2017-10-09 18:04:49 -07:00
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using System;
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using System.Collections.Generic;
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2019-03-29 00:15:40 -07:00
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using System.Net;
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2017-10-09 18:04:49 -07:00
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using System.Text;
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2018-01-15 10:47:19 -08:00
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using System.Xml;
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2017-10-09 18:04:49 -07:00
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using SabreTools.Library.Data;
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2017-11-02 15:44:15 -07:00
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using SabreTools.Library.DatItems;
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2017-10-09 18:04:49 -07:00
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using SabreTools.Library.Tools;
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#if MONO
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using System.IO;
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#else
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using Alphaleonis.Win32.Filesystem;
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using FileStream = System.IO.FileStream;
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using StreamWriter = System.IO.StreamWriter;
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#endif
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using NaturalSort;
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namespace SabreTools.Library.DatFiles
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{
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2019-01-11 13:43:15 -08:00
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/// <summary>
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/// Represents parsing and writing of an OfflineList XML DAT
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/// </summary>
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/// TODO: Verify that all write for this DatFile type is correct
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internal class OfflineList : DatFile
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{
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/// <summary>
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/// Constructor designed for casting a base DatFile
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/// </summary>
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/// <param name="datFile">Parent DatFile to copy from</param>
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public OfflineList(DatFile datFile)
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: base(datFile, cloneHeader: false)
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{
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}
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/// <summary>
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/// Parse an OfflineList XML DAT and return all found games and roms within
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/// </summary>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="sysid">System ID for the DAT</param>
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/// <param name="srcid">Source ID for the DAT</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
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/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
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/// <remarks>
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/// </remarks>
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public override void ParseFile(
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// Standard Dat parsing
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string filename,
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int sysid,
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int srcid,
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// Miscellaneous
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bool keep,
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bool clean,
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bool remUnicode)
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{
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Encoding enc = Utilities.GetEncoding(filename);
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XmlReader xtr = Utilities.GetXmlTextReader(filename);
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// If we got a null reader, just return
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if (xtr == null)
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{
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return;
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}
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// Otherwise, read the file to the end
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try
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{
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xtr.MoveToContent();
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while (!xtr.EOF)
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{
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// We only want elements
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if (xtr.NodeType != XmlNodeType.Element)
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{
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xtr.Read();
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continue;
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}
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switch (xtr.Name)
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{
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case "configuration":
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ReadConfiguration(xtr.ReadSubtree(), keep);
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// Skip the configuration node now that we've processed it
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xtr.Skip();
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break;
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case "games":
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ReadGames(xtr.ReadSubtree(), keep, clean, remUnicode);
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// Skip the games node now that we've processed it
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xtr.Skip();
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break;
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default:
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xtr.Read();
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break;
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}
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}
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}
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catch (Exception ex)
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{
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Globals.Logger.Warning("Exception found while parsing '{0}': {1}", filename, ex);
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// For XML errors, just skip the affected node
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xtr?.Read();
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}
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xtr.Dispose();
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}
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/// <summary>
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/// Read configuration information
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/// </summary>
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/// <param name="reader">XmlReader to use to parse the header</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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private void ReadConfiguration(XmlReader reader, bool keep)
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{
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bool superdat = false;
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// If there's no subtree to the configuration, skip it
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if (reader == null)
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{
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return;
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}
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// Otherwise, add what is possible
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reader.MoveToContent();
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// Otherwise, read what we can from the header
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while (!reader.EOF)
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{
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// We only want elements
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if (reader.NodeType != XmlNodeType.Element)
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{
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reader.Read();
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continue;
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}
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// Get all configuration items (ONLY OVERWRITE IF THERE'S NO DATA)
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string content = "";
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switch (reader.Name.ToLowerInvariant())
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{
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case "datname":
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content = reader.ReadElementContentAsString();
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Name = (String.IsNullOrWhiteSpace(Name) ? content : Name);
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superdat = superdat || content.Contains(" - SuperDAT");
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if (keep && superdat)
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{
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Type = (String.IsNullOrWhiteSpace(Type) ? "SuperDAT" : Type);
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}
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break;
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case "datversion":
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content = reader.ReadElementContentAsString();
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Version = (String.IsNullOrWhiteSpace(Version) ? content : Version);
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break;
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case "system":
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content = reader.ReadElementContentAsString();
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// string system = content;
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break;
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case "screenshotswidth":
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content = reader.ReadElementContentAsString();
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// string screenshotsWidth = content; // Int32?
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break;
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case "screenshotsheight":
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content = reader.ReadElementContentAsString();
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// string screenshotsHeight = content; // Int32?
