Files
SabreTools/SabreTools.Library/DatFiles/Listrom.cs

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using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
using SabreTools.Library.Data;
using SabreTools.Library.DatItems;
using SabreTools.Library.Tools;
using NaturalSort;
namespace SabreTools.Library.DatFiles
{
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/// <summary>
/// Represents parsing and writing of a MAME Listrom DAT
/// </summary>
internal class Listrom : DatFile
{
/// <summary>
/// Constructor designed for casting a base DatFile
/// </summary>
/// <param name="datFile">Parent DatFile to copy from</param>
public Listrom(DatFile datFile)
: base(datFile, cloneHeader: false)
{
}
/// <summary>
/// Parse a MAME Listrom DAT and return all found games and roms within
/// </summary>
/// <param name="filename">Name of the file to be parsed</param>
/// <param name="sysid">System ID for the DAT</param>
/// <param name="srcid">Source ID for the DAT</param>
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
/// <remarks>
/// In a new style MAME listrom DAT, each game has the following format:
///
/// ROMs required for driver "005".
/// Name Size Checksum
/// 1346b.cpu-u25 2048 CRC(8e68533e) SHA1(a257c556d31691068ed5c991f1fb2b51da4826db)
/// 6331.sound-u8 32 BAD CRC(1d298cb0) SHA1(bb0bb62365402543e3154b9a77be9c75010e6abc) BAD_DUMP
/// 16v8h-blue.u24 279 NO GOOD DUMP KNOWN
/// </remarks>
public override void ParseFile(
// Standard Dat parsing
string filename,
int sysid,
int srcid,
// Miscellaneous
bool keep,
bool clean,
bool remUnicode)
{
// Open a file reader
Encoding enc = Utilities.GetEncoding(filename);
StreamReader sr = new StreamReader(Utilities.TryOpenRead(filename), enc);
string gamename = string.Empty;
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while (!sr.EndOfStream)
{
string line = sr.ReadLine().Trim();
// If we have a blank line, we just skip it
if (string.IsNullOrWhiteSpace(line))
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{
continue;
}
// If we have the descriptor line, ignore it
else if (line == "Name Size Checksum")
{
continue;
}
// If we have the beginning of a game, set the name of the game
else if (line.StartsWith("ROMs required for"))
{
gamename = Regex.Match(line, @"^ROMs required for \S*? string.Empty(.*?)string.Empty\.").Groups[1].Value;
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}
// If we have a machine with no required roms (usually internal devices), skip it
else if (line.StartsWith("No ROMs required for"))
{
continue;
}
// Otherwise, we assume we have a rom that we need to add
else
{
// First, we preprocess the line so that the rom name is consistently correct
string romname = string.Empty;
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string[] split = line.Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries);
// If the line doesn't have the 4 spaces of padding, check for 3
if (split.Length == 1)
split = line.Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries);
// If the split is still unsuccessful, log it and skip
if (split.Length == 1)
Globals.Logger.Warning($"Possibly malformed line: '{line}'");
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romname = split[0];
line = line.Substring(romname.Length);
// Next we separate the ROM into pieces
split = line.Split(new char[0], StringSplitOptions.RemoveEmptyEntries);
// Standard Disks have 2 pieces (name, sha1)
if (split.Length == 1)
{
Disk disk = new Disk()
{
Name = romname,
SHA1 = Utilities.CleanListromHashData(split[0]),
MachineName = gamename,
};
ParseAddHelper(disk, clean, remUnicode);
}
// Baddump Disks have 4 pieces (name, BAD, sha1, BAD_DUMP)
else if (split.Length == 3 && line.EndsWith("BAD_DUMP"))
{
Disk disk = new Disk()
{
Name = romname,
SHA1 = Utilities.CleanListromHashData(split[1]),
ItemStatus = ItemStatus.BadDump,
MachineName = gamename,
};
ParseAddHelper(disk, clean, remUnicode);
}
// Standard ROMs have 4 pieces (name, size, crc, sha1)
else if (split.Length == 3)
{
if (!Int64.TryParse(split[0], out long size))
size = 0;
Rom rom = new Rom()
{
Name = romname,
Size = size,
CRC = Utilities.CleanListromHashData(split[1]),
SHA1 = Utilities.CleanListromHashData(split[2]),
MachineName = gamename,
};
ParseAddHelper(rom, clean, remUnicode);
}
// Nodump Disks have 5 pieces (name, NO, GOOD, DUMP, KNOWN)
else if (split.Length == 4 && line.EndsWith("NO GOOD DUMP KNOWN"))
{
Disk disk = new Disk()
{
Name = romname,
ItemStatus = ItemStatus.Nodump,
MachineName = gamename,
};
ParseAddHelper(disk, clean, remUnicode);
}
