();
while (!xtr.EOF)
{
// If we're ending a folder or game, take care of possibly empty games and removing from the parent
if (xtr.NodeType == XmlNodeType.EndElement && (xtr.Name == "directory" || xtr.Name == "dir"))
{
// If we didn't find any items in the folder, make sure to add the blank rom
if (empty)
{
string tempgame = string.Join("\\", parent);
Rom rom = new Rom("null", tempgame);
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// Now process and add the rom
key = ParseAddHelper(rom);
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}
// Regardless, end the current folder
int parentcount = parent.Count;
if (parentcount == 0)
{
Globals.Logger.Verbose($"Empty parent '{string.Join("\\", parent)}' found in '{filename}'");
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empty = true;
}
// If we have an end folder element, remove one item from the parent, if possible
if (parentcount > 0)
{
parent.RemoveAt(parent.Count - 1);
if (keep && parentcount > 1)
Header.Type = (string.IsNullOrWhiteSpace(Header.Type) ? "SuperDAT" : Header.Type);
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}
}
// We only want elements
if (xtr.NodeType != XmlNodeType.Element)
{
xtr.Read();
continue;
}
switch (xtr.Name)
{
// We want to process the entire subtree of the header
case "header":
ReadHeader(xtr.ReadSubtree(), keep);
// Skip the header node now that we've processed it
xtr.Skip();
break;
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case "dir":
case "directory":
empty = ReadDirectory(xtr.ReadSubtree(), parent, filename, indexId, keep);
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// Skip the directory node now that we've processed it
xtr.Read();
break;
default:
xtr.Read();
break;
}
}
}
catch (Exception ex)
{
Globals.Logger.Warning($"Exception found while parsing '{filename}': {ex}");
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// For XML errors, just skip the affected node
xtr?.Read();
}
xtr.Dispose();
}
/// <summary>
/// Read header information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
private void ReadHeader(XmlReader reader, bool keep)
{
bool superdat = false;
// If there's no subtree to the header, skip it
if (reader == null)
return;
// Otherwise, read what we can from the header
while (!reader.EOF)
{
// We only want elements
if (reader.NodeType != XmlNodeType.Element || reader.Name == "header")
{
reader.Read();
continue;
}
// Get all header items (ONLY OVERWRITE IF THERE'S NO DATA)
string content;
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switch (reader.Name)
{
case "name":
content = reader.ReadElementContentAsString(); ;
Header.Name = (Header.Name== null ? content : Header.Name);
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superdat = superdat || content.Contains(" - SuperDAT");
if (keep && superdat)
{
Header.Type = (Header.Type == null ? "SuperDAT" : Header.Type);
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}
break;
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case "description":
content = reader.ReadElementContentAsString();
Header.Description = (Header.Description== null ? content : Header.Description);
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break;
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case "rootdir":
content = reader.ReadElementContentAsString();
Header.RootDir = (Header.RootDir== null ? content : Header.RootDir);
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break;
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case "category":
content = reader.ReadElementContentAsString();
Header.Category = (Header.Category== null ? content : Header.Category);
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break;
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case "version":
content = reader.ReadElementContentAsString();
Header.Version = (Header.Version== null ? content : Header.Version);
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break;
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case "date":
content = reader.ReadElementContentAsString();
Header.Date = (Header.Date== null ? content.Replace(".", "/") : Header.Date);
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break;
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case "author":
content = reader.ReadElementContentAsString();
Header.Author = (Header.Author== null ? content : Header.Author);
Header.Email = (Header.Email == null ? reader.GetAttribute("email") : Header.Email);
Header.Homepage = (Header.Homepage == null ? reader.GetAttribute("homepage") : Header.Homepage);
Header.Url = (Header.Url == null ? reader.GetAttribute("url") : Header.Url);
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break;
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case "comment":
content = reader.ReadElementContentAsString();
Header.Comment = (Header.Comment== null ? content : Header.Comment);
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break;
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case "flags":
ReadFlags(reader.ReadSubtree(), superdat);
// Skip the flags node now that we've processed it
reader.Skip();
break;
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default:
reader.Read();
break;
}
}
}
/// <summary>
/// Read directory information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
/// <param name="filename">Name of the file to be parsed</param>
/// <param name="indexId">Index ID for the DAT</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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private bool ReadDirectory(
XmlReader reader,
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List<string> parent,
// Standard Dat parsing
string filename,
int indexId,
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// Miscellaneous