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break;
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case "infos":
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ReadInfos(reader.ReadSubtree());
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// Skip the infos node now that we've processed it
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reader.Skip();
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break;
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case "canopen":
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ReadCanOpen(reader.ReadSubtree());
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// Skip the canopen node now that we've processed it
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reader.Skip();
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break;
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case "newdat":
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ReadNewDat(reader.ReadSubtree());
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// Skip the newdat node now that we've processed it
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reader.Skip();
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break;
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case "search":
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ReadSearch(reader.ReadSubtree());
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// Skip the search node now that we've processed it
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reader.Skip();
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break;
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case "romtitle":
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content = reader.ReadElementContentAsString();
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// string romtitle = content;
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break;
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default:
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reader.Read();
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break;
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}
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}
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}
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/// <summary>
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/// Read infos information
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/// </summary>
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/// <param name="reader">XmlReader to use to parse the header</param>
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private void ReadInfos(XmlReader reader)
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{
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// If there's no subtree to the configuration, skip it
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if (reader == null)
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{
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return;
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}
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// Otherwise, add what is possible
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reader.MoveToContent();
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// Otherwise, read what we can from the header
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while (!reader.EOF)
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{
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// We only want elements
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if (reader.NodeType != XmlNodeType.Element)
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{
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reader.Read();
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continue;
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}
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// Get all infos items
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switch (reader.Name.ToLowerInvariant())
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{
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case "title":
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// string title_visible = reader.GetAttribute("visible"); // (true|false)
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// string title_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false)
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// string title_default = reader.GetAttribute("default"); // (true|false)
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reader.Read();
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break;
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case "location":
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// string location_visible = reader.GetAttribute("visible"); // (true|false)
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// string location_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false)
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// string location_default = reader.GetAttribute("default"); // (true|false)
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reader.Read();
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break;
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case "publisher":
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// string publisher_visible = reader.GetAttribute("visible"); // (true|false)
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// string publisher_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false)
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// string publisher_default = reader.GetAttribute("default"); // (true|false)
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reader.Read();
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break;
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case "sourcerom":
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// string sourceRom_visible = reader.GetAttribute("visible"); // (true|false)
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// string sourceRom_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false)
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// string sourceRom_default = reader.GetAttribute("default"); // (true|false)
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reader.Read();
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break;
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case "savetype":
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// string saveType_visible = reader.GetAttribute("visible"); // (true|false)
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// string saveType_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false)
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// string saveType_default = reader.GetAttribute("default"); // (true|false)
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reader.Read();
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break;
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case "romsize":
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// string romSize_visible = reader.GetAttribute("visible"); // (true|false)
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// string romSize_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false)
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// string romSize_default = reader.GetAttribute("default"); // (true|false)
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reader.Read();
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break;
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case "releasenumber":
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// string releaseNumber_visible = reader.GetAttribute("visible"); // (true|false)
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// string releaseNumber_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false)
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// string releaseNumber_default = reader.GetAttribute("default"); // (true|false)
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reader.Read();
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break;
