mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
Fix GAME prefix not DAT prefix
This commit is contained in:
@@ -54,7 +54,7 @@ namespace SabreTools
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convertMiss = false,
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convertRV = false,
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convertXml = false,
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datname = false,
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gamename = false,
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disableForce = false,
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extsplit = false,
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generate = false,
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@@ -114,10 +114,6 @@ namespace SabreTools
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case "--disable-force":
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disableForce = true;
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break;
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case "-dp":
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case "--dat-prefix":
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datname = true;
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break;
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case "-es":
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case "--ext-split":
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extsplit = true;
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@@ -130,6 +126,10 @@ namespace SabreTools
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case "--generate-all":
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genall = true;
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break;
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case "-gp":
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case "--game-prefix":
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gamename = true;
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break;
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case "-i":
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case "--import":
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import = true;
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@@ -299,7 +299,7 @@ namespace SabreTools
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{
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foreach (string input in inputs)
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{
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InitConvertMiss(input, usegame, prefix, postfix, quotes, repext, addext, datname);
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InitConvertMiss(input, usegame, prefix, postfix, quotes, repext, addext, gamename);
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}
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}
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@@ -885,7 +885,7 @@ or 'b' to go back to the previous menu:
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private static void ConvertMissMenu()
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{
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string selection = "", input = "", prefix = "", postfix = "", addext = "", repext = "";
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bool usegame = true, quotes = false, datname = false;
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bool usegame = true, quotes = false, gamename = false;
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while (selection.ToLowerInvariant() != "b")
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{
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Console.Clear();
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@@ -901,8 +901,8 @@ Make a selection:
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5) " + (quotes ? "Don't add quotes around each item" : "Add quotes around each item") + @"
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6) Replace all extensions with another" + (repext != "" ? ":\t" + repext : "") + @"
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7) Add extensions to each item" + (addext != "" ? ":\n\t" + addext : "") + @"
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8) " + (datname ? "Don't add dat name before every item" : "Add dat name before every item") + @"
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9) Begin conversion
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" + (!usegame ? " 8) " + (gamename ? "Don't add game name before every item" : "Add game name before every item") + "\n" : "") +
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@" 9) Begin conversion
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B) Go back to the previous menu
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");
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Console.Write("Enter selection: ");
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@@ -941,11 +941,11 @@ Make a selection:
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addext = Console.ReadLine();
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break;
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case "8":
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datname = !datname;
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gamename = !gamename;
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break;
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case "9":
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Console.Clear();
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InitConvertMiss(input, usegame, prefix, postfix, quotes, repext, addext, datname);
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InitConvertMiss(input, usegame, prefix, postfix, quotes, repext, addext, gamename);
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Console.Write("\nPress any key to continue...");
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Console.ReadKey();
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break;
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@@ -963,8 +963,8 @@ Make a selection:
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/// <param name="quotes">Add quotes to each item</param>
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/// <param name="repext">Replace all extensions with another</param>
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/// <param name="addext">Add an extension to all items</param>
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/// <param name="datname">Add the dat name as a directory prefix</param>
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private static void InitConvertMiss(string input, bool usegame, string prefix, string postfix, bool quotes, string repext, string addext, bool datname)
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/// <param name="gamename">Add the dat name as a directory prefix</param>
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private static void InitConvertMiss(string input, bool usegame, string prefix, string postfix, bool quotes, string repext, string addext, bool gamename)
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{
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// Strip any quotations from the name
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input = input.Replace("\"", "");
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@@ -977,16 +977,9 @@ Make a selection:
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// Get the output name
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string name = Path.GetFileNameWithoutExtension(input) + "-miss.txt";
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// Get the DAT name string
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string datstring = "";
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if (datname)
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{
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datstring = RomManipulation.GetDatName(input, logger);
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}
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// Read in the roms from the DAT and then write them to the file
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logger.Log("Converting " + input);
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Output.WriteToText(name, Path.GetDirectoryName(input), RomManipulation.Parse(input, 0, 0, logger), logger, usegame, prefix, postfix, addext, repext, quotes, datstring);
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Output.WriteToText(name, Path.GetDirectoryName(input), RomManipulation.Parse(input, 0, 0, logger), logger, usegame, prefix, postfix, addext, repext, quotes, gamename);
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logger.Log(input + " converted to: " + name);
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return;
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}
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@@ -89,7 +89,7 @@ Options:
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url= URL (source only)
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-cm, --convert-miss
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-r, --roms Output roms to miss instead of sets
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-dp, --dat-prefix Add dat name as a prefix to each item
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-gp, --game-prefix Add game name as a prefix to each item
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-pre=, --prefix= Set prefix to be printed in front of all lines
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-post=, --postfix= Set postfix to be printed behind all lines
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-q, --quotes Put double-quotes around each item
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@@ -139,10 +139,10 @@ namespace SabreTools.Helper
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/// <param name="quotes">True if quotes should be put around the item, false otherwise (default)</param>
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/// <param name="addext">Arbitrary extension added to the end of each item</param>
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/// <param name="repext">Arbitrary extension to replace all extensions in the item</param>
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/// <param name="datname">The internal name of the DAT to prefix</param>
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/// <param name="gamename">True if the game name is appended (only when !usegame), false otherwise</param>
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/// <returns>True if the file was written, false otherwise</returns>
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public static bool WriteToText(string textfile, string outdir, List<RomData> roms, Logger logger, bool useGame = true, string prefix = "",
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string postfix = "", string addext = "", string repext = "", bool quotes = false, string datname = "")
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string postfix = "", string addext = "", string repext = "", bool quotes = false, bool gamename = false)
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{
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// Normalize the output directory
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if (outdir == "")
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@@ -154,12 +154,6 @@ namespace SabreTools.Helper
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outdir += Path.DirectorySeparatorChar;
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}
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// Get the DAT name, if applicable
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if (datname != "" && !datname.EndsWith(Path.DirectorySeparatorChar.ToString()))
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{
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datname = datname + Path.DirectorySeparatorChar;
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}
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// Make the output directory if it doesn't exist
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if (!Directory.Exists(outdir))
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{
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@@ -182,7 +176,7 @@ namespace SabreTools.Helper
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{
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string pre = prefix + (quotes ? "\"" : "");
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string post = (quotes ? "\"" : "") + postfix;
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string name = datname + (useGame ? rom.Game : rom.Name);
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string name = (useGame ? rom.Game : rom.Name);
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if (repext != "")
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{
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string dir = Path.GetDirectoryName(name);
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@@ -194,6 +188,10 @@ namespace SabreTools.Helper
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{
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name += addext;
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}
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if (!useGame && gamename)
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{
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name = (rom.Game.EndsWith(Path.DirectorySeparatorChar.ToString()) ? rom.Game : rom.Game + Path.DirectorySeparatorChar) + name;
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}
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if (useGame && rom.Game != lastgame)
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{
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