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SabreTools/SabreTools.Library/FileTypes/XZArchive.cs

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using System;
using System.Collections.Generic;
using System.IO;
using System.Text.RegularExpressions;
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using SabreTools.Data;
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using SabreTools.IO;
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using SabreTools.Library.DatFiles;
using SabreTools.Library.DatItems;
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using SabreTools.Library.IO;
using SabreTools.Library.Tools;
using SharpCompress.Compressors.Xz;
namespace SabreTools.Library.FileTypes
{
/// <summary>
/// Represents a TorrentXZ archive for reading and writing
/// </summary>
public class XZArchive : BaseArchive
{
#region Fields
/// <summary>
/// Positive value for depth of the output depot, defaults to 4
/// </summary>
public int Depth { get; set; } = 4;
#endregion
#region Constructors
/// <summary>
/// Create a new TorrentGZipArchive with no base file
/// </summary>
public XZArchive()
: base()
{
this.Type = FileType.XZArchive;
}
/// <summary>
/// Create a new TorrentGZipArchive from the given file
/// </summary>
/// <param name="filename">Name of the file to use as an archive</param>
/// <param name="read">True for opening file as read, false for opening file as write</param>
/// <param name="getHashes">True if hashes for this file should be calculated, false otherwise (default)</param>
public XZArchive(string filename, bool getHashes = false)
: base(filename, getHashes)
{
this.Type = FileType.XZArchive;
}
#endregion
#region Extraction
/// <summary>
/// Attempt to extract a file as an archive
/// </summary>
/// <param name="outDir">Output directory for archive extraction</param>
/// <returns>True if the extraction was a success, false otherwise</returns>
public override bool CopyAll(string outDir)
{
bool encounteredErrors = true;
try
{
// Create the temp directory
Directory.CreateDirectory(outDir);
// Decompress the _filename stream
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FileStream outstream = File.Create(Path.Combine(outDir, Path.GetFileNameWithoutExtension(this.Filename)));
var xz = new XZStream(File.OpenRead(this.Filename));
xz.CopyTo(outstream);
// Dispose of the streams
outstream.Dispose();
xz.Dispose();
encounteredErrors = false;
}
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catch (EndOfStreamException ex)
{
// Catch this but don't count it as an error because SharpCompress is unsafe
logger.Verbose(ex);
}
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catch (InvalidOperationException ex)
{
logger.Warning(ex);
encounteredErrors = true;
}
catch (Exception ex)
{
logger.Error(ex);
encounteredErrors = true;
}
return encounteredErrors;
}
/// <summary>
/// Attempt to extract a file from an archive
/// </summary>
/// <param name="entryName">Name of the entry to be extracted</param>
/// <param name="outDir">Output directory for archive extraction</param>
/// <returns>Name of the extracted file, null on error</returns>
public override string CopyToFile(string entryName, string outDir)
{
// Try to extract a stream using the given information
(MemoryStream ms, string realEntry) = CopyToStream(entryName);
// If the memory stream and the entry name are both non-null, we write to file
if (ms != null && realEntry != null)
{
realEntry = Path.Combine(outDir, realEntry);
// Create the output subfolder now
Directory.CreateDirectory(Path.GetDirectoryName(realEntry));
// Now open and write the file if possible
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FileStream fs = File.Create(realEntry);
if (fs != null)
{
ms.Seek(0, SeekOrigin.Begin);
byte[] zbuffer = new byte[_bufferSize];
int zlen;
while ((zlen = ms.Read(zbuffer, 0, _bufferSize)) > 0)
{
fs.Write(zbuffer, 0, zlen);
fs.Flush();
}
ms?.Dispose();
fs?.Dispose();
}
else
{
ms?.Dispose();
fs?.Dispose();
realEntry = null;
}
}
return realEntry;
}
/// <summary>
/// Attempt to extract a stream from an archive
/// </summary>
/// <param name="entryName">Name of the entry to be extracted</param>
/// <param name="realEntry">Output representing the entry name that was found</param>
/// <returns>MemoryStream representing the entry, null on error</returns>
public override (MemoryStream, string) CopyToStream(string entryName)
{
MemoryStream ms = new MemoryStream();
string realEntry;
try
{
// Decompress the _filename stream
realEntry = Path.GetFileNameWithoutExtension(this.Filename);
var xz = new XZStream(File.OpenRead(this.Filename));
// Write the file out
byte[] xbuffer = new byte[_bufferSize];
int xlen;
while ((xlen = xz.Read(xbuffer, 0, _bufferSize)) > 0)
{
ms.Write(xbuffer, 0, xlen);
ms.Flush();
}
// Dispose of the streams
xz.Dispose();
}
catch (Exception ex)
{
logger.Error(ex);
ms = null;
realEntry = null;
}
return (ms, realEntry);
}
#endregion
#region Information
/// <summary>
/// Generate a list of DatItem objects from the header values in an archive
/// </summary>
/// <returns>List of DatItem objects representing the found data</returns>
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public override List<BaseFile> GetChildren()
{
if (_children == null || _children.Count == 0)
{
_children = new List<BaseFile>();
string gamename = Path.GetFileNameWithoutExtension(this.Filename);
BaseFile possibleTxz = GetTorrentXZFileInfo();
// If it was, then add it to the outputs and continue
if (possibleTxz != null && possibleTxz.Filename != null)
{
_children.Add(possibleTxz);
}
else
{
try
{
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// Create a blank item for the entry
BaseFile xzEntryRom = new BaseFile();
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// Perform a quickscan, if flagged to