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case "languagenumber":
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// string languageNumber_visible = reader.GetAttribute("visible"); // (true|false)
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// string languageNumber_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false)
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// string languageNumber_default = reader.GetAttribute("default"); // (true|false)
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reader.Read();
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break;
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case "comment":
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// string comment_visible = reader.GetAttribute("visible"); // (true|false)
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// string comment_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false)
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// string comment_default = reader.GetAttribute("default"); // (true|false)
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reader.Read();
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break;
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case "romcrc":
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// string romCRC_visible = reader.GetAttribute("visible"); // (true|false)
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// string romCRC_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false)
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// string romCRC_default = reader.GetAttribute("default"); // (true|false)
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reader.Read();
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break;
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case "im1crc":
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// string im1CRC_visible = reader.GetAttribute("visible"); // (true|false)
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// string im1CRC_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false)
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// string im1CRC_default = reader.GetAttribute("default"); // (true|false)
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reader.Read();
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|
|
|
break;
|
|
|
|
|
|
case "im2crc":
|
|
|
|
|
|
// string im2CRC_visible = reader.GetAttribute("visible"); // (true|false)
|
|
|
|
|
|
// string im2CRC_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false)
|
|
|
|
|
|
// string im2CRC_default = reader.GetAttribute("default"); // (true|false)
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "languages":
|
|
|
|
|
|
// string languages_visible = reader.GetAttribute("visible"); // (true|false)
|
|
|
|
|
|
// string languages_inNamingOption = reader.GetAttribute("inNamingOption"); // (true|false)
|
|
|
|
|
|
// string languages_default = reader.GetAttribute("default"); // (true|false)
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
break;
|
|
|
|
|
|
default:
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Read canopen information
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="reader">XmlReader to use to parse the header</param>
|
|
|
|
|
|
private void ReadCanOpen(XmlReader reader)
|
|
|
|
|
|
{
|
|
|
|
|
|
// Prepare all internal variables
|
|
|
|
|
|
List<string> extensions = new List<string>();
|
|
|
|
|
|
|
|
|
|
|
|
// If there's no subtree to the configuration, skip it
|
|
|
|
|
|
if (reader == null)
|
|
|
|
|
|
{
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Otherwise, add what is possible
|
|
|
|
|
|
reader.MoveToContent();
|
|
|
|
|
|
|
|
|
|
|
|
// Otherwise, read what we can from the header
|
|
|
|
|
|
while (!reader.EOF)
|
|
|
|
|
|
{
|
|
|
|
|
|
// We only want elements
|
|
|
|
|
|
if (reader.NodeType != XmlNodeType.Element)
|
|
|
|
|
|
{
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
continue;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Get all canopen items
|
|
|
|
|
|
switch (reader.Name.ToLowerInvariant())
|
|
|
|
|
|
{
|
|
|
|
|
|
case "extension":
|
|
|
|
|
|
extensions.Add(reader.ReadElementContentAsString());
|
|
|
|
|
|
break;
|
|
|
|
|
|
default:
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Read newdat information
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="reader">XmlReader to use to parse the header</param>
|
|
|
|
|
|
private void ReadNewDat(XmlReader reader)
|
|
|
|
|
|
{
|
|
|
|
|
|
// If there's no subtree to the configuration, skip it
|
|
|
|
|
|
if (reader == null)
|
|
|
|
|
|
{
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Otherwise, add what is possible
|
|
|
|
|
|
reader.MoveToContent();
|
|
|
|
|
|
|
|
|
|
|
|
// Otherwise, read what we can from the header
|
|
|
|
|
|
while (!reader.EOF)
|
|
|
|
|
|
{
|
|
|
|
|
|
// We only want elements
|
|
|
|
|
|
if (reader.NodeType != XmlNodeType.Element)
|
|
|
|
|
|
{
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
continue;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Get all newdat items
|
|
|
|
|
|
string content = "";
|
|
|
|
|
|
switch (reader.Name.ToLowerInvariant())
|
|
|
|
|
|
{
|
|
|
|
|
|
case "datversionurl":
|
|
|
|
|
|
content = reader.ReadElementContentAsString();
|
|
|
|
|
|
Url = (String.IsNullOrWhiteSpace(Name) ? content : Url);
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "daturl":
|
|
|
|
|
|
// string fileName = reader.GetAttribute("fileName");
|
|
|
|
|
|
content = reader.ReadElementContentAsString();
|
|
|
|
|
|
// string url = content;
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "imurl":
|
|
|
|
|
|
content = reader.ReadElementContentAsString();
|
|
|
|
|
|
// string url = content;
|
|
|
|
|
|
break;
|
|
|
|
|
|
default:
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Read search information
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="reader">XmlReader to use to parse the header</param>
|
|
|
|
|
|
private void ReadSearch(XmlReader reader)
|
|
|
|
|
|
{
|
|
|
|
|
|
// If there's no subtree to the configuration, skip it
|
|
|
|
|
|
if (reader == null)
|
|
|
|
|
|
{
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Otherwise, add what is possible
|
|
|
|
|
|
reader.MoveToContent();
|
|
|
|
|
|
|
|
|
|
|
|
// Otherwise, read what we can from the header
|
|
|
|
|
|
while (!reader.EOF)
|
|
|
|
|
|
{
|
|
|
|
|
|
// We only want elements
|
|
|
|
|
|
if (reader.NodeType != XmlNodeType.Element)
|
|
|
|
|
|
{
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
continue;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Get all search items
|
|
|
|
|
|
string content = "";
|
|
|
|
|
|
switch (reader.Name.ToLowerInvariant())
|
|
|
|
|
|
{
|
|
|
|
|
|
case "to":
|
|
|
|
|
|
// string value = reader.GetAttribute("value");
|
|
|
|
|
|
// string default = reader.GetAttribute("default"); (true|false)
|
|
|
|
|
|
// string auto = reader.GetAttribute("auto"); (true|false)
|
|
|
|
|
|
|
|
|
|
|
|
ReadTo(reader.ReadSubtree());
|
|
|
|
|
|
|
|
|
|
|
|
// Skip the to node now that we've processed it
|
|
|
|
|
|
reader.Skip();
|
|
|
|
|
|
break;
|
|
|
|
|
|
default:
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Read to information
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="reader">XmlReader to use to parse the header</param>
|
|
|
|
|
|
private void ReadTo(XmlReader reader)
|
|
|
|
|
|
{
|
|
|
|
|
|
// If there's no subtree to the configuration, skip it
|
|
|
|
|
|
if (reader == null)
|
|
|
|
|
|
{
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Otherwise, add what is possible
|
|
|
|
|
|
reader.MoveToContent();
|
|
|
|
|
|
|
|
|
|
|
|
// Otherwise, read what we can from the header
|
|
|
|
|
|
while (!reader.EOF)
|
|
|
|
|
|
{
|
|
|
|
|
|
// We only want elements
|
|
|
|
|
|
if (reader.NodeType != XmlNodeType.Element)
|
|
|
|
|
|
{
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
continue;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Get all search items
|
|
|
|
|
|
string content = "";
|
|
|
|
|
|
switch (reader.Name.ToLowerInvariant())
|
|
|
|
|
|
{
|
|
|
|
|
|
case "find":
|
|
|
|
|
|
// string operation = reader.GetAttribute("operation");
|
|
|
|
|
|
// string value = reader.GetAttribute("value"); // Int32?