bool keep)
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{
// Prepare all internal variables
XmlReader flagreader;
bool empty = true;
string key = string.Empty, date = string.Empty;
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long size = -1;
ItemStatus its = ItemStatus.None;
// If there's no subtree to the header, skip it
if (reader == null)
return empty;
string foldername = (reader.GetAttribute("name") ?? string.Empty);
if (!string.IsNullOrWhiteSpace(foldername))
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parent.Add(foldername);
// Otherwise, read what we can from the directory
while (!reader.EOF)
{
// If we're ending a folder or game, take care of possibly empty games and removing from the parent
if (reader.NodeType == XmlNodeType.EndElement && (reader.Name == "directory" || reader.Name == "dir"))
{
// If we didn't find any items in the folder, make sure to add the blank rom
if (empty)
{
string tempgame = string.Join("\\", parent);
Rom rom = new Rom("null", tempgame);
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// Now process and add the rom
key = ParseAddHelper(rom);
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}
// Regardless, end the current folder
int parentcount = parent.Count;
if (parentcount == 0)
{
Globals.Logger.Verbose($"Empty parent '{string.Join("\\", parent)}' found in '{filename}'");
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empty = true;
}
// If we have an end folder element, remove one item from the parent, if possible
if (parentcount > 0)
{
parent.RemoveAt(parent.Count - 1);
if (keep && parentcount > 1)
Header.Type = (string.IsNullOrWhiteSpace(Header.Type) ? "SuperDAT" : Header.Type);
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}
}
// We only want elements
if (reader.NodeType != XmlNodeType.Element)
{
reader.Read();
continue;
}
// Get all directory items
string content = string.Empty;
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switch (reader.Name)
{
// Directories can contain directories
case "dir":
case "directory":
ReadDirectory(reader.ReadSubtree(), parent, filename, indexId, keep);
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// Skip the directory node now that we've processed it
reader.Read();
break;
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case "file":
empty = false;
// If the rom is itemStatus, flag it
its = ItemStatus.None;
flagreader = reader.ReadSubtree();
// If the subtree is empty, skip it
if (flagreader == null)
{
reader.Skip();
continue;
}
while (!flagreader.EOF)
{
// We only want elements
if (flagreader.NodeType != XmlNodeType.Element || flagreader.Name == "flags")
{
flagreader.Read();
continue;
}
switch (flagreader.Name)
{
case "flag":
if (flagreader.GetAttribute("name") != null && flagreader.GetAttribute("value") != null)
{
content = flagreader.GetAttribute("value");
its = flagreader.GetAttribute("name").AsItemStatus();
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}
break;
}
flagreader.Read();
}
// If the rom has a Date attached, read it in and then sanitize it
date = Sanitizer.CleanDate(reader.GetAttribute("date"));
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// Take care of hex-sized files
size = Sanitizer.CleanSize(reader.GetAttribute("size"));
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Machine dir = new Machine
{
// Get the name of the game from the parent
Name = string.Join("\\", parent),
Description = string.Join("\\", parent),
};
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DatItem datItem;
switch (reader.GetAttribute("type").ToLowerInvariant())
{
case "archive":
datItem = new Archive
{
Name = reader.GetAttribute("name"),
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Source = new Source
{
Index = indexId,
Name = filename,
},
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};
break;
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case "biosset":
datItem = new BiosSet
{
Name = reader.GetAttribute("name"),
Description = reader.GetAttribute("description"),
Default = reader.GetAttribute("default").AsYesNo(),
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Source = new Source
{
Index = indexId,
Name = filename,
},
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};
break;
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case "chip":
datItem = new Chip
{
Name = reader.GetAttribute("name"),
Tag = reader.GetAttribute("tag"),
ChipType = reader.GetAttribute("chiptype"),
Clock = reader.GetAttribute("clock"),
Source = new Source
{
Index = indexId,
Name = filename,
},
};
break;
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case "disk":
datItem = new Disk
{
Name = reader.GetAttribute("name"),
MD5 = reader.GetAttribute("md5"),
SHA1 = reader.GetAttribute("sha1"),
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ItemStatus = its,
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Source = new Source
{
Index = indexId,
Name = filename,
},
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};
break;
case "media":
datItem = new Media
{
Name = reader.GetAttribute("name"),
MD5 = reader.GetAttribute("md5"),
SHA1 = reader.GetAttribute("sha1"),
SHA256 = reader.GetAttribute("sha256"),
Source = new Source
{
Index = indexId,
Name = filename,
},
};
break;
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case "release":
datItem = new Release
{
Name = reader.GetAttribute("name"),
Region = reader.GetAttribute("region"),
Language = reader.GetAttribute("language"),
Date = reader.GetAttribute("date"),
Default = reader.GetAttribute("default").AsYesNo(),
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Source = new Source
{
Index = indexId,
Name = filename,
},
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};
