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Better sort, fix naming collisions
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@@ -1415,7 +1415,7 @@ namespace SabreTools.Library.DatFiles
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DatItem datItem = (DatItem)item.Clone();
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newdevs.AddRange((datItem.Machine.DeviceReferences ?? new List<ListXmlDeviceReference>()).Select(d => d.Name).ToList());
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datItem.CopyMachineInformation(copyFrom);
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if (Items[game].Where(i => i.Name.ToLowerInvariant() == datItem.Name.ToLowerInvariant()).Count() == 0)
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if (!Items[game].Contains(datItem))
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{
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foundnew = true;
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Items.Add(game, datItem);
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@@ -1473,7 +1473,7 @@ namespace SabreTools.Library.DatFiles
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newSlotOptions.AddRange(machineSlotOptions);
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datItem.CopyMachineInformation(copyFrom);
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if (Items[game].Where(i => i.Name.ToLowerInvariant() == datItem.Name.ToLowerInvariant()).Count() == 0)
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if (!Items[game].Contains(datItem))
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{
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foundnew = true;
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Items.Add(game, datItem);
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