mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
304 lines
9.5 KiB
C#
304 lines
9.5 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using SabreTools.Library.Data;
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using SabreTools.Library.Items;
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using SabreTools.Library.Tools;
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#if MONO
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using System.IO;
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using Directory = Alphaleonis.Win32.Filesystem.Directory;
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using PathFormat = Alphaleonis.Win32.Filesystem.PathFormat;
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#else
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using Alphaleonis.Win32.Filesystem;
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using BinaryReader = System.IO.BinaryReader;
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using FileStream = System.IO.FileStream;
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using MemoryStream = System.IO.MemoryStream;
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using SearchOption = System.IO.SearchOption;
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using SeekOrigin = System.IO.SeekOrigin;
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using Stream = System.IO.Stream;
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#endif
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using SharpCompress.Common;
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namespace SabreTools.Library.FileTypes
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{
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/// <summary>
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/// Represents a folder for reading and writing
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/// </summary>
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public class Folder : BaseArchive
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{
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#region Constructors
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/// <summary>
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/// Create a new folder with no base file
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/// </summary>
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public Folder()
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: base()
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{
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}
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/// <summary>
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/// Create a new folder from the given file
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/// </summary>
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/// <param name="filename">Name of the file to use as an archive</param>
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/// <param name="read">True for opening file as read, false for opening file as write</param>
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public Folder(string filename)
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: base(filename)
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{
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}
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#endregion
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#region Extraction
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/// <summary>
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/// Attempt to extract a file as an archive
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/// </summary>
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/// <param name="outDir">Output directory for archive extraction</param>
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/// <returns>True if the extraction was a success, false otherwise</returns>
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public override bool ExtractAll(string outDir)
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{
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// Copy all files from the current folder to the output directory recursively
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try
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{
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// Make sure the folders exist
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Directory.CreateDirectory(_filename);
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Directory.CreateDirectory(outDir);
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Directory.Copy(_filename, outDir, true, PathFormat.FullPath);
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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/// <summary>
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/// Attempt to extract a file from an archive
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/// </summary>
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/// <param name="entryName">Name of the entry to be extracted</param>
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/// <param name="outDir">Output directory for archive extraction</param>
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/// <returns>Name of the extracted file, null on error</returns>
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public override string ExtractEntry(string entryName, string outDir)
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{
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string realentry = null;
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// Copy single file from the current folder to the output directory, if exists
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try
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{
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// Make sure the folders exist
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Directory.CreateDirectory(_filename);
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Directory.CreateDirectory(outDir);
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// Get all files from the input directory
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List<string> files = FileTools.RetrieveFiles(_filename, new List<string>());
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// Now sort through to find the first file that matches
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string match = files.Where(s => s.EndsWith(entryName)).FirstOrDefault();
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// If we had a file, copy that over to the new name
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if (!String.IsNullOrEmpty(match))
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{
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realentry = match;
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File.Copy(match, Path.Combine(outDir, entryName));
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}
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return realentry;
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}
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return realentry;
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}
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/// <summary>
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/// Attempt to extract a stream from an archive
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/// </summary>
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/// <param name="entryName">Name of the entry to be extracted</param>
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/// <param name="realEntry">Output representing the entry name that was found</param>
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/// <returns>MemoryStream representing the entry, null on error</returns>
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public override (MemoryStream, string) ExtractEntryStream(string entryName)
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{
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MemoryStream ms = new MemoryStream();
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string realentry = null;
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// Copy single file from the current folder to the output directory, if exists
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try
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{
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// Make sure the folders exist
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Directory.CreateDirectory(_filename);
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// Get all files from the input directory
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List<string> files = FileTools.RetrieveFiles(_filename, new List<string>());
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// Now sort through to find the first file that matches
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string match = files.Where(s => s.EndsWith(entryName)).FirstOrDefault();
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// If we had a file, copy that over to the new name
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if (!String.IsNullOrEmpty(match))
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{
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FileTools.TryOpenRead(match).CopyTo(ms);
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realentry = match;
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}
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return (ms, realentry);
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}
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return (ms, realentry);
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}
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#endregion
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#region Information
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/// <summary>
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/// Generate a list of DatItem objects from the header values in an archive
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/// </summary>
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/// <param name="omitFromScan">Hash representing the hashes that should be skipped</param>
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/// <param name="date">True if entry dates should be included, false otherwise (default)</param>
