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SabreTools/SabreTools.Library/Dats/DatFile.cs

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using System;
using System.Collections.Generic;
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using SabreTools.Library.Data;
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namespace SabreTools.Library.Dats
{
public partial class DatFile
{
#region Private instance variables
// Data common to most DAT types
private string _fileName;
private string _name;
private string _description;
private string _rootDir;
private string _category;
private string _version;
private string _date;
private string _author;
private string _email;
private string _homepage;
private string _url;
private string _comment;
private string _header;
private string _type; // Generally only used for SuperDAT
private ForceMerging _forceMerging;
private ForceNodump _forceNodump;
private ForcePacking _forcePacking;
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private DatFormat _datFormat;
private bool _excludeOf;
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private DedupeType _dedupeRoms;
private Hash _stripHash;
private bool _oneGameOneRegion;
private List<string> _regions = new List<string>();
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private SortedDictionary<string, List<DatItem>> _files = new SortedDictionary<string, List<DatItem>>();
private SortedBy _sortedBy;
// Data specific to the Miss DAT type
private bool _useGame;
private string _prefix;
private string _postfix;
private bool _quotes;
private string _repExt;
private string _addExt;
private bool _remExt;
private bool _gameName;
private bool _romba;
// Statistical data related to the DAT
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private object _statslock = new object();
private long _count;
private long _romCount;
private long _diskCount;
private long _totalSize;
private long _crcCount;
private long _md5Count;
private long _sha1Count;
private long _sha256Count;
private long _sha384Count;
private long _sha512Count;
private long _baddumpCount;
private long _nodumpCount;
#endregion
#region Publicly facing variables
// Data common to most DAT types
public string FileName
{
get { return _fileName; }
set { _fileName = value; }
}
public string Name
{
get { return _name; }
set { _name = value; }
}
public string Description
{
get { return _description; }
set { _description = value; }
}
public string RootDir
{
get { return _rootDir; }
set { _rootDir = value; }
}
public string Category
{
get { return _category; }
set { _category = value; }
}
public string Version
{
get { return _version; }
set { _version = value; }
}
public string Date
{
get { return _date; }
set { _date = value; }
}
public string Author
{
get { return _author; }
set { _author = value; }
}
public string Email
{
get { return _email; }
set { _email = value; }
}
public string Homepage
{
get { return _homepage; }
set { _homepage = value; }
}
public string Url
{
get { return _url; }
set { _url = value; }
}
public string Comment
{
get { return _comment; }
set { _comment = value; }
}
public string Header
{
get { return _header; }
set { _header = value; }
}
public string Type // Generally only used for SuperDAT
{
get { return _type; }
set { _type = value; }
}
public ForceMerging ForceMerging
{
get { return _forceMerging; }
set { _forceMerging = value; }
}
public ForceNodump ForceNodump
{
get { return _forceNodump; }
set { _forceNodump = value; }
}
public ForcePacking ForcePacking
{
get { return _forcePacking; }
set { _forcePacking = value; }
}
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public DatFormat DatFormat
{
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get { return _datFormat; }
set { _datFormat = value; }
}
public bool ExcludeOf
{
get { return _excludeOf; }
set { _excludeOf = value; }
}
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public DedupeType DedupeRoms
{
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get { return _dedupeRoms; }
set { _dedupeRoms = value; }
}
public Hash StripHash
{
get { return _stripHash; }
set { _stripHash = value; }
}
public bool OneGameOneRegion
{
get { return _oneGameOneRegion; }
set { _oneGameOneRegion = value; }
}
public List<string> Regions
{
get { return _regions; }
set { _regions = value; }
}
public SortedBy SortedBy
{
get { return _sortedBy; }
}
// Data specific to the Miss DAT type
public bool UseGame
{
get { return _useGame; }
set { _useGame = value; }
}
public string Prefix
{
get { return _prefix; }
set { _prefix = value; }
}
public string Postfix
{
get { return _postfix; }
set { _postfix = value; }
}
public bool Quotes
{
get { return _quotes; }
set { _quotes = value; }
}
public string RepExt
{
get { return _repExt; }
set { _repExt = value; }
}
public string AddExt
{
get { return _addExt; }
set { _addExt = value; }
}
public bool RemExt
{
get { return _remExt; }
set { _remExt = value; }
}
public bool GameName
{
get { return _gameName; }
set { _gameName = value; }
}
public bool Romba
{
get { return _romba; }
set { _romba = value; }
}
// Statistical data related to the DAT
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public long Count
{
get { return _count; }
}
public long RomCount
{
get { return _romCount; }
}
public long DiskCount
{
get { return _diskCount; }
}
public long TotalSize
{
get { return _totalSize; }
}
public long CRCCount
{
get { return _crcCount; }
}
public long MD5Count
{
get { return _md5Count; }
}
public long SHA1Count
{
get { return _sha1Count; }
}
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public long SHA256Count
{
get { return _sha256Count; }
}
public long SHA384Count
{
get { return _sha384Count; }
}
public long SHA512Count
{
get { return _sha512Count; }
}
public long BaddumpCount
{
get { return _baddumpCount; }
}
public long NodumpCount
{
get { return _nodumpCount; }
}
#endregion
#region Instance Methods
#region Accessors
/// <summary>
/// Passthrough to access the file dictionary
/// </summary>
/// <param name="key">Key in the dictionary to reference</param>
public List<DatItem> this[string key]
{
get
{
// If the dictionary is null, create it
if (_files == null)
{
_files = new SortedDictionary<string, List<DatItem>>();
}
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lock (_files)
{
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// If the key is missing from the dictionary, add it
if (!_files.ContainsKey(key))
{
_files.Add(key, new List<DatItem>());
}
