Add external CRC class, fix file hashing

This commit is contained in:
Matt Nadareski
2016-04-11 17:03:00 -07:00
parent 7589e8119e
commit 045cfeb92f
3 changed files with 185 additions and 21 deletions

119
DATFromDir/CRC32.cs Normal file
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@@ -0,0 +1,119 @@
// Copyright (c) Damien Guard. All rights reserved.
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
// Originally published at http://damieng.com/blog/2006/08/08/calculating_crc32_in_c_and_net
using System;
using System.Collections.Generic;
using System.Security.Cryptography;
namespace DamienG.Security.Cryptography
{
/// <summary>
/// Implements a 32-bit CRC hash algorithm compatible with Zip etc.
/// </summary>
/// <remarks>
/// Crc32 should only be used for backward compatibility with older file formats
/// and algorithms. It is not secure enough for new applications.
/// If you need to call multiple times for the same data either use the HashAlgorithm
/// interface or remember that the result of one Compute call needs to be ~ (XOR) before
/// being passed in as the seed for the next Compute call.
/// </remarks>
public sealed class Crc32 : HashAlgorithm
{
public const UInt32 DefaultPolynomial = 0xedb88320u;
public const UInt32 DefaultSeed = 0xffffffffu;
static UInt32[] defaultTable;
readonly UInt32 seed;
readonly UInt32[] table;
UInt32 hash;
public Crc32()
: this(DefaultPolynomial, DefaultSeed)
{
}
public Crc32(UInt32 polynomial, UInt32 seed)
{
table = InitializeTable(polynomial);
this.seed = hash = seed;
}
public override void Initialize()
{
hash = seed;
}
protected override void HashCore(byte[] array, int ibStart, int cbSize)
{
hash = CalculateHash(table, hash, array, ibStart, cbSize);
}
protected override byte[] HashFinal()
{
var hashBuffer = UInt32ToBigEndianBytes(~hash);
HashValue = hashBuffer;
return hashBuffer;
}
public override int HashSize { get { return 32; } }
public static UInt32 Compute(byte[] buffer)
{
return Compute(DefaultSeed, buffer);
}
public static UInt32 Compute(UInt32 seed, byte[] buffer)
{
return Compute(DefaultPolynomial, seed, buffer);
}
public static UInt32 Compute(UInt32 polynomial, UInt32 seed, byte[] buffer)
{
return ~CalculateHash(InitializeTable(polynomial), seed, buffer, 0, buffer.Length);
}
static UInt32[] InitializeTable(UInt32 polynomial)
{
if (polynomial == DefaultPolynomial && defaultTable != null)
return defaultTable;
var createTable = new UInt32[256];
for (var i = 0; i < 256; i++)
{
var entry = (UInt32)i;
for (var j = 0; j < 8; j++)
if ((entry & 1) == 1)
entry = (entry >> 1) ^ polynomial;
else
entry = entry >> 1;
createTable[i] = entry;
}
if (polynomial == DefaultPolynomial)
defaultTable = createTable;
return createTable;
}
static UInt32 CalculateHash(UInt32[] table, UInt32 seed, IList<byte> buffer, int start, int size)
{
var crc = seed;
for (var i = start; i < size - start; i++)
crc = (crc >> 8) ^ table[buffer[i] ^ crc & 0xff];
return crc;
}
static byte[] UInt32ToBigEndianBytes(UInt32 uint32)
{
var result = BitConverter.GetBytes(uint32);
if (BitConverter.IsLittleEndian)
Array.Reverse(result);
return result;
}
}
}