break;
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case "rom":
datItem = new Rom
{
Name = reader.GetAttribute("name"),
Size = size,
CRC = reader.GetAttribute("crc"),
MD5 = reader.GetAttribute("md5"),
#if NET_FRAMEWORK
RIPEMD160 = reader.GetAttribute("ripemd160"),
#endif
SHA1 = reader.GetAttribute("sha1"),
SHA256 = reader.GetAttribute("sha256"),
SHA384 = reader.GetAttribute("sha384"),
SHA512 = reader.GetAttribute("sha512"),
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ItemStatus = its,
Date = date,
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Source = new Source
{
Index = indexId,
Name = filename,
},
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};
break;
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case "sample":
datItem = new Sample
{
Name = reader.GetAttribute("name"),
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Source = new Source
{
Index = indexId,
Name = filename,
},
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};
break;
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default:
// By default, create a new Blank, just in case
datItem = new Blank();
break;
}
datItem?.CopyMachineInformation(dir);
// Now process and add the rom
key = ParseAddHelper(datItem);
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reader.Read();
break;
}
}
return empty;
}
/// <summary>
/// Read flags information
/// </summary>
/// <param name="reader">XmlReader to use to parse the header</param>
/// <param name="superdat">True if superdat has already been set externally, false otherwise</param>
private void ReadFlags(XmlReader reader, bool superdat)
{
// Prepare all internal variables
string content;
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// If we somehow have a null flag section, skip it
if (reader == null)
return;
while (!reader.EOF)
{
// We only want elements
if (reader.NodeType != XmlNodeType.Element || reader.Name == "flags")
{
reader.Read();
continue;
}
switch (reader.Name)
{
case "flag":
if (reader.GetAttribute("name") != null && reader.GetAttribute("value") != null)
{
content = reader.GetAttribute("value");
switch (reader.GetAttribute("name").ToLowerInvariant())
{
case "type":
Header.Type = (Header.Type == null ? content : Header.Type);
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superdat = superdat || content.Contains("SuperDAT");
break;
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case "forcemerging":
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if (Header.ForceMerging == MergingFlag.None)
Header.ForceMerging = content.AsMergingFlag();
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break;
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case "forcenodump":
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if (Header.ForceNodump == NodumpFlag.None)
Header.ForceNodump = content.AsNodumpFlag();
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break;
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case "forcepacking":
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if (Header.ForcePacking == PackingFlag.None)
Header.ForcePacking = content.AsPackingFlag();
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break;
}
}
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reader.Read();
break;
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default:
reader.Read();
break;
}
}
}
/// <summary>
/// Create and open an output file for writing direct from a dictionary
/// </summary>
/// <param name="outfile">Name of the file to write to</param>
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
/// <returns>True if the DAT was written correctly, false otherwise</returns>
/// TODO: Fix writing out files that have a path in the name
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
{
try
{
Globals.Logger.User($"Opening file for writing: {outfile}");
FileStream fs = FileExtensions.TryCreate(outfile);
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// If we get back null for some reason, just log and return
if (fs == null)
{
Globals.Logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable");
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return false;
}
XmlTextWriter xtw = new XmlTextWriter(fs, new UTF8Encoding(false))
{
Formatting = Formatting.Indented,
IndentChar = '\t',
Indentation = 1
};
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// Write out the header
WriteHeader(xtw);
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// Write out each of the machines and roms
int depth = 2, last = -1;
string lastgame = null;
List<string> splitpath = new List<string>();
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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// Resolve the names in the block
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datItems = DatItem.ResolveNames(datItems);
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for (int index = 0; index < datItems.Count; index++)
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{
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DatItem datItem = datItems[index];
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List<string> newsplit = datItem.Machine.Name.Split('\\').ToList();
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// If we have a different game and we're not at the start of the list, output the end of last item
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if (lastgame != null && lastgame.ToLowerInvariant() != datItem.Machine.Name.ToLowerInvariant())
depth = WriteEndGame(xtw, splitpath, newsplit, depth, out last);
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// If we have a new game, output the beginning of the new item
