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https://github.com/claunia/SabreTools.git
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Fix ListXML write
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@@ -1003,7 +1003,7 @@ namespace SabreTools.Library.DatFiles
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// If we have a different game and we're not at the start of the list, output the end of last item
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if (lastgame != null && lastgame.ToLowerInvariant() != rom.Machine.Name.ToLowerInvariant())
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WriteEndGame(xtw);
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WriteEndGame(xtw, rom);
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// If we have a new game, output the beginning of the new item
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if (lastgame == null || lastgame.ToLowerInvariant() != rom.Machine.Name.ToLowerInvariant())
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@@ -1107,9 +1107,9 @@ namespace SabreTools.Library.DatFiles
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xtw.WriteOptionalElementString("description", datItem.Machine.Description);
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xtw.WriteOptionalElementString("year", datItem.Machine.Year);
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xtw.WriteOptionalElementString("publisher", datItem.Machine.Publisher);
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xtw.WriteOptionalElementString("category", datItem.Machine.Category);
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xtw.WriteOptionalElementString("manufacturer", datItem.Machine.Manufacturer);
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// TODO: These should go *after* the datitems
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if (datItem.Machine.DeviceReferences != null)
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{
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foreach (var deviceReference in datItem.Machine.DeviceReferences)
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@@ -1230,17 +1230,17 @@ namespace SabreTools.Library.DatFiles
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}
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if (datItem.Machine.DipSwitches != null)
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{
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foreach (var dipSwitches in datItem.Machine.DipSwitches)
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foreach (var dipSwitch in datItem.Machine.DipSwitches)
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{
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xtw.WriteStartElement("dipswitch");
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xtw.WriteOptionalAttributeString("name", dipSwitches.Name);
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xtw.WriteOptionalAttributeString("tag", dipSwitches.Tag);
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xtw.WriteOptionalAttributeString("mask", dipSwitches.Mask);
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xtw.WriteOptionalAttributeString("name", dipSwitch.Name);
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xtw.WriteOptionalAttributeString("tag", dipSwitch.Tag);
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xtw.WriteOptionalAttributeString("mask", dipSwitch.Mask);
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if (dipSwitches.Locations != null)
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if (dipSwitch.Locations != null)
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{
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foreach (var location in dipSwitches.Locations)
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foreach (var location in dipSwitch.Locations)
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{
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xtw.WriteStartElement("diplocation");
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@@ -1252,9 +1252,9 @@ namespace SabreTools.Library.DatFiles
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xtw.WriteEndElement();
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}
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}
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if (dipSwitches.Values != null)
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if (dipSwitch.Values != null)
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{
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foreach (var value in dipSwitches.Values)
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foreach (var value in dipSwitch.Values)
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{
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xtw.WriteStartElement("dipvalue");
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@@ -1508,8 +1508,9 @@ namespace SabreTools.Library.DatFiles
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/// Write out Game start using the supplied StreamWriter
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/// </summary>
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/// <param name="xtw">XmlTextWriter to output to</param>
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/// <param name="datItem">DatItem object to be output</param>
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/// <returns>True if the data was written, false on error</returns>
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private bool WriteEndGame(XmlTextWriter xtw)
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private bool WriteEndGame(XmlTextWriter xtw, DatItem datItem)
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{
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try
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{
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