|
|
|
|
|
|
content = reader.ReadElementContentAsString();
|
|
|
|
|
|
// string findValue = content;
|
|
|
|
|
|
break;
|
|
|
|
|
|
default:
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Read games information
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="reader">XmlReader to use to parse the header</param>
|
|
|
|
|
|
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
|
|
|
|
|
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
|
|
|
|
|
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
|
|
|
|
|
private void ReadGames(XmlReader reader,
|
|
|
|
|
|
|
|
|
|
|
|
// Miscellaneous
|
|
|
|
|
|
bool keep,
|
|
|
|
|
|
bool clean,
|
|
|
|
|
|
bool remUnicode)
|
|
|
|
|
|
{
|
|
|
|
|
|
// If there's no subtree to the configuration, skip it
|
|
|
|
|
|
if (reader == null)
|
|
|
|
|
|
{
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Otherwise, add what is possible
|
|
|
|
|
|
reader.MoveToContent();
|
|
|
|
|
|
|
|
|
|
|
|
// Otherwise, read what we can from the header
|
|
|
|
|
|
while (!reader.EOF)
|
|
|
|
|
|
{
|
|
|
|
|
|
// We only want elements
|
|
|
|
|
|
if (reader.NodeType != XmlNodeType.Element)
|
|
|
|
|
|
{
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
continue;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Get all games items (ONLY OVERWRITE IF THERE'S NO DATA)
|
|
|
|
|
|
switch (reader.Name.ToLowerInvariant())
|
|
|
|
|
|
{
|
|
|
|
|
|
case "game":
|
|
|
|
|
|
ReadGame(reader.ReadSubtree(), keep, clean, remUnicode);
|
|
|
|
|
|
|
|
|
|
|
|
// Skip the game node now that we've processed it
|
|
|
|
|
|
reader.Skip();
|
|
|
|
|
|
break;
|
|
|
|
|
|
default:
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Read game information
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="reader">XmlReader to use to parse the header</param>
|
|
|
|
|
|
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
|
|
|
|
|
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
|
|
|
|
|
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
|
|
|
|
|
private void ReadGame(XmlReader reader,
|
|
|
|
|
|
|
|
|
|
|
|
// Miscellaneous
|
|
|
|
|
|
bool keep,
|
|
|
|
|
|
bool clean,
|
|
|
|
|
|
bool remUnicode)
|
|
|
|
|
|
{
|
|
|
|
|
|
// Prepare all internal variables
|
|
|
|
|
|
string releaseNumber = "", key = "", publisher = "", duplicateid = "";
|
|
|
|
|
|
long size = -1;
|
|
|
|
|
|
List<Rom> roms = new List<Rom>();
|
|
|
|
|
|
Machine machine = new Machine();
|
|
|
|
|
|
|
|
|
|
|
|
// If there's no subtree to the configuration, skip it
|
|
|
|
|
|
if (reader == null)
|
|
|
|
|
|
{
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Otherwise, add what is possible
|
|
|
|
|
|
reader.MoveToContent();
|
|
|
|
|
|
|
|
|
|
|
|
// Otherwise, read what we can from the header
|
|
|
|
|
|
while (!reader.EOF)
|
|
|
|
|
|
{
|
|
|
|
|
|
// We only want elements
|
|
|
|
|
|
if (reader.NodeType != XmlNodeType.Element)
|
|
|
|
|
|
{
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
continue;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Get all games items
|
|
|
|
|
|
string content = "";
|
|
|
|
|
|
switch (reader.Name.ToLowerInvariant())
|
|
|
|
|
|
{
|
|
|
|
|
|
case "imagenumber":
|
|
|
|
|
|
content = reader.ReadElementContentAsString();
|
|
|
|
|
|
// string imageNumber = content;
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "releasenumber":
|
|
|
|
|
|
releaseNumber = reader.ReadElementContentAsString();
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "title":
|
|
|
|
|
|
content = reader.ReadElementContentAsString();
|
|
|
|
|
|
machine.Name = content;
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "savetype":
|
|
|
|
|
|
content = reader.ReadElementContentAsString();
|
|
|
|
|
|
// string saveType = content;
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "romsize":
|
|
|
|
|
|
if (!Int64.TryParse(reader.ReadElementContentAsString(), out size))
|
|
|
|
|
|
{
|
|
|
|
|
|
size = -1;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "publisher":
|
|
|
|
|
|
publisher = reader.ReadElementContentAsString();
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "location":
|
|
|
|
|
|
content = reader.ReadElementContentAsString();
|
|
|
|
|
|
// string location = content;
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "sourcerom":
|
|
|
|
|
|
content = reader.ReadElementContentAsString();
