[DatFiles/] Make all DatFile types actually inherit from DatFile

This commit is contained in:
Matt Nadareski
2017-10-09 20:25:46 -07:00
parent 2209d0a13b
commit 09e16fcc4c
13 changed files with 423 additions and 496 deletions

View File

@@ -23,12 +23,11 @@ namespace SabreTools.Library.DatFiles
/// <summary>
/// Represents parsing and writing of an SabreDat XML DAT
/// </summary>
public class SoftwareList
public class SoftwareList : DatFile
{
/// <summary>
/// Parse an SabreDat XML DAT and return all found games and roms within
/// </summary>
/// <param name="datFile">DatFile to populate with the read information</param>
/// <param name="filename">Name of the file to be parsed</param>
/// <param name="sysid">System ID for the DAT</param>
/// <param name="srcid">Source ID for the DAT</param>
@@ -37,7 +36,7 @@ namespace SabreTools.Library.DatFiles
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
/// <remarks>
/// </remarks>
public static void Parse(
public void Parse(
DatFile datFile,
// Standard Dat parsing
@@ -51,17 +50,16 @@ namespace SabreTools.Library.DatFiles
bool remUnicode)
{
// All XML-derived DATs share a lot in common so it just calls one implementation
Logiqx.Parse(datFile, filename, sysid, srcid, keep, clean, remUnicode);
(this as DatFile as Logiqx).Parse(filename, sysid, srcid, keep, clean, remUnicode);
}
/// <summary>
/// Create and open an output file for writing direct from a dictionary
/// </summary>
/// <param name="datFile">DatFile to write out from</param>
/// <param name="outfile">Name of the file to write to</param>
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
/// <returns>True if the DAT was written correctly, false otherwise</returns>
public static bool WriteToFile(DatFile datFile, string outfile, bool ignoreblanks = false)
public bool WriteToFile(string outfile, bool ignoreblanks = false)
{
try
{
@@ -78,18 +76,18 @@ namespace SabreTools.Library.DatFiles
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(true));
// Write out the header
WriteHeader(datFile, sw);
WriteHeader(sw);
// Write out each of the machines and roms
string lastgame = null;
// Get a properly sorted set of keys
List<string> keys = datFile.Keys.ToList();
List<string> keys = Keys.ToList();
keys.Sort(new NaturalComparer());
foreach (string key in keys)
{
List<DatItem> roms = datFile[key];
List<DatItem> roms = this[key];
// Resolve the names in the block
roms = DatItem.ResolveNames(roms);
@@ -114,7 +112,7 @@ namespace SabreTools.Library.DatFiles
// If we have a new game, output the beginning of the new item
if (lastgame == null || lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
{
WriteStartGame(datFile, sw, rom);
WriteStartGame(sw, rom);
}
// If we have a "null" game (created by DATFromDir or something similar), log it to file
@@ -155,26 +153,25 @@ namespace SabreTools.Library.DatFiles
/// <summary>
/// Write out DAT header using the supplied StreamWriter
/// </summary>
/// <param name="datFile">DatFile to write out from</param>
/// <param name="sw">StreamWriter to output to</param>
/// <returns>True if the data was written, false on error</returns>
private static bool WriteHeader(DatFile datFile, StreamWriter sw)
private bool WriteHeader(StreamWriter sw)
{
try
{
string header = "<?xml version=\"1.0\"?>\n" +
"<!DOCTYPE softwarelist SYSTEM \"softwarelist.dtd\">\n\n" +
"<softwarelist name=\"" + HttpUtility.HtmlEncode(datFile.Name) + "\"" +
" description=\"" + HttpUtility.HtmlEncode(datFile.Description) + "\"" +
(datFile.ForcePacking == ForcePacking.Unzip ? " forcepacking=\"unzip\"" : "") +
