mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
SabreDAT!
This commit creates output that is compatible with the new SabreDAT format, created by me and inspired by Logiqx XML DATs and the SuperDAT format. It uses a file-folder structure instead of rom-game structure, making it more versitile. It still cannot be read in currently, though it would be read in as a SuperDAT since it is the closest equivalent (so all non-file paths will be part of the game). Also, finding which type of XML DAT it is will be a bit difficult, so detection will have to improve.
This commit is contained in:
@@ -56,6 +56,7 @@ namespace SabreTools
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convertMiss = false,
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convertCMP = false,
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convertRC = false,
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convertSD = false,
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convertXml = false,
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dedup = false,
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diff = false,
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@@ -127,6 +128,10 @@ namespace SabreTools
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case "--convert-rc":
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convertRC = true;
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break;
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case "-cs":
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case "--convert-sd":
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convertSD = true;
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break;
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case "-cx":
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case "--convert-xml":
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convertXml = true;
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@@ -310,7 +315,7 @@ namespace SabreTools
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}
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// If more than one switch is enabled or help is set, show the help screen
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if (help || !(add ^ convertMiss ^ convertCMP ^ convertRC ^ convertXml ^ extsplit ^ generate ^ genall ^
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if (help || !(add ^ convertMiss ^ convertCMP ^ convertRC ^ convertSD ^ convertXml ^ extsplit ^ generate ^ genall ^
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import ^ listsrc ^ listsys ^ (merge || diff) ^ rem ^ trim))
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{
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Build.Help();
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@@ -319,7 +324,7 @@ namespace SabreTools
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}
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// If a switch that requires a filename is set and no file is, show the help screen
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if (inputs.Count == 0 && (convertMiss || convertCMP || convertRC || convertXml || extsplit || import || (merge || diff) || trim))
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if (inputs.Count == 0 && (convertMiss || convertCMP || convertRC || convertSD || convertXml || extsplit || import || (merge || diff) || trim))
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{
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Build.Help();
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logger.Close();
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@@ -388,6 +393,15 @@ namespace SabreTools
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}
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}
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// Convert any DAT to SabreDAT
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else if (convertSD)
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{
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foreach (string input in inputs)
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{
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InitConvert(input, OutputFormat.SabreDat, outdir);
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}
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}
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// Convert any DAT to XML DAT
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else if (convertXml)
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{
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@@ -652,10 +666,10 @@ Make a selection:
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Make a selection:
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1) Convert or clean DAT or folder of DATs
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3) Convert DAT to missfile
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4) Trim all entries in DAT and merge into a single game
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5) Merge, diff, and/or dedup 2 or more DAT files
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6) Split DAT using 2 extensions
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2) Convert DAT to missfile
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3) Trim all entries in DAT and merge into a single game
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4) Merge, diff, and/or dedup 2 or more DAT files
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5) Split DAT using 2 extensions
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B) Go back to the previous menu
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");
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Console.Write("Enter selection: ");
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@@ -725,6 +739,7 @@ Make a selection:
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1) Xml
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2) ClrMamePro
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3) RomCenter
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4) SabreDAT
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");
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Console.Write("Please enter your selection: ");
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subsel = Console.ReadLine();
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@@ -740,6 +755,9 @@ Make a selection:
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case "3":
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outputFormat = OutputFormat.RomCenter;
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break;
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case "4":
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outputFormat = OutputFormat.SabreDat;
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break;
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default:
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subsel = "";
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break;
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@@ -751,6 +769,8 @@ Make a selection:
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InitConvert(input, outputFormat, outdir);
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Console.Write("\nPress any key to continue...");
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Console.ReadKey();
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input = ""; outdir = "";
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outputFormat = OutputFormat.Xml;
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break;
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}
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}
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@@ -1326,7 +1346,7 @@ Make a selection:
