Files
SabreTools/SabreTools.Helper/Objects/Stats.cs

151 lines
4.8 KiB
C#
Raw Normal View History

2016-05-26 23:55:46 -07:00
using System;
using System.Collections.Generic;
2016-06-13 23:54:13 -07:00
namespace SabreTools.Helper
{
2016-05-27 09:28:33 -07:00
/// <summary>
/// Get statistics on one or more DAT files
/// </summary>
2016-05-27 09:38:25 -07:00
public class Stats
{
2016-05-27 09:28:33 -07:00
// Private instance variables
private List<String> _inputs;
private bool _single;
private Logger _logger;
2016-05-27 09:28:33 -07:00
/// <summary>
/// Create a new UncompressedSize object
/// </summary>
/// <param name="inputs">List of files and folders to parse</param>
/// <param name="single">True if single DAT stats are output, false otherwise</param>
/// <param name="logger">Logger object for file and console output</param>
2016-05-27 09:38:25 -07:00
public Stats(List<String> inputs, bool single, Logger logger)
2016-05-27 09:28:33 -07:00
{
_inputs = inputs;
_single = single;
_logger = logger;
}
2016-05-27 09:28:33 -07:00
/// <summary>
/// Output all requested statistics
/// </summary>
/// <returns>True if output succeeded, false otherwise</returns>
public bool Process()
{
2016-05-26 23:55:46 -07:00
// Init all total variables
long totalSize = 0;
long totalGame = 0;
long totalRom = 0;
long totalDisk = 0;
long totalCRC = 0;
long totalMD5 = 0;
long totalSHA1 = 0;
long totalNodump = 0;
2016-05-27 09:28:33 -07:00
/// Now process each of the input files
foreach (string filename in _inputs)
{
_logger.Log("Beginning stat collection for '" + filename + "'");
2016-05-26 23:55:46 -07:00
List<String> games = new List<String>();
DatFile datdata = new DatFile();
DatFile.Parse(filename, 0, 0, ref datdata, _logger);
SortedDictionary<string, List<DatItem>> newroms = DatFile.BucketByGame(datdata.Files, false, true, _logger, false);
2016-05-27 09:28:33 -07:00
// Output single DAT stats (if asked)
if (_single)
{
_logger.User(@"\nFor file '" + filename + @"':
--------------------------------------------------");
OutputStats(datdata, _logger);
2016-05-27 09:28:33 -07:00
}
2016-05-27 09:38:25 -07:00
else
{
_logger.User("Adding stats for file '" + filename + "'\n");
2016-05-27 09:38:25 -07:00
}
2016-05-26 23:55:46 -07:00
// Add single DAT stats to totals
totalSize += datdata.TotalSize;
totalGame += newroms.Count;
totalRom += datdata.RomCount;
totalDisk += datdata.DiskCount;
totalCRC += datdata.CRCCount;
totalMD5 += datdata.MD5Count;
totalSHA1 += datdata.SHA1Count;
totalNodump += datdata.NodumpCount;
}
2016-05-26 23:55:46 -07:00
// Output total DAT stats
2016-05-27 11:05:16 -07:00
if (!_single) { _logger.User(""); }
DatFile totaldata = new DatFile
{
TotalSize = totalSize,
RomCount = totalRom,
DiskCount = totalDisk,
CRCCount = totalCRC,
MD5Count = totalMD5,
SHA1Count = totalSHA1,
NodumpCount = totalNodump,
};
2016-05-27 09:28:33 -07:00
_logger.User(@"For ALL DATs found
--------------------------------------------------");
OutputStats(totaldata, _logger, game:totalGame);
_logger.User(@"
2016-05-27 09:28:33 -07:00
Please check the log folder if the stats scrolled offscreen");
return true;
}
/// <summary>
/// Output the stats in a human-readable format
/// </summary>
/// <param name="datdata">DatData object to read stats from</param>
/// <param name="logger">Logger object for file and console writing</param>
/// <param name="recalculate">True if numbers should be recalculated for the DAT, false otherwise (default)</param>
/// <param name="game">Number of games to use, -1 means recalculate games (default)</param>
public static void OutputStats(DatFile datdata, Logger logger, bool recalculate = false, long game = -1)
{
if (recalculate)
{
// Wipe out any stats already there
datdata.RomCount = 0;
datdata.DiskCount = 0;
datdata.TotalSize = 0;
datdata.CRCCount = 0;
datdata.MD5Count = 0;
datdata.SHA1Count = 0;
datdata.NodumpCount = 0;
// Loop through and add
foreach (List<DatItem> roms in datdata.Files.Values)
{
foreach (Rom rom in roms)
{
2016-08-29 13:50:55 -07:00
datdata.RomCount += (rom.Type == ItemType.Rom ? 1 : 0);
datdata.DiskCount += (rom.Type == ItemType.Disk ? 1 : 0);
datdata.TotalSize += (rom.ItemStatus == ItemStatus.Nodump ? 0 : rom.Size);
datdata.CRCCount += (String.IsNullOrEmpty(rom.CRC) ? 0 : 1);
datdata.MD5Count += (String.IsNullOrEmpty(rom.MD5) ? 0 : 1);
datdata.SHA1Count += (String.IsNullOrEmpty(rom.SHA1) ? 0 : 1);
datdata.NodumpCount += (rom.ItemStatus == ItemStatus.Nodump ? 1 : 0);
}
}
}
SortedDictionary<string, List<DatItem>> newroms = DatFile.BucketByGame(datdata.Files, false, true, logger, false);
2016-08-26 09:49:43 -07:00
if (datdata.TotalSize < 0)
{
datdata.TotalSize = Int64.MaxValue + datdata.TotalSize;
}
2016-06-29 13:19:14 -07:00
logger.User(" Uncompressed size: " + Style.GetBytesReadable(datdata.TotalSize) + @"
Games found: " + (game == -1 ? newroms.Count : game) + @"
Roms found: " + datdata.RomCount + @"
Disks found: " + datdata.DiskCount + @"
Roms with CRC: " + datdata.CRCCount + @"
Roms with MD5: " + datdata.MD5Count + @"
Roms with SHA-1: " + datdata.SHA1Count + @"
Roms with Nodump status: " + datdata.NodumpCount + @"
");
}
}
}