[SimpleSort] Code reorganization

This commit is contained in:
Matt Nadareski
2016-06-13 20:52:12 -07:00
parent f71ff6f279
commit 1449b022b2
2 changed files with 158 additions and 80 deletions

View File

@@ -560,5 +560,29 @@ namespace SabreTools.Helper
return true;
}
/// <summary>
/// Cleans out the temporary directory
/// </summary>
/// <param name="dirname">Name of the directory to clean out</param>
public static void CleanDirectory(string dirname)
{
foreach (string file in Directory.EnumerateFiles(dirname, "*", SearchOption.TopDirectoryOnly))
{
try
{
File.Delete(file);
}
catch { }
}
foreach (string dir in Directory.EnumerateDirectories(dirname, "*", SearchOption.TopDirectoryOnly))
{
try
{
Directory.Delete(dir, true);
}
catch { }
}
}
}
}

View File

@@ -123,6 +123,14 @@ namespace SabreTools
else if (temparg.StartsWith("-dat=") || temparg.StartsWith("--dat="))
{
datfile = temparg.Split('=')[1];
if (!File.Exists(datfile))
{
logger.Error("DAT must be a valid file: " + datfile);
Console.WriteLine();
Build.Help();
logger.Close();
return;
}
}
else if (temparg.StartsWith("-gz=") || temparg.StartsWith("--gz="))
{
@@ -257,7 +265,7 @@ namespace SabreTools
{
_logger.Log("File found: '" + input + "'");
success &= ProcessFile(input);
CleanTempDirectory();
Output.CleanDirectory(_tempdir);
}
else if (Directory.Exists(input))
{
@@ -266,7 +274,7 @@ namespace SabreTools
{
_logger.Log("File found: '" + file + "'");
success &= ProcessFile(file);
CleanTempDirectory();
Output.CleanDirectory(_tempdir);
}
}
else
@@ -296,12 +304,57 @@ namespace SabreTools
_logger.User("Beginning processing of '" + input + "'");
// Get the hash of the file first
RomData rom = GetSingleFileInfo(input);
// If we have a blank RomData, it's an error
if (rom.Name == null)
{
return false;
}
// Try to find the matches to the file that was found
List<RomData> foundroms = DatTools.GetDuplicates(rom, _datdata);
_logger.User("File '" + input + "' had " + foundroms.Count + " matches in the DAT!");
foreach (RomData found in foundroms)
{
WriteFix(input, _outdir, ArchiveType.Zip, found);
}
// Now, if the file is a supported archive type, also run on all files within
bool encounteredErrors = !ExtractArchive(input, _tempdir, _7z, _gz, _rar, _zip, _logger);
// Remove the current file if we are in recursion so it's not picked up in the next step
if (recurse)
{
File.Delete(input);
}
// If no errors were encountered, we loop through the temp directory
if (!encounteredErrors)
{
_logger.User("Archive found! Successfully extracted");
foreach (string file in Directory.EnumerateFiles(_tempdir, "*", SearchOption.AllDirectories))
{
success &= ProcessFile(file, true);
}
}
return success;
}
/// <summary>
/// Retrieve file information for a single file
/// </summary>
/// <param name="input">Filename to get information from</param>
/// <returns>Populated RomData object if success, empty one on error</returns>
public static RomData GetSingleFileInfo(string input)
{
RomData rom = new RomData
{
Name = Path.GetFileName(input),
Type = "rom",
Size = (new FileInfo(input)).Length,
CRC= string.Empty,
CRC = string.Empty,
MD5 = string.Empty,
SHA1 = string.Empty,
};
@@ -330,73 +383,113 @@ namespace SabreTools
}
catch (IOException)
{
return false;
return new RomData();
}
// Try to find the matches to the file that was found
List<RomData> foundroms = DatTools.GetDuplicates(rom, _datdata);
_logger.User("File '" + input + "' had " + foundroms.Count + " matches in the DAT!");
foreach (RomData found in foundroms)
return rom;
}
/// <summary>
/// Copy a file either to an output archive or to an output folder
/// </summary>
/// <param name="input">Input filename to be moved</param>
/// <param name="output">Output directory to build to</param>
/// <param name="archiveType">Type of archive to attempt to write to</param>
/// <param name="rom">RomData representing the new information</param>
public static void WriteFix(string input, string output, ArchiveType archiveType, RomData rom)
{
string archiveFileName = output + Path.DirectorySeparatorChar + rom.Game + ".zip";
string singleFileName = output + Path.DirectorySeparatorChar + rom.Game + Path.DirectorySeparatorChar + rom.Name;
IWriter outarchive = null;
FileStream fs = null;
try
{
IWriter outarchive = null;
FileStream fs = null;
try
fs = File.OpenWrite(archiveFileName);
outarchive = WriterFactory.Open(fs, ArchiveType.Zip, CompressionType.Deflate);
outarchive.Write(rom.Name, input);
}
catch
{
if (!File.Exists(singleFileName))
{
fs = File.OpenWrite(_outdir + Path.DirectorySeparatorChar + found.Game + ".zip");
outarchive = WriterFactory.Open(fs, ArchiveType.Zip, CompressionType.Deflate);
outarchive.Write(found.Name, input);
}
catch
{
if (!File.Exists(_outdir + Path.DirectorySeparatorChar + found.Game + Path.DirectorySeparatorChar + rom.Name))
{
File.Copy(input, _outdir + Path.DirectorySeparatorChar + found.Game + Path.DirectorySeparatorChar + rom.Name);
}
}