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if (lastgame == null || lastgame.ToLowerInvariant() != datItem.Machine.Name.ToLowerInvariant())
depth = WriteStartGame(xtw, datItem, newsplit, depth, last);
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// Check for a "null" item
datItem = ProcessNullifiedItem(datItem);
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// Write out the item if we're not ignoring
if (!ShouldIgnore(datItem, ignoreblanks))
WriteDatItem(xtw, datItem, depth);
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// Set the new data to compare against
splitpath = newsplit;
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lastgame = datItem.Machine.Name;
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}
}
// Write the file footer out
WriteFooter(xtw, depth);
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Globals.Logger.Verbose("File written!" + Environment.NewLine);
xtw.Dispose();
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fs.Dispose();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
/// <summary>
/// Write out DAT header using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
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/// <returns>True if the data was written, false on error</returns>
private bool WriteHeader(XmlTextWriter xtw)
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{
try
{
xtw.WriteStartDocument();
xtw.WriteDocType("sabredat", null, "newdat.xsd", null);
xtw.WriteStartElement("datafile");
xtw.WriteStartElement("header");
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xtw.WriteRequiredElementString("name", Header.Name);
xtw.WriteRequiredElementString("description", Header.Description);
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xtw.WriteOptionalElementString("rootdir", Header.RootDir);
xtw.WriteOptionalElementString("category", Header.Category);
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xtw.WriteRequiredElementString("version", Header.Version);
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xtw.WriteOptionalElementString("date", Header.Date);
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xtw.WriteRequiredElementString("author", Header.Author);
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xtw.WriteOptionalElementString("comment", Header.Comment);
if (!string.IsNullOrWhiteSpace(Header.Type)
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|| Header.ForcePacking != PackingFlag.None
|| Header.ForceMerging != MergingFlag.None
|| Header.ForceNodump != NodumpFlag.None)
{
xtw.WriteStartElement("flags");
if (!string.IsNullOrWhiteSpace(Header.Type))
{
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "type");
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xtw.WriteRequiredAttributeString("value", Header.Type);
xtw.WriteEndElement();
}
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if (Header.ForcePacking != PackingFlag.None)
{
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xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "forcepacking");
xtw.WriteOptionalAttributeString("value", Header.ForcePacking.FromPackingFlag(false));
xtw.WriteEndElement();
}
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if (Header.ForceMerging != MergingFlag.None)
{
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xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "forcemerging");
xtw.WriteAttributeString("value", Header.ForceMerging.FromMergingFlag(false));
xtw.WriteEndElement();
}
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if (Header.ForceNodump != NodumpFlag.None)
{
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xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "forcenodump");
xtw.WriteAttributeString("value", Header.ForceNodump.FromNodumpFlag());
xtw.WriteEndElement();
}
// End flags
xtw.WriteEndElement();
}
// End header
xtw.WriteEndElement();
xtw.WriteStartElement("data");
xtw.Flush();
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}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
/// <summary>
/// Write out Game start using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <param name="datItem">DatItem object to be output</param>
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/// <param name="newsplit">Split path representing the parent game (SabreDAT only)</param>
/// <param name="depth">Current depth to output file at (SabreDAT only)</param>
/// <param name="last">Last known depth to cycle back from (SabreDAT only)</param>
/// <returns>The new depth of the tag</returns>
private int WriteStartGame(XmlTextWriter xtw, DatItem datItem, List<string> newsplit, int depth, int last)
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{
try
{
// No game should start with a path separator
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datItem.Machine.Name = datItem.Machine.Name?.TrimStart(Path.DirectorySeparatorChar) ?? string.Empty;
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// Build the state
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for (int i = (last == -1 ? 0 : last); i < newsplit.Count; i++)
{
xtw.WriteStartElement("directory");
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xtw.WriteRequiredAttributeString("name", newsplit[i]);
xtw.WriteRequiredAttributeString("description", newsplit[i]);
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}
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depth = depth - (last == -1 ? 0 : last) + newsplit.Count;
xtw.Flush();
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}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return depth;
}
return depth;
}
/// <summary>
/// Write out Game start using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
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/// <param name="splitpath">Split path representing last kwown parent game (SabreDAT only)</param>