(datFile.ForcePacking == ForcePacking.Zip ? " forcepacking=\"zip\"" : "") +
(datFile.ForceMerging == ForceMerging.Full ? " forcemerging=\"full\"" : "") +
(datFile.ForceMerging == ForceMerging.Split ? " forcemerging=\"split\"" : "") +
(datFile.ForceMerging == ForceMerging.Merged ? " forcemerging=\"merged\"" : "") +
(datFile.ForceMerging == ForceMerging.NonMerged ? " forcemerging=\"nonmerged\"" : "") +
(datFile.ForceNodump == ForceNodump.Ignore ? " forcenodump=\"ignore\"" : "") +
(datFile.ForceNodump == ForceNodump.Obsolete ? " forcenodump=\"obsolete\"" : "") +
(datFile.ForceNodump == ForceNodump.Required ? " forcenodump=\"required\"" : "") +
"<softwarelist name=\"" + HttpUtility.HtmlEncode(Name) + "\"" +
" description=\"" + HttpUtility.HtmlEncode(Description) + "\"" +
(ForcePacking == ForcePacking.Unzip ? " forcepacking=\"unzip\"" : "") +
(ForcePacking == ForcePacking.Zip ? " forcepacking=\"zip\"" : "") +
(ForceMerging == ForceMerging.Full ? " forcemerging=\"full\"" : "") +
(ForceMerging == ForceMerging.Split ? " forcemerging=\"split\"" : "") +
(ForceMerging == ForceMerging.Merged ? " forcemerging=\"merged\"" : "") +
(ForceMerging == ForceMerging.NonMerged ? " forcemerging=\"nonmerged\"" : "") +
(ForceNodump == ForceNodump.Ignore ? " forcenodump=\"ignore\"" : "") +
(ForceNodump == ForceNodump.Obsolete ? " forcenodump=\"obsolete\"" : "") +
(ForceNodump == ForceNodump.Required ? " forcenodump=\"required\"" : "") +
">\n\n";
// Write the header out
@@ -193,11 +190,10 @@ namespace SabreTools.Library.DatFiles
/// <summary>
/// Write out Game start using the supplied StreamWriter
/// </summary>
/// <param name="datFile">DatFile to write out from</param>
/// <param name="sw">StreamWriter to output to</param>
/// <param name="rom">RomData object to be output</param>
/// <returns>True if the data was written, false on error</returns>
private static bool WriteStartGame(DatFile datFile, StreamWriter sw, DatItem rom)
private bool WriteStartGame(StreamWriter sw, DatItem rom)
{
try
{
@@ -209,7 +205,7 @@ namespace SabreTools.Library.DatFiles
string state = "\t<software name=\"" + HttpUtility.HtmlEncode(rom.MachineName) + "\""
+ (rom.Supported != null ? " supported=\"" + (rom.Supported == true ? "yes" : "no") + "\"" : "") +
(datFile.ExcludeOf ? "" :
(ExcludeOf ? "" :
(String.IsNullOrEmpty(rom.CloneOf) || (rom.MachineName.ToLowerInvariant() == rom.CloneOf.ToLowerInvariant())
? ""
: " cloneof=\"" + HttpUtility.HtmlEncode(rom.CloneOf) + "\"") +
@@ -246,7 +242,7 @@ namespace SabreTools.Library.DatFiles
/// </summary>
/// <param name="sw">StreamWriter to output to</param>
/// <returns>True if the data was written, false on error</returns>
private static bool WriteEndGame(StreamWriter sw)
private bool WriteEndGame(StreamWriter sw)
{
try
{
@@ -271,7 +267,7 @@ namespace SabreTools.Library.DatFiles
/// <param name="rom">RomData object to be output</param>
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
/// <returns>True if the data was written, false on error</returns>
private static bool WriteRomData(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
private bool WriteRomData(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
{
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
if (ignoreblanks
@@ -381,7 +377,7 @@ namespace SabreTools.Library.DatFiles
/// </summary>
/// <param name="sw">StreamWriter to output to</param>
/// <returns>True if the data was written, false on error</returns>
private static bool WriteFooter(StreamWriter sw)
private bool WriteFooter(StreamWriter sw)
{
try
{