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if (this.AvailableHashes == Hash.CRC)
{
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xzEntryRom.Filename = gamename;
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using (BinaryReader br = new BinaryReader(File.OpenRead(this.Filename)))
{
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br.BaseStream.Seek(-8, SeekOrigin.End);
xzEntryRom.CRC = br.ReadBytesBigEndian(4);
xzEntryRom.Size = br.ReadInt32BigEndian();
}
}
// Otherwise, use the stream directly
else
{
var xzStream = new XZStream(File.OpenRead(this.Filename));
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xzEntryRom = GetInfo(xzStream, hashes: this.AvailableHashes);
xzEntryRom.Filename = gamename;
xzStream.Dispose();
}
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// Fill in comon details and add to the list
xzEntryRom.Parent = gamename;
_children.Add(xzEntryRom);
}
catch (Exception ex)
{
logger.Error(ex);
return null;
}
}
}
return _children;
}
/// <summary>
/// Generate a list of empty folders in an archive
/// </summary>
/// <param name="input">Input file to get data from</param>
/// <returns>List of empty folders in the archive</returns>
public override List<string> GetEmptyFolders()
{
// XZ files don't contain directories
return new List<string>();
}
/// <summary>
/// Check whether the input file is a standardized format
/// </summary>
public override bool IsTorrent()
{
// Check for the file existing first
if (!File.Exists(this.Filename))
return false;
string datum = Path.GetFileName(this.Filename).ToLowerInvariant();
// Check if the name is the right length
if (!Regex.IsMatch(datum, @"^[0-9a-f]{" + Constants.SHA1Length + @"}\.xz"))
{
logger.Warning($"Non SHA-1 filename found, skipping: '{Path.GetFullPath(this.Filename)}'");
return false;
}
return true;
}
/// <summary>
/// Retrieve file information for a single torrent XZ file
/// </summary>
/// <returns>Populated DatItem object if success, empty one on error</returns>
public BaseFile GetTorrentXZFileInfo()
{
// Check for the file existing first
if (!File.Exists(this.Filename))
return null;
string datum = Path.GetFileName(this.Filename).ToLowerInvariant();
// Check if the name is the right length
if (!Regex.IsMatch(datum, @"^[0-9a-f]{" + Constants.SHA1Length + @"}\.xz"))
{
logger.Warning($"Non SHA-1 filename found, skipping: '{Path.GetFullPath(this.Filename)}'");
return null;
}
BaseFile baseFile = new BaseFile
{
Filename = Path.GetFileNameWithoutExtension(this.Filename).ToLowerInvariant(),
SHA1 = Utilities.StringToByteArray(Path.GetFileNameWithoutExtension(this.Filename)),
Parent = Path.GetFileNameWithoutExtension(this.Filename).ToLowerInvariant(),
};
return baseFile;
}
#endregion
#region Writing
/// <summary>
/// Write an input file to a torrent XZ file
/// </summary>
/// <param name="inputFile">Input filename to be moved</param>
/// <param name="outDir">Output directory to build to</param>
/// <param name="rom">DatItem representing the new information</param>
/// <returns>True if the write was a success, false otherwise</returns>
/// <remarks>This works for now, but it can be sped up by using Ionic.Zip or another zlib wrapper that allows for header values built-in. See edc's code.</remarks>
public override bool Write(string inputFile, string outDir, Rom rom)
{
// Check that the input file exists
if (!File.Exists(inputFile))
{
logger.Warning($"File '{inputFile}' does not exist!");
return false;
}
inputFile = Path.GetFullPath(inputFile);
// Get the file stream for the file and write out
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return Write(File.OpenRead(inputFile), outDir, rom);
}
/// <summary>
/// Write an input file to a torrent XZ archive
/// </summary>
/// <param name="inputStream">Input stream to be moved</param>
/// <param name="outDir">Output directory to build to</param>
/// <param name="rom">DatItem representing the new information</param>
/// <returns>True if the archive was written properly, false otherwise</returns>
public override bool Write(Stream inputStream, string outDir, Rom rom)
{
bool success = false;
// If the stream is not readable, return
if (!inputStream.CanRead)
return success;
// Make sure the output directory exists
if (!Directory.Exists(outDir))
Directory.CreateDirectory(outDir);
outDir = Path.GetFullPath(outDir);
// Now get the Rom info for the file so we have hashes and size
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rom = new Rom(GetInfo(inputStream, keepReadOpen: true));
// Get the output file name
string outfile = Path.Combine(outDir, PathExtensions.GetDepotPath(rom.SHA1, Depth));
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outfile = outfile.Replace(".gz", ".xz");
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// Check to see if the folder needs to be created
if (!Directory.Exists(Path.GetDirectoryName(outfile)))
Directory.CreateDirectory(Path.GetDirectoryName(outfile));
// If the output file exists, don't try to write again
if (!File.Exists(outfile))
{
// Compress the input stream
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XZStream outputStream = new XZStream(File.Create(outfile));
inputStream.CopyTo(outputStream);
// Dispose of everything
outputStream.Dispose();
}
return true;
}
/// <summary>
/// Write a set of input files to a torrent XZ archive (assuming the same output archive name)
/// </summary>
/// <param name="inputFiles">Input files to be moved</param>
/// <param name="outDir">Output directory to build to</param>
/// <param name="rom">DatItem representing the new information</param>
/// <returns>True if the archive was written properly, false otherwise</returns>
public override bool Write(List<string> inputFiles, string outDir, List<Rom> roms)
{
throw new NotImplementedException();
}
#endregion
}
}