// Baddump ROMs have 6 pieces (name, size, BAD, crc, sha1, BAD_DUMP)
else if (split.Length == 5 && line.EndsWith("BAD_DUMP"))
{
if (!Int64.TryParse(split[0], out long size))
size = 0;
Rom rom = new Rom()
{
Name = romname,
Size = size,
CRC = Utilities.CleanListromHashData(split[2]),
SHA1 = Utilities.CleanListromHashData(split[3]),
ItemStatus = ItemStatus.BadDump,
MachineName = gamename,
};
ParseAddHelper(rom, clean, remUnicode);
}
// Nodump ROMs have 6 pieces (name, size, NO, GOOD, DUMP, KNOWN)
else if (split.Length == 5 && line.EndsWith("NO GOOD DUMP KNOWN"))
{
if (!Int64.TryParse(split[0], out long size))
size = 0;
Rom rom = new Rom()
{
Name = romname,
Size = size,
ItemStatus = ItemStatus.Nodump,
MachineName = gamename,
};
ParseAddHelper(rom, clean, remUnicode);
}
// If we have something else, it's invalid
else
{
Globals.Logger.Warning($"Invalid line detected: '{romname} {line}'");
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}
}
}
}
/// <summary>
/// Create and open an output file for writing direct from a dictionary
/// </summary>
/// <param name="outfile">Name of the file to write to</param>
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
/// <returns>True if the DAT was written correctly, false otherwise</returns>
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
{
try
{
Globals.Logger.User($"Opening file for writing: {outfile}");
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FileStream fs = Utilities.TryCreate(outfile);
// If we get back null for some reason, just log and return
if (fs == null)
{
Globals.Logger.Warning($"File '{outfile}' could not be created for writing! Please check to see if the file is writable");
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return false;
}
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
// Write out each of the machines and roms
string lastgame = null;
// Get a properly sorted set of keys
List<string> keys = Keys;
keys.Sort(new NaturalComparer());
foreach (string key in keys)
{
List<DatItem> roms = this[key];
// Resolve the names in the block
roms = DatItem.ResolveNames(roms);
for (int index = 0; index < roms.Count; index++)
{
DatItem rom = roms[index];
// There are apparently times when a null rom can skip by, skip them
if (rom.Name == null || rom.MachineName == null)
{
Globals.Logger.Warning("Null rom found!");
continue;
}
// If we have a different game and we're not at the start of the list, output the end of last item
if (lastgame != null && lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
WriteEndGame(sw);
// If we have a new game, output the beginning of the new item
if (lastgame == null || lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
WriteStartGame(sw, rom);
// If we have a "null" game (created by DATFromDir or something similar), log it to file
if (rom.ItemType == ItemType.Rom
&& ((Rom)rom).Size == -1
&& ((Rom)rom).CRC == "null")
{
Globals.Logger.Verbose($"Empty folder found: {rom.MachineName}");
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rom.Name = (rom.Name == "null" ? "-" : rom.Name);
((Rom)rom).Size = Constants.SizeZero;
((Rom)rom).CRC = ((Rom)rom).CRC == "null" ? Constants.CRCZero : null;
((Rom)rom).MD5 = ((Rom)rom).MD5 == "null" ? Constants.MD5Zero : null;
((Rom)rom).SHA1 = ((Rom)rom).SHA1 == "null" ? Constants.SHA1Zero : null;
((Rom)rom).SHA256 = ((Rom)rom).SHA256 == "null" ? Constants.SHA256Zero : null;
((Rom)rom).SHA384 = ((Rom)rom).SHA384 == "null" ? Constants.SHA384Zero : null;
((Rom)rom).SHA512 = ((Rom)rom).SHA512 == "null" ? Constants.SHA512Zero : null;
}
// Now, output the rom data
WriteDatItem(sw, rom, ignoreblanks);
// Set the new data to compare against
lastgame = rom.MachineName;
}
}
Globals.Logger.Verbose("File written!" + Environment.NewLine);
sw.Dispose();
fs.Dispose();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
/// <summary>
/// Write out Game start using the supplied StreamWriter
/// </summary>
/// <param name="sw">StreamWriter to output to</param>
/// <param name="rom">DatItem object to be output</param>
/// <returns>True if the data was written, false on error</returns>
private bool WriteStartGame(StreamWriter sw, DatItem rom)
{
try
{
// No game should start with a path separator
rom.MachineName = rom.MachineName.TrimStart(Path.DirectorySeparatorChar);
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// Build the state based on excluded fields
string state = $"ROMs required for driver \"{rom.GetField(Field.MachineName, ExcludeFields)}\".\n";
state += "Name Size Checksum\n";
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sw.Write(state);
