Files
SabreTools/SabreHelper/Output.cs

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C#
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using System;
using System.Collections.Generic;
using Mono.Data.Sqlite;
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using System.IO;
using System.Linq;
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using System.Text;
using System.Web;
namespace SabreTools.Helper
{
public class Output
{
/// <summary>
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/// Create and open an output file for writing direct from a dictionary
/// </summary>
/// <param name="datdata">All information for creating the datfile header</param>
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/// <param name="outDir">Set the output directory</param>
/// <param name="logger">Logger object for console and/or file output</param>
/// <param name="norename">True if games should only be compared on game and file name (default), false if system and source are counted</param>
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/// <returns>True if the DAT was written correctly, false otherwise</returns>
/// <remarks>
/// The following features have been requested for file output:
/// - Have the ability to strip special (non-ASCII) characters from rom information
/// - Add a flag for ignoring roms with blank sizes
/// </remarks>
public static bool WriteDatfile(DatData datdata, string outDir, Logger logger, bool norename = true)
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{
// Get all values in the dictionary and write out
SortedDictionary<string, List<RomData>> sortable = new SortedDictionary<string, List<RomData>>();
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long count = 0;
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foreach (List<RomData> roms in datdata.Roms.Values)
{
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List<RomData> newroms = roms;
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if (datdata.MergeRoms)
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{
newroms = RomManipulation.Merge(newroms);
}
foreach (RomData rom in newroms)
{
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count++;
string key = (norename ? "" : rom.SystemID.ToString().PadLeft(10, '0') + "-" + rom.SourceID.ToString().PadLeft(10, '0') + "-") + rom.Game.ToLowerInvariant();
if (sortable.ContainsKey(key))
{
sortable[key].Add(rom);
}
else
{
List<RomData> temp = new List<RomData>();
temp.Add(rom);
sortable.Add(key, temp);
}
}
}
logger.User("A total of " + count + " file hashes will be written out to file");
// Now write out to file
// If it's empty, use the current folder
if (outDir.Trim() == "")
{
outDir = Environment.CurrentDirectory;
}
// Double check the outdir for the end delim
if (!outDir.EndsWith(Path.DirectorySeparatorChar.ToString()))
{
outDir += Path.DirectorySeparatorChar;
}
// Create the output directory if it doesn't already exist
Directory.CreateDirectory(outDir);
// (currently uses current time, change to "last updated time")
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logger.User("Opening file for writing: " + outDir + datdata.Description + (datdata.OutputFormat == OutputFormat.Xml ? ".xml" : ".dat"));
try
{
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FileStream fs = File.Create(outDir + datdata.Description + (datdata.OutputFormat == OutputFormat.Xml ? ".xml" : ".dat"));
StreamWriter sw = new StreamWriter(fs, Encoding.UTF8);
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string header = "";
switch (datdata.OutputFormat)
{
case OutputFormat.ClrMamePro:
header = "clrmamepro (\n" +
"\tname \"" + HttpUtility.HtmlEncode(datdata.Name) + "\"\n" +
"\tdescription \"" + HttpUtility.HtmlEncode(datdata.Description) + "\"\n" +
"\tcategory \"" + HttpUtility.HtmlEncode(datdata.Category) + "\"\n" +
"\tversion \"" + HttpUtility.HtmlEncode(datdata.Version) + "\"\n" +
"\tdate \"" + HttpUtility.HtmlEncode(datdata.Date) + "\"\n" +
"\tauthor \"" + HttpUtility.HtmlEncode(datdata.Author) + "\"\n" +
"\tcomment \"" + HttpUtility.HtmlEncode(datdata.Comment) + "\"\n" +
(datdata.ForcePacking == ForcePacking.Unzip ? "\tforcezipping no\n" : "") +
")\n";
break;
case OutputFormat.RomCenter:
header = "[CREDITS]\n" +
"author=" + HttpUtility.HtmlEncode(datdata.Author) + "\n" +
"version=" + HttpUtility.HtmlEncode(datdata.Version) + "\n" +
"comment=" + HttpUtility.HtmlEncode(datdata.Comment) + "\n" +
"[DAT]\n" +
"version=2.50\n" +
"split=" + (datdata.ForceMerging == ForceMerging.Split ? "1" : "0") + "\n" +
"merge=" + (datdata.ForceMerging == ForceMerging.Full ? "1" : "0") + "\n" +
"[EMULATOR]\n" +
"refname=" + HttpUtility.HtmlEncode(datdata.Name) + "\n" +
"version=" + HttpUtility.HtmlEncode(datdata.Description) + "\n" +
"[GAMES]\n";
break;
case OutputFormat.Xml:
header = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" +
"<!DOCTYPE datafile PUBLIC \"-//Logiqx//DTD ROM Management Datafile//EN\" \"http://www.logiqx.com/Dats/datafile.dtd\">\n\n" +
"<datafile>\n" +
"\t<header>\n" +
"\t\t<name>" + HttpUtility.HtmlEncode(datdata.Name) + "</name>\n" +
"\t\t<description>" + HttpUtility.HtmlEncode(datdata.Description) + "</description>\n" +
"\t\t<category>" + HttpUtility.HtmlEncode(datdata.Category) + "</category>\n" +