|
|
|
|
|
|
// string sourceRom = content;
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "language":
|
|
|
|
|
|
content = reader.ReadElementContentAsString();
|
|
|
|
|
|
// string language = content;
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "files":
|
|
|
|
|
|
roms = ReadFiles(reader.ReadSubtree(), releaseNumber, machine.Name, keep, clean, remUnicode);
|
|
|
|
|
|
|
|
|
|
|
|
// Skip the files node now that we've processed it
|
|
|
|
|
|
reader.Skip();
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "im1crc":
|
|
|
|
|
|
content = reader.ReadElementContentAsString();
|
|
|
|
|
|
// string im1crc = content;
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "im2crc":
|
|
|
|
|
|
content = reader.ReadElementContentAsString();
|
|
|
|
|
|
// string im2crc = content;
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "comment":
|
|
|
|
|
|
machine.Comment = reader.ReadElementContentAsString();
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
case "duplicateid":
|
|
|
|
|
|
duplicateid = reader.ReadElementContentAsString();
|
|
|
|
|
|
if (duplicateid != "0")
|
|
|
|
|
|
{
|
|
|
|
|
|
machine.CloneOf = duplicateid;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
default:
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Add information accordingly for each rom
|
|
|
|
|
|
for (int i = 0; i < roms.Count; i++)
|
|
|
|
|
|
{
|
|
|
|
|
|
roms[i].Size = size;
|
|
|
|
|
|
roms[i].Publisher = publisher;
|
|
|
|
|
|
roms[i].CopyMachineInformation(machine);
|
|
|
|
|
|
|
|
|
|
|
|
// Now process and add the rom
|
|
|
|
|
|
key = ParseAddHelper(roms[i], clean, remUnicode);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Read files information
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="reader">XmlReader to use to parse the header</param>
|
|
|
|
|
|
/// <param name="releaseNumber">Release number from the parent game</param>
|
|
|
|
|
|
/// <param name="machineName">Name of the parent game to use</param>
|
|
|
|
|
|
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
|
|
|
|
|
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
|
|
|
|
|
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
|
|
|
|
|
private List<Rom> ReadFiles(XmlReader reader,
|
|
|
|
|
|
string releaseNumber,
|
|
|
|
|
|
string machineName,
|
|
|
|
|
|
|
|
|
|
|
|
// Miscellaneous
|
|
|
|
|
|
bool keep,
|
|
|
|
|
|
bool clean,
|
|
|
|
|
|
bool remUnicode)
|
|
|
|
|
|
{
|
|
|
|
|
|
// Prepare all internal variables
|
|
|
|
|
|
List<Tuple<string, string>> extensionToCrc = new List<Tuple<string, string>>();
|
|
|
|
|
|
List<Rom> roms = new List<Rom>();
|
|
|
|
|
|
|
|
|
|
|
|
// If there's no subtree to the configuration, skip it
|
|
|
|
|
|
if (reader == null)
|
|
|
|
|
|
{
|
|
|
|
|
|
return roms;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Otherwise, add what is possible
|
|
|
|
|
|
reader.MoveToContent();
|
|
|
|
|
|
|
|
|
|
|
|
// Otherwise, read what we can from the header
|
|
|
|
|
|
while (!reader.EOF)
|
|
|
|
|
|
{
|
|
|
|
|
|
// We only want elements
|
|
|
|
|
|
if (reader.NodeType != XmlNodeType.Element)
|
|
|
|
|
|
{
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
continue;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Get all romCRC items
|
|
|
|
|
|
switch (reader.Name.ToLowerInvariant())
|
|
|
|
|
|
{
|
|
|
|
|
|
case "romcrc":
|
|
|
|
|
|
extensionToCrc.Add(
|
|
|
|
|
|
new Tuple<string, string>(
|
|
|
|
|
|
reader.GetAttribute("extension") ?? "",
|
|
|
|
|
|
reader.ReadElementContentAsString().ToLowerInvariant()));
|
|
|
|
|
|
break;
|
|
|
|
|
|
default:
|
|
|
|
|
|
reader.Read();
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Now process the roms with the proper information
|
|
|
|
|
|
foreach (Tuple<string, string> pair in extensionToCrc)
|
|
|
|
|
|
{
|
|
|
|
|
|
roms.Add(new Rom()
|
|
|
|
|
|
{
|
|
|
|
|
|
Name = (releaseNumber != "0" ? releaseNumber + " - " : "") + machineName + pair.Item1,
|
|
|
|
|
|
CRC = Utilities.CleanHashData(pair.Item2, Constants.CRCLength),
|
|
|
|
|
|
|
|
|
|
|
|
ItemStatus = ItemStatus.None,
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return roms;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Create and open an output file for writing direct from a dictionary
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="outfile">Name of the file to write to</param>