finally
{
outarchive?.Dispose();
fs?.Close();
fs?.Dispose();
File.Copy(input, singleFileName);
}
}
finally
{
outarchive?.Dispose();
fs?.Close();
fs?.Dispose();
}
}
// Now, if the file is a supported archive type, also run on all files within
/// <summary>
/// Attempt to extract a file as an archive
/// </summary>
/// <param name="input">Name of the file to be extracted</param>
/// <param name="tempdir">Temporary directory for archive extraction</param>
/// <param name="sevenzip">Integer representing the archive handling level for 7z</param>
/// <param name="gz">Integer representing the archive handling level for GZip</param>
/// <param name="rar">Integer representing the archive handling level for RAR</param>
/// <param name="zip">Integer representing the archive handling level for Zip</param>
/// <param name="logger">Logger object for file and console output</param>
/// <returns>True if the extraction was a success, false otherwise</returns>
public static bool ExtractArchive(string input, string tempdir, int sevenzip,
int gz, int rar, int zip, Logger logger)
{
return ExtractArchive(input, tempdir, (ArchiveScanLevel)sevenzip, (ArchiveScanLevel)gz, (ArchiveScanLevel)rar, (ArchiveScanLevel)zip, logger);
}
/// <summary>
/// Attempt to extract a file as an archive
/// </summary>
/// <param name="input">Name of the file to be extracted</param>
/// <param name="tempdir">Temporary directory for archive extraction</param>
/// <param name="sevenzip">Archive handling level for 7z</param>
/// <param name="gz">Archive handling level for GZip</param>
/// <param name="rar">Archive handling level for RAR</param>
/// <param name="zip">Archive handling level for Zip</param>
/// <param name="logger">Logger object for file and console output</param>
/// <returns>True if the extraction was a success, false otherwise</returns>
public static bool ExtractArchive(string input, string tempdir, ArchiveScanLevel sevenzip,
ArchiveScanLevel gz, ArchiveScanLevel rar, ArchiveScanLevel zip, Logger logger)
{
bool encounteredErrors = true;
IArchive archive = null;
try
{
archive = ArchiveFactory.Open(input);
ArchiveType at = archive.Type;
_logger.Log("Found archive of type: " + at);
logger.Log("Found archive of type: " + at);
if ((at == ArchiveType.Zip && _zip != ArchiveScanLevel.External) ||
(at == ArchiveType.SevenZip && _7z != ArchiveScanLevel.External) ||
(at == ArchiveType.Rar && _rar != ArchiveScanLevel.External))
if ((at == ArchiveType.Zip && zip != ArchiveScanLevel.External) ||
(at == ArchiveType.SevenZip && sevenzip != ArchiveScanLevel.External) ||
(at == ArchiveType.Rar && rar != ArchiveScanLevel.External))
{
// Create the temp directory
DirectoryInfo di = Directory.CreateDirectory(_tempdir);
DirectoryInfo di = Directory.CreateDirectory(tempdir);
// Extract all files to the temp directory
IReader reader = archive.ExtractAllEntries();
reader.WriteAllToDirectory(_tempdir, ExtractOptions.ExtractFullPath);
reader.WriteAllToDirectory(tempdir, ExtractOptions.ExtractFullPath);
encounteredErrors = false;
}
else if (at == ArchiveType.GZip && _gz != ArchiveScanLevel.External)
else if (at == ArchiveType.GZip && gz != ArchiveScanLevel.External)
{
// Close the original archive handle
archive.Dispose();
// Create the temp directory
DirectoryInfo di = Directory.CreateDirectory(_tempdir);
DirectoryInfo di = Directory.CreateDirectory(tempdir);
using (FileStream itemstream = File.OpenRead(input))
{
using (FileStream outstream = File.Create(_tempdir + Path.GetFileNameWithoutExtension(input)))
using (FileStream outstream = File.Create(tempdir + Path.GetFileNameWithoutExtension(input)))
{
using (GZipStream gz = new GZipStream(itemstream, CompressionMode.Decompress))
using (GZipStream gzstream = new GZipStream(itemstream, CompressionMode.Decompress))
{
gz.CopyTo(outstream);
gzstream.CopyTo(outstream);
}
}
}
@@ -414,7 +507,7 @@ namespace SabreTools
}
catch (Exception ex)
{
_logger.Error(ex.ToString());
logger.Error(ex.ToString());
encounteredErrors = true;
if (archive != null)
{
@@ -422,46 +515,7 @@ namespace SabreTools
}
}
// Remove the current file if we are in recursion so it's not picked up in the next step
if (recurse)
{
File.Delete(input);
}
// If no errors were encountered, we loop through the temp directory
if (!encounteredErrors)
{
_logger.User("Archive found! Successfully extracted");
foreach (string file in Directory.EnumerateFiles(_tempdir, "*", SearchOption.AllDirectories))
{
success &= ProcessFile(file, true);
}
}
return success;
}
/// <summary>
/// Cleans out the temporary directory
/// </summary>
private void CleanTempDirectory()
{
foreach (string file in Directory.EnumerateFiles(_tempdir, "*", SearchOption.TopDirectoryOnly))
{
try
{
File.Delete(file);
}
catch { }
}
foreach (string dir in Directory.EnumerateDirectories(_tempdir, "*", SearchOption.TopDirectoryOnly))
{
try
{
Directory.Delete(dir, true);
}
catch { }
}
return !encounteredErrors;
}
}
}