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SabreTools/DATabase/Helper/Converters.cs

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using System;
using System.Linq;
using System.Text.RegularExpressions;
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using System.Xml;
using System.Xml.Linq;
namespace SabreTools.Helper
{
/// <summary>
/// Provide DAT conversion functionality
/// </summary>
class Converters
{
// Regex matching patterns
private static string _headerPattern = @"(^.*?) \($";
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private static string _itemPattern = @"^\s+(\S*?) (.*)";
private static string _endPattern = @"^\s*\)\s*$";
/// <summary>
/// Convert a RomVault style DAT to an XML derived DAT
/// </summary>
/// <param name="filecontents">Array of strings representing the input file</param>
/// <returns>XElement representing the output XML DAT file</returns>
public static XElement RomVaultToXML (string[] filecontents)
{
XElement elem = new XElement("datafile");
bool block = false;
for (int k = 0; k < filecontents.Length; k++)
{
string line = filecontents[k];
// If the line is the header or a game
if (Regex.IsMatch(line, _headerPattern))
{
GroupCollection gc = Regex.Match(line, _headerPattern).Groups;
if (gc[1].Value == "clrmamepro" || gc[1].Value == "romvault")
{
elem.Add(new XElement("header"));
elem = elem.Elements("header").Last();
}
else
{
elem.Add(new XElement(gc[1].Value));
elem = elem.Elements(gc[1].Value).Last();
}
block = true;
}
// If the line is a rom or disk and we're in a block
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else if ((line.Trim().StartsWith("rom (") || line.Trim().StartsWith("disk (")) && block)
{
string[] gc = line.Trim().Split(' ');
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XElement temp = new XElement(gc[0]);
// Loop over all attributes and add them if possible
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bool quote = false;
string attrib = "", val = "";
for (int i = 2; i < gc.Length; i++)
{
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// Even number of quotes, not in a quote, not in attribute
if (Regex.Matches(gc[i], "\"").Count % 2 == 0 && !quote && attrib == "")
{
attrib = gc[i].Replace("\"", "");
}
// Even number of quotes, not in a quote, in attribute
else if (Regex.Matches(gc[i], "\"").Count % 2 == 0 && !quote && attrib != "")
{
temp.SetAttributeValue(attrib, gc[i].Replace("\"", ""));
attrib = "";
}
// Even number of quotes, in a quote, not in attribute
else if (Regex.Matches(gc[i], "\"").Count % 2 == 0 && quote && attrib == "")
{
// Attributes can't have quoted names
}
// Even number of quotes, in a quote, in attribute
else if (Regex.Matches(gc[i], "\"").Count % 2 == 0 && quote && attrib != "")
{
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val += " " + gc[i];
}
// Odd number of quotes, not in a quote, not in attribute
else if (Regex.Matches(gc[i], "\"").Count % 2 == 1 && !quote && attrib == "")
{
// Attributes can't have quoted names
}
// Odd number of quotes, not in a quote, in attribute
else if (Regex.Matches(gc[i], "\"").Count % 2 == 1 && !quote && attrib != "")
{
val = gc[i].Replace("\"", "");
quote = true;
}
// Odd number of quotes, in a quote, not in attribute
else if (Regex.Matches(gc[i], "\"").Count % 2 == 1 && quote && attrib == "")
{
quote = false;
}
// Odd number of quotes, in a quote, in attribute
else if (Regex.Matches(gc[i], "\"").Count % 2 == 1 && quote && attrib != "")
{
val += " " + gc[i].Replace("\"", "");
temp.SetAttributeValue(attrib, val);
quote = false;
attrib = "";
val = "";
}
}
elem.Add(new XElement(temp));
}
// If the line is anything but a rom or disk and we're in a block
else if (Regex.IsMatch(line, _itemPattern) && block)
{
GroupCollection gc = Regex.Match(line, _itemPattern).Groups;
if (gc[1].Value == "name" && elem.Name != "header")
{
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elem.SetAttributeValue(gc[1].Value, gc[2].Value.Replace("\"", ""));