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Roms = new Dictionary<string, List<RomData>>(),
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MergeRoms = false,
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};
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datdata = RomManipulation.Parse(filename, 0, 0, datdata, logger);
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datdata = RomManipulation.Parse(filename, 0, 0, datdata, logger, true);
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// Sometimes the description doesn't match the filename, change this
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if (datdata.Description != Path.GetFileNameWithoutExtension(filename))
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@@ -1335,7 +1355,8 @@ Make a selection:
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}
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// If the extension matches, append ".new" to the filename
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if (outdir == "" && Path.GetExtension(filename) == (datdata.OutputFormat == OutputFormat.Xml ? ".xml" : ".dat"))
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string extension = (datdata.OutputFormat == OutputFormat.Xml || datdata.OutputFormat == OutputFormat.SabreDat ? ".xml" : ".dat");
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if (outdir == "" && Path.GetExtension(filename) == extension)
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{
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datdata.Description += ".new";
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}
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@@ -1365,7 +1386,7 @@ Make a selection:
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Roms = new Dictionary<string, List<RomData>>(),
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MergeRoms = false,
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};
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datdata = RomManipulation.Parse(file, 0, 0, datdata, logger);
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datdata = RomManipulation.Parse(file, 0, 0, datdata, logger, true);
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// Sometimes the description doesn't match the filename, change this
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if (datdata.Description != Path.GetFileNameWithoutExtension(file))
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@@ -1374,7 +1395,8 @@ Make a selection:
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}
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// If the extension matches, append ".new" to the filename
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if (outdir == "" && Path.GetExtension(file) == (datdata.OutputFormat == OutputFormat.Xml ? ".xml" : ".dat"))
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string extension = (datdata.OutputFormat == OutputFormat.Xml || datdata.OutputFormat == OutputFormat.SabreDat ? ".xml" : ".dat");
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if (outdir == "" && Path.GetExtension(file) == extension)
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{
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datdata.Description += ".new";
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}
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@@ -98,6 +98,8 @@ Options:
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-ae=, --add-ext= Add an extension to each item
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-re=, --rep-ext= Replace all extensions with specified
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-ro, --romba Output roms in Romba format (requires SHA-1)
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-cs, --convert-sd Convert any DAT to SabreDAT
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-out= Output directory
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-cr, --convert-rc Convert any DAT to RomCenter
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-out= Output directory
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-cx, --convert-xml Convert any DAT to XML
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@@ -104,5 +104,6 @@ namespace SabreTools.Helper
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RomCenter,
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DOSCenter,
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MissFile,
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SabreDat,
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}
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}
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@@ -72,11 +72,12 @@ namespace SabreTools.Helper
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Directory.CreateDirectory(outDir);
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// (currently uses current time, change to "last updated time")
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logger.User("Opening file for writing: " + outDir + datdata.Description + (datdata.OutputFormat == OutputFormat.Xml ? ".xml" : ".dat"));
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string extension = (datdata.OutputFormat == OutputFormat.Xml || datdata.OutputFormat == OutputFormat.SabreDat ? ".xml" : ".dat");
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logger.User("Opening file for writing: " + outDir + datdata.Description + extension);
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try
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{
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FileStream fs = File.Create(outDir + datdata.Description + (datdata.OutputFormat == OutputFormat.Xml ? ".xml" : ".dat"));
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FileStream fs = File.Create(outDir + datdata.Description + extension);
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StreamWriter sw = new StreamWriter(fs, Encoding.UTF8);
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string header = "";
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@@ -108,6 +109,26 @@ namespace SabreTools.Helper
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"version=" + HttpUtility.HtmlEncode(datdata.Description) + "\n" +
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"[GAMES]\n";
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break;
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case OutputFormat.SabreDat:
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header = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" +
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"<!DOCTYPE datafile PUBLIC \"-//Logiqx//DTD ROM Management Datafile//EN\" \"http://www.logiqx.com/Dats/datafile.dtd\">\n\n" +
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"<datafile>\n" +
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"\t<header>\n" +
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"\t\t<name>" + HttpUtility.HtmlEncode(datdata.Name) + "</name>\n" +
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"\t\t<description>" + HttpUtility.HtmlEncode(datdata.Description) + "</description>\n" +
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"\t\t<category>" + HttpUtility.HtmlEncode(datdata.Category) + "</category>\n" +
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"\t\t<version>" + HttpUtility.HtmlEncode(datdata.Version) + "</version>\n" +
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"\t\t<date>" + HttpUtility.HtmlEncode(datdata.Date) + "</date>\n" +
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"\t\t<author>" + HttpUtility.HtmlEncode(datdata.Author) + "</author>\n" +
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"\t\t<comment>" + HttpUtility.HtmlEncode(datdata.Comment) + "</comment>\n" +
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(datdata.Type != null && datdata.Type != "" && datdata.ForcePacking != ForcePacking.Unzip ?