/// <param name="newsplit">Split path representing the parent game (SabreDAT only)</param>
/// <param name="depth">Current depth to output file at (SabreDAT only)</param>
/// <param name="last">Last known depth to cycle back from (SabreDAT only)</param>
/// <returns>The new depth of the tag</returns>
private int WriteEndGame(XmlTextWriter xtw, List<string> splitpath, List<string> newsplit, int depth, out int last)
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{
last = 0;
try
{
if (splitpath != null)
{
for (int i = 0; i < newsplit.Count && i < splitpath.Count; i++)
{
// Always keep track of the last seen item
last = i;
// If we find a difference, break
if (newsplit[i] != splitpath[i])
break;
}
// Now that we have the last known position, take down all open folders
for (int i = depth - 1; i > last + 1; i--)
{
// End directory
xtw.WriteEndElement();
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}
// Reset the current depth
depth = 2 + last;
}
xtw.Flush();
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}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return depth;
}
return depth;
}
/// <summary>
/// Write out DatItem using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <param name="datItem">DatItem object to be output</param>
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/// <param name="depth">Current depth to output file at (SabreDAT only)</param>
/// <returns>True if the data was written, false on error</returns>
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private bool WriteDatItem(XmlTextWriter xtw, DatItem datItem, int depth)
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{
try
{
// Pre-process the item name
ProcessItemName(datItem, true);
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// Build the state
switch (datItem.ItemType)
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{
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case ItemType.Adjuster:
var adjuster = datItem as Adjuster;
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "adjuster");
xtw.WriteRequiredAttributeString("name", datItem.Name);
xtw.WriteOptionalAttributeString("default", adjuster.Default.FromYesNo());
if (adjuster.Conditions != null)
{
foreach (var condition in adjuster.Conditions)
{
xtw.WriteStartElement("condition");
xtw.WriteOptionalAttributeString("tag", condition.Tag);
xtw.WriteOptionalAttributeString("mask", condition.Mask);
xtw.WriteOptionalAttributeString("relation", condition.Relation);
xtw.WriteOptionalAttributeString("value", condition.Value);
xtw.WriteEndElement();
}
}
xtw.WriteEndElement();
break;
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case ItemType.Archive:
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "archive");
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xtw.WriteRequiredAttributeString("name", datItem.Name);
xtw.WriteEndElement();
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break;
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case ItemType.BiosSet:
var biosSet = datItem as BiosSet;
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "biosset");
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xtw.WriteRequiredAttributeString("name", biosSet.Name);
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xtw.WriteOptionalAttributeString("description", biosSet.Description);
xtw.WriteOptionalAttributeString("default", biosSet.Default.FromYesNo());
xtw.WriteEndElement();
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break;
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case ItemType.Chip:
var chip = datItem as Chip;
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "chip");
xtw.WriteRequiredAttributeString("name", chip.Name);
xtw.WriteOptionalAttributeString("tag", chip.Tag);
xtw.WriteOptionalAttributeString("chiptype", chip.ChipType);
xtw.WriteOptionalAttributeString("clock", chip.Clock);
xtw.WriteEndElement();
break;
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case ItemType.Configuration:
var configuration = datItem as Configuration;
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "configuration");
xtw.WriteOptionalAttributeString("name", configuration.Name);
xtw.WriteOptionalAttributeString("tag", configuration.Tag);
xtw.WriteOptionalAttributeString("mask", configuration.Mask);
if (configuration.Conditions != null)
{
foreach (var condition in configuration.Conditions)
{
xtw.WriteStartElement("condition");
xtw.WriteOptionalAttributeString("tag", condition.Tag);
xtw.WriteOptionalAttributeString("mask", condition.Mask);
xtw.WriteOptionalAttributeString("relation", condition.Relation);
xtw.WriteOptionalAttributeString("value", condition.Value);
xtw.WriteEndElement();
}
}
if (configuration.Locations != null)
{
foreach (var location in configuration.Locations)
{
xtw.WriteStartElement("conflocation");
xtw.WriteOptionalAttributeString("name", location.Name);
xtw.WriteOptionalAttributeString("number", location.Number);
xtw.WriteOptionalAttributeString("inverted", location.Inverted.FromYesNo());
xtw.WriteEndElement();
}
}
if (configuration.Settings != null)
{
foreach (var setting in configuration.Settings)
{
xtw.WriteStartElement("confsetting");
xtw.WriteOptionalAttributeString("name", setting.Name);
xtw.WriteOptionalAttributeString("value", setting.Value);
xtw.WriteOptionalAttributeString("default", setting.Default.FromYesNo());
xtw.WriteEndElement();
}
}
xtw.WriteEndElement();
break;
case ItemType.DeviceReference:
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "device_ref");
xtw.WriteRequiredAttributeString("name", datItem.Name);
xtw.WriteEndElement();
break;
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case ItemType.Disk:
