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SabreTools/SabreTools.DatItems/Chip.cs

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using System;
using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Xml.Serialization;
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using SabreTools.Core;
using SabreTools.Core.Tools;
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using SabreTools.Filtering;
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using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
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namespace SabreTools.DatItems
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{
/// <summary>
/// Represents which Chip(s) is associated with a set
/// </summary>
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[JsonObject("chip"), XmlRoot("chip")]
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public class Chip : DatItem
{
#region Fields
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/// <summary>
/// Name of the item
/// </summary>
[JsonProperty("name")]
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[XmlElement("name")]
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public string Name { get; set; }
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/// <summary>
/// Internal tag
/// </summary>
[JsonProperty("tag", DefaultValueHandling = DefaultValueHandling.Ignore)]
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[XmlElement("tag")]
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public string Tag { get; set; }
/// <summary>
/// Type of the chip
/// </summary>
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[JsonProperty("type", DefaultValueHandling = DefaultValueHandling.Ignore)]
[JsonConverter(typeof(StringEnumConverter))]
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[XmlElement("type")]
public ChipType ChipType { get; set; }
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[JsonIgnore]
public bool ChipTypeSpecified { get { return ChipType != ChipType.NULL; } }
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/// <summary>
/// Clock speed
/// </summary>
[JsonProperty("clock", DefaultValueHandling = DefaultValueHandling.Ignore)]
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[XmlElement("clock")]
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public long? Clock { get; set; }
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[JsonIgnore]
public bool ClockTypeSpecified { get { return Clock != null; } }
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#endregion
#region Accessors
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/// <summary>
/// Gets the name to use for a DatItem
/// </summary>
/// <returns>Name if available, null otherwise</returns>
public override string GetName()
{
return Name;
}
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/// <inheritdoc/>
public override void SetFields(
Dictionary<DatItemField, string> datItemMappings,
Dictionary<MachineField, string> machineMappings)
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{
// Set base fields
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base.SetFields(datItemMappings, machineMappings);
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// Handle Chip-specific fields
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if (datItemMappings.Keys.Contains(DatItemField.Name))
Name = datItemMappings[DatItemField.Name];
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if (datItemMappings.Keys.Contains(DatItemField.Tag))
Tag = datItemMappings[DatItemField.Tag];
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if (datItemMappings.Keys.Contains(DatItemField.ChipType))
ChipType = datItemMappings[DatItemField.ChipType].AsChipType();
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if (datItemMappings.Keys.Contains(DatItemField.Clock))
Clock = Utilities.CleanLong(datItemMappings[DatItemField.Clock]);
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}
#endregion
#region Constructors
/// <summary>
/// Create a default, empty Chip object
/// </summary>
public Chip()
{
Name = string.Empty;
ItemType = ItemType.Chip;
}
#endregion
#region Cloning Methods
public override object Clone()
{
return new Chip()
{
ItemType = this.ItemType,
DupeType = this.DupeType,
Machine = this.Machine.Clone() as Machine,
Source = this.Source.Clone() as Source,
Remove = this.Remove,
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Name = this.Name,
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Tag = this.Tag,
ChipType = this.ChipType,
Clock = this.Clock,
};
}
#endregion
#region Comparision Methods
public override bool Equals(DatItem other)
{
// If we don't have a chip, return false
if (ItemType != other.ItemType)
return false;
// Otherwise, treat it as a chip
Chip newOther = other as Chip;
// If the chip information matches
return (Name == newOther.Name
&& Tag == newOther.Tag
&& ChipType == newOther.ChipType
&& Clock == newOther.Clock);
}
#endregion
#region Filtering
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/// <summary>
/// Clean a DatItem according to the cleaner
/// </summary>
/// <param name="cleaner">Cleaner to implement</param>
public override void Clean(Cleaner cleaner)
{
// Clean common items first
base.Clean(cleaner);
// If we're stripping unicode characters, strip item name
if (cleaner?.RemoveUnicode == true)
Name = RemoveUnicodeCharacters(Name);
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// If we are in NTFS trim mode, trim the game name
if (cleaner?.Trim == true)
{
// Windows max name length is 260
int usableLength = 260 - Machine.Name.Length - (cleaner.Root?.Length ?? 0);
if (Name.Length > usableLength)
{
string ext = Path.GetExtension(Name);
Name = Name.Substring(0, usableLength - ext.Length);
Name += ext;
}
}
}
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/// <inheritdoc/>
public override bool PassesFilter(Cleaner cleaner, bool sub = false)
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{
// Check common fields first
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if (!base.PassesFilter(cleaner, sub))
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return false;
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// Filter on item name
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if (!Filter.PassStringFilter(cleaner.DatItemFilter.Name, Name))
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return false;
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// DatItem_Tag
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if (!Filter.PassStringFilter(cleaner.DatItemFilter.Tag, Tag))
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return false;
// DatItem_ChipType
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if (cleaner.DatItemFilter.ChipType.MatchesPositive(ChipType.NULL, ChipType) == false)
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return false;
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if (cleaner.DatItemFilter.ChipType.MatchesNegative(ChipType.NULL, ChipType) == true)
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return false;
// DatItem_Clock
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if (!Filter.PassLongFilter(cleaner.DatItemFilter.Clock, Clock))
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return false;
return true;
}
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/// <inheritdoc/>
public override void RemoveFields(
List<DatItemField> datItemFields,
List<MachineField> machineFields)
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{
// Remove common fields first
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base.RemoveFields(datItemFields, machineFields);
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// Remove the fields
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if (datItemFields.Contains(DatItemField.Name))
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Name = null;
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if (datItemFields.Contains(DatItemField.Tag))
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Tag = null;
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if (datItemFields.Contains(DatItemField.ChipType))
ChipType = ChipType.NULL;
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if (datItemFields.Contains(DatItemField.Clock))
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Clock = null;
}
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/// <summary>
/// Set internal names to match One Rom Per Game (ORPG) logic
/// </summary>
public override void SetOneRomPerGame()
{
string[] splitname = Name.Split('.');
Machine.Name += $"/{string.Join(".", splitname.Take(splitname.Length > 1 ? splitname.Length - 1 : 1))}";
Name = Path.GetFileName(Name);
}
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#endregion
#region Sorting and Merging
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/// <inheritdoc/>
public override void ReplaceFields(
DatItem item,
List<DatItemField> datItemFields,
List<MachineField> machineFields)
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{
// Replace common fields first
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base.ReplaceFields(item, datItemFields, machineFields);
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// If we don't have a Chip to replace from, ignore specific fields
if (item.ItemType != ItemType.Chip)
return;
// Cast for easier access
Chip newItem = item as Chip;
// Replace the fields
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if (datItemFields.Contains(DatItemField.Name))
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Name = newItem.Name;
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if (datItemFields.Contains(DatItemField.Tag))
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Tag = newItem.Tag;
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if (datItemFields.Contains(DatItemField.ChipType))
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ChipType = newItem.ChipType;
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if (datItemFields.Contains(DatItemField.Clock))
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Clock = newItem.Clock;
}
#endregion
}
}