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"\t\t<flags>\n" +
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(datdata.Type != null && datdata.Type != "" ? "\t\t\t<flag name=\"type\" value=\"" + datdata.Type + "\"/>\n" : "") +
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(datdata.ForcePacking == ForcePacking.Unzip ? "\t\t\t<flag name=\"forcepacking\" value=\"unzip\"/>\n" : "") +
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"\t\t</flags>\n" : "") +
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"\t</header>\n" +
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"\t<data>\n";
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break;
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case OutputFormat.Xml:
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header = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" +
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"<!DOCTYPE datafile PUBLIC \"-//Logiqx//DTD ROM Management Datafile//EN\" \"http://www.logiqx.com/Dats/datafile.dtd\">\n\n" +
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@@ -130,12 +151,17 @@ namespace SabreTools.Helper
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sw.Write(header);
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// Write out each of the machines and roms
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int depth = 2, last = -1;
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string lastgame = null;
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List<string> splitpath = new List<string>();
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foreach (List<RomData> roms in sortable.Values)
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{
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foreach (RomData rom in roms)
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{
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string state = "";
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List<string> newsplit = rom.Game.Split('\\').ToList();
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// If we have a different game and we're not at the start of the list, output the end of last item
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if (lastgame != null && lastgame.ToLowerInvariant() != rom.Game.ToLowerInvariant())
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{
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switch (datdata.OutputFormat)
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@@ -143,12 +169,43 @@ namespace SabreTools.Helper
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case OutputFormat.ClrMamePro:
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state += ")\n";
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break;
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case OutputFormat.SabreDat:
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if (splitpath != null)
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{
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for (int i = 0; i < newsplit.Count && i < splitpath.Count; i++)
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{
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// Always keep track of the last seen item
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last = i;
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// If we find a difference, break
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if (newsplit[i] != splitpath[i])
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{
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break;
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}
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}
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// Now that we have the last known position, take down all open folders
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for (int i = depth - 1; i > last + 1; i--)
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{
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// Print out the number of tabs and the end folder
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for (int j = 0; j < i; j++)
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{
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state += "\t";
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}
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state += "</folder>\n";
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}
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// Reset the current depth
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depth = 2 + last;
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}
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break;
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case OutputFormat.Xml:
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state += "\t</machine>\n";
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break;
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}
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}
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// If we have a new game, output the beginning of the new item
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if (lastgame == null || lastgame.ToLowerInvariant() != rom.Game.ToLowerInvariant())
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{
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switch (datdata.OutputFormat)
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@@ -157,6 +214,18 @@ namespace SabreTools.Helper
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state += "game (\n\tname \"" + rom.Game + "\"\n" +
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"\tdescription \"" + rom.Game + "\"\n";
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break;
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case OutputFormat.SabreDat:
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for (int i = (last == -1 ? 0 : last); i < newsplit.Count; i++)
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{
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for (int j = 0; j < depth - last + i - (lastgame == null ? 1 : 0); j++)
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{
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state += "\t";
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}
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state += "<folder name=\"" + HttpUtility.HtmlEncode(newsplit[i]) + "\" description=\"" +
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HttpUtility.HtmlEncode(newsplit[i]) + "\">\n";
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}
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depth = depth - (last == -1 ? 0 : last) + newsplit.Count;
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break;
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case OutputFormat.Xml:
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state += "\t<machine name=\"" + HttpUtility.HtmlEncode(rom.Game) + "\">\n" +
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"\t\t<description>" + HttpUtility.HtmlEncode(rom.Game) + "</description>\n";
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@@ -229,6 +298,19 @@ namespace SabreTools.Helper
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"¬" + rom.CRC.ToLowerInvariant() +
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"¬" + (rom.Size != -1 ? rom.Size.ToString() : "") + "¬¬¬\n";
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break;
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case OutputFormat.SabreDat:
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for (int i = 0; i < depth; i++)
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{
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state += "\t";
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}
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state += "<file type=\"" + rom.Type + "\" name=\"" + HttpUtility.HtmlEncode(rom.Name) + "\"" +
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(rom.Size != -1 ? " size=\"" + rom.Size + "\"" : "") +
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(rom.CRC != "" ? " crc=\"" + rom.CRC.ToLowerInvariant() + "\"" : "") +
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(rom.MD5 != "" ? " md5=\"" + rom.MD5.ToLowerInvariant() + "\"" : "") +
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(rom.SHA1 != "" ? " sha1=\"" + rom.SHA1.ToLowerInvariant() + "\"" : "") +
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(rom.Nodump ? " status=\"nodump\"" : "") +
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"/>\n";
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break;
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case OutputFormat.Xml:
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state += "\t\t<" + rom.Type + " name=\"" + HttpUtility.HtmlEncode(rom.Name) + "\"" +
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(rom.Size != -1 ? " size=\"" + rom.Size + "\"" : "") +
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@@ -240,6 +322,7 @@ namespace SabreTools.Helper
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break;
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}
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splitpath = newsplit;
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lastgame = rom.Game;
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sw.Write(state);
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@@ -252,6 +335,18 @@ namespace SabreTools.Helper
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case OutputFormat.ClrMamePro:
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footer = ")";
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break;
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case OutputFormat.SabreDat:
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for (int i = depth; i >= 2; i--)
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{
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// Print out the number of tabs and the end folder
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for (int j = 0; j < i; j++)
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{
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footer += "\t";
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}
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footer += "</folder>\n";
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}
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footer += "\t</data>\n</datafile>";
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break;
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case OutputFormat.Xml:
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footer = "\t</machine>\n</datafile>";
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break;
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@@ -98,7 +98,7 @@ namespace SabreTools.Helper
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/// <param name="datdata">The DatData object representing found roms to this point</param>
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/// <param name="logger">Logger object for console and/or file output</param>
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/// <returns>DatData object representing the read-in data</returns>
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public static DatData Parse(string filename, int sysid, int srcid, DatData datdata, Logger logger)
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public static DatData Parse(string filename, int sysid, int srcid, DatData datdata, Logger logger, bool keep = false)
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{
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XmlTextReader xtr = GetXmlTextReader(filename, logger);
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bool superdat = false, shouldbreak = false;
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@@ -270,7 +270,7 @@ namespace SabreTools.Helper
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tempname = xtr.GetAttribute("name");
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}
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if (superdat)
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if (superdat && !keep)
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{
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tempname = Regex.Match(tempname, @".*?\\(.*)").Groups[1].Value;
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}
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Block a user