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/// <returns>List of DatItem objects representing the found data</returns>
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/// <remarks>TODO: All instances of Hash.DeepHashes should be made into 0x0 eventually</remarks>
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public override List<Rom> GetArchiveFileInfo(Hash omitFromScan = Hash.DeepHashes, bool date = false)
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{
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throw new NotImplementedException();
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}
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/// <summary>
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/// Generate a list of empty folders in an archive
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/// </summary>
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/// <param name="input">Input file to get data from</param>
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/// <returns>List of empty folders in the archive</returns>
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public override List<string> GetEmptyFolders()
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{
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throw new NotImplementedException();
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}
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#endregion
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#region Writing
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/// <summary>
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/// Write an input file to a torrent LRZip file
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/// </summary>
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/// <param name="inputFile">Input filename to be moved</param>
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/// <param name="outDir">Output directory to build to</param>
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/// <param name="rom">DatItem representing the new information</param>
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/// <param name="date">True if the date from the DAT should be used if available, false otherwise (default)</param>
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/// <param name="romba">True if files should be output in Romba depot folders, false otherwise</param>
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/// <returns>True if the write was a success, false otherwise</returns>
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/// <remarks>This works for now, but it can be sped up by using Ionic.Zip or another zlib wrapper that allows for header values built-in. See edc's code.</remarks>
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public override bool Write(string inputFile, string outDir, Rom rom, bool date = false, bool romba = false)
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{
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throw new NotImplementedException();
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}
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/// <summary>
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/// Write an input stream to a torrent LRZip file
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/// </summary>
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/// <param name="inputStream">Input stream to be moved</param>
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/// <param name="outDir">Output directory to build to</param>
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/// <param name="rom">DatItem representing the new information</param>
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/// <param name="date">True if the date from the DAT should be used if available, false otherwise (default)</param>
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/// <param name="romba">True if files should be output in Romba depot folders, false otherwise</param>
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/// <returns>True if the write was a success, false otherwise</returns>
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/// <remarks>This works for now, but it can be sped up by using Ionic.Zip or another zlib wrapper that allows for header values built-in. See edc's code.</remarks>
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public override bool Write(Stream inputStream, string outDir, Rom rom, bool date = false, bool romba = false)
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{
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bool success = false;
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// If either input is null or empty, return
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if (inputStream == null || rom == null || rom.Name == null)
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{
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return success;
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}
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// If the stream is not readable, return
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if (!inputStream.CanRead)
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{
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return success;
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}
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// Set internal variables
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FileStream outputStream = null;
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// Get the output folder name from the first rebuild rom
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string fileName = Path.Combine(outDir, Style.RemovePathUnsafeCharacters(rom.MachineName), Style.RemovePathUnsafeCharacters(rom.Name));
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try
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{
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// If the full output path doesn't exist, create it
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if (!Directory.Exists(Path.GetDirectoryName(fileName)))
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{
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Directory.CreateDirectory(Path.GetDirectoryName(fileName));
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}
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// Overwrite output files by default
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outputStream = FileTools.TryCreate(fileName);
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// If the output stream isn't null
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if (outputStream != null)
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{
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// Copy the input stream to the output
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inputStream.Seek(0, SeekOrigin.Begin);
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int bufferSize = 4096 * 128;
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byte[] ibuffer = new byte[bufferSize];
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int ilen;
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while ((ilen = inputStream.Read(ibuffer, 0, bufferSize)) > 0)
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{
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outputStream.Write(ibuffer, 0, ilen);
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outputStream.Flush();
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}
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outputStream.Dispose();
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if (rom.Type == ItemType.Rom)
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{
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if (date && !String.IsNullOrEmpty(((Rom)rom).Date))
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{
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File.SetCreationTime(fileName, DateTime.Parse(((Rom)rom).Date));
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}
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}
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success = true;
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex);
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success = false;
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}
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finally
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{
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inputStream.Dispose();
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outputStream?.Dispose();
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}
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return success;
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}
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/// <summary>
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/// Write a set of input files to a torrent LRZip archive (assuming the same output archive name)
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/// </summary>
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/// <param name="inputFiles">Input files to be moved</param>
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/// <param name="outDir">Output directory to build to</param>
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/// <param name="rom">DatItem representing the new information</param>
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/// <param name="date">True if the date from the DAT should be used if available, false otherwise (default)</param>
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/// <param name="romba">True if files should be output in Romba depot folders, false otherwise</param>
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/// <returns>True if the archive was written properly, false otherwise</returns>
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public override bool Write(List<string> inputFiles, string outDir, List<Rom> roms, bool date = false, bool romba = false)
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{
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throw new NotImplementedException();
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}
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#endregion
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}
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}
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