var disk = datItem as Disk;
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "disk");
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xtw.WriteRequiredAttributeString("name", disk.Name);
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xtw.WriteOptionalAttributeString("md5", disk.MD5?.ToLowerInvariant());
xtw.WriteOptionalAttributeString("sha1", disk.SHA1?.ToLowerInvariant());
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if (disk.ItemStatus != ItemStatus.None)
{
xtw.WriteStartElement("flags");
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "status");
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xtw.WriteAttributeString("value", disk.ItemStatus.FromItemStatus(false));
xtw.WriteEndElement();
// End flags
xtw.WriteEndElement();
}
xtw.WriteEndElement();
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break;
case ItemType.Media:
var media = datItem as Media;
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "media");
xtw.WriteRequiredAttributeString("name", media.Name);
xtw.WriteOptionalAttributeString("md5", media.MD5?.ToLowerInvariant());
xtw.WriteOptionalAttributeString("sha1", media.SHA1?.ToLowerInvariant());
xtw.WriteOptionalAttributeString("sha256", media.SHA256?.ToLowerInvariant());
xtw.WriteEndElement();
break;
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case ItemType.RamOption:
var ramOption = datItem as RamOption;
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "ramoption");
xtw.WriteRequiredAttributeString("name", ramOption.Name);
xtw.WriteOptionalAttributeString("default", ramOption.Default.FromYesNo());
xtw.WriteRaw(ramOption.Content ?? string.Empty);
xtw.WriteFullEndElement();
break;
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case ItemType.Release:
var release = datItem as Release;
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "release");
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xtw.WriteRequiredAttributeString("name", release.Name);
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xtw.WriteOptionalAttributeString("region", release.Region);
xtw.WriteOptionalAttributeString("language", release.Language);
xtw.WriteOptionalAttributeString("date", release.Date);
xtw.WriteOptionalAttributeString("default", release.Default.FromYesNo());
xtw.WriteEndElement();
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break;
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case ItemType.Rom:
var rom = datItem as Rom;
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "rom");
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xtw.WriteRequiredAttributeString("name", rom.Name);
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if (rom.Size != -1) xtw.WriteAttributeString("size", rom.Size.ToString());
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xtw.WriteOptionalAttributeString("crc", rom.CRC?.ToLowerInvariant());
xtw.WriteOptionalAttributeString("md5", rom.MD5?.ToLowerInvariant());
#if NET_FRAMEWORK
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xtw.WriteOptionalAttributeString("ripemd160", rom.RIPEMD160?.ToLowerInvariant());
#endif
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xtw.WriteOptionalAttributeString("sha1", rom.SHA1?.ToLowerInvariant());
xtw.WriteOptionalAttributeString("sha256", rom.SHA256?.ToLowerInvariant());
xtw.WriteOptionalAttributeString("sha384", rom.SHA384?.ToLowerInvariant());
xtw.WriteOptionalAttributeString("sha512", rom.SHA512?.ToLowerInvariant());
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xtw.WriteOptionalAttributeString("date", rom.Date);
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if (rom.ItemStatus != ItemStatus.None)
{
xtw.WriteStartElement("flags");
xtw.WriteStartElement("flag");
xtw.WriteAttributeString("name", "status");
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xtw.WriteAttributeString("value", rom.ItemStatus.FromItemStatus(false));
xtw.WriteEndElement();
// End flags
xtw.WriteEndElement();
}
xtw.WriteEndElement();
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break;
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case ItemType.Sample:
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "sample");
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xtw.WriteRequiredAttributeString("name", datItem.Name);
xtw.WriteEndElement();
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break;
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case ItemType.SoftwareList:
var softwareList = datItem as DatItems.SoftwareList;
xtw.WriteStartElement("file");
xtw.WriteAttributeString("type", "softwarelist");
xtw.WriteRequiredAttributeString("name", datItem.Name);
xtw.WriteOptionalAttributeString("status", softwareList.Status.FromSoftwareListStatus());
xtw.WriteOptionalAttributeString("sha512", softwareList.Filter);
xtw.WriteEndElement();
break;
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}
xtw.Flush();
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}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
/// <summary>
/// Write out DAT footer using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
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/// <param name="depth">Current depth to output file at (SabreDAT only)</param>
/// <returns>True if the data was written, false on error</returns>
private bool WriteFooter(XmlTextWriter xtw, int depth)
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{
try
{
for (int i = depth - 1; i >= 2; i--)
{
// End directory
xtw.WriteEndElement();
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}
// End data
xtw.WriteEndElement();
// End datafile
xtw.WriteEndElement();
xtw.Flush();
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}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
}
}