"\t\t<version>" + HttpUtility.HtmlEncode(datdata.Version) + "</version>\n" +
"\t\t<date>" + HttpUtility.HtmlEncode(datdata.Date) + "</date>\n" +
"\t\t<author>" + HttpUtility.HtmlEncode(datdata.Author) + "</author>\n" +
"\t\t<comment>" + HttpUtility.HtmlEncode(datdata.Comment) + "</comment>\n" +
(datdata.Type != null && datdata.Type != "" ? "\t\t<type>" + datdata.Type + "</type>\n" : "") +
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(datdata.ForcePacking == ForcePacking.Unzip ? "\t\t<clrmamepro forcepacking=\"unzip\" />\n" : "") +
"\t</header>\n";
break;
}
// Write the header out
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sw.Write(header);
// Write out each of the machines and roms
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string lastgame = null;
foreach (List<RomData> roms in sortable.Values)
{
foreach (RomData rom in roms)
{
string state = "";
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if (lastgame != null && lastgame.ToLowerInvariant() != rom.Game.ToLowerInvariant())
{
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switch (datdata.OutputFormat)
{
case OutputFormat.ClrMamePro:
state += ")\n";
break;
case OutputFormat.Xml:
state += "\t</machine>\n";
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break;
}
}
if (lastgame == null || lastgame.ToLowerInvariant() != rom.Game.ToLowerInvariant())
{
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switch (datdata.OutputFormat)
{
case OutputFormat.ClrMamePro:
state += "game (\n\tname \"" + rom.Game + "\"\n" +
"\tdescription \"" + rom.Game + "\"\n";
break;
case OutputFormat.Xml:
state += "\t<machine name=\"" + HttpUtility.HtmlEncode(rom.Game) + "\">\n" +
"\t\t<description>" + HttpUtility.HtmlEncode(rom.Game) + "</description>\n";
break;
}
}
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// Now output the rom data
switch (datdata.OutputFormat)
{
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case OutputFormat.ClrMamePro:
state += "\t" + rom.Type + " ( name \"" + rom.Name + "\"" +
(rom.Size != 0 ? " size " + rom.Size : "") +
(rom.CRC != "" ? " crc " + rom.CRC.ToLowerInvariant() : "") +
(rom.MD5 != "" ? " md5 " + rom.MD5.ToLowerInvariant() : "") +
(rom.SHA1 != "" ? " sha1 " + rom.SHA1.ToLowerInvariant() : "") +
" )\n";
break;
case OutputFormat.MissFile:
string pre = datdata.Prefix + (datdata.Quotes ? "\"" : "");
string post = (datdata.Quotes ? "\"" : "") + datdata.Postfix;
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// If we're in Romba mode, the state is consistent
if (datdata.Romba)
{
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// We can only write out if there's a SHA-1
if (rom.SHA1 != "")
{
string name = "/" + rom.SHA1.Substring(0, 2) + "/" + rom.SHA1.Substring(2, 2) + "/" + rom.SHA1.Substring(4, 2) + "/" +
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rom.SHA1.Substring(6, 2) + "/" + rom.SHA1 + ".gz\n";
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state += pre + name + post;
}
}
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// Otherwise, use any flags
else
{
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string name = (datdata.UseGame ? rom.Game : rom.Name);
if (datdata.RepExt != "")
{
string dir = Path.GetDirectoryName(name);
dir = (dir.EndsWith(Path.DirectorySeparatorChar.ToString()) ? dir : dir + Path.DirectorySeparatorChar);
dir = (dir.StartsWith(Path.DirectorySeparatorChar.ToString()) ? dir.Remove(0, 1) : dir);
name = dir + Path.GetFileNameWithoutExtension(name) + datdata.RepExt;
}
if (datdata.AddExt != "")
{
name += datdata.AddExt;
}
if (!datdata.UseGame && datdata.GameName)
{
name = (rom.Game.EndsWith(Path.DirectorySeparatorChar.ToString()) ? rom.Game : rom.Game + Path.DirectorySeparatorChar) + name;
}
if (datdata.UseGame && rom.Game != lastgame)
{
state += pre + name + post + "\n";
lastgame = rom.Game;
}
else if (!datdata.UseGame)
{
state += pre + name + post + "\n";
}
}
break;
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case OutputFormat.RomCenter:
state += "¬¬¬" + HttpUtility.HtmlEncode(rom.Game) +
"¬" + HttpUtility.HtmlEncode(rom.Game) +
"¬" + HttpUtility.HtmlEncode(rom.Name) +
"¬" + rom.CRC.ToLowerInvariant() +
"¬" + (rom.Size != -1 ? rom.Size.ToString() : "") + "¬¬¬\n";
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break;
case OutputFormat.Xml:
state += "\t\t<" + rom.Type + " name=\"" + HttpUtility.HtmlEncode(rom.Name) + "\"" +
(rom.Size != -1 ? " size=\"" + rom.Size + "\"" : "") +
(rom.CRC != "" ? " crc=\"" + rom.CRC.ToLowerInvariant() + "\"" : "") +
(rom.MD5 != "" ? " md5=\"" + rom.MD5.ToLowerInvariant() + "\"" : "") +
(rom.SHA1 != "" ? " sha1=\"" + rom.SHA1.ToLowerInvariant() + "\"" : "") +
"/>\n";
break;
}
lastgame = rom.Game;
sw.Write(state);
}
}
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string footer = "";
switch (datdata.OutputFormat)
{
case OutputFormat.ClrMamePro:
footer = ")";
break;
case OutputFormat.Xml:
footer = "\t</machine>\n</datafile>";
break;
}
sw.Write(footer);
logger.Log("File written!" + Environment.NewLine);
sw.Close();
fs.Close();
}
catch (Exception ex)
{
logger.Error(ex.ToString());
return false;
}
return true;
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}
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}
}