|
|
|
|
|
|
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
|
|
|
|
|
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
|
|
|
|
|
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
|
|
|
|
|
|
{
|
|
|
|
|
|
try
|
|
|
|
|
|
{
|
|
|
|
|
|
Globals.Logger.User("Opening file for writing: {0}", outfile);
|
|
|
|
|
|
FileStream fs = Utilities.TryCreate(outfile);
|
|
|
|
|
|
|
|
|
|
|
|
// If we get back null for some reason, just log and return
|
|
|
|
|
|
if (fs == null)
|
|
|
|
|
|
{
|
|
|
|
|
|
Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
|
|
|
|
|
|
return false;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
|
|
|
|
|
|
|
|
|
|
|
|
// Write out the header
|
|
|
|
|
|
WriteHeader(sw);
|
|
|
|
|
|
|
|
|
|
|
|
// Write out each of the machines and roms
|
|
|
|
|
|
string lastgame = null;
|
|
|
|
|
|
|
|
|
|
|
|
// Get a properly sorted set of keys
|
|
|
|
|
|
List<string> keys = Keys;
|
|
|
|
|
|
keys.Sort(new NaturalComparer());
|
|
|
|
|
|
|
|
|
|
|
|
foreach (string key in keys)
|
|
|
|
|
|
{
|
|
|
|
|
|
List<DatItem> roms = this[key];
|
|
|
|
|
|
|
|
|
|
|
|
// Resolve the names in the block
|
|
|
|
|
|
roms = DatItem.ResolveNames(roms);
|
|
|
|
|
|
|
|
|
|
|
|
for (int index = 0; index < roms.Count; index++)
|
|
|
|
|
|
{
|
|
|
|
|
|
DatItem rom = roms[index];
|
|
|
|
|
|
|
|
|
|
|
|
// There are apparently times when a null rom can skip by, skip them
|
|
|
|
|
|
if (rom.Name == null || rom.MachineName == null)
|
|
|
|
|
|
{
|
|
|
|
|
|
Globals.Logger.Warning("Null rom found!");
|
|
|
|
|
|
continue;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// If we have a different game and we're not at the start of the list, output the end of last item
|
|
|
|
|
|
if (lastgame != null && lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
|
|
|
|
|
|
{
|
|
|
|
|
|
WriteEndGame(sw);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
|
|
|
|
|
if (rom.ItemType == ItemType.Rom
|
|
|
|
|
|
&& ((Rom)rom).Size == -1
|
|
|
|
|
|
&& ((Rom)rom).CRC == "null")
|
|
|
|
|
|
{
|
|
|
|
|
|
Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName);
|
|
|
|
|
|
|
|
|
|
|
|
rom.Name = (rom.Name == "null" ? "-" : rom.Name);
|
|
|
|
|
|
((Rom)rom).Size = Constants.SizeZero;
|
|
|
|
|
|
((Rom)rom).CRC = ((Rom)rom).CRC == "null" ? Constants.CRCZero : null;
|
|
|
|
|
|
((Rom)rom).MD5 = ((Rom)rom).MD5 == "null" ? Constants.MD5Zero : null;
|
2020-06-05 22:26:44 -07:00
|
|
|
|
((Rom)rom).RIPEMD160 = ((Rom)rom).RIPEMD160 == "null" ? Constants.RIPEMD160Zero : null;
|
2019-01-11 13:43:15 -08:00
|
|
|
|
((Rom)rom).SHA1 = ((Rom)rom).SHA1 == "null" ? Constants.SHA1Zero : null;
|
|
|
|
|
|
((Rom)rom).SHA256 = ((Rom)rom).SHA256 == "null" ? Constants.SHA256Zero : null;
|
|
|
|
|
|
((Rom)rom).SHA384 = ((Rom)rom).SHA384 == "null" ? Constants.SHA384Zero : null;
|
|
|
|
|
|
((Rom)rom).SHA512 = ((Rom)rom).SHA512 == "null" ? Constants.SHA512Zero : null;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Now, output the rom data
|
|
|
|
|
|
WriteDatItem(sw, rom, ignoreblanks);
|
|
|
|
|
|
|
|
|
|
|
|
// Set the new data to compare against
|
|
|
|
|
|
lastgame = rom.MachineName;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Write the file footer out
|
|
|
|
|
|
WriteFooter(sw);
|
|
|
|
|
|
|
|
|
|
|
|
Globals.Logger.Verbose("File written!" + Environment.NewLine);
|
|
|
|
|
|
sw.Dispose();
|
|
|
|
|
|
fs.Dispose();
|
|
|
|
|
|
}
|
|
|
|
|
|
catch (Exception ex)
|
|
|
|
|
|
{
|
|
|
|
|
|
Globals.Logger.Error(ex.ToString());
|
|
|
|
|
|
return false;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Write out DAT header using the supplied StreamWriter
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="sw">StreamWriter to output to</param>
|
|
|
|
|
|
/// <returns>True if the data was written, false on error</returns>
|
|
|
|
|
|
private bool WriteHeader(StreamWriter sw)
|
|
|
|
|
|
{
|
|
|
|
|
|
try
|
|
|
|
|
|
{
|
|
|
|
|
|
string header = "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>\n"
|
|
|
|
|
|
+ "<dat xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\" xsi:noNamespaceSchemaLocation=\"datas.xsd\">\n"
|
|
|
|
|
|
+ "\t<configuration>\n"
|
2019-03-29 00:15:40 -07:00
|
|
|
|
+ "\t\t<datName>" + WebUtility.HtmlEncode(Name) + "</datName>\n"
|
2019-01-11 13:43:15 -08:00
|
|
|
|