elem.Add(new XElement("description", gc[2].Value.Replace("\"", "")));
}
else
{
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elem.Add(new XElement(gc[1].Value, gc[2].Value.Replace("\"", "")));
}
}
// If we find an end bracket that's not associated with anything else, the block is done
else if (Regex.IsMatch(line, _endPattern) && block)
{
block = false;
elem = elem.Parent;
}
}
return elem;
}
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/// <summary>
/// Convert an XML derived DAT to a RomVault style DAT
/// </summary>
/// <param name="root">XElement representing the file</param>
/// <returns>String representing the output RomVault DAT file</returns>
public static String XMLToRomVault(XmlDocument root)
{
string output = "";
// Experimental looping using only XML parsing
XmlNode node = root.FirstChild;
if (node != null && node.Name == "xml")
{
// Skip over everything that's not an element
while (node.NodeType != XmlNodeType.Element)
{
node = node.NextSibling;
}
}
// Once we find the main body, enter it
if (node != null && (node.Name == "datafile" || node.Name == "softwarelist"))
{
node = node.FirstChild;
}
// Read the header if it exists
if (node != null && node.Name == "header")
{
output += "clrmamepro (";
XmlNode child = node.FirstChild;
while (child != null)
{
output += "\n\t" + child.Name + " \"" + child.InnerText + "\"";
child = child.NextSibling;
}
output += "\n)";
// Skip over anything that's not an element
while (node.NodeType != XmlNodeType.Element)
{
node = node.NextSibling;
}
}
while (node != null)
{
if (node.NodeType == XmlNodeType.Element && (node.Name == "machine" || node.Name == "game" || node.Name == "software"))
{
// There are rare cases where a malformed XML will not have the required attributes. We can only skip them.
if (node.Attributes.Count == 0)
{
node = node.NextSibling;
continue;
}
output += "\ngame (\n\tname \"" + node.Attributes["name"].Value;
// Get the roms from the machine
if (node.HasChildNodes)
{
// If this node has children, traverse the children
foreach (XmlNode child in node.ChildNodes)
{
// If we find a rom or disk, add it
if (node.NodeType == XmlNodeType.Element && (child.Name == "rom" || child.Name == "disk"))
{
output += "\n\t" + child.Name + " ( name \"" + child.Attributes["name"].Value + "\"" +
(child.Attributes["size"] != null ? " size " + Int32.Parse(child.Attributes["size"].Value) : "") +
(child.Attributes["crc"] != null ? " crc " + child.Attributes["crc"].Value.ToLowerInvariant().Trim() : "") +
(child.Attributes["md5"] != null ? " md5 " + child.Attributes["md5"].Value.ToLowerInvariant().Trim() : "") +
(child.Attributes["sha1"] != null ? " sha1 " + child.Attributes["sha1"].Value.ToLowerInvariant().Trim() : "") + " )";
}
// If we find the signs of a software list, traverse the children
else if (child.NodeType == XmlNodeType.Element && child.Name == "part" && child.HasChildNodes)
{
foreach (XmlNode part in child.ChildNodes)
{
// If we find a dataarea, traverse the children
if (part.NodeType == XmlNodeType.Element && part.Name == "dataarea")
{
foreach (XmlNode data in part.ChildNodes)
{
// If we find a rom or disk, add it
if (data.NodeType == XmlNodeType.Element && (data.Name == "rom" || data.Name == "disk") && data.Attributes["name"] != null)
{
output += "\n\t" + data.Name + " ( name \"" + data.Attributes["name"].Value +
(data.Attributes["size"] != null ? " size " + Int32.Parse(data.Attributes["size"].Value) : "") +
(data.Attributes["crc"] != null ? " crc " + data.Attributes["crc"].Value.ToLowerInvariant().Trim() : "") +
(data.Attributes["md5"] != null ? " md5 " + data.Attributes["md5"].Value.ToLowerInvariant().Trim() : "") +
(data.Attributes["sha1"] != null ? " sha1 " + data.Attributes["sha1"].Value.ToLowerInvariant().Trim() : "") + " )";
}
}
}
}
}
else
{
output += "\n\t" + child.Name + " \"" + child.InnerText + "\"";
}
}
}
output += "\n)";
}
node = node.NextSibling;
}
return output;
}
}
}