sw.Flush();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
/// <summary>
/// Write out Game end using the supplied StreamWriter
/// </summary>
/// <param name="sw">StreamWriter to output to</param>
/// <returns>True if the data was written, false on error</returns>
private bool WriteEndGame(StreamWriter sw)
{
try
{
string state = "\n";
sw.Write(state);
sw.Flush();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
/// <summary>
/// Write out DatItem using the supplied StreamWriter
/// </summary>
/// <param name="sw">StreamWriter to output to</param>
/// <param name="datItem">DatItem object to be output</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
/// <returns>True if the data was written, false on error</returns>
private bool WriteDatItem(StreamWriter sw, DatItem datItem, bool ignoreblanks = false)
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{
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
if (ignoreblanks && (datItem.ItemType == ItemType.Rom && ((datItem as Rom).Size == 0 || (datItem as Rom).Size == -1)))
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return true;
try
{
string state = string.Empty;
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// Pre-process the item name
ProcessItemName(datItem, true);
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// Build the state based on excluded fields
switch (datItem.ItemType)
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{
case ItemType.Archive:
case ItemType.BiosSet:
case ItemType.Release:
case ItemType.Sample:
// We don't output these at all for Listrom
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break;
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case ItemType.Disk:
var disk = datItem as Disk;
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// The name is padded out to a particular length
if (disk.Name.Length < 43)
state += disk.Name.PadRight(43, ' ');
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else
state += disk.Name + " ";
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// If we have a baddump, put the first indicator
if (!ExcludeFields[(int)Field.Status] && disk.ItemStatus == ItemStatus.BadDump)
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state += " BAD";
// If we have a nodump, write out the indicator
if (!ExcludeFields[(int)Field.Status] && disk.ItemStatus == ItemStatus.Nodump)
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state += " NO GOOD DUMP KNOWN";
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// Otherwise, write out the SHA-1 hash
else if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA1, ExcludeFields)))
state += $" SHA1({disk.SHA1})";
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// If we have a baddump, put the second indicator
if (!ExcludeFields[(int)Field.Status] && disk.ItemStatus == ItemStatus.BadDump)
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state += " BAD_DUMP";
state += "\n";
break;
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case ItemType.Rom:
var rom = datItem as Rom;
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// The name is padded out to a particular length
if (rom.Name.Length < 40)
state += rom.Name.PadRight(43 - rom.Size.ToString().Length, ' ');
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else
state += rom.Name + " ";
// If we don't have a nodump, write out the size
if (rom.ItemStatus != ItemStatus.Nodump)
state += rom.Size;
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// If we have a baddump, put the first indicator
if (!ExcludeFields[(int)Field.Status] && rom.ItemStatus == ItemStatus.BadDump)
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state += " BAD";
// If we have a nodump, write out the indicator
if (!ExcludeFields[(int)Field.Status] && rom.ItemStatus == ItemStatus.Nodump)
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{
state += " NO GOOD DUMP KNOWN";
}
// Otherwise, write out the CRC and SHA-1 hashes
else
{
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.CRC, ExcludeFields)))
state += $" CRC({rom.CRC})";
if (!string.IsNullOrWhiteSpace(datItem.GetField(Field.SHA1, ExcludeFields)))
state += $" SHA1({rom.SHA1})";
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}
// If we have a baddump, put the second indicator
if (!ExcludeFields[(int)Field.Status] && rom.ItemStatus == ItemStatus.BadDump)
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state += " BAD_DUMP";
state += "\n";
break;
}
sw.Write(state);
sw.Flush();
}
catch (Exception ex)
{
Globals.Logger.Error(ex.ToString());
return false;
}
return true;
}
}
}