mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
[DatFile, Machine] Allow for device references
This commit is contained in:
@@ -1,4 +1,6 @@
|
||||
using SabreTools.Helper.Data;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using SabreTools.Helper.Data;
|
||||
|
||||
namespace SabreTools.Helper.Dats
|
||||
{
|
||||
@@ -19,6 +21,7 @@ namespace SabreTools.Helper.Dats
|
||||
protected bool _runnable;
|
||||
protected string _board;
|
||||
protected string _rebuildTo;
|
||||
protected List<string> _devices;
|
||||
protected MachineType _machineType;
|
||||
|
||||
#endregion
|
||||
@@ -86,6 +89,11 @@ namespace SabreTools.Helper.Dats
|
||||
get { return _rebuildTo; }
|
||||
set { _rebuildTo = value; }
|
||||
}
|
||||
public List<string> Devices
|
||||
{
|
||||
get { return _devices; }
|
||||
set { _devices = value; }
|
||||
}
|
||||
public MachineType MachineType
|
||||
{
|
||||
get { return _machineType; }
|
||||
|
||||
@@ -376,16 +376,8 @@ namespace SabreTools.Helper.Dats
|
||||
/// <param name="mergeroms">True if roms should be deduped, false otherwise</param>
|
||||
/// <param name="logger">Logger object for file and console output</param>
|
||||
/// <param name="output">True if the number of hashes counted is to be output (default), false otherwise</param>
|
||||
/// <remarks>TODO: This is not actually complete currently as it copies the code from CreateMergedSets</remarks>
|
||||
public void CreateFullyNonMergedSets(bool mergeroms, Logger logger, bool output = true)
|
||||
{
|
||||
// First, we try to add all device items first
|
||||
/*
|
||||
Here, we require that device_ref tags got read first, and then we can add them accordingly.
|
||||
As of right now, those tags are NOT being read into the machine. We'd have to do this in
|
||||
order to get this working correctly. At least this is a good placeholder for now.
|
||||
*/
|
||||
|
||||
// For sake of ease, the first thing we want to do is sort by game
|
||||
BucketByGame(mergeroms, true, logger, output);
|
||||
_sortedBy = SortedBy.Default;
|
||||
@@ -394,6 +386,93 @@ namespace SabreTools.Helper.Dats
|
||||
List<string> games = Keys.ToList();
|
||||
foreach (string game in games)
|
||||
{
|
||||
// Determine if the game has any devices or not
|
||||
if (this[game][0].Machine.Devices.Count > 0)
|
||||
{
|
||||
List<string> devices = this[game][0].Machine.Devices;
|
||||
foreach (string device in devices)
|
||||
{
|
||||
// If the device doesn't exist then we continue
|
||||
if (this[device].Count == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Otherwise, copy the items from the device to the current game
|
||||
Machine musheen = this[game][0].Machine;
|
||||
List<DatItem> devItems = this[device];
|
||||
foreach (DatItem item in devItems)
|
||||
{
|
||||
// Figure out the type of the item and add it accordingly
|
||||
switch (item.Type)
|
||||
{
|
||||
case ItemType.Archive:
|
||||
Archive archive = ((Archive)item).Clone() as Archive;
|
||||
archive.Machine = musheen;
|
||||
if (!this[game].Contains(archive))
|
||||
{
|
||||
this[game].Add(archive);
|
||||
}
|
||||
|
||||
break;
|
||||
case ItemType.BiosSet:
|
||||
BiosSet biosSet = ((BiosSet)item).Clone() as BiosSet;
|
||||
biosSet.Machine = musheen;
|
||||
if (!this[game].Contains(biosSet))
|
||||
{
|
||||
this[game].Add(biosSet);
|
||||
}
|
||||
|
||||
break;
|
||||
case ItemType.Disk:
|
||||
Disk disk = ((Disk)item).Clone() as Disk;
|
||||
disk.Machine = musheen;
|
||||
if (!this[game].Contains(disk))
|
||||
{
|
||||
this[game].Add(disk);
|
||||
}
|
||||
|
||||
break;
|
||||
case ItemType.Release:
|
||||
Release release = ((Release)item).Clone() as Release;
|
||||
release.Machine = musheen;
|
||||
if (!this[game].Contains(release))
|
||||
{
|
||||
this[game].Add(release);
|
||||
}
|
||||
|
||||
break;
|
||||
case ItemType.Rom:
|
||||
Rom rom = ((Rom)item).Clone() as Rom;
|
||||
rom.Machine = musheen;
|
||||
if (!this[game].Contains(rom))
|
||||
{
|
||||
this[game].Add(rom);
|
||||
}
|
||||
|
||||
break;
|
||||
case ItemType.Sample:
|
||||
Sample sample = ((Sample)item).Clone() as Sample;
|
||||
sample.Machine = musheen;
|
||||
if (!this[game].Contains(sample))
|
||||
{
|
||||
this[game].Add(sample);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Then, remove the romof and cloneof tags so it's not picked up by the manager
|
||||
devItems = this[game];
|
||||
foreach (DatItem item in devItems)
|
||||
{
|
||||
item.Machine.CloneOf = null;
|
||||
item.Machine.RomOf = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Determine if the game has a parent or not
|
||||
string parent = null;
|
||||
if (!String.IsNullOrEmpty(this[game][0].Machine.CloneOf))
|
||||
@@ -489,7 +568,7 @@ namespace SabreTools.Helper.Dats
|
||||
}
|
||||
}
|
||||
|
||||
// Finally, remove the romof and cloneof tags so it's not picked up by the manager
|
||||
// Then, remove the romof and cloneof tags so it's not picked up by the manager
|
||||
items = this[game];
|
||||
foreach (DatItem item in items)
|
||||
{
|
||||
@@ -497,6 +576,16 @@ namespace SabreTools.Helper.Dats
|
||||
item.Machine.RomOf = null;
|
||||
}
|
||||
}
|
||||
|
||||
// Finally, we want to remove all games that have the BIOS or Device tags
|
||||
games = Keys.ToList();
|
||||
foreach (string game in games)
|
||||
{
|
||||
if (this[game][0].Machine.MachineType == MachineType.Bios || this[game][0].Machine.MachineType == MachineType.Device)
|
||||
{
|
||||
Remove(game);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user