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Fix build after package update
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@@ -78,7 +78,7 @@ namespace SabreTools.DatFiles.Formats
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="indexId">Index ID for the DAT</param>
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/// <param name="statsOnly">True to only add item statistics while parsing, false otherwise</param>
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private void ConvertGames(Models.ClrMamePro.GameBase[]? games, string filename, int indexId, bool statsOnly)
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private void ConvertGames(Models.ClrMamePro.GameBase?[]? games, string filename, int indexId, bool statsOnly)
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{
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// If the game array is missing, we can't do anything
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if (games == null || !games.Any())
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@@ -98,7 +98,7 @@ namespace SabreTools.DatFiles.Formats
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="indexId">Index ID for the DAT</param>
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/// <param name="statsOnly">True to only add item statistics while parsing, false otherwise</param>
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private void ConvertGame(Models.ClrMamePro.GameBase game, string filename, int indexId, bool statsOnly)
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private void ConvertGame(Models.ClrMamePro.GameBase? game, string filename, int indexId, bool statsOnly)
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{
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// If the game is missing, we can't do anything
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if (game == null)
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