+ "\t\t<datVersion>" + Count + "</datVersion>\n"
|
|
|
|
|
|
+ "\t\t<system>none</system>\n"
|
|
|
|
|
|
+ "\t\t<screenshotsWidth>240</screenshotsWidth>\n"
|
|
|
|
|
|
+ "\t\t<screenshotsHeight>160</screenshotsHeight>\n"
|
|
|
|
|
|
+ "\t\t<infos>\n"
|
|
|
|
|
|
+ "\t\t\t<title visible=\"false\" inNamingOption=\"true\" default=\"false\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<location visible=\"true\" inNamingOption=\"true\" default=\"true\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<publisher visible=\"true\" inNamingOption=\"true\" default=\"true\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<sourceRom visible=\"true\" inNamingOption=\"true\" default=\"true\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<saveType visible=\"true\" inNamingOption=\"true\" default=\"true\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<romSize visible=\"true\" inNamingOption=\"true\" default=\"true\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<releaseNumber visible=\"true\" inNamingOption=\"true\" default=\"false\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<languageNumber visible=\"true\" inNamingOption=\"true\" default=\"false\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<comment visible=\"true\" inNamingOption=\"true\" default=\"false\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<romCRC visible=\"true\" inNamingOption=\"true\" default=\"false\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<im1CRC visible=\"false\" inNamingOption=\"false\" default=\"false\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<im2CRC visible=\"false\" inNamingOption=\"false\" default=\"false\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<languages visible=\"true\" inNamingOption=\"true\" default=\"true\"/>\n"
|
|
|
|
|
|
+ "\t\t</infos>\n"
|
|
|
|
|
|
+ "\t\t<canOpen>\n"
|
|
|
|
|
|
+ "\t\t\t<extension>.bin</extension>\n"
|
|
|
|
|
|
+ "\t\t</canOpen>\n"
|
|
|
|
|
|
+ "\t\t<newDat>\n"
|
2019-03-29 00:15:40 -07:00
|
|
|
|
+ "\t\t\t<datVersionURL>" + WebUtility.HtmlEncode(Url) + "</datVersionURL>\n"
|
|
|
|
|
|
+ "\t\t\t<datURL fileName=\"" + WebUtility.HtmlEncode(FileName) + ".zip\">" + WebUtility.HtmlEncode(Url) + "</datURL>\n"
|
|
|
|
|
|
+ "\t\t\t<imURL>" + WebUtility.HtmlEncode(Url) + "</imURL>\n"
|
2019-01-11 13:43:15 -08:00
|
|
|
|
+ "\t\t</newDat>\n"
|
|
|
|
|
|
+ "\t\t<search>\n"
|
|
|
|
|
|
+ "\t\t\t<to value=\"location\" default=\"true\" auto=\"true\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<to value=\"romSize\" default=\"true\" auto=\"false\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<to value=\"languages\" default=\"true\" auto=\"true\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<to value=\"saveType\" default=\"false\" auto=\"false\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<to value=\"publisher\" default=\"false\" auto=\"true\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<to value=\"sourceRom\" default=\"false\" auto=\"true\"/>\n"
|
|
|
|
|
|
+ "\t\t</search>\n"
|
|
|
|
|
|
+ "\t\t<romTitle >%u - %n</romTitle>\n"
|
|
|
|
|
|
+ "\t</configuration>\n"
|
|
|
|
|
|
+ "\t<games>\n";
|
|
|
|
|
|
|
|
|
|
|
|
// Write the header out
|
|
|
|
|
|
sw.Write(header);
|
|
|
|
|
|
sw.Flush();
|
|
|
|
|
|
}
|
|
|
|
|
|
catch (Exception ex)
|
|
|
|
|
|
{
|
|
|
|
|
|
Globals.Logger.Error(ex.ToString());
|
|
|
|
|
|
return false;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Write out Game start using the supplied StreamWriter
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="sw">StreamWriter to output to</param>
|
|
|
|
|
|
/// <returns>True if the data was written, false on error</returns>
|
|
|
|
|
|
private bool WriteEndGame(StreamWriter sw)
|
|
|
|
|
|
{
|
|
|
|
|
|
try
|
|
|
|
|
|
{
|
|
|
|
|
|
string state = "\t\t</game>\n";
|
|
|
|
|
|
|
|
|
|
|
|
sw.Write(state);
|
|
|
|
|
|
sw.Flush();
|
|
|
|
|
|
}
|
|
|
|
|
|
catch (Exception ex)
|
|
|
|
|
|
{
|
|
|
|
|
|
Globals.Logger.Error(ex.ToString());
|
|
|
|
|
|
return false;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Write out DatItem using the supplied StreamWriter
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="sw">StreamWriter to output to</param>
|
|
|
|
|
|
/// <param name="rom">DatItem object to be output</param>
|
|
|
|
|
|
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