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@@ -8,6 +8,8 @@ using System.Text;
using System.Threading.Tasks;
using System.Web;
using DamienG.Security.Cryptography;
namespace SabreTools
{
class DATFromDir
@@ -37,7 +39,7 @@ namespace SabreTools
};
// Get an output array going that has the right mappings (parent, name, size, hash)
List<Tuple<string, string, long, string>> roms = new List<Tuple<string, string, long, string>>();
List<Tuple<string, string, long, string, string, string>> roms = new List<Tuple<string, string, long, string, string, string>>();
// This is where the main loop would go
foreach (string item in Directory.GetFiles(_basePath, "*", SearchOption.AllDirectories))
@@ -51,7 +53,9 @@ namespace SabreTools
bool encounteredErrors = zip.StandardError.ReadToEnd().Contains("ERROR");
// Get a list of files including size and hash
// Get a list of files including size and hashes
Crc32 crc = new Crc32();
MD5 md5 = MD5.Create();
SHA1 sha1 = SHA1.Create();
// If the file was an archive and was extracted successfully, check it
@@ -59,41 +63,83 @@ namespace SabreTools
{
foreach (string entry in Directory.GetFiles(_tempDir, "*", SearchOption.AllDirectories))
{
FileStream fs = File.OpenRead(entry);
string tempHash = BitConverter.ToString(sha1.ComputeHash(fs)).Replace("-", "");
fs.Close();
string fileCRC = String.Empty;
string fileMD5 = String.Empty;
string fileSHA1 = String.Empty;
roms.Add(new Tuple<string, string, long, string>(
try
{
using (FileStream fs = File.Open(entry, FileMode.Open))
{
foreach (byte b in crc.ComputeHash(fs))
{
fileCRC += b.ToString("x2").ToLower();
}
}
using (FileStream fs = File.Open(entry, FileMode.Open))
{
fileMD5 = BitConverter.ToString(md5.ComputeHash(fs)).Replace("-", "");
}
using (FileStream fs = File.Open(entry, FileMode.Open))
{
fileSHA1 = BitConverter.ToString(sha1.ComputeHash(fs)).Replace("-", "");
}
}
catch (IOException)
{
continue;
}
roms.Add(new Tuple<string, string, long, string, string, string>(
Path.GetFileNameWithoutExtension(item),
entry.Remove(0, _tempDir.Length),
(new FileInfo(entry)).Length,
tempHash));
fileCRC,
fileMD5,
fileSHA1));
Console.WriteLine("File parsed: " + entry.Remove(0, _tempDir.Length));
}
}
// Otherwise, just get the info on the file itself
else if (!Directory.Exists(item))
else if (!Directory.Exists(item) && File.Exists(item))
{
FileStream fs;
string fileCRC = String.Empty;
string fileMD5 = String.Empty;
string fileSHA1 = String.Empty;
try
{
fs = File.OpenRead(item);
using (FileStream fs = File.Open(item, FileMode.Open))
{
foreach (byte b in crc.ComputeHash(fs))
{
fileCRC += b.ToString("x2").ToLower();
}
}
using (FileStream fs = File.Open(item, FileMode.Open))
{
fileMD5 = BitConverter.ToString(md5.ComputeHash(fs)).Replace("-", "");
}
using (FileStream fs = File.Open(item, FileMode.Open))
{
fileSHA1 = BitConverter.ToString(sha1.ComputeHash(fs)).Replace("-", "");
}
}
catch (IOException)
{
continue;
}
string tempHash = BitConverter.ToString(sha1.ComputeHash(fs)).Replace("-", "");
fs.Close();
string actualpath = Path.GetDirectoryName(item.Remove(0, _basePath.Length)).Replace('/', '\\').Split('\\')[0];
roms.Add(new Tuple<string, string, long, string>(
roms.Add(new Tuple<string, string, long, string, string, string>(
(actualpath == "" ? "Default" : actualpath),
item.Remove(0, _basePath.Length).Remove(0, actualpath.Length + (actualpath != "" ? 1 : 0)),
(new FileInfo(item)).Length,
tempHash));
fileCRC,
fileMD5,
fileSHA1));
Console.WriteLine("File parsed: " + item.Remove(0, _basePath.Length));
}
@@ -106,16 +152,12 @@ namespace SabreTools
}
// Order the roms by name of parent, then name of rom
roms.Sort(delegate (Tuple<string, string, long, string> A, Tuple<string, string, long, string> B)
roms.Sort(delegate (Tuple<string, string, long, string, string, string> A, Tuple<string, string, long, string, string, string> B)
{
if (A.Item1 == B.Item1)
{
if (A.Item2 == B.Item2)
{
if (A.Item3 == B.Item3)
{
return String.Compare(A.Item4, B.Item4);
}
return (int)(A.Item3 - B.Item3);
}
return String.Compare(A.Item2, B.Item2);
@@ -152,7 +194,7 @@ namespace SabreTools
// Write out each of the machines and roms
string lastgame = "";
foreach (Tuple<string, string, long, string> rom in roms)
foreach (Tuple<string, string, long, string, string, string> rom in roms)
{
string state = "";
if (lastgame != "" && lastgame != rom.Item1)
@@ -168,7 +210,9 @@ namespace SabreTools
state += "\t\t<rom name=\"" + HttpUtility.HtmlEncode(rom.Item2) + "\"" +
(rom.Item3 != -1 ? " size=\"" + rom.Item3 + "\"" : "") +
(rom.Item4 != "" ? " sha1=\"" + rom.Item4.ToLowerInvariant() + "\"" : "") +
(rom.Item4 != "" ? " crc=\"" + rom.Item4.ToLowerInvariant() + "\"" : "") +
(rom.Item5 != "" ? " md5=\"" + rom.Item5.ToLowerInvariant() + "\"" : "") +
(rom.Item6 != "" ? " sha1=\"" + rom.Item6.ToLowerInvariant() + "\"" : "") +
" />\n";
lastgame = rom.Item1;

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@@ -44,6 +44,7 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="CRC32.cs" />
<Compile Include="DATFromDir.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>