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// Now return the value
return _files[key];
}
}
set
{
// If the dictionary is null, create it
if (_files == null)
{
_files = new SortedDictionary<string, List<DatItem>>();
}
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lock (_files)
{
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// If the key is missing from the dictionary, add it
if (!_files.ContainsKey(key))
{
_files.Add(key, new List<DatItem>());
}
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// Now set the value
_files[key] = value;
}
}
}
/// <summary>
/// Add a new key to the file dictionary
/// </summary>
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/// <param name="key">Key in the dictionary to add</param>
public void Add(string key)
{
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// If the dictionary is null, create it
if (_files == null)
{
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_files = new SortedDictionary<string, List<DatItem>>();
}
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lock (_files)
{
// If the key is missing from the dictionary, add it
if (!_files.ContainsKey(key))
{
_files.Add(key, new List<DatItem>());
}
}
}
/// <summary>
/// Add a value to the file dictionary
/// </summary>
/// <param name="key">Key in the dictionary to add to</param>
/// <param name="value">Value to add to the dictionary</param>
public void Add(string key, DatItem value)
{
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// If the dictionary is null, create it
if (_files == null)
{
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_files = new SortedDictionary<string, List<DatItem>>();
}
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// Add the key, if necessary
Add(key);
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lock (_files)
{
// Now add the value
_files[key].Add(value);
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// Now update the statistics
AddItemStatistics(value);
}
}
/// <summary>
/// Add a range of values to the file dictionary
/// </summary>
/// <param name="key">Key in the dictionary to add to</param>
/// <param name="value">Value to add to the dictionary</param>
public void AddRange(string key, List<DatItem> value)
{
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// If the dictionary is null, create it
if (_files == null)
{
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_files = new SortedDictionary<string, List<DatItem>>();
}
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// Add the key, if necessary
Add(key);
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lock (_files)
{
// Now add the value
_files[key].AddRange(value);
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// Now update the statistics
foreach (DatItem item in value)
{
AddItemStatistics(item);
}
}
}
/// <summary>
/// Get if the file dictionary contains the key
/// </summary>
/// <param name="key">Key in the dictionary to check</param>
/// <returns>True if the key exists, false otherwise</returns>
public bool ContainsKey(string key)
{
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// If the dictionary is null, create it
if (_files == null)
{
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_files = new SortedDictionary<string, List<DatItem>>();
}
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// If the key is null, we return false since keys can't be null
if (key == null)
{
return false;
}
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lock (_files)
{
return _files.ContainsKey(key);
}
}
/// <summary>
/// Delete the file dictionary
/// </summary>
public void Delete()
{
_files = null;
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// Reset statistics
ResetStatistics();
}
/// <summary>
/// Get the keys from the file dictionary
/// </summary>
/// <returns>IEnumerable of the keys</returns>
public IEnumerable<string> Keys
{
get
{
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// If the dictionary is null, create it
if (_files == null)
{
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_files = new SortedDictionary<string, List<DatItem>>();
}
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lock (_files)
{
return _files.Keys;
}
}
}
/// <summary>
/// Remove a key from the file dictionary
/// </summary>
/// <param name="key"></param>
public void Remove(string key)
{
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// If the dictionary is null, create it
if (_files == null)
{
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_files = new SortedDictionary<string, List<DatItem>>();
}
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lock (_files)
{
// If the key is in the dictionary, remove it
if (_files.ContainsKey(key))
{
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// Remove the statistics first
foreach (DatItem item in _files[key])
{
RemoveItemStatistics(item);
}
_files.Remove(key);
}
}
}
/// <summary>
/// Reset the file dictionary
/// </summary>
public void Reset()
{
_files = new SortedDictionary<string, List<DatItem>>();
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// Reset statistics
ResetStatistics();
}
#endregion
#region Constructors
/// <summary>
/// Create a new, empty DatFile object
/// </summary>
public DatFile()
{
_files = new SortedDictionary<string, List<DatItem>>();
}
/// <summary>
/// Create a new DatFile from an existing one
/// </summary>
/// <param name="df"></param>
public DatFile(DatFile datFile)
{
_fileName = datFile.FileName;
_name = datFile.Name;
_description = datFile.Description;
_rootDir = datFile.RootDir;
_category = datFile.Category;
_version = datFile.Version;
_date = datFile.Date;
_author = datFile.Author;
_email = datFile.Email;
_homepage = datFile.Homepage;
_url = datFile.Url;
_comment = datFile.Comment;
_header = datFile.Header;
_type = datFile.Type;
_forceMerging = datFile.ForceMerging;
_forceNodump = datFile.ForceNodump;
_forcePacking = datFile.ForcePacking;
_excludeOf = datFile.ExcludeOf;
_datFormat = datFile.DatFormat;
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_dedupeRoms = datFile.DedupeRoms;
_stripHash = datFile.StripHash;
_sortedBy = SortedBy.Default;
_useGame = datFile.UseGame;
_prefix = datFile.Prefix;
_postfix = datFile.Postfix;
_quotes = datFile.Quotes;
_repExt = datFile.RepExt;
_addExt = datFile.AddExt;
_remExt = datFile.RemExt;
_gameName = datFile.GameName;
_romba = datFile.Romba;
}
#endregion
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#endregion // Instance Methods
}
}