|
|
|
|
|
/// <returns>True if the data was written, false on error</returns>
|
|
|
|
|
|
private bool WriteDatItem(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
|
|
|
|
|
|
{
|
|
|
|
|
|
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
|
|
|
|
|
if (ignoreblanks
|
|
|
|
|
|
&& (rom.ItemType == ItemType.Rom
|
|
|
|
|
|
&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
|
|
|
|
|
|
{
|
|
|
|
|
|
return true;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
try
|
|
|
|
|
|
{
|
|
|
|
|
|
string state = "";
|
|
|
|
|
|
|
|
|
|
|
|
// Pre-process the item name
|
|
|
|
|
|
ProcessItemName(rom, true);
|
|
|
|
|
|
|
|
|
|
|
|
state += "\t\t<game>\n"
|
|
|
|
|
|
+ "\t\t\t<imageNumber>1</imageNumber>\n"
|
|
|
|
|
|
+ "\t\t\t<releaseNumber>1</releaseNumber>\n"
|
2019-03-29 00:15:40 -07:00
|
|
|
|
+ "\t\t\t<title>" + (!ExcludeFields[(int)Field.Name] ? WebUtility.HtmlEncode(rom.Name) : "") + "</title>\n"
|
2019-01-11 13:43:15 -08:00
|
|
|
|
+ "\t\t\t<saveType>None</saveType>\n";
|
|
|
|
|
|
|
|
|
|
|
|
if (rom.ItemType == ItemType.Rom)
|
|
|
|
|
|
{
|
|
|
|
|
|
state += "\t\t\t<romSize>" + (!ExcludeFields[(int)Field.Size] ? ((Rom)rom).Size.ToString() : "") + "</romSize>\n";
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
state += "\t\t\t<publisher>None</publisher>\n"
|
|
|
|
|
|
+ "\t\t\t<location>0</location>\n"
|
|
|
|
|
|
+ "\t\t\t<sourceRom>None</sourceRom>\n"
|
|
|
|
|
|
+ "\t\t\t<language>0</language>\n";
|
|
|
|
|
|
|
|
|
|
|
|
if (rom.ItemType == ItemType.Disk)
|
|
|
|
|
|
{
|
|
|
|
|
|
state += "\t\t\t<files>\n"
|
|
|
|
|
|
+ (((Disk)rom).MD5 != null
|
|
|
|
|
|
? "\t\t\t\t<romMD5 extension=\".chd\">" + (!ExcludeFields[(int)Field.MD5] ? ((Disk)rom).MD5.ToUpperInvariant() : "") + "</romMD5>\n"
|
|
|
|
|
|
: "\t\t\t\t<romSHA1 extension=\".chd\">" + (!ExcludeFields[(int)Field.SHA1] ? ((Disk)rom).SHA1.ToUpperInvariant() : "") + "</romSHA1>\n")
|
|
|
|
|
|
+ "\t\t\t</files>\n";
|
|
|
|
|
|
}
|
|
|
|
|
|
else if (rom.ItemType == ItemType.Rom)
|
|
|
|
|
|
{
|
|
|
|
|
|
string tempext = "." + Utilities.GetExtension(((Rom)rom).Name);
|
|
|
|
|
|
|
|
|
|
|
|
state += "\t\t\t<files>\n"
|
|
|
|
|
|
+ (((Rom)rom).CRC != null
|
|
|
|
|
|
? "\t\t\t\t<romCRC extension=\"" + tempext + "\">" + (!ExcludeFields[(int)Field.CRC] ? ((Rom)rom).CRC.ToUpperInvariant() : "") + "</romCRC>\n"
|
|
|
|
|
|
: ((Rom)rom).MD5 != null
|
|
|
|
|
|
? "\t\t\t\t<romMD5 extension=\"" + tempext + "\">" + (!ExcludeFields[(int)Field.MD5] ? ((Rom)rom).MD5.ToUpperInvariant() : "") + "</romMD5>\n"
|
|
|
|
|
|
: "\t\t\t\t<romSHA1 extension=\"" + tempext + "\">" + (!ExcludeFields[(int)Field.SHA1] ? ((Rom)rom).SHA1.ToUpperInvariant() : "") + "</romSHA1>\n")
|
|
|
|
|
|
+ "\t\t\t</files>\n";
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
state += "\t\t\t<im1CRC>00000000</im1CRC>\n"
|
|
|
|
|
|
+ "\t\t\t<im2CRC>00000000</im2CRC>\n"
|
|
|
|
|
|
+ "\t\t\t<comment></comment>\n"
|
|
|
|
|
|
+ "\t\t\t<duplicateID>0</duplicateID>\n"
|
|
|
|
|
|
+ "\t\t</game>\n";
|
|
|
|
|
|
|
|
|
|
|
|
sw.Write(state);
|
|
|
|
|
|
sw.Flush();
|
|
|
|
|
|
}
|
|
|
|
|
|
catch (Exception ex)
|
|
|
|
|
|
{
|
|
|
|
|
|
Globals.Logger.Error(ex.ToString());
|
|
|
|
|
|
return false;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// Write out DAT footer using the supplied StreamWriter
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
/// <param name="sw">StreamWriter to output to</param>
|
|
|
|
|
|
/// <returns>True if the data was written, false on error</returns>
|
|
|
|
|
|
private bool WriteFooter(StreamWriter sw)
|
|
|
|
|
|
{
|
|
|
|
|
|
try
|
|
|
|
|
|
{
|
|
|
|
|
|
string footer = "\t\t</game>"
|
|
|
|
|
|
+ "\t</games>\n"
|
|
|
|
|
|
+ "\t<gui>\n"
|
|
|
|
|
|
+ "\t\t<images width=\"487\" height=\"162\">\n"
|
|
|
|
|
|
+ "\t\t\t<image x=\"0\" y=\"0\" width=\"240\" height=\"160\"/>\n"
|
|
|
|
|
|
+ "\t\t\t<image x=\"245\" y=\"0\" width=\"240\" height=\"160\"/>\n"
|
|
|
|
|
|
+ "\t\t</images>\n"
|
|
|
|
|
|
+ "\t</gui>\n"
|
|
|
|
|
|
+ "</dat>";
|
|
|
|
|
|
|
|
|
|
|
|
// Write the footer out
|
|
|
|
|
|
sw.Write(footer);
|
|
|
|
|
|
sw.Flush();
|
|
|
|
|
|
}
|
|
|
|
|
|
catch (Exception ex)
|
|
|
|
|
|
{
|
|
|
|
|
|
Globals.Logger.Error(ex.ToString());
|
|
|
|
|
|
return false;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
2017-10-09 18:04:49 -07:00
|
|
|
|
}
|