Add new CMP test file, fix issues

This commit is contained in:
Matt Nadareski
2023-07-27 22:27:12 -04:00
parent de2db1516b
commit 064903cdbc
19 changed files with 10959 additions and 69 deletions

View File

@@ -1,7 +1,7 @@
namespace SabreTools.Models.ClrMamePro namespace SabreTools.Models.ClrMamePro
{ {
/// <remarks>archive</remarks> /// <remarks>archive</remarks>
public class Archive : ItemBase public class Archive
{ {
/// <remarks>name</remarks> /// <remarks>name</remarks>
public string Name { get; set; } public string Name { get; set; }

View File

@@ -1,7 +1,7 @@
namespace SabreTools.Models.ClrMamePro namespace SabreTools.Models.ClrMamePro
{ {
/// <remarks>biosset</remarks> /// <remarks>biosset</remarks>
public class BiosSet : ItemBase public class BiosSet
{ {
/// <remarks>name</remarks> /// <remarks>name</remarks>
public string Name { get; set; } public string Name { get; set; }

View File

@@ -0,0 +1,25 @@
namespace SabreTools.Models.ClrMamePro
{
/// <remarks>chip</remarks>
public class Chip
{
/// <remarks>type, (cpu|audio)</remarks>
public string Type { get; set; }
/// <remarks>name</remarks>
public string Name { get; set; }
/// <remarks>flags</remarks>
public string? Flags { get; set; }
/// <remarks>clock</remarks>
public string? Clock { get; set; }
#region DO NOT USE IN PRODUCTION
/// <remarks>Should be empty</remarks>
public object[]? ADDITIONAL_ELEMENTS { get; set; }
#endregion
}
}

View File

@@ -0,0 +1,22 @@
namespace SabreTools.Models.ClrMamePro
{
/// <remarks>dipswitch</remarks>
public class DipSwitch
{
/// <remarks>name</remarks>
public string Name { get; set; }
/// <remarks>entry</remarks>
public string[]? Entry { get; set; }
/// <remarks>default</remarks>
public string? Default { get; set; }
#region DO NOT USE IN PRODUCTION
/// <remarks>Should be empty</remarks>
public object[]? ADDITIONAL_ELEMENTS { get; set; }
#endregion
}
}

View File

@@ -1,7 +1,7 @@
namespace SabreTools.Models.ClrMamePro namespace SabreTools.Models.ClrMamePro
{ {
/// <remarks>disk</remarks> /// <remarks>disk</remarks>
public class Disk : ItemBase public class Disk
{ {
/// <remarks>name</remarks> /// <remarks>name</remarks>
public string Name { get; set; } public string Name { get; set; }

View File

@@ -0,0 +1,28 @@
namespace SabreTools.Models.ClrMamePro
{
/// <remarks>driver</remarks>
public class Driver
{
/// <remarks>status, (good|imperfect|preliminary)</remarks>
public string Status { get; set; }
/// <remarks>color, (good|imperfect|preliminary)</remarks>
public string Color { get; set; }
/// <remarks>sound, (good|imperfect|preliminary)</remarks>
public string Sound { get; set; }
/// <remarks>palettesize, Numeric?</remarks>
public string PaletteSize { get; set; }
/// <remarks>blit, (plain|dirty)</remarks>
public string Blit { get; set; }
#region DO NOT USE IN PRODUCTION
/// <remarks>Should be empty</remarks>
public object[]? ADDITIONAL_ELEMENTS { get; set; }
#endregion
}
}

View File

@@ -29,8 +29,52 @@ namespace SabreTools.Models.ClrMamePro
/// <remarks>sampleof</remarks> /// <remarks>sampleof</remarks>
public string? SampleOf { get; set; } public string? SampleOf { get; set; }
/// <remarks>release, biosset, rom, disk, media, sample, archive</remarks> /// <remarks>release</remarks>
public ItemBase[]? Item { get; set; } public Release[]? Release { get; set; }
/// <remarks>biosset</remarks>
public BiosSet[]? BiosSet { get; set; }
/// <remarks>rom</remarks>
public Rom[]? Rom { get; set; }
/// <remarks>disk</remarks>
public Disk[]? Disk { get; set; }
/// <remarks>sample</remarks>
public Sample[]? Sample { get; set; }
/// <remarks>archive</remarks>
public Archive[]? Archive { get; set; }
#region Aaru Extensions
/// <remarks>media, Appears after Disk</remarks>
public Media[]? Media { get; set; }
#endregion
#region MAME Extensions
/// <remarks>chip, Appears after Archive</remarks>
public Chip[]? Chip { get; set; }
/// <remarks>video, Appears after Chip</remarks>
public Video? Video { get; set; }
/// <remarks>sound, Appears after Video</remarks>
public Sound? Sound { get; set; }
/// <remarks>input, Appears after Sound</remarks>
public Input? Input { get; set; }
/// <remarks>dipswitch, Appears after Input</remarks>
public DipSwitch[]? DipSwitch { get; set; }
/// <remarks>driver, Appears after DipSwitch</remarks>
public Driver? Driver { get; set; }
#endregion
#region DO NOT USE IN PRODUCTION #region DO NOT USE IN PRODUCTION

View File

@@ -0,0 +1,31 @@
namespace SabreTools.Models.ClrMamePro
{
/// <remarks>input</remarks>
public class Input
{
/// <remarks>players, Numeric?</remarks>
public string Players { get; set; }
/// <remarks>control</remarks>
public string? Control { get; set; }
/// <remarks>buttons, Numeric?</remarks>
public string Buttons { get; set; }
/// <remarks>coins, Numeric?</remarks>
public string? Coins { get; set; }
/// <remarks>tilt</remarks>
public string? Tilt { get; set; }
/// <remarks>service</remarks>
public string? Service { get; set; }
#region DO NOT USE IN PRODUCTION
/// <remarks>Should be empty</remarks>
public object[]? ADDITIONAL_ELEMENTS { get; set; }
#endregion
}
}

View File

@@ -1,7 +0,0 @@
namespace SabreTools.Models.ClrMamePro
{
/// <summary>
/// Base class to unify the various item types
/// </summary>
public abstract class ItemBase { }
}

View File

@@ -1,7 +1,7 @@
namespace SabreTools.Models.ClrMamePro namespace SabreTools.Models.ClrMamePro
{ {
/// <remarks>media</remarks> /// <remarks>media</remarks>
public class Media : ItemBase public class Media
{ {
/// <remarks>name</remarks> /// <remarks>name</remarks>
public string Name { get; set; } public string Name { get; set; }

View File

@@ -1,7 +1,7 @@
namespace SabreTools.Models.ClrMamePro namespace SabreTools.Models.ClrMamePro
{ {
/// <remarks>release</remarks> /// <remarks>release</remarks>
public class Release : ItemBase public class Release
{ {
/// <remarks>name</remarks> /// <remarks>name</remarks>
public string Name { get; set; } public string Name { get; set; }

View File

@@ -1,7 +1,7 @@
namespace SabreTools.Models.ClrMamePro namespace SabreTools.Models.ClrMamePro
{ {
/// <remarks>rom</remarks> /// <remarks>rom</remarks>
public class Rom : ItemBase public class Rom
{ {
/// <remarks>name</remarks> /// <remarks>name</remarks>
public string Name { get; set; } public string Name { get; set; }
@@ -56,9 +56,19 @@ namespace SabreTools.Models.ClrMamePro
#endregion #endregion
#region MAME Extensions
/// <remarks>region; Appears after Status</remarks>
public string? Region { get; set; }
/// <remarks>offs; Appears after Flags</remarks>
public string? Offs { get; set; }
#endregion
#region No-Intro Extensions #region No-Intro Extensions
/// <remarks>serial; Appears after Status</remarks> /// <remarks>serial; Appears after Offs</remarks>
public string? Serial { get; set; } public string? Serial { get; set; }
/// <remarks>header; Appears after Serial</remarks> /// <remarks>header; Appears after Serial</remarks>

View File

@@ -1,7 +1,7 @@
namespace SabreTools.Models.ClrMamePro namespace SabreTools.Models.ClrMamePro
{ {
/// <remarks>sample</remarks> /// <remarks>sample</remarks>
public class Sample : ItemBase public class Sample
{ {
/// <remarks>name</remarks> /// <remarks>name</remarks>
public string Name { get; set; } public string Name { get; set; }

View File

@@ -0,0 +1,16 @@
namespace SabreTools.Models.ClrMamePro
{
/// <remarks>sound</remarks>
public class Sound
{
/// <remarks>channels, Numeric?</remarks>
public string Channels { get; set; }
#region DO NOT USE IN PRODUCTION
/// <remarks>Should be empty</remarks>
public object[]? ADDITIONAL_ELEMENTS { get; set; }
#endregion
}
}

View File

@@ -0,0 +1,34 @@
namespace SabreTools.Models.ClrMamePro
{
/// <remarks>video</remarks>
public class Video
{
/// <remarks>screen, (raster|vector)</remarks>
public string Screen { get; set; }
/// <remarks>orientation, (vertical|horizontal)</remarks>
public string Orientation { get; set; }
/// <remarks>x, Numeric?</remarks>
public string? X { get; set; }
/// <remarks>y, Numeric?</remarks>
public string? Y { get; set; }
/// <remarks>aspectx, Numeric?</remarks>
public string? AspectX { get; set; }
/// <remarks>aspecty, Numeric?</remarks>
public string? AspectY { get; set; }
/// <remarks>freq, Numeric?</remarks>
public string? Freq { get; set; }
#region DO NOT USE IN PRODUCTION
/// <remarks>Should be empty</remarks>
public object[]? ADDITIONAL_ELEMENTS { get; set; }
#endregion
}
}

View File

@@ -1,3 +1,4 @@
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Text; using System.Text;
@@ -51,8 +52,16 @@ namespace SabreTools.Serialization
string lastTopLevel = reader.TopLevel; string lastTopLevel = reader.TopLevel;
GameBase? game = null; GameBase? game = null;
var games = new List<GameBase?>(); var games = new List<GameBase>();
var items = new List<ItemBase?>(); var releases = new List<Release>();
var biosSets = new List<BiosSet>();
var roms = new List<Rom>();
var disks = new List<Disk>();
var medias = new List<Media>();
var samples = new List<Sample>();
var archives = new List<Archive>();
var chips = new List<Chip>();
var dipSwitches = new List<DipSwitch>();
var additional = new List<string>(); var additional = new List<string>();
var headerAdditional = new List<string>(); var headerAdditional = new List<string>();
@@ -81,11 +90,29 @@ namespace SabreTools.Serialization
case "machine": case "machine":
case "resource": case "resource":
case "set": case "set":
game.Item = items.ToArray(); game.Release = releases.ToArray();
game.BiosSet = biosSets.ToArray();
game.Rom = roms.ToArray();
game.Disk = disks.ToArray();
game.Media = medias.ToArray();
game.Sample = samples.ToArray();
game.Archive = archives.ToArray();
game.Chip = chips.ToArray();
game.DipSwitch = dipSwitches.ToArray();
game.ADDITIONAL_ELEMENTS = gameAdditional.ToArray(); game.ADDITIONAL_ELEMENTS = gameAdditional.ToArray();
games.Add(game); games.Add(game);
game = null; game = null;
items.Clear();
releases.Clear();
biosSets.Clear();
roms.Clear();
disks.Clear();
medias.Clear();
samples.Clear();
archives.Clear();
chips.Clear();
dipSwitches.Clear();
gameAdditional.Clear(); gameAdditional.Clear();
break; break;
default: default:
@@ -123,7 +150,8 @@ namespace SabreTools.Serialization
} }
// If we're in the doscenter block // If we're in the doscenter block
else if (reader.TopLevel == "clrmamepro" && reader.RowType == CmpRowType.Standalone) else if (reader.TopLevel == "clrmamepro"
&& reader.RowType == CmpRowType.Standalone)
{ {
// Create the block if we haven't already // Create the block if we haven't already
dat.ClrMamePro ??= new Models.ClrMamePro.ClrMamePro(); dat.ClrMamePro ??= new Models.ClrMamePro.ClrMamePro();
@@ -176,7 +204,7 @@ namespace SabreTools.Serialization
dat.ClrMamePro.ForcePacking = reader.Standalone?.Value; dat.ClrMamePro.ForcePacking = reader.Standalone?.Value;
break; break;
default: default:
headerAdditional.Add(item: reader.CurrentLine); headerAdditional.Add(reader.CurrentLine);
break; break;
} }
} }
@@ -224,14 +252,24 @@ namespace SabreTools.Serialization
case "sampleof": case "sampleof":
game.SampleOf = reader.Standalone?.Value; game.SampleOf = reader.Standalone?.Value;
break; break;
case "sample":
var sample = new Sample();
sample.Name = reader.Standalone?.Value;
sample.ADDITIONAL_ELEMENTS = Array.Empty<string>();
samples.Add(sample);
break;
default: default:
gameAdditional.Add(item: reader.CurrentLine); gameAdditional.Add(reader.CurrentLine);
break; break;
} }
} }
// If we're in an item block // If we're in an item block
else if (reader.TopLevel == "game" && reader.RowType == CmpRowType.Internal) else if ((reader.TopLevel == "game"
|| reader.TopLevel == "machine"
|| reader.TopLevel == "resource"
|| reader.TopLevel == "set")
&& reader.RowType == CmpRowType.Internal)
{ {
// Create the block // Create the block
switch (reader.InternalName) switch (reader.InternalName)
@@ -258,14 +296,14 @@ namespace SabreTools.Serialization
release.Default = kvp.Value; release.Default = kvp.Value;
break; break;
default: default:
itemAdditional.Add(item: reader.CurrentLine); itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break; break;
} }
} }
// Add the release to the list // Add the release to the list
release.ADDITIONAL_ELEMENTS = itemAdditional.ToArray(); release.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
items.Add(release); releases.Add(release);
itemAdditional.Clear(); itemAdditional.Clear();
break; break;
@@ -285,14 +323,14 @@ namespace SabreTools.Serialization
biosset.Default = kvp.Value; biosset.Default = kvp.Value;
break; break;
default: default:
itemAdditional.Add(item: reader.CurrentLine); itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break; break;
} }
} }
// Add the biosset to the list // Add the biosset to the list
biosset.ADDITIONAL_ELEMENTS = itemAdditional.ToArray(); biosset.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
items.Add(biosset); biosSets.Add(biosset);
itemAdditional.Clear(); itemAdditional.Clear();
break; break;
@@ -341,9 +379,15 @@ namespace SabreTools.Serialization
case "status": case "status":
rom.Status = kvp.Value; rom.Status = kvp.Value;
break; break;
case "region":
rom.Region = kvp.Value;
break;
case "flags": case "flags":
rom.Flags = kvp.Value; rom.Flags = kvp.Value;
break; break;
case "offs":
rom.Offs = kvp.Value;
break;
case "serial": case "serial":
rom.Serial = kvp.Value; rom.Serial = kvp.Value;
break; break;
@@ -360,14 +404,14 @@ namespace SabreTools.Serialization
rom.MIA = kvp.Value; rom.MIA = kvp.Value;
break; break;
default: default:
itemAdditional.Add(item: reader.CurrentLine); itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break; break;
} }
} }
// Add the rom to the list // Add the rom to the list
rom.ADDITIONAL_ELEMENTS = itemAdditional.ToArray(); rom.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
items.Add(rom); roms.Add(rom);
itemAdditional.Clear(); itemAdditional.Clear();
break; break;
@@ -396,14 +440,14 @@ namespace SabreTools.Serialization
disk.Flags = kvp.Value; disk.Flags = kvp.Value;
break; break;
default: default:
itemAdditional.Add(item: reader.CurrentLine); itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break; break;
} }
} }
// Add the disk to the list // Add the disk to the list
disk.ADDITIONAL_ELEMENTS = itemAdditional.ToArray(); disk.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
items.Add(disk); disks.Add(disk);
itemAdditional.Clear(); itemAdditional.Clear();
break; break;
@@ -429,14 +473,14 @@ namespace SabreTools.Serialization
media.SpamSum = kvp.Value; media.SpamSum = kvp.Value;
break; break;
default: default:
itemAdditional.Add(item: reader.CurrentLine); itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break; break;
} }
} }
// Add the media to the list // Add the media to the list
media.ADDITIONAL_ELEMENTS = itemAdditional.ToArray(); media.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
items.Add(media); medias.Add(media);
itemAdditional.Clear(); itemAdditional.Clear();
break; break;
@@ -450,14 +494,14 @@ namespace SabreTools.Serialization
sample.Name = kvp.Value; sample.Name = kvp.Value;
break; break;
default: default:
itemAdditional.Add(item: reader.CurrentLine); itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break; break;
} }
} }
// Add the sample to the list // Add the sample to the list
sample.ADDITIONAL_ELEMENTS = itemAdditional.ToArray(); sample.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
items.Add(sample); samples.Add(sample);
itemAdditional.Clear(); itemAdditional.Clear();
break; break;
@@ -471,14 +515,202 @@ namespace SabreTools.Serialization
archive.Name = kvp.Value; archive.Name = kvp.Value;
break; break;
default: default:
itemAdditional.Add(item: reader.CurrentLine); itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break; break;
} }
} }
// Add the archive to the list // Add the archive to the list
archive.ADDITIONAL_ELEMENTS = itemAdditional.ToArray(); archive.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
items.Add(archive); archives.Add(archive);
itemAdditional.Clear();
break;
case "chip":
var chip = new Chip();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "type":
chip.Type = kvp.Value;
break;
case "name":
chip.Name = kvp.Value;
break;
case "flags":
chip.Flags = kvp.Value;
break;
case "clock":
chip.Clock = kvp.Value;
break;
default:
itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the chip to the list
chip.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
chips.Add(chip);
itemAdditional.Clear();
break;
case "video":
var video = new Video();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "screen":
video.Screen = kvp.Value;
break;
case "orientation":
video.Orientation = kvp.Value;
break;
case "x":
video.X = kvp.Value;
break;
case "y":
video.Y = kvp.Value;
break;
case "aspectx":
video.AspectX = kvp.Value;
break;
case "aspecty":
video.AspectY = kvp.Value;
break;
case "freq":
video.Freq = kvp.Value;
break;
default:
itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the video to the game
video.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
game.Video = video;
itemAdditional.Clear();
break;
case "sound":
var sound = new Sound();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "channels":
sound.Channels = kvp.Value;
break;
default:
itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the sound to the game
sound.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
game.Sound = sound;
itemAdditional.Clear();
break;
case "input":
var input = new Input();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "players":
input.Players = kvp.Value;
break;
case "control":
input.Control = kvp.Value;
break;
case "buttons":
input.Buttons = kvp.Value;
break;
case "coins":
input.Coins = kvp.Value;
break;
case "tilt":
input.Tilt = kvp.Value;
break;
case "service":
input.Service = kvp.Value;
break;
default:
itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the input to the game
input.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
game.Input = input;
itemAdditional.Clear();
break;
case "dipswitch":
var dipswitch = new DipSwitch();
var entries = new List<string>();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "name":
dipswitch.Name = kvp.Value;
break;
case "entry":
entries.Add(kvp.Value);
break;
case "default":
dipswitch.Default = kvp.Value;
break;
default:
itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the dipswitch to the list
dipswitch.Entry = entries.ToArray();
dipswitch.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
dipSwitches.Add(dipswitch);
itemAdditional.Clear();
break;
case "driver":
var driver = new Driver();
foreach (var kvp in reader.Internal)
{
switch (kvp.Key?.ToLowerInvariant())
{
case "status":
driver.Status = kvp.Value;
break;
case "color":
driver.Color = kvp.Value;
break;
case "sound":
driver.Sound = kvp.Value;
break;
case "palettesize":
driver.PaletteSize = kvp.Value;
break;
case "blit":
driver.Blit = kvp.Value;
break;
default:
itemAdditional.Add($"{kvp.Key}: {kvp.Value}");
break;
}
}
// Add the driver to the game
driver.ADDITIONAL_ELEMENTS = itemAdditional.ToArray();
game.Driver = driver;
itemAdditional.Clear(); itemAdditional.Clear();
break; break;
@@ -490,7 +722,7 @@ namespace SabreTools.Serialization
else else
{ {
additional.Add(item: reader.CurrentLine); additional.Add(reader.CurrentLine);
} }
} }

View File

@@ -60,8 +60,9 @@ namespace SabreTools.Test.Parser
} }
[Theory] [Theory]
[InlineData("test-cmp-files.dat", 59)] [InlineData("test-cmp-files1.dat", 59, true)]
public void ClrMameProDeserializeTest(string path, long count) [InlineData("test-cmp-files2.dat", 312, false)]
public void ClrMameProDeserializeTest(string path, long count, bool expectHeader)
{ {
// Open the file for reading // Open the file for reading
string filename = System.IO.Path.Combine(Environment.CurrentDirectory, "TestData", path); string filename = System.IO.Path.Combine(Environment.CurrentDirectory, "TestData", path);
@@ -70,41 +71,85 @@ namespace SabreTools.Test.Parser
var dat = Serialization.ClrMamePro.Deserialize(filename); var dat = Serialization.ClrMamePro.Deserialize(filename);
// Validate the values // Validate the values
if (expectHeader)
{
Assert.NotNull(dat?.ClrMamePro); Assert.NotNull(dat?.ClrMamePro);
Assert.Null(dat.ClrMamePro.ADDITIONAL_ELEMENTS);
}
else
{
Assert.Null(dat?.ClrMamePro);
}
Assert.Equal(count, dat.Game.Length); Assert.Equal(count, dat.Game.Length);
// Validate we're not missing any attributes or elements // Validate we're not missing any attributes or elements
Assert.Empty(dat.ADDITIONAL_ELEMENTS); Assert.Empty(dat.ADDITIONAL_ELEMENTS);
Assert.Null(dat.ClrMamePro.ADDITIONAL_ELEMENTS);
foreach (var game in dat.Game) foreach (var game in dat.Game)
{ {
Assert.Empty(game.ADDITIONAL_ELEMENTS); Assert.Empty(game.ADDITIONAL_ELEMENTS);
foreach (var item in game.Item) foreach (var release in game.Release ?? Array.Empty<Models.ClrMamePro.Release>())
{ {
switch (item)
{
case Models.ClrMamePro.Release release:
Assert.Empty(release.ADDITIONAL_ELEMENTS); Assert.Empty(release.ADDITIONAL_ELEMENTS);
break;
case Models.ClrMamePro.BiosSet biosset:
Assert.Empty(biosset.ADDITIONAL_ELEMENTS);
break;
case Models.ClrMamePro.Rom rom:
Assert.Empty(rom.ADDITIONAL_ELEMENTS);
break;
case Models.ClrMamePro.Disk disk:
Assert.Empty(disk.ADDITIONAL_ELEMENTS);
break;
case Models.ClrMamePro.Media media:
Assert.Empty(media.ADDITIONAL_ELEMENTS);
break;
case Models.ClrMamePro.Sample sample:
Assert.Empty(sample.ADDITIONAL_ELEMENTS);
break;
case Models.ClrMamePro.Archive archive:
Assert.Empty(archive.ADDITIONAL_ELEMENTS);
break;
} }
foreach (var biosset in game.BiosSet ?? Array.Empty<Models.ClrMamePro.BiosSet>())
{
Assert.Empty(biosset.ADDITIONAL_ELEMENTS);
}
foreach (var rom in game.Rom ?? Array.Empty<Models.ClrMamePro.Rom>())
{
Assert.Empty(rom.ADDITIONAL_ELEMENTS);
}
foreach (var disk in game.Disk ?? Array.Empty<Models.ClrMamePro.Disk>())
{
Assert.Empty(disk.ADDITIONAL_ELEMENTS);
}
foreach (var media in game.Media ?? Array.Empty<Models.ClrMamePro.Media>())
{
Assert.Empty(media.ADDITIONAL_ELEMENTS);
}
foreach (var sample in game.Sample ?? Array.Empty<Models.ClrMamePro.Sample>())
{
Assert.Empty(sample.ADDITIONAL_ELEMENTS);
}
foreach (var archive in game.Archive ?? Array.Empty<Models.ClrMamePro.Archive>())
{
Assert.Empty(archive.ADDITIONAL_ELEMENTS);
}
foreach (var chip in game.Chip ?? Array.Empty<Models.ClrMamePro.Chip>())
{
Assert.Empty(chip.ADDITIONAL_ELEMENTS);
}
if (game.Video != null)
{
Assert.Empty(game.Video.ADDITIONAL_ELEMENTS);
}
if (game.Sound != null)
{
Assert.Empty(game.Sound.ADDITIONAL_ELEMENTS);
}
if (game.Input != null)
{
Assert.Empty(game.Input.ADDITIONAL_ELEMENTS);
}
foreach (var dipswitch in game.DipSwitch ?? Array.Empty<Models.ClrMamePro.DipSwitch>())
{
Assert.Empty(dipswitch.ADDITIONAL_ELEMENTS);
}
if (game.Driver != null)
{
Assert.Empty(game.Driver.ADDITIONAL_ELEMENTS